A webcomic about Anthropomorphic Personifications of the Seven Deadly Sins, and the young humans who get their leash.The story practically requires you to read the original sins comic and the 2nd storyline, Venials, in order to be understandable. The original comic chapters are downloadable from the site, and Venials is accessible from the archives.It does not go in order, switching to a different time period each storyline. The seven virtues are also involved, as well as several tarots and a necromancer named Murdoch. Oh, and some golems. Humanoid, evil golems that the sins were previously inhabiting... it's very complicated.Find it here: http://www.sincomics.com/
This comic provides examples of:
After the End: The Spirit World was once a vibrant and healthy place, but was converted into a barren wasteland. Similarly, Sins Venials ends with the human world fading away into nothingness. The sequel, Sins Revenant, deals with those who survived by escaping into the Spirit World. But as a side effect of the human world's destruction, the energy released causes the Spirit World to start healing.
All There in the Manual: A great deal of background information isn't covered in the main comic. You have to get it from the author's notes beneath the comics, the obscurely placed B Side Comics, and the games on the swag page.
Asskicking Equals Authority: In ancient times, the Spirit World was ruled over by whichever demons managed to muscle the most power. These demons were called Demon Barons. In the current era, the Spirit World has long been ruled over by the Sins as a result of Gods Need Prayer Badly. But with the destruction of the human world and the revival of the Spirit World, they have lost a considerable amount of clout, with this chaotic, destructive system threatening to return.
We also get glimpse of what happens when there is one too few in Marlowe's arc, as that also triggers an Apocalypse level world ending events, everyone was lucky they fixed it before things went into Brain Bleach territory
Big Eater: All of the various incarnations of Gluttony, obviously.
Big Bad: Anger in the original story. Empress of the Tarot in Venials.
Bittersweet Ending: In Sins Venials, the Virtues manage to preserve part of the world's spirit, but ultimately fail to prevent their actions as well as the Tarots' from causing the End of the World as We Know It. As most of the Sins and Virtues depart together to the Spirit World along with several of the hosts, Chastity goes to the Fates and Lust chooses to die with Rhett as the human world fades away.
Butt Monkey: Flattery!Envy for the Sins, Sharing for the Virtues, Hierophant for the Tarot
Cannibalism Superpower: Demons are theoretically capable of feeding off of or even consuming other demons for their energy and power. However, this practice is usually frowned on. Some of the most dangerous demons to do this ended up becoming Sealed Evil in a Can.
Emotion Eater: Demons gather their energy from what they represent. Many of them represent certain emotions. Lust grows stronger by sleeping with people or residing near those who have a bunch of pent up lust. Hope can feed off of the hope in other people.
Even Evil Has Standards: As jerky as the Virtues are, they're not entirely bad. To wit: Joy made no snarky comments for Rhett's funeral in the Addison Arc, much to Content's pleasure, and Labor was set up to interrogate Marlowe since Chasity wasn't having much luck... until he found out he was mute, and was rather put off at the thought of it.
Gods Need Prayer Badly: Demons are basically masses of spiritual energy and goo. Most of them are nameless, but some of them become Anthropomorphic Personifications. While they do exist naturally on their own, they require humans to think about or put enough belief into what they represent to acquire any real power, and if enough universal energy is loose, it is possible for human belief to create an entirely new demon. If they stop receiving human belief, the associated demon receives less energy, causing them to weaken as they use up their reserves.
Locked Out of the Loop: Envy had no partaking in the Addison arc and when he found out the other sins had a WHOLE adventure with a host without him two arcs later, he grew to contempt them.
The Magic Comes Back: It never actually went away, but the World Tree of the Spirit World has been dead for thousands of years, having had the life sucked out of it by the many demons that call it home. But in the beginning of Sins Revenant, the surge of energy released by the destruction of the Human Realm causes it to start reviving. However, a number of dangerous, ancient demons begin to awaken with it.
Magitek: Tiny amounts exist, though it is solely possessed by a handful of Necromancers. But, in a big contrast to the normal setting, one of the side games depicts an advanced modern society with magical technology all over the place. Word of God says that its the same universe as the Sins', but in a different, yet to be specified time period.
Medieval Stasis: It has been thousands of years since the Sins came into being, and over their entire lifespan, the world's development has hardly progressed at all. Aside from the golems used by a handful of necromancers and a small number of magical artifacts from lost civilizations, there are no signs of advanced magic or technology. Word of God says that the In-Universe reason for this is due to the scarcity of materials needed for industry (like metal), the lack of large towns, and a badly designed economic system that involves lots of pirates. Out of universe, its probably just because the story takes place over such a large period of time that showing such a thing would be difficult.
Mike Nelson, Destroyer of Worlds: The petty machinations and infighting of the Sins, the Virtues, the Tarot, and most importantly, the Fates, ends up destroying the entire human world.
The Nothing After Death: At the very least, this is where the souls of the hosts end up when they die. Since the existence of a lively afterlife is unconfirmed, this is probably the afterlife for everyone.
At the end of Venials, Rhett tells Lust that death is very "...meh."
Schizo Tech: For the most part, the human world seems to be trapped in Medieval Stasis. However, there are occasional signs of advanced technology. Like a modern day playground situated at the former site of Pride's temple, or the Golems and other tools used by a handful of Necromancers.
Void Between the Worlds: Between the human world and Spirit World is a dimension called Limbo. The main part of it is an empty white void. For a long time, this was where the Virtues lived. A darker area in Limbo is called the Valley of Shadows, which effectively serves as an afterlife for shades. The original Anger ended up trapped there after his death. Limbo continues to exist, but gets closed off when the human world is destroyed, since the Spirit World no longer connects to another side.
World-Healing Wave: Chapter 3, Sins Revenant focuses on the rebirth of the Spirit World, resulting from all the energy unleashed by the human world's destruction.
World Tree: The Spirit World happens to be one of these. It was originally a lush and interesting place, but all of its demonic inhabitants eventually sucked out too much of its energy. But after the destruction of the human world, the human world's energy infuses the Spirit World with new life.
Who's Laughing Now?: Flattery!Envy. He originally thought he was part of the team and put up with their usual joking. But when he found out they went on a WHOLE ADVENTURE WITHOUT HIM, he was reasonably pissed off, and quit without telling the sins. Thus, knowingly causing a disturbance in the world when they were being unlocked again, just to spite them.