YMMV: Extra Credits

  • Broken Base:
    • God Does Not Play Dice. For some people, it fixed the "science is based on faith" point described in their Religon In Games Videos. For others, it just made it much worse.
    • This was largely subverted by the video praising the Mario Kart series's Blue Shell. It was set to receive a lot of conflict, and to some extent still did, between people who understand what it's for and grudgingly accept it, people who understand what it's for and welcome it, people who condemn the Blue Shell and believe there should be a better way to keep the lead player in check, and people who condemn the Blue Shell and believe being in the lead should be uninterrupted. There are those who genuinely went into the video with the desire to learn and got an honest answer, but those who went into it with their own baggage remained thoroughly unconvinced. Amusingly, however, it mirrors the 90/10 split mentioned in the episode itself, and the episode actually goes out of its way to discuss how the blue shell's prominence is actually being toned down in more-recent installments. Because of those last two parts, it's one of their highest-rated videos ever.
    • Crossing the Line from Violence to Sadism got this pretty hard, mostly because they went out of the way to criticize the game Hatred for being distasteful and shallow and saying it had no inherent value... except Hatred hadn't actually been released yet.
  • Critical Research Failure:
    • This is the basis for one of the reasons that they trashed Call of Juarez so much - the game's developers did not do very much research on the subject they were making a game out of, and this pressed Extra Credits' Berserk Button.
    • That said, they have made a few of these themselves and usually get called out on the YouTube comments section. Especially in their episode where they praise Atlus for writing Kanji as gay - read the Misaimed Fandom entry on Persona 4's YMMV page to find out why some view this as a Critical Research Failure.
    • Perhaps the biggest is in their transgaming episode where they say that the Pokémon anime acts as a tutorial for the games and even say that the Pokémon in the show function the same way they do in said games. If you said this line to anyone who both plays the games and watches the show, you'll most likely get a look of confusion from them - as early as the Kanto arc, the show often decides to ignore the game rules on a regular basis to better fit the narrative. It might be true in a very general sense (weakening Pokémon to catch with the ball, utilizing Elemental Rock-Paper-Scissors), but hardly fits in the specific implementations.
    • Unlike other examples, Extra Credits actually encourage people calling them out on such inconsistencies, and have made a few episodes apologizing for research failures (most noticeable in the Extra History segments). However they uphold their actions, as they are pleased to see people willing to do the research to prove them wrong, which is the entire point of their videos as springboards for exploration, rather than a bible to live by.
  • Face of the Band: Daniel, who edits the script and records all the dialogue, and James, the scriptwriter who's generally seen as the intellectual center of the group, tend to be the two most recognizable members of the team, a fact mocked in the making of feature shown at PAX.
  • Growing the Beard: The first few months of the show's run on The Escapist saw an improvement in quality and a shift in primary tone from humorous to heartwarming.
  • Harsher in Hindsight: In an episode discussing the six days in fallujah controversy they said that Konami isn't dumb and don't publish games on whims while displaying a cartoon of a Konami accepting and rejecting proposed projects with out taking the time to give it proper consideration to show how absurd it would be for konami to operate like that. yeah, about that
  • Internet Backdraft:
    • Inadvertent example from the "faith in games" debacle: asserting that science sometimes has to rely on hypotheses that haven't been fully proven is fine. Expressing that in the form "science is based on faith" might be seen as confusing and is somewhat inflammatory given the many connotations and associations of the word "faith". Then the clarification video God Does Not Play Dice explained that they really did mean that it was the same thing as religious faith and didn't see what all the fuss was about.
    • In the "A Question Of Empathy" episode, they mention an example that involved James playing a game where he had to make a very tough decision where the character he was playing as could stop a soldier from raping a civilian, but this could mean that the character's family would starve if his character got killed in the process (as he only had a shovel with him). The example had a "Trigger Warning" label that showed up for only half a second (since the example involved rape, which is obviously a sensitive subject). Looking at the Youtube comments, it seems that the only thing people seemed to care about was, hand to God, the fact that they decided to have a "Trigger Warning" label and proclaim that they're now pandering to Social Justice Warriors and Tumblrites, and literally everything else in the episode is outright ignored.
  • Memetic Mutation: "It was Walpole." To elaborate, the Extra History series on the South Sea Bubble made it sound like Robert Walpole was secretly pulling strings behind everything in the world at his time (which actually wasn't that far from the truth).
  • Nightmare Fuel: Missile Command apparently was this to its creator for years.
    • Dan's description of Missile Command managed to make an innocent arcade game seem intense and horrific.
    • James' description of his breakdown over game compulsion quickly descends into this.
    • The Actions creature from the episode on Propaganda Games can be rather disconcerting, particularly in one close up where it says "Good job, kid."
    • In "Symbolism 101" while describing "the uncanny", there's a picture of Allison hunting a deer with its head hidden from the audience. When it lifts its head, its face turns out to be something straight out of The Last of Us. With horrific detail.
    • Dan's explanation of the true definition of horror in "Where Did Survival Horror Go?" is rather chilling.
    "Horror is about human psychology. It's about understanding those primal fears that have tormented mankind since its early history. Horror is about the irrational, and the breakdown of our modern faith in logic and the fundamental order of the world. Horror is about all those things which drive us toward our darker impulses, and justify our most bestial actions. Horror is about hopelessness and facing things so unimaginably greater than ourselves, that for all of our self-importance, and assurance of our place in the universe, we're nothing before them."
  • Ugly Cute: Micro-Transactions raptor: represents an arguably ugly practice of the industry but still, it's a cute little blue feathered raptor!
    • The nascent AI from "The Singularity". A concept that terrifies many people who consider it, but it's so cute!
  • Values Dissonance: A mild example, but their episode on game ratings pertains entirely to America's ESRB. Game ratings work very differently in most other countries, so viewers outside the US will likely find the episode very confusing.