Video Game: Tales of Arterra

A two-part fan module created for Neverwinter Nights.

The first part, Tales of Arterra - The Lost tells the story of a young adventurer, forced to leave his home after a werewolf attacks and his adoptive father sacrifices himself to slay it. Arriving in the city of Edinburgh, the adventurer sets out to forge a destiny of his own. And his timing couldn't be better, for Edinburg finds itself threatened by dark forces, and well in need of heroes.

The second part, Tales of Arterra - The Awakening details the continuing adventures of the hero of Edinburg as he now seeks to unearth the mystery behind his own past and the power in his blood that is awakening.

The Tales of Arterra series contains the following tropes:

  • Action Survivor: The PC starts the game as one, running from a werewolf attack on their home. They end the game as one of the most powerful beings in the setting.
  • Bonus Boss: In the Awakening, there's an optional fight with a fully grown Red Dragon, who has a serious grudge against humans for killing her mate. Not so optional if you've still got Persey in your party by the final act though, as she needs the power of the altar the dragon guards to stop herself from dying.
    • Skippable Boss: If you've romanced Persey, then the dragon can be persuaded to stand aside fairly easily, not wishing to see another lose their loved one like she has.
  • The Chosen One: Gods in this setting occasionally choose mortals to act as their Chosen, granting them great power and authority. The more powerful the god, the more Chosen they tend to have. The player character is the Chosen of Death.
  • Dream Sequence: The player character receives several dreams throughout the games, sometimes reflecting on past events, other times being guided by a mysterious cloaked figure along their journey.
  • Everybody Hates Hades: Subverted. The God of Death is almost universally feared and reviled, but it isn't JUST because he is the God of Death. Instead, it's mostly because all his Chosen have been evil, sociopathic tyrants who carved trails of destruction across the land. And his clergy wasn't much better. The player character, being the latest Chosen of Death, can be an exception, should they wish to be.
    • It's eventually revealed that the God of Death is evil because his Chosen were, and Chosen play a major role in defining a God's existence. The Chosen of Love tries to convince a good player character that this is their chance to re-invent the God of Death as a positive or neutral figure. And if the player refuses to go evil and passes up a lot of juicy magic items after their first death, their tester reveals the possibility that the God of the Sun was the alternate identity of the God of Death all along.
  • Game Favoured Gender: Male characters get access to twice as many full blown romances, get flirted with by several major female characters and can skip the Bonus Boss due to The Power of Love.
  • Happily Adopted: By all indications, the player character's adopted family were kind and raised them as well as they could. They had good reason to try.
  • Ragtag Band of Misfits: The player's party consists of, in no particular order, a half-elf (Actually half-angel) ninja noblewomen, a tribal warrior with a chip on his shoulder, a succubus enslaved by mystical bonds and the player character, an orphan from a farm. Who also happens to be the Chosen of Death.
  • What Is This Thing You Call Love?: Persey becomes very interested in the idea of an eternal romantic love, and will often question the player on their view on the matter, especially if they're male.