Fate/unlimited codes is a Fighting Game spinoff of the Fate/stay night series, first released for Japanese arcades in June, 2008, which followed by an Updated Re-release on the PlayStation 2 in December of the same year, and then ported to the PSP in June, 2009. The PSP version made it to North America and Europe as a downloadable title later that year.As of June 12, 2012, the game was removed from the PSN store due to an expiring digital license. In the two weeks leading up this, the game was available at a discount of half its usual price. A code can still be gotten legally by buying the game through gamestops website.
Tropes used in Fate/unlimited codes:
Awesome, but Impractical: Getting Archer to trigger Unlimited Blade Works requires NINE magic gauges. Long story short, most matches don't even last half that long. The super moves that activate based on counterattacking the enemy are also this, given their window of opportunity for being struck before countering is very short. Both, though, have situational subversions. Archer's chants can be used as cancels (resetting a combo), making getting all six for UBW almost incidental. And certain super counters (Archer's Rho Aius, Bazette's Fragarach, and Saber's Avalon) have lenient enough timing that you can watch an opponent start a super, burst, and use the counter in plenty of time.
Gilgamesh's ultimate counts too. Unlike the other ultimates, Gilgamesh's requires a full combo chain that has to be fully hit correctly. A single mistake causes him to stop. However, it's also able to mess up and do one of the two versions, but both are still cool.
Barbie Doll Anatomy: Instead of bothering with panties, Rider just has this under her skirt. Not surprising, given how little it covers.
Lancer avenges Bazett's death by killing Kotomine and dies afterward.
Assassin kills Caster when she uses her last Command Spell and then defeats Berserker singlehandedly before dying himself.
Caster avenges her master's death by killing Gilgamesh, then defeats the other servants one-by-one (finishing with Berserker). She then sacrifices herself to manifest the Holy Grail and wishes for Kuzuki's revival with her last breath.
Leysritt fights on Ilya's behalf after Berserker is killed, fights and defeats Saber Alter and Dark Sakura, but dies herself (subverted slightly, Ilya apparently receives a new Leysritt later, and develops the same relationship with her).
Rider manages to save Sakura by defeating her dark side, and then vanishes as Sakura calls out her name.
Cat Fight: Luvia's Mission Mode mini-game is a slap-fight against Rin.
Competitive Balance: Fate/unlimited codes puts Competitive Balance on all the fighters, which consist of both Servants (who have their own power rank differences) and human characters (who have all taken on and defeated Servants, but only under good circumstances).
Counter Attack: A few characters, such as Caster and Saber, have super moves that only activate when your opponent tries to attack. The most devastating one? Bazett's Fragarach as it nullifies most supers and inflicts massive damage, just be careful if your opponent is Lancer.
The Dev Team Thinks of Everything: Should the player meet the conditions to fight Zero Lancer during Arcade Mode, the fight will always take place in the Ruined Fuyuki City stage, unless the player is using Assassin- wherein it will take place at the Ryudo Temple gate with all of the others.
In Hollow/Ataraxia Bazett tries to cancel Lancer's Gae Bolg with Fragarach, only to get both of them killed, since rewinding the time does absolutely nothing to the Lance that reverses cause and effect. Guess what happens in this game when you try to do the same?
If you use Saber's Excalibur or Avalon on a enemy attacking from the sky, the attack was have a different animation to reflect that.
Saber Alter's comes to mind—in the end, she personally killed Shirou and also somehow killed a physical manifestation of her un-corrupted side to allow Dark Sakura to take over the world/kill everything/whatever her objective would be after Shirou is dead.
Saber's story ending as well. Although she fades away like in Fate/Stay Night canon, she acknowledges that she should be proud of what she accomplished during her tenure as Arthur, and that she can finally move on from that hill. The fact that she does not fall in love with Shirou in this continuity takes most of the sting out of her disappearance, though it's still sad to see her go as she considers him a very dear friend.
Easter Egg: Pushing any button during the credits will trigger a longer version of Berserker's EX mission to help pass the time. It can be skipped entirely though.
Jiggle Physics: Of the distractingly unrealistic Dead or Alive variety. You have to wonder how Sakura, Rider or Luviagelita can fight without snapping their backs in half.
Just Friends: Interestingly, Saber's story mode follows the "Fate" plotline, but she and Shirou do not fall in love with each other here. Her last words to him in her ending are that she is glad she met him, she cares deeply about him, and to wish him the best and may all his dreams come true.
Some of the "Inflict X amount of damage in a single combo" missions can feel like this. Fortunately there are options to watch the CPU pull it off. The "Land X number of hits in a single combo," however, lack a demonstration option, so be ready to put on your thinking cap.
Magic Skirt: All characters in Fate/unlimited codes have some kind of black hole under their skirts. It's a bit distracting in Rider's case, as it looks like she's got tar or something on the top of her legs no matter what angle the camera's at. If it's not black, it's just the colour of their skin under their skirts. No detail at all, to keep the rating as it is.
Mini-Game: Completing most of the character-specific missions allows you to take part in a mini-game. Some, like Shiro's and Kotomine's, are quite silly.
Nintendo Hard: Unlocking the Ultimate difficulty level, which requires 32 wins in Endless Survival. Not too bad for the first 16, then there's a Difficulty Spike right up to Ultimate for the rest of the mode.
Pinball Projectile: Bazett's Fragarach super move. It does very little damage by itself, but if she lays down metallic spheres before using it, it will bounce off the spheres before hitting its enemy, dealing more damage. Fragarach can be used to its full effect if you bring it up as a Super Counter Attack; just watch out if your opponent is Lancer.
Plot Hole: Why did Shiro's story follow Unlimited Blade Works, then cut to Fate for the final battle?
Secret Character: Leysritt, Saber Alter, and Zero Lancer. Zero Lancer is the only character without any story-specific cutscenes. Saber Lily is an unlockable half costume/half standalone charcter. She's selected like a costume for normal Saber and plays as such (including story mode route) but has a unique name in her health bar unique profile picture on the select screen, and has her own set of (2) images in the gallery.
Shout-Out: Fate/stay night puts a much different spin on Sasaki Kojiro's Tsubame Gaeshi attack than the normal "really fast downward strike, followed by really fast upward strike." However, Assassin uses that "normal" Tsubame Gaeshi for two regular attacks.