Fate/unlimited codes is a Fighting Game spinoff of the Fate/stay night series, first released for Japanese arcades in June, 2008, which followed by an Updated Rerelease on the PlayStation 2 in December of the same year, and then ported to the PSP in June, 2009. The PSP version made it to North America and Europe as a downloadable title later that year.As of June 12, 2012, the game was removed from the PSN store due to an expiring digital license. In the two weeks leading up this, the game was available at a discount of half its usual price.
Tropes used in Fate/unlimited codes:
Awesome, but Impractical: Getting Archer to trigger Unlimited Blade Works requires NINE magic gauges. Long story short, most matches don't even last half that long. The super moves that activate based on counterattacking the enemy are also this, given their window of opportunity for being struck before countering is very short. Both, though, have situational subversions. Archer's chants can be used as cancels (resetting a combo), making getting all six for UBW almost incidental. And certain super counters (Archer's Rho Aius, Bazette's Fragarach, and Saber's Avalon) have lenient enough timing that you can watch an opponent start a super, burst, and use the counter in plenty of time.
Gilgamesh's ultimate counts too. Unlike the other ultimates, Gilgamesh's requires a full combo chain that has to be fully hit correctly. A single mistake causes him to stop. However, it's also able to mess up and do one of the two versions, but both are still cool.
Barbie Doll Anatomy: Instead of bothering with panties, Rider just has this under her skirt. Not surprising, given how little it covers.
Lancer avenges Bazett's death by killing Kotomine and dies afterward.
Assassin kills Caster when she uses her last Command Spell and then defeats Berserker singlehandedly before dying himself.
Caster avenges her master's death by killing Gilgamesh, then defeats the other servants one-by-one (finishing with Berserker). She then sacrifices herself to manifest the Holy Grail and wishes for Kuzuki's revival with her last breath.
Leysritt fights on Ilya's behalf after Berserker is killed, fights and defeats Saber Alter and Dark Sakura, but dies herself (subverted slightly, Ilya apparently receives a new Leysritt later, and develops the same relationship with her).
Rider manages to save Sakura by defeating her dark side, and then vanishes as Sakura calls out her name.
Cat Fight: Luvia's Mission Mode mini-game is a slap-fight against Rin.
Competitive Balance: Fate/unlimited codes puts Competitive Balance on all the fighters, which consist of both Servants (who have their own power rank differences) and human characters (who have all taken on and defeated Servants, but only under good circumstances).
Cool and Unusual Punishment: for abandoning her and leaving her to fight the Grail War on her own, Rin turns Archer into a chibi and makes him her "mascot character".
Counter Attack: A few characters, such as Caster and Saber, have super moves that only activate when your opponent tries to attack. The most devastating one? Bazett's Fragarach as it nullifies most supers and inflicts massive damage, just be careful if your opponent is Lancer.
The Dev Team Thinks of Everything: Should the player meet the conditions to fight Zero Lancer during Arcade Mode, the fight will always take place in the Ruined Fuyuki City stage, unless the player is using Assassin- wherein it will take place at the Ryudo Temple gate with all of the others.
Saber Alter's comes to mind—in the end, she personally killed Shirou and also somehow killed a physical manifestation of her un-corrupted side to allow Dark Sakura to take over the world/kill everything/whatever her objective would be after Shirou is dead.
Some of the "Inflict X amount of damage in a single combo" missions can feel like this. Fortunately there are options to watch the CPU pull it off. The "Land X number of hits in a single combo," however, lack a demonstration option, so be ready to put on your thinking cap.
Magic Skirt: All characters in Fate/unlimited codes have some kind of black hole under their skirts. It's a bit distracting in Rider's case, as it looks like she's got tar or something on the top of her legs no matter what angle the camera's at. If it's not black, it's just the colour of their skin under their skirts. No detail at all, to keep the rating as it is.
Mini-Game: Completing most of the character-specific missions allows you to take part in a mini-game. Some, like Shiro's and Kotomine's, are quite silly.
Nintendo Hard: Unlocking the Ultimate difficulty level, which requires 32 wins in Endless Survival. Not too bad for the first 16, then there's a Difficulty Spike right up to Ultimate for the rest of the mode.
Pinball Projectile: Bazett's Fragarach super move. It does very little damage by itself, but if she lays down metallic spheres before using it, it will bounce off the spheres before hitting its enemy, dealing more damage. Fragarach can be used to its full effect if you bring it up as a Super Counter Attack; just watch out if your opponent is Lancer.
Plot Hole: Why did Shiro's story follow Unlimited Blade Works, then cut to Fate for the final battle?
Secret Character: Leysritt, Saber Alter, and Zero Lancer. Zero Lancer is the only character without any story-specific cutscenes. Saber Lily is an unlockable half costume/half standalone charcter. She's selected like a costume for normal Saber and plays as such (including story mode route) but has a unique name in her health bar unique profile picture on the select screen, and has her own set of (2) images in the gallery.
Shout Out: Fate/stay night puts a much different spin on Sasaki Kojiro's Tsubame Gaeshi attack than the normal "really fast downward strike, followed by really fast upward strike." However, Assassin uses that "normal" Tsubame Gaeshi for two regular attacks.