Awesome: Extra Credits

Extra Credits

  • In the Piracy episode at 2:25:
    "Oh, and Sony, a word to the wise: Do not tangle. With the kind of people. Who install Linux. On their Playstations. Trust me: You are wasting your time."
  • Their epic thrashing of EA's Marketing. The whole episode is concentrated awesome.
    • Especially the dissonance of putting together an Old EA magazine article over the top of a Dante's Inferno video.
    • And their response to how fake reports of the "Bad Nanny" achievement for Dante's Inferno offended the International Nanny's Association:
    "You know how hard it is to piss off people who watch other people's five-year-olds for a living?!"
    • The real CMOA for this event, for Extra Credits, for the Escapist and possibly the entire video-game-based web-series genre? The head of EA marketing invited them to a meeting to discuss their marketing strategy after the video went viral.
      • Think about this— EA saw it and cared. The episode honestly did something, Electronic Arts is trying to right itself. And this is Electronic Arts we're talking about here!
  • Similar to the EA example above, their episode on harassment called out Microsoft in particular. Microsoft acknowledged the call and invited James for a chat.
  • The series' presence on The Escapist was a CMoA on its own. In the earlier episodes, before they got picked up by the site, they said that it was inspired by Zero Punctuation. After a while, they're featured on the same site and have an almost greater following.
    • After they left, they found another hoster almost as fast, and it was none other than Penny Arcade.
      • Which is itself a CMoA, because of the absolute respect and gratitude they showed for Penny Arcade and its Childs Play charity.
  • On June 29th, 2011, James let fans know that the illustrator, Alison, needed shoulder surgery to continue working as an artist. The original plan was to accept donations over a 60 day period. In less than a day, they already doubled their original figures in donation costs.
  • The whole second episode on compulsive gaming was one of these, with James talking frankly about his own past problems and ending on the life-affirming message that real life is always waiting for us to return and that we can apply the same zeal we applied to gaming to life with much grander results.
  • The "Call of Juarez: The Cartel" episode as a whole, but sternly calling out the designers for willfully misinforming people about human trafficking deserves special mention.
    • Their conclusion about the responsibilities designers have ends simply but powerfully.
    We can inform, and educate, and entertain, but failing all that we can at least BE HONEST.
  • The ''Politics'' video. They managed to get Jared Polis, a REAL CONGRESSMAN, to speak in the show. Wow.
  • This. For context: Richard Danksy, a friend of James, sent him a copy of Charnel Houses of Europe: The Shoah, a supplement for Wraith The Oblivion focused on the Holocaust. The episode explores the game and the topic of what is and isn't appropriate to discuss in a game.
    They knew they were gonna hear a lot of angry voices saying, "You can't talk about these things in a game." But they also knew that wasn't true, in the same way that you'd never say that such important topics shouldn't use the medium of television, or that people shouldn't make movies to discuss such serious things. You can't say that something isn't appropriate for a medium. That type of generalization doesn't even make sense. It's not in the medium, but rather how we use it to determine whether we're treating a subject with respect.
  • The Narrative Mechanics episode. One of the points that the Extra Credits crew has been saying for years is that story told through gameplay is what designers should aim for, but at one gaming convention, the writer, James Portnow, was challenged to name a game that actually accomplished this. Not only does he succeed, but the example they chose is one which forced the player to confront moral dilemmas with limited resources in a universe which invites an enormous emotional investment while delivering a powerful anti-war message in the bargain ... and their example did it before most Extra Credits viewers were even born. As quoted on the TV Tropes page for the game itself:
    Daniel Floyd: What's the bluntest point made by this game? That you can't win. No matter how many stages you survive, or how much time you spend playing, you can't beat Missile Command. Nuclear war has no winners. Your job is futile, but you do it anyway because you can buy people a few more minutes of hope.
  • Episode 200 is out!
  • They also now have a Patreon account.

Extra History

  • Punic Wars.
    • The Creative Assembly has paid these guys to do a history lesson on the Punic Wars, an educational video series to advertise for Total War: Rome II!
      • The best part was Creative Assembly telling the EC team that they didn't need to mention them, or the game - just teach some history. But EC did both anyway, since they felt the idea was so awesome.
      • They enjoyed doing the series so much, they're bringing it back!
      • And now it's officially a weekly show thanks to Patreon!
  • Sengoku Jedai.
    • Oda Nobunaga, forced to pull an ignominious retreat after an ally turned on him, leads his troops marching down a forrest road, when a ninja shoots him with an arquebus, pulls another, and shoots again, fleeing in the confusion. Nobunaga is thrown from his horse, and his men clamor in confusion. Then, slowly, Nobunaga rises, one bullet lodged over his heart, the other in his helmet. His eyes *glow* with fury, and the viewer has no choice but to pity his traitorous brother-in-law.
  • Justinian and Theodora.
    • The Battle of Dara, the way Daniel narrates Balasarius' observation of the numbers at the battle it sounded something to the effect of: "Well, better put some coffee on, this is going to be tricky to plan for."
    • Empress Theodora proving her status as Empress by basically telling her husband and the Imperial Court to stand and fight, rather then run from the rampaging Demes.
    • Belasarius taking back Carthage from the Vandels with only sixteen-thousand men, even less then the numbers he had at Dara. And succeeded where the efforts of BOTH of the Roman Empires of old backfired with six times that many soldiers.
      • He then proceeded to take Rome itself with even LESS troops.
  • The First Crusade.
    • The desperately outnumbered Crusaders holding the line against the Turkish forces for hours without retreating, without being baited into an attack, and then, after four episodes, the Crusaders finally band up assemble as one to repel the Turkish forces in a daring charge, clearing the way to the city Antioch. There's even a observable Big Damn Heroes moment for Bishop Adhemar (who spent all other episodes suffering some physical or moral injury), who comes crashing down in the Turkish flank and pretty much saves the civilians.
    • Love him or hate him, Bohemond's stratagem to take Antioch for himself is very clever: He plays the Byzantines like a fiddle (claiming there's a plot to assasinate their leader, and when they retreat to confirm that information, accusing them of cowardice), then delivering a crushing blow to the Turkish reinforcements and finally bribing the guards to take hold of Antioch. His crusader allies are impotent to do anything against him due his popularity with the common people, meaning he does all this without even damaging his reputation.
    • Bishop Adhemar gets a second Big Damn Heroes moment by stopping a mass desertion amongst the crusaders (he even drags Walpole back to the Siege), proposing a fast to regain favor with God, thus single-handedly solving the troop's starvation problem and boosting their previously-falling morale.
  • Admiral Yi.
    • Admiral Yi who, when he broke his leg while on horseback during a military examination, hobbled over to a willow tree, splinted his broken leg, and completed the examination.
    • Pretty much all of Admiral Yi's naval campaign against Japan is one long moment of awesome (note that this started after he was called out of his retirement).
      • He creates the turtle ship, which can't be flanked or boarded by the enemy and uses it to devastating effect.
      • He goes battle after battle without losing a single ship (some of his ships were commandeered fishing boats).
      • He takes a bullet to the shoulder and continues to direct a battle, and then casually digs it out with a sword afterwards.
      • When the navy is reduced to just twelve ships, Yi spurs Korea to allow him to make a last stand instead of disbanding the navy. His last stand has him taking down thirty-one enemy ships, again without losing any himself.
      • After getting fatally shot in the last battle of the war, he simply told his son and nephew to keep fighting in his stead, as the battle was nearly won before passing away on the deck of his ship, having ensued Korea was saved.
  • Odenathus.
    • Odenathus creating an army from nothing but his cities troops, scattered Legionaries and the peasentry of Palmayra, and beating the Saricin Empire to a standstill, even twice going to there capital. But that's not all, he all but literally moved Heaven and Earth to maintain stability in the empire, giving the Roman Empire enough time to lick their wounds and rebuild their strength.
  • John Snow and The Broad Street Pump:
    • The first episode's depiction of John Snow's rapid ascension from mere apprentice to fully learned Doctor with every possible license one could attain in the field of medicine at the time, in ONE YEAR.