YMMV / Extra Credits

  • Awesome Music: Most of the original compositions used in Extra History, especially Admiral Yi.
  • Broken Base:
    • God Does Not Play Dice. For some people, it fixed the "science is based on faith" point described in their Religon In Games Videos. For others, it just made it much worse.
    • This was largely subverted by the video praising the Mario Kart series's Blue Shell. It was set to receive a lot of conflict, and to some extent still did, between people who understand what it's for and grudgingly accept it, people who understand what it's for and welcome it, people who condemn the Blue Shell and believe there should be a better way to keep the lead player in check, and people who condemn the Blue Shell and believe being in the lead should be uninterrupted. There are those who genuinely went into the video with the desire to learn and got an honest answer, but those who went into it with their own baggage remained thoroughly unconvinced. Amusingly, however, it mirrors the 90/10 split mentioned in the episode itself, and the episode actually goes out of its way to discuss how the blue shell's prominence is actually being toned down in more-recent installments. Because of those last two parts, it's one of their highest-rated videos ever.
    • Crossing the Line from Violence to Sadism got this pretty hard, mostly because they went out of the way to criticize the game Hatred for being distasteful and shallow and saying it had no inherent value... except Hatred hadn't actually been released yet. General consensus is that they weren't wrong, but their timing left something to be desired.
    • The Call of Juarez: The Cartel and The Division - Problematic Meaning in Mechanics videos were bound to get this reaction. Are Dan and James rightfully pointing out poorly thought-out and legitimately offensive content or is it Political Correctness Gone Mad?
  • Critical Research Failure:
    • This one of the reasons that they trashed Call of Juarez: The Cartel so much - the game's developers did not do very much research on the subject they were making a game out of, and, considering the subject sees a lot of real people dead every year, really riled up the Extra Credits team.
    • That said, they have made a few of these themselves and usually get called out on the YouTube comments section. Especially in their episode where they praise Atlus for writing Kanji as gay.
    • Perhaps the biggest is in their transgaming episode where they say that the Pokémon anime acts as a tutorial for the games and even say that the Pokémon in the show function the same way they do in said games. If you said this line to anyone who both plays the games and watches the show, you'll most likely get a look of confusion from them - as early as the Kanto arc, the show often decides to ignore the game rules on a regular basis to better fit the narrative. It might be true in a very general sense (weakening Pokémon to catch with the ball, utilizing Elemental Rock-Paper-Scissors), but hardly fits in the specific implementations.
    • Unlike other examples, Extra Credits actually encourage people calling them out on such inconsistencies, and have made a few episodes apologizing for research failures (most noticeable in the Extra History segments). However they uphold their actions, as they are pleased to see people willing to do the research to prove them wrong, which is the entire point of their videos as springboards for exploration, rather than a bible to live by.
    • Their videos on the Battle of Kursk has received condemnation for similar reasons as Company of Heroes especially Part 1 and Part 3, which liken Stalin's USSR to a potential Axis member which any neutral student of World War II would consider laughablenote .
  • Face of the Band: Daniel, who edits the script and records all the dialogue, and James, the scriptwriter who's generally seen as the intellectual center of the group, tend to be the two most recognizable members of the team, a fact mocked in the making of feature shown at PAX.
  • Growing the Beard: The first few months of the show's run on The Escapist saw an improvement in quality and a shift in primary tone from humorous to heartwarming.
  • Harsher in Hindsight: In an episode discussing the Six Days in Fallujah controversy, they said that Konami isn't dumb and don't publish games on whims while displaying a cartoon of a Konami executive accepting and rejecting proposed projects without taking the time to give it proper consideration to show how absurd it would be for Konami to operate like that. Yeah, about that...
  • Ho Yay: In the first episode detailing Justinian and Theodora for Extra History, Dan is shown sheepishly looking at a picture of the emperor with hearts around his head, and X's and O's on the picture.
  • Internet Backdraft:
    • Inadvertent example from the "faith in games" debacle: asserting that science sometimes has to rely on hypotheses that haven't been fully proven is fine. Expressing that in the form "science is based on faith" might be seen as confusing and is somewhat inflammatory given the many connotations and associations of the word "faith". Then the clarification video God Does Not Play Dice explained that they really did mean that it was the same thing as religious faith and didn't see what all the fuss was about.
    • In the "A Question Of Empathy" episode, they mention an example that involved James playing a game where he had to make a very tough decision where the character he was playing as could stop a soldier from raping a civilian, but this could mean that the character's family would starve if his character got killed in the process (as he only had a shovel with him). The example had a "Trigger Warning" label that showed up for only half a second (since the example involved rape, which is obviously a sensitive subject). Looking at the Youtube comments, it seems that the only thing people seemed to care about was the fact that they decided to have a "Trigger Warning" label and proclaim that they're now pandering to Social Justice Warriors and Tumblrites, and literally everything else in the episode is outright ignored.
    • In their video discussing the Video-Game Movies Suck trope, their labeling Hook (which has grown an extreme cult following and is probably seen as one of the most underrated films of all time) as an example of an idea that sounds good on paper but is crummy when executed left lots of people upset. A good deal of this blame focused on Bob Chipman rather than the team, though, as he was the one who wrote the episode and has a history of contentious opinions.
  • Memetic Mutation: It was Walpole. note 
    • Why let X get in the way of a good crusade?
  • Nightmare Fuel: Missile Command apparently was this to its creator for years.
    • Dan's description of Missile Command managed to make an innocent arcade game seem intense and horrific.
    • James' description of his breakdown over game compulsion quickly descends into this.
    • The Actions creature from the episode on Propaganda Games can be rather disconcerting, particularly in one close up where it says "Good job, kid."
    • In "Symbolism 101" while describing "the uncanny", there's a picture of Allison hunting a deer with its head hidden from the audience. When it lifts its head, its face turns out to be something straight out of The Last of Us. With horrific detail.
    • Dan's explanation of the true definition of horror in "Where Did Survival Horror Go?" is rather chilling.
    "Horror is about human psychology. It's about understanding those primal fears that have tormented mankind since its early history. Horror is about the irrational, and the breakdown of our modern faith in logic and the fundamental order of the world. Horror is about all those things which drive us toward our darker impulses, and justify our most bestial actions. Horror is about hopelessness and facing things so unimaginably greater than ourselves, that for all of our self-importance, and assurance of our place in the universe, we're nothing before them."
    • Cholera becomes this in "The Broad Street Pump" series in Extra History. The description of this disease, the conditions that caused it, and the fact that medical knowledge at the time was ineffectual at treating it. This crosses into Nausea Fuel as well.
    • Sesame Credit, an upcoming social platform by the Chinese government that rewards users with gifts and discounts for being good patriotic citizens while punishing users who aren't. The way it secretly controls the masses is very similar to 1984.
    • If you thought cholera was frightening, the Plague of Justinian in the "Theodora - X: This is My Empire" episode makes it look practically harmless. Particularly chilling are the descriptions of those who fell into comas and starved to death if no one was there to help them, people shoving corpses into mass graves and guard towers, and ships filled with plague-ridden corpses that carried their grim cargo to other shores.
  • Ugly Cute: Micro-Transactions raptor: represents an arguably ugly practice of the industry but still, it's a cute little blue feathered raptor!
    • The nascent AI from "The Singularity". A concept that terrifies many people who consider it, but it's so cute!
  • Values Dissonance:
    • A mild example, but their episode on game ratings pertains entirely to America's ESRB. Game ratings work very differently in most other countries, so viewers outside the US will likely find the episode very confusing.
    • Also mildly so, but there are people who argue their point of view tends to be a bit Americentric. Which normally isn't too much of an issue, since they speak from their own experience, and they make a conscious effort to avoid falling into that trap... but they still fall in it from time to time when they discuss other countries and cultures.

      To illustrate, an example would be The Witcher III: Wild Hunt - Best Detective Game Ever Made, in which they described the narrative of the game as a (successful) attempt of adapting the American hard-boiled detective novel genre to video games. The problem is that, even though that interpretation is well reasoned and may be true to an extent (American detective literature has been world-wide influential, after all), it's still a game made in Poland by a Polish development studio, based on a series of novels written by Polish writer Andrzej Sapkowski. And both have tons of elements from European tradition and folklore to boot. However, they don't mention it at all in the entire video, which some argue gives the impression to uninformed viewers that the game is a pure product of North American culture.


http://tvtropes.org/pmwiki/pmwiki.php/YMMV/ExtraCredits