Video Game: Syukusho Gakuen
Get used to it, you're going to be seeing a lot
Syukusho Gakuen...known as Shrink 'High in it's English incarnation, is a Japanese game
created in RPG Maker VX. The plot revolves around the detective, Chijinda You, investigating the mysterious events and disappearances at Yabaize High School. The game plays itself out like a straight JRPG, where you explore for clues and items and engage in various battles for the first part of the game. You'll find yourself running into characters from Japanese anime left and right. You can even get Kyon
as a party member. It seems quite innocent enough.
Then you find out just why
it's called Shrink 'High
Needless to say, the focus of the game takes a sudden turn. Suddenly, 90% of the cast is bigger than you. And most of the 90% will either mistake you for an insect, or be a part of the secret society that's behind it all, and will do anything
to ensure you don't meddle in their plans anymore.
This game was until recently Japan Only
, but a fan translation was created with added content.
This game provides examples of:
- Academy of Adventure: Yabaize High School and the surrounding area. No, this is not just because of the A.S. Society's shenanigans; there's a fair bit of paranormal activity going on that has nothing to do with them.
- Affably Evil:
- A.I. Roulette: Shamisen the cat is an uncontrollable party member, and he's usually not very helpful to your party. When you want him to leave someone alone because you have them caught in a Sleep/Poison lock, Shamisen will helpfully scratch them awake with his claws. When you want him to attack, Shamisen might just decide to use his "Catnap" ability, going to sleep and allowing him to recover HP and AP...whether or not he needs any and whether or not you need him fighting.
- All-Powerful Bystander: Madoka may be this; it's unclear what her exact powers are, since her fight against you and her destruction of the A.S. Society are All Just a Dream if you win. Either way, she knows about the plot, but doesn't get involved beyond her interactions with Chijinda.
- Almighty Janitor: The nameless C-Rank Member you first encounter is quite a bit more powerful than average. Part of this is, of course, because you meet her well before C-Rank members become regular enemies, but she also has more HP than normal and, when you fight her while shrunk, is capable of attacking with both feet instead of just one, a skill only shared by Reina and Madoka.
- Amazon Brigade: The Advanced Sciences Society. All its full-sized combat members are female.
- Anti-Villain: The majority of the high-ranked villains, in contrast to the rank-and-file Mooks.
- Attack of the 50-Foot Whatever: THIS a thousand times. It's essentially the entire point of the game, and once you're shrunk you'll be hard pressed NOT to run into this. It's not just humans, either...
- Most of these are just POV specific though, as the game DOES focus on shrinking. For this trope played completely straight see the Director snapping and enlarging herself to ran rampant in the endgame. And, while missing the 'attack' part, Narue possibly enlarging to help fight her off.
- Author Appeal: Macrophilia, obviously, along with a variety of related fetishes.
- Authority Equals Asskicking: Higher-ranked A.S. members are exponentially more powerful than lower-ranked members, whether they're actually in combat units or not.
- Big Bad: The Director herself.
- Bonus Boss:
- Your first encounter with Reina is a subversion of a Hopeless Boss Fight. You're not supposed to be able to defeat her, but if you do, the game accepts the outcome and gives you some nice rewards (as well as possibly saving the life of two minor characters).
- Oni Demon
- Ancient Omega Weapon
- Ultimate A.S. Weapon
- Bragging Rights Reward: The Challenger's Soul. It's a decently-powerful accessory, but if you're strong enough to get it, the rest of the game will be a cakewalk anyway.
- Charles Atlas Superpower: Kyon lacks Chijinda's Psychic Powers, and his abilities primarily revolve around developing his raw stats to higher-than-normal levels.
- Charm Person: The "Moe Appeal" and "Tsundere Appeal" attacks can inflict the "Love-Struck" status effect (essentially Paralysis that only works on men). So can Kanon's "Call Me Queen!" attack, which is a charm effect delivered via a whip strike. The player characters are made of sterner stuff than most, though; the average shrinky gets Love-Struck just by getting a glimpse of a giantess' panties.
- Combat Tentacles: The "tentacle rape" attack.
- Covert Pervert: Narue.
- Cry for the Devil: The video diaries are there to give the player a chance to see the Vice-Director's Start of Darkness, and thus humanize a character who generally acts like a murderous Jerkass.
- Dangerous Forbidden Technique: The Death Note.
- Dark Action Girl: Kanon.
- Dating Catwoman: The Vice-Director serves as the game's Veronica.
- Death Mountain: The mountain.
- Degraded Boss: You can fight a C-rank fighter early on, first at human size, then as a shrinky. You don't fight any other A.S. members until much later.
- Disc One Nuke: Subverted by a Magnificent Bastard of a game designer. The Death Note is an Easter Egg item that's not all that hard to find, and kills all non-boss enemies on the field when used. It also reduces your party's max HP if used too often, and doesn't tell you about it until you suddenly look at your HP and find that you're a hundred HP short of where you should be. There's a couple of times where it's really virtually necessary to use to pass opposition that's entirely beyond your level, but otherwise, use with caution.
- Completing the Madoka quest early can get you a piece of endgame-class gear.
- Save Scumming the Lottery can net you a legendary supersword.
- Do Not Call Me Paul: The Dragon gets pissed off whenever people don't refer to her as her proper title.
- Dual Boss: At one point, the Vice-Director and Erika team up to fight you together. If you defeat one, the other Turns Red.
- Earn Your Happy Ending: After defeating the Director, she reveals she is actually from a distant post-apocalyptic future two centuries from now, and the atrocities she had committed were all necessary to her plan to ensure that it never comes to pass. With her defeated, humanity still faces the spectre of collapse, but the nations of the world are forewarned against the threat and the Vice-Director can help restore the surviving shrinkies to normal.
- Elite Mooks: A.S. Society combat members.
- Even the Girls Want Her: The Director. At least one girl at Yabaize is shown having heart-shaped thoughts of her.
- Everything Trying to Kill You: From bugs, mice, birds, to robots, to giant high school girls, you'll be hard pressed to find something that won't try to kill you.
- Exactly What It Says on the Tin: Shrink 'High, well...involves people shrinking. Pretty clear there.
- The game takes place in Yabaize High School, which can roughly be translated into English as 'One Dangerous High School'.
- Extreme Omnivore: Erika basically functions as a garbage can for the Vice-Director's failed experiments. She also swallows any shrunken people the Vice-Director wants to have killed off.
- Fetish-Fuel Future: For some reason, everyone at Yabaize High (with the exception of Kyon) is into the giantess fetish. Every boy goes crazy with lust when he's shrunken and looks up at a girl, and every girl who gets a chance to play with shrinkies thoroughly enjoys it. (This may have been arranged by the villains.)
- Forced Level Grinding: If you don't want to be killed by mice, you'd best grind your ass off. There's a Schmuck Bait item available that appears to assist in this. However, the Death Note will ''take away your Max HP if you use it more than a few times. And the worst part is that you won't even know that your Max HP went down unless you look. Did we mention that the game is Nintendo Hard?
- Fun with Acronyms: "Advanced Science Society." The Vice-Director even pokes fun at it once.
- Genetic Engineering Is the New Nuke: In between shrinking people, the villainesses create Cute Monster Girls in the lab, including a succubus, a fairy and a Cat Girl.
- "Get out of Jail Free" Card: Erika gets off completely scot-free for murder and cannibalism, and Mia's probably getting released as soon as the stink dies down. This is justified: Mia's in an extremely good position to plea-bargain for both of them, being the only one who the authorities can turn to to restore the shrinkies to normal, and in addition Chijinda is going to bat for them.
- Giant Foot of Stomping: You'll be avoiding these.
- Giant Space Flea from Nowhere: Madoka (no relation) not only has no relation to the main plot, nobody even tries to explain what she's doing in the game. She simply exists to reward you for solving a puzzle, provide fanservice, and later face you in a Bonus Boss battle.
- Grievous Harm with a Body: Midway through the game Kyon gets the skill "Ally-oop!", which consists of him throwing Chijinda at an enemy, for quite a lot of damage. defeating a powerful Bonus Boss in the late game unlocks "triple ally-oop!", which has him throw Chijinda, Narue and Shamisen one after the other, all in one turn.
- Guide Dang It: There are a lot of times that you're given absolutely no indication of where to go, particularly near the beginning of the game, and there are many items that can be Lost Forever without warning or indication that they were even there.
- Handsome Lech: Chijinda.
- Hard Levels, Easy Bosses: Random encounters can be ridiculously hard if you haven't ground enough. The majority of the bosses, by contrast, can be handled by any party that can get to them in the first place.
- Heel Face Door Slam: The Director regains her sanity after you defeat her giant form, but by then it's too late to save her.
- H Game POV Character: Chijinda is a Type IIIB. He is perverted and often ethically-questionable, peeping on girls and even taking advantage of them while they sleep, but he's rather likable and not actually a bad guy except in the I Can Rule Alone ending.
- Infinity+1 Sword: It exists, but the effort required to get it is almost as hard as beating the game itself. Essentially, there are five swords that can be forged into it, but you have to know where they are, which bosses drop them, and what the conditions TO get them to drop them are. If you miss even one, you cannot go back and try for it again.
- Mad Scientist: The Director and Vice-Director, as well as many lower-ranking A.S. members.
- Massive Multiplayer Crossover: Characters from several anime and games cross into the game. Some are even main characters.
- Mecha-Mooks: The majority of the A.S. Society's forces are composed of these.
- Meta Guy: Kyon. He's in charge of Lampshade Hanging, Shout Outs and generally having an encyclopedic knowledge of anime, manga and video game tropes and memes.
- Medium Awareness: Kyon is more or less aware that he's in a video game, though he doesn't bring it up too often. At one point, he even mentions that "there's enough holes in the fourth wall around here already."
- Minigame: Avoiding the Giant Foot of Stomping is done through a minigame.
- Motive Rant: Chijinda encourages the Director to give one as she's dying.
- Multiple Endings: Three endings. Two depend on whether you enlarge Narue for the final battle. The final one has Chijinda take over from the Director and enlarge the remaining girls to conquer the world.
- Nightmare Fuel: Kyon invokes the trope by name inside Erika's stomach.
- Nintendo Hard: If you're not careful, mice can murder you if you stray too far without grinding. Not to mention the widespread status inflicting enemies, as well as the instant death scenes you can trigger.
- Noble Demon: Lady Masque.
- Noodle Incident: Detective Chijinda, and sometimes others occasionally brings up a prior case of his that occured in Borneo. whatever it was, it was both enough of a nightmare to make Chijinda traumatized and hesitant to talk about it, and enough of an Offscreen Moment of Awesome to be the reason Yabaize's principle specifically chose him to investigate the strange happenings in the area. it also apparently involved the paranormal, considering that Chijinda's reaction to being shrunk is that it's "Borneo all over again!".
- Nonstandard Game Over: Plenty of them, usually involving giantess-related deaths. Sometimes you survive... as a plaything.
- NPC Roadblock: The area behind the principal's fireplace is blocked off by maids. You have to wait for Kagami to move out of the way.
- Panty Shot
- Peninsula of Power Leveling: There's an area on Death Mountain that, early in the game, spawns endgame animal monsters. Using a certain Disc One Nuke, it's possible to accelerate your Level Grinding a fair distance, but don't do too much of it.
- Perky Female Minion: Erika
- Porn with Plot
- Press X to Die: When you're shrunk, save often to separate slots. The game does not play fair.
- Pride: Regardless of the sizes of anyone involved, the Director's ego will be the biggest thing around.
- Psychic Powers: Chijinda develops them early on, and they form his personal suite of special abilities.
- Psycho for Hire: Kanon doesn't care about the Society's vision, goals or organizational culture. She just likes to hurt people.
- Punch Clock Villain: The rank-and-file A.S. members tend to range from this to Psycho for Hire.
- Quirky Miniboss Squad: The Four Heavenly Queens.
- Redemption Equals Death: Possibly. The Furyou Brothers can make a Heroic Sacrifice to ensure that you get to the enlarger. It's possible to avert this by defeating Reina, however.
- Romantic Two-Girl Friendship: The Vice-Director and Erika, to the point that they're able to channel The Power of Love in their boss fight. Digging into the story makes it clear that they also share this relationship with the Director.
- Save Token: While you can save at any Save Point, you can use bookmarks to save at any time, which are expended after use.
- Schizophrenic Difficulty: While the game's always Nintendo Hard, some parts are harder than others; generally speaking, once you've adapted to an existing difficulty, the game changes the rules on you, either leading to a Difficulty Spike or a Breather Level.
- Schoolgirl Lesbians: Chijinda accuses Kanon of "getting off on making other girls call her onee-sama," but it's unconfirmed whether this is the case.
- Shout-Out: Far too many to list.
- Shrink Ray: What you run into after the first quarter of the game and a weapon of choice for the villainesses.
- Strong Flesh, Weak Steel: Whenever a named opponent is using any kind of Powered Armor, they're actually far stronger outside the armor. Averted with the 90-series tanks, which really are better-armored than Chijinda and Kyon, though they may be offensively weaker depending on how powerful your weapons are.
- Swallowed Whole: Usually a Nonstandard Game Over when done by a giantess, though on one occasion it's required for the plot to progress. Also an attack used by slightly less super-scaled monsters.
- Sympathy for the Devil: If you do the diary sidequest, Chijinda goes through a lot of this with regards to the Vice-Director.
- Too Dumb to Live: When you're shrunk, you can die quite often just by being in the wrong place at the wrong time. You can also die by deliberately getting too close to a giantess, in which case you have nobody to blame but yourself. This is even lampshaded if you get killed by the first giant schoolgirl you meet: the game offers you a Teach Me, Narue-Sensei! session, in which Narue points out that you pretty much had to have gotten yourself squished on purpose.
- Tsundere: The Vice-Director, big time. The Director, Kanon and Reina also have the "Tsundere Appeal" attack, but none of them precisely fits the trope.
- Units Not to Scale: Individual intestinal bacteria act as opponents to 2cm tall heroes, and enchanted mitochondria are about the size of bullfrogs. (Outside of the Womb Level, there's a fairly standard scale in use.)
- Universal Driver's License: Kyon's suspension of disbelief is shredded yet again when Chijinda suggests driving tanks. Chijinda tells him not to worry about the details.
- Useless Useful Spell: Usually averted. Status effects are extremely useful against bosses; in fact, poison is by far the most powerful and reliable weapon you can use against giantesses.
- Utopia Justifies the Means
- Victoria's Secret Compartment: Narue provides this convenient and comfortable means of getting around.
- Villainous Breakdown: The Director completely loses it when she's defeated.
- Villain Pedigree: Unrelated animals and supernatural creatures —> Big Creepy-Crawlies —> Mecha-Mooks —> A.S. Members.
- We Can Rule Together: The Big Bad offers the player a position within the Society at one point. If you accept, it's a Nonstandard Game Over. She offers it again near the end after you know the full extent of her plans, but you aren't given the option to accept this time.
- Well-Intentioned Extremist: The majority of the leading villains.
- White Magician Girl: Narue, who serves as The Medic and as Chijinda's plucky assistant.
- Wolfpack Boss: The boss fight before the last, where you fight the Four Heavenly Queens all at once.
- Womb Level: One of the villainesses eats you. How do you get out? You don't want to know.
- Woobie, Destroyer of Worlds: The Vice Director. Needless to say, her past isn't exactly sunshine.
- Worthy Opponent: The Vice-Director and most of the Heavenly Queens view Chijinda this way. In the former case, it leads to a rather blatant crush.