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A South Korean RPG series by Softmax which began life on PC. There are three games in the series, with the latest, Magna Carta 2, available on the Xbox360. The series is mainly known for its sharp (and Stripperiffic) character design, provided by Hyung-Tae Kim.Not to be confused with the document signed in 13th century England ceding certain rights from the monarchy to the nobility.
Anti-Climax: Caltinz and the man he'd been seeking for revenge up to that point in the game are in the middle of an epic sword fight, but it suddenly ends when his opponent's wife stabs him in the back.
As Long as It Sounds Foreign: In Magna Carta 2, several names are ridiculously German-sounding, such as Schuenzeit and the world called Lanzheim.
Big Bad: Neikan, a.k.a. Agreian in Tears of Blood. In MC2, we have Strass, aka Schuenzeit, aka Srats, aka Taats, aka whatever the hell name he uses whenever he produces a duplicate of himself and uses it to start a war.
Doomed Hometown: Tears of Blood begins with Calintz's having been destroyed 10 years prior.
Duel Boss: Calintz gets several in Tears of Blood, including the first form of the final boss.
Fantastic Racism: In Tears of Blood the humans and Yason hate each other, but both of them hate half-Yason with a passion.
Fallen Hero: Strass. When he sacrificed his kan to power La Strada and undo the damage from the Great Carta War, he didn't actually die, though he couldn't go anywhere. After some years, his kan ran low, so he created a duplicate of himself named Taats, and started a war so that he could gather more kan for his kamond. Victorious, he did the same thing again 150 years later as Srats, and another 150 years after that as Schuenzeit.
Foreshadowing: Tears of Blood does a good job in leaving clues throughout the game that Neikan is Agreian and Reith is Amila before The Reveal.
Gadgeteer Genius: Subverted with Chris in Tears of Blood in that his late brother had all of the natural talent for building machines. He himself has had to endure failure after failure before getting one right and, even then, most of the machine work is left to his father.
Gainaxing: Seen every so often in Tears of Blood, usually with Reith or Rianna.
Glass Cannon: Crocell has a ridiculous level of offensive ability, especially if you use his Fist-Fighting style. This is off-set by his low defence and low HP.
Hero with Bad Publicity: Your party gets this treatment after Schuenzeit convinces the populous that sacrificing Zephie to La Strada is the only way to stave off destruction, effectively leaving the Mare as your only real allies. The effect remains after you take down La Strada, though not as bad by the time 3 years have passed, as the people have noticed that they are still alive, despite Schuenzeit's claims.
Our Elves Are Better: The Mare civilization: Humans with crystal ears that live half as long as normal humans. And, of course, they hate normal humans
Parental Abandonment: Justified in Tears of Blood as the reason most of the characters are fighting as mercenaries is because they lost family during the war.
In Magna Carta 2 not one member of your party has a known living parent. Juto was created in a lab, Zephie's mother killed by Schuenzeit (no mention of her father), Crocell's parents were killed during the war, Celestine's mother died when she was a baby, while her father was captured by the Northern Forces and turned into a crazed Sentinel (though she does get to meet his ghost); Argo and Rue's parents are never mentioned, though are almost certainly no longer around.
The Atoner: Notably Juto, though both Zephie and Argo show traits of this as well.
The Hero Dies ( Strass says that destroying his kamond and La Strada with it will also eliminate all Sentinels, of which Juto is one. He appears to die after stabbing Strass' kamond, but 3 years later during the ending, it is heavily implied that he's come back)
The Stinger: In Tears of Blood, is shows that Raul is still alive. In Magna Carta 2, it is implied that Juto spent the last 3 years getting better. Somehow.
The Stoic: Rue, though she's largely changed during the ending.
Undying Loyalty: In Tears of Blood only Orha remains fully loyal to his queen. Azel also shows this to Calintz.
Taken for Granite: What happens to the Yason who contract Rheuma in Tears of Blood, including Serina, but she gets better.
Time Skip: The ending is set 3 years after slaying the final boss.
Tragic Monster: Melissa and Vaizen, Celestine's father. Or really, the Sentinels in general.
Wake-Up Call Boss: Several of the later bosses in 2 are capable of killing you in a few combos, though Belial is likely the first one that will give you trouble, as it spams heal when low on life, and the only way to finish it is to skill rush him (provided you've been upgrading them), or equip the DLC weapons.