YMMV / PokÚPark Wii

  • Awesome Music:
    • The music for Mew's Tag Race.
    • All of the battle music in Pokepark 2.
  • It's Easy, So It Sucks: A common reaction to the game.
  • It's Short, So It Sucks: See above.
  • Periphery Demographic: The game's designed for younger players, but like with the other cute Pikachu games, a pretty good chunk of the fanbase are older gamers who like adorable things. It helps that there's a surprising amount of Genius Bonus in there for the older fans of the main games, such as Audino being the one to train your HP (Audino gives HP EVs in the main games), Lampshade Hanging of improbable move users (Primape knowing Iron Tail can happen in the main games) and other fandom jokes (such as Gothorita's Unsettling Gender Reveal, referencing the fact that, in the main games, the Gothita line still has a 25% chance of being male).
  • Sequelitis: Some people feel that the decisions to make the Pokemon you befriend more like interactive Plot Coupons and reducing the amount of unique minigames from 10 (14 if you count the reskins) to 5 make the game feel like there was a lot removed compared to the original.
  • Surprisingly Improved Sequel:
    • The first game wasn't really anything special, but good enough for what it was. The second game gives us the Unova starters as playable characters for more variety, a more developed plot and some new features.
    • In regards to the other 'cute Pikachu' games, these ones are a definite step up in both presentation and gameplay since instead of a Virtual Pet sim, they're more action adventure games with a series of surprisingly addictive mini-games to them.
  • Tastes Like Diabetes: The boxart is this on its own. Actually playing, well...
  • Tear Jerker:
    • In the sequel, watching all your friends, as well as the Wish Park crew (and Reuniclus), being sucked into the Dark Vortex is both this and Nightmare Fuel. In particular, Oshawott smiles and lets himself fall so the others won't be dragged down with him, which is pretty dark for a kid's game.
    • Earlier on, Darkrai pulling what is the most jerkish moment he pulled on Pikachu. After Pikachu defeats Piplup, Piplup can only say, "I... I..." before Piplup runs off. Darkrai then realizes that friendship got Pikachu that far, and then decides to just use his power (from his hands) and zaps Oshawott, Snivy, and Tepig as Pikachu watches in horror. Three bubbles emerge from the Unova starters (representing their memories) and they pop, meaning that Darkrai destroyed every memory of Pikachu that the Unova starters had. It gets worse; Pikachu tries to talk to them, but the three each act like they never met Pikachu (Oshawott asking Pikachu who he is, Tepig asking on how he ended up in the Wish Park, and Snivy asking Pikachu if there is something on her face). Darkrai then reveals that he erased the memories of the Unova starters, and then uses his other power on Pikachu. Pikachu desperately struggles to remain awake as the Unova starters just watch as Pikachu finally blacks out. When he awakens, he finds himself in a darkened world. Pikachu then looks into the fountain, realizing that without friends, he is alone. He cries (yes, cries!) into the fountain, as his tears hit the water. Pikachu recovers from his sadness when Piplup is brought back to his senses thanks to Reshiram and Zekrom. Sure, Pikachu restores the Unova starters' memories by beating them in the order Pikachu befriended them, but still...
  • That One Level:
    • Several of the Attractions may fall under this. Especially when you're trying to achieve the bonus via getting the fastest time or getting the most points.
    • Bringing the gold nuggets and tops to Golem in the Lava Zone in the first game. Pikachu walks slower when he's holding something, and you're unable to dash while doing so, which makes the trip longer than it needs to be. Plus, there are Torkoal on the path that will use Rapid Spin on you, making you drop what you were holding.
http://tvtropes.org/pmwiki/pmwiki.php/YMMV/PokeParkWii