Long story short, the latest in the "cute Pikachu
spinoff series, and perhaps the one with the highest production values: instead of being a virtual pet, it's more of an action/adventure game for little kids.PokéPark Wii: Pikachu's Adventure
stars our favorite Pokémon, Pikachu, as the main character. Mew has asked him and his friends to help repair the Sky Prism that powers Mew's home, the Sky Pavilion. The Pavilion floats high above the PokéPark, where many Pokémon live and come to play: the friendship and love among the Pokémon of the park sustains the Prism, and without it, the Pavilion will fall and crush the PokéPark below. Pikachu can befriend other Pokémon, thus helping to restore the Prism, by doing favors for them, or proving himself in Skill Games with them.
The game has a sequel, PokéPark 2: Wonders Beyond
, which got released on the Wii (in Japan, it's titled Beyond the World
) and featuring Pokémon from Black and White
and multiplayer. This game has a much deeper story involving the possible destruction of the Pokémon World and the Wish Park.
These games provide examples of:
- After the End: The most lighthearted take possible on the trope, and only in the sense that humans have abandoned the theme park for Pokémon to take over. It's unclear if humans (not counting Cofagrigus) are still around elsewhere or not.
- All-Loving Hero: Pikachu.
- Ambiguously Gay: Chandelure in the sequel. At the very least, he seems more feminine than everybody else, with his love of dazzling decorations and his over-the-top nature.
- Artificial Atmospheric Actions: Pokemon that wander about in each zone are capable of conversing with each other, as well as attack each other.
- Badass Princess: Snivy, the princess of the Arbor Area, is a competent battler and part of the 5-Man Band that saves the Pokepark from Darkrai.
- Balloonacy: Pikachu uses a bunch of balloons in order to play "Pelipper's Circle Circuit" and "Salamence's Air Ace" in the original.
- Big Bad: Darkrai (again) in the second game.
- Big Damn Heroes: Quite a few examples in PokéPark 2.
- Oshawott rescues the group from Cofagrigus' cake barrage.
- Zoroark calls out Gothitelle, causing the Wish Park crew to leave.
- Reshiram and Zekrom bringing Piplup to Pikachu to snap him out of his depression.
- Piplup goes to get Reuniclus to help stop the Dark Vortex, arriving in Wish Park just as soon as the vortex starts swallowing everyone up.
- Berserk Button: Never ever attack a Ursaring or any other big Pokémon. They're not afraid to beat up Pikachu if you do that.
- The same applies to Beartic as well.
- Brainwashed and Crazy: Participating in Wish Park's attractions has this effect on the PokéPark Pokémon. It's also implied Gothitelle can do this to Pokémon directly.
- Breaking the Fourth Wall: One of the loading screens in the original shows Pikachu running towards the camera and looking curiously at you.
- Call Back: A few characters in the sequel, including the Duskull in the Unawarehouse and the Burmy in Verdant Court, are from the original game according to their in-game dialogue.
- Chekhov's Gun: Bellossom mentions finding something at the Beach Zone when you first visit her zone. The Magical Watering Can she found is how you revive the Gracidea flower.
- Chekhov's Gunman: Snorlax.
- Crapsaccharine World: Wish Park appears at first glance a child's fantasy world, until it turns out that the Pokémon entering it get brainwashed and can never leave.
- Dance Sensation: Chandelure believe his Dance Inferno attraction is this.
- Defeat Means Friendship: Beating Pokémon in battle, Chase, and/or Hide and Seek allows you to be their friend.
- Despair Event Horizon: Pikachu goes into this in the second game after his friends leave him (thanks to their memories being erased temporarily). Thanks to Piplup appearing, he snaps out of it.
- The Dragon: Gothitelle in Wonders Beyond.
- Easy Amnesia: Darkrai induces this in the other playable characters besides Pikachu in Wonders Beyond, causing them to lose their memories of Pikachu and their adventure. Luckily, a quick battle or game of Chase can bring them back to their senses.
- Elemental Rock-Paper-Scissors: In the first game, the Pokémon you would expect are immune to Thunderbolt. The sequel's expansion of the battle system takes the full spectrum of type matchups into account.
- Fighting Your Friend: Pikachu is forced to battle a brainwashed Piplup in Wonders Beyond.
- First Person Snapshooter: While the first game gave players the option to take screenshots, the second game requires specific pictures to be taken to befriend certain Pokémon.
- Floating Continent: The Sky Pavilion, Mew's home.
- Heel-Face Turn: It is possible to befriend every Pokémon in the game, no exceptions.
- Heroic Mime: Pikachu.
- Heroic Sacrifice: When Darkrai realizes his attempts to make Wish Park into the ideal world has only caused the world's balance to be disrupted and the Dark Vortex starts destroying both worlds, Darkrai takes Reuniclus' invention and enters the vortex to close it himself.
- Hope Bringer: In the sequel's opening cutscene, Reshiram sees Pikachu as this for the entire Pokemon world.
- Idle Animation: Pikachu has a few in the original that play if he's standing in certain zones or near certain Pokémon. He'll also fall asleep after a while. Justified in Wonders Beyond, as this is how you befriend Munna.
- In-Series Nickname: Pikachu is nicknamed Lightning Strike by the Pokémon in the Lava Zone.
- Pikachu and the Unova starters are referred to by a variety of nicknames in Wonders Beyond. Which nickname is used is dependent on the player's actions.
- Laser-Guided Amnesia: In Wonders Beyond, anyone who stays in Wish Park seems to get this. Late in the game, Darkrai does this to Piplup, Oshawott, Snivy, and Tepig himself and Pikachu has to snap them out of it.
- Lampshade Hanging: The Pokémon who teaches Pikachu Iron Tail is Primeape, whom you may know to not have a tail. It's a lampshade on the fact that in the standard Pokémon RPGs, Primeape can learn Iron Tail from its pre-evolution, Mankey, who does have a tail. When Pikachu questions how he can know it, he basically says that he's just that good.
- There's a Tyranitar that mocks the game's premise in the Granite zone.
- Lovable Coward: Tepig in the sequel, also a Cowardly Lion.
- Emboar, Tepig's mentor, explains that he started out this way as well.
- Make My Monster Grow: Darkrai during the second phase of the battle during the climax of Poké Park 2.
- Monster Arena: The sequel has the Battle Tournament, which serves as a large part of Tepig's motivation. You can enter it after the credits roll.
- My God, What Have I Done?: Darkrai, upon realizing that he has caused time and space to be disrupted, causing the Dark Vortex to start destroying both Poké Park and Wish Park.
- Mythology Gag: Meowth, having a quiz game, obviously gets to say "That's right!"note A bit of Brooklyn accent also seeps out of his dialogue at times.
- Hey, doesn't the Pelipper and the bulletin board next to it, along with the Corphish going "hey hey!", remind you of some other Pokémon spinoff?
- Nice Guy: Blaziken. According to Sneasel, he never leaves an injustice unpunished, no matter how small! He also saves other Pokémon when they're in trouble.
- Ojou/Tomboy Princess: Snivy takes on this role in the game. Serperior assumes the role of queen of the Arbor Area and is Snivy's mom.
- Pokémon Speak: Provides the Voice Grunting, but the Pokémon here (besides Roggenrola) can actually speak.
- Pop Quiz: One of the ways you can befriend Pokémon is by correctly answering three questions.
- The Power of Friendship: This is what holds the Sky Prism together.
- Pre-Order Bonus: Players got Wiimote skins of Pikachu, Snivy, Oshawott, and Tepig when Pre-Ordering the game.
- Proud Warrior Race Guy: Blaziken and his followers in the Lava Zone. As one Pokémon put it, "Let's battle. Don't ask why. Battling is just like saying hello here."
- Racing Minigame: The Flight of Fancy attraction.
- Regional Bonus: The passwords in the original are different for each region.
- Samurai: Samurott, the keeper of the Cove Area.
- Samus is a Girl: Oshawott is a bit shocked to discover that Snivy is a girl.
- Save the Villain: In the sequel, following Darkrai's Heroic Sacrifice, the players will help free him from the Dark Vortex out of pity. He does a Heel-Face Turn following this.
- Scenery Porn: The whole PokéPark.
- The first time you walk through the Haunted House in the Haunted Zone, you're met with a Duskull who promptly tells you you're the 999th guest to visit.
- If you talk to Blaziken, then decline to play his Attraction, he asks if that's your final answer.
- Spiritual Successor: To Hey You, Pikachu! and Pokémon Channel.
- Spotlight-Stealing Squad: Piplup is the only supporting character from Pikachu's Adventure that returns in Wonders Beyond, and has a more prominent role.
- Not that he wasn't prominent in the first one, as well as his entire evolutionary chain.
- Surfer Dude: Pikachu uses a green surfboard in order to play "Gyarados' Aqua Dash" in the original.
- Super Title 64 Advance
- Surprise Creepy: Some of the scenes in PokéPark 2 are actually pretty creepy.
- Sweet Dreams Fuel: The four different sections of Wish Park.
- Theme Park
- Unsettling Gender Reveal: After the main game is complete, a quick battle with Gothorita reveals that many Pokémon mistake him for a girl.
- Video Game Cruelty Potential: To the other Pokémon: you can use your moves on them and watch them get hurt out of battle. Or, if you're feeling especially cruel, targeting bystander Pokémon while in battle with Iron Tail, or putting them into your opponent's line of fire.
- There are several Pokémon, like Buneary and Pachirisu, who you can send flying several feet just by running into them.
- Video Game Cruelty Punishment: Of course, some of the larger ones fight back...
- Well, Excuse Me, Princess!: Snivy in the sequel, even being specifically labelled female and a princess of her home area. She tarts off as a Bratty Half-Pint, though she defrosts a little as things progress.
- Well-Intentioned Extremist: Darkrai.
- You Have Failed Me: Played with in Wonders Beyond. While Darkrai's minions get bellowed this a fair few times, it doesn't seem to go past an idle scolding. Those who try to turn against his Dragons, however, are handled less generously.