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Tropers: Yomegami
I am Yomegami (usually D.L. Yomegami - the "D.L." stands for "Dark Lord"). I'm a gamer who plays any games he happens to like, although I do have a few franchises I'm particularly fond of (see the folders below). Due to having No Social Skills, I'm more a lurker than anything; the only part of the forum I actively participate in is Writer's Block, and even then it's usually limited to the Character Development Threads. I do post in the Video Games forum from time to time (usually in the Pokemon topics), however, and might become a little more talkative in the future.

While I call myself a writer, I spend a depressingly tiny amount of my time actually writing. I just come up with a bunch of ideas for stories instead of focusing on one idea at a time. That said, I do have several stories/universes that I happen to spend the most time thinking about, which are detailed a little further down the page.

I'm generally someone who won't be a bother until bothered himself, but I suffer newbies badly (ironically enough) and have a low tolerance for idiocy. Ultimately, how I act around you depends on my perception of you: I can be anywhere from a really nice guy to a really big Jerkass.

In case you're wondering where the name "Yomegami" came from, it's a mishmash of several Japanese words that was mostly inspired by Ōkami. The exact thought processing was Yami (Okami's Big Bad)/Yomi (the actual name for the Japanese underworld) + Yumigami (Okami's moon brush god), with the middle "I" changed to an "E" for more originality. A more direct path to the name would have been Yomigami (Okami's regenerative brush god) with the first I changed to an E, although that wasn't the inspiration (my mind likes taking the long way around when it comes to a task). I pronounce it "YO-me-GAHM-ee," but given that no one speaks out loud on a forum pronunciation really doesn't matter.

Now that the intro stuff is out of the way, I'm going to categorize a bunch of other things here.

First off, some links:
  • The Realm: My Creatures blog, usually the only site I "own" that actually gets updated. It's probably not going to be of interest to most of you as Creatures is something of a niche series.
  • My DeviantArt account: Self-explanatory. I never used this for much, really; there's some stuff in it but most of it is extremely old and not particularly good by my current standards. It's probably going to remain inactive for quite some time, although I might use it to upload my fanfics if I ever get around to writing those.
  • My Wattpad: Again, self-explanatory. There's nothing there currently, though that's hopefully going to change sometime in the upcoming months as soon as I can come up with something that I'm comfortable posting there (I am somewhat wary since I'd like to have the option to make money off my works even if I'm one of those people who does it for the heck of it, though I have no idea how wide of an appeal my stuff might have).

    open/close all folders 

     Favorite Works of Fiction 
These are all video games (for now), since it's the media I'm most familiar with.

  • Creatures: Easily my favorite franchise. I've been playing all of the original games for years (though I can't say I'm liking the look of Creatures Online thus far), as well as being an old member of the community around them (where I go by the username "Grendel Man") and being one of the top developers (I've made well over a hundred mods for the games at this point). I like open-ended games, and the scientific aspect of them is really appealing to me.
  • Pokémon: I didn't get into Pokemon until shortly before I started college, and yes I do realize that's a bit late. I'm not quite sure what drew me in the first place, but now I'm in for all the strategy that can come from screwing with movesets.
  • Dungeon Keeper: Bullfrog made some great RTS's - this game and Populous: The Beginning are the main reason I'm a fan of the genre. Dungeon Keeper is particularly good because it manages to combine A Life with RTS.
  • StarCraft: The other RTS series that has my interest. Got into Brood War during my junior year at high school, and I've been a major fan ever since. I mostly screw around with the map editors, though - lack of social skills is a major hindrance for me when playing online.
  • Myst: I suck at puzzles, but everything else about this series majorly appeals to me. I like the storylines (for the first three games, anyway), the characters are mostly awesome, the music is awesome, and the atmosphere is among the best out of any games I've played (I'm a big fan of the Beautiful Void feel).
  • Sonic the Hedgehog: My first console video game was Sonic the Hedgehog 2 on the Sega Genesis, so nostalgia plays a big part of why I like this series. For the most part, the games I actually play are the Genesis trilogy and whatever ROM hacks of those I find interesting. Of the modern series, I've only played Colors, Chronicles, and Sonic 4 Episode 1, though I do follow the lore of the other games in the series.
  • Super Mario Bros.: Mario is really lacking in the story department (outside of the RPGs, of course), but the games are also really fun to play for the most part and so I can forgive them that. I just play the main series; the only two spinoffs I've played are Paper Mario 64 and Mario and Luigi Dream Team.
  • Kirby: Return to Dreamland is the main reason I'm a Kirby fan, although I've also played Adventure. I should probably give some of the other titles a spin at some point.
  • Touhou: Touhou's an odd case - I've never actually played any of the games (although I might at some point, with full knowledge of what the heck I'm getting into). I'm mostly in it for the sweet music, awesome characters, and fairly decent storylines. To that point, I even have an idea for a couple of fangames, which are detailed in the "Main Projects" folder.
  • Ōkami: The original Okami is easily my favorite console game - the gameplay's very nice, the story is awesome, and the music even more awesome. I don't think so highly of Ōkamiden, though (mostly due to the latter half of the story having a major impact in quality).
  • Super Smash Bros.: I've played Brawl and 64, but never Melee. The gameplay is what sold me here - at one point, I was even trying to prepare myself for the competitive field, though I've lost that interest. These days, if I boot up Brawl, it's to hack it.
  • Asura's Wrath: Similar vein to Touhou - I've never played the game (though I want to - I don't have the consoles for it, though), but the story, characters and music are right up my ally.
  • Mass Effect: See Touhou and Asura's Wrath, though the music plays a much lesser role (the biggest reason I'm a fan would be due to the Reapers).
     Tropes that characterize me 
  • Asexuality: In that I'm not interested in sex. I am interested in having a relationship and a significant other, but I've gotten so many conflicting signals from my brain that I have absolutely no idea what my sexual preference is otherwise.
  • Attention Deficit Creator Disorder: Just look at that massive list in the Projects folder. I like coming up with ideas way too much. That being said, I have been getting better at narrowing my focus down as far as writing is concerned.
  • Brilliant, but Lazy: The main reason I don't write as often as I brainstorm is because I find the actual process to be somewhat tedious. Laziness also drives my path through life - I could be absolutely amazing, but I find no reason to go beyond "passing."
  • Buffy Speak: My speech pattern most of the time.
  • Cloud Cuckoo Lander: If I have nothing better to do, I tend to be daydreaming. Good luck getting my attention during that time.
  • Cross Player: In real life, I'm a male. Very obviously a male. Yet about 99% of my characters are female (and a lot of the ones who aren't are either genderless or not human), my avatars often depict females, and I always pick the female option in the games that have it.
  • Dandere: Towards people I'm unfamiliar with, I never say anything and I never engage anyone else in conversation (not even small talk). With people I'm friendly with? I'm difficult to shut up.
  • Department of Redundancy Department: For some reason, I tend to lapse into this during writing - I often don't notice it until after the subject in question is finished. Suffice to say, it's never intentional.
  • Double Consciousness: All I'm saying about this is that it applies.
  • Motor Mouth: In real life, mostly because of autism. I'm getting better, though.
  • Most Tropers Are Young Nerds: I'm in my early twenties and fit the description of a nerd more or less perfectly.
  • Nice Guy: Generally speaking.
  • The Nicknamer: At least online - I tend to start referring to people by a shortened version of their username once I'm familiar enough with them, and feel like I've made some progress when another person starts referring to me as "Yome" rather than "Yomegami" or "D.L. Yomegami." I usually don't do this in real life, though.
  • Nightmare Fetishist: A little bit. I do have my limits, though.
  • No Social Skills: HOH BOY. Autism does that to you.
  • The Quiet One: Most of the time, but see Dandere.
  • Sesquipedalian Loquaciousness: Sometimes.
  • Suffers Newbies Poorly: As mentioned up above. That said, I tend to warm up to newbies who show themselves to be sane, well-behaved people much quicker than newbies who act like morons.
  • Silent Snarker: While I can talk, I really fit this trope better than the standard Deadpan Snarker as I don't really like to talk and am a bit slow when it comes to making sarcastic remarks anyway.
  • Unusual Euphemism: I use these quite a bit and for various things.
  • Verbal Tic: While not quite a "verbal" tic, per se, I do tend to overuse commas in my sentences. I have a few "typical" tics as well, but for the sake of brevity I'm not listing them.
     Projects 
With fancy headers! Yes, there's a lot of them. I spend a good chunk of my time coming up with ideas for stories. The chances that any of these might get written down someday is depressingly low, although I did write my thoughts down for a few of them (and my participation in stuff like the CDTs is partly so I can work my way up to proper writing).

Generally speaking, my stories tend to lie somewhere in the middle of the Sliding Scale of Idealism Versus Cynicism, though they're usually more on the idealistic end (although there's an outlier or two that's far on the cynical end). My protagonists will usually have to earn their happy ending, and as a result my plots tend to be somewhat dark (and it's practically a guarantee that there's going to be at least one thing that's intended to be Nightmare Fuel). I really have no idea what genre most of my stories would go under, although most of them tend to lean towards fantasy. I'm also fond of epic quests, curses (especially ones that involve a transformation of some sort), and thought-provoking settings.

One final note: the grand majority of my protagonists are female, and they also tend to be teenagers (although there's a few exceptions). Beyond the fact that I really like writing for teenage girls, your guess is as good as mine (though I'd say autism probably has something to do with it).

Enough with the rambling. Let's get to the stories, shall we?

Named Projects

"Named," in this case, means "has a title." It doesn't really matter if that title is finalized or not. For the most part, these are the most well-developed of my ideas, and the ones I devote most of my (depressingly limited) focus to.

The Infection

Summary: A zombie virus breaks out in the small town of Myers's Oak. The zombies in question are more in the style of Left 4 Dead and 28 Days Later than Dawn of the Dead, in that they don't rot, are technically alive, and move rather quickly. The protagonist, teenage girl Rachel Pahlke, contracts the virus and winds up having to flee her home to avoid getting killed by her Crazy Survivalist father. She eventually meets a fellow infected by the name of Selena Rogers, and the two decide to travel together to see the outbreak through.

This is the only one of my projects that is consistently one of my major works; it's often not the one that has my focus most of the time (that's the one listed below this, whatever it might be) but I always come back to it at some point. It's also the one that has had the least done for it; besides having the two leads participate in the Character Development Threads, I haven't written anything down for it. I do know what the basic plot's like, the three major characters are all thought up, and there's been some worldbuilding done, but it's otherwise pretty far off from completion.

The Odd Tale of Kaguya

Summary: A rather loose adaptation of the Japanese folktale The Tale of the Bamboo Cutter. Kaguya Koizumi is beautiful, but nevertheless ostracized due to how different she looks from everyone else. Her rather ordinary life gets turned upside down when she meets a kitsune by the name of Hayate Tsukino. From him, she learns that she's actually a Youkai princess who was sent away by her real parents for an unknown reason. Although he's unwilling to take her back at first, Kaguya decides that she'll find the acceptance she craves among the youkai, and as such the two set out to take her back home.

I came up with the actual details for this one recently, but the basic idea behind it (beautiful girl feels like an outsider and finds out there's a good reason for that) has been something I've been ruminating on for a long while. Now that I've actually been able to do something with it, it's been getting surprisingly far. The first half of the basic plot's been thought up, the two leads have their basic personalities set in stone, and I've done a decent amount of worldbuilding. I've even written a little bit of my thoughts down. Not only is it my current main work, it's also set to be the first in a series of five stories (tentatively titled Tales of Youkai).

Snow White Bones

Summary: An odd expanded adaptation of Snow White. While the same basic plot is the same (for at least the first half), there's quite a few things that sets this one apart from the original story. For one, Queen Katharine is also itching for power in addition to beauty, giving her yet another reason to off Anne (Snow White), who's next in line for the throne after her father dies. The person who would normally be a huntsman in other adaptations is a sorcerer in this one. And most notably, Anne is cursed into a half-rotting form as opposed to winding up in a coma (hence the title). And that's just the first half of the story.

What started off as a simple thought spree one day eventually became one of my main works. Unlike a lot of my stories, I'm actually doing quite a lot more than just thinking a lot about it - it's actually lead me to regain my interest in movies for the sake of finding inspiration, and I've actually written most of my thoughts down. It's also the farthest along of any of my ideas: the entire basic plot has been nailed down (I actually came up with the entire plot in one night), and right now I'm working on stuff like closing up plot holes. Most likely, this will be the first idea I'll actually turn into a complete story someday.

Tevaela

Summary: The city of Laethen has long suffered under the rule of Lord Krajre, to the point that the sun hasn't been seen in over a hundred years. The wheels of change are set in motion when one of Krajre's slaves manages to pilfer a key from him and escape. This key, as it turns out, goes with a strange statue just on Laethen's outskirts, which is in fact a portal to the otherworld known as Tevaela. Alongside three other people and a talking cricket, the former slave enters Tevaela, learning a few things about Krajre's history with it and perhaps finding the solution to Laethen's problems.

This story came about from a picture in a Highlights magazine a really long time ago, about which readers were asked to write a short story about and send it in. I missed the deadline for an actual submission, but I figured I'd try my hand at it regardless. I actually managed to get part of a first draft down, but never finished it (just as well; it was really, really bad given my inexperience back then). It sat on the back burner for a while after that, though I occasionally dredged it up from time to time to change some details around. It has been receiving more focus as of late, to the point that I might try writing it down again (if nothing else, I really need to think of something to put on my Wattpad).

The Corruption

Summary: A host of mysterious kidnappings hits an ordinary suburb. One of the victims is Violet Jenemann, who finds out firsthand that they are the doing of a science facility seeking human test subjects for a process that will turn them into monsters.

This is another one of my oldest works - in fact, it was my main work until it got supplanted by The Infection (which was rather similar in basic concept). Also like The Infection, it got nothing more than a lot of thought processing and some character sheets. The protagonist is notable in that, for a while, I considered her to be my self-character (despite being the opposite gender). I recently picked up thinking about this work again, and am currently changing the plot slightly to fix potential sources of Fridge Logic and what would have been bad writing had it ever gotten down on the page.

Birds of a Feather

Summary: Talitha Davis is a closet lesbian who is still rather uncomfortable about her sexuality, and as a result is mostly a Shrinking Violet towards the other people in her high school. After several years of this, another girl by the name of Rosaline Gagnier comes up with her own conclusions about Talitha's shyness, and decides that she's going to snap her out of it.

This story is a blend between a Coming-Out Story and a romance novel. It's probably the most realistic of my planned works, but at the same time it's also one of the least developed. Apart from the two leads and the basic plot, I haven't thought about/figured out much about this one. Talitha has been run through a CDT before, so that accounts for something I guess.

Cursetown

Summary: Melissa transfers to a new town in order to attend a college, only to find that the place has a dark secret: A curse set upon the town at its founding makes the inhabitants transform into monsters at night. Even better, she'll start transforming too if she stays too long....

Cursetown is quite possibly the absolute oldest of my original works. I came up with the idea for it back in middle school, and even started writing stories using the setting. That said, the idea only received its title recently, and it's gone under a major retool. I wrote most of the original stuff while still getting the hang of writing and while undergoing puberty, so a lot of it was written badly and rather NSFW (though not to a truly major extent). As far as progress goes, I'm still working on the plot and certain other details.

Voices in the Wastes (Working Title)

Summary: One thousand years have passed since an event known only as "The Day of Wrath" devastated Earth and undid much of humanity's progress. Humanity has since recovered, although it will still be a long while before it reaches its former glory, and much of the planet is still covered in barren, mostly infertile desert, dotted with ruins from the past. In this environment, a girl by the name of Saya, who is best known for the mysterious song that accompanies her wherever she goes, joins a large group to move to a different settlement. On the way, a freak sandstorm hits and separates her from everyone else, setting her up to meet a team of nomads in search of paradise. With no other options, she joins them. In the ensuing journey, she learns about a phenomenon known to the nomads simply as "the voices," and possibly their connection to the Day of Wrath....

This story's influences come in from all over the place.
The main inspiration was an odd dream I had. It was about a Don Bluth-esque movie titled "Quest for Camelot" (Never mind the fact that there's already a movie with that name), set in a post-nuke world that starred a boy travelling across the wasteland with a group of odd-looking critters, and featured some seriously creepy-looking ghosts.
The Day of Wrath was an idea I came up with a long time ago for a similar world where humanity survived the event but got knocked back to the stone age and had to rely on the information left behind by their ancestors to get back up to speed. I've forgotten what the inspiration for this was; my best guess is that it was a combination of World War II and Mass Effect.
The protagonist, meanwhile, is essentially a human version of my favorite Creatchi at Creatures Caves (who herself took her name from Saya no Uta). Her human version has been around as a character for a while, although until I decided to pair her with the setting of the dream she never had a story to call her own.
While I do spend a good chunk of time planning this work, it isn't quite at the level of my major projects and I've done comparatively little with it. Whether or not it gets to join the major works remains to be seen.

A Ghost's Story (Working Title)

Summary: Dahlia McGuire is a lonely ghost girl, sad that she can't really interact with most of the living. She then meets Madeline Seaver, another girl about her age who can see and interact with ghosts, and attempts to strike up a friendship with her. Madeline finds Dahlia very annoying at first, but eventually warms up to her and helps her figure out the exact circumstances of her unusual death.

This story was largely inspired by The Sixth Sense, namely the relationship between Cole and Kyra. I thought it a little disappointing that it wasn't fleshed out a little more (Kyra was a bit of a two scene wonder, in my opinion), and eventually I channeled that disappointment into coming up with this story idea. Madeline was run through Character Dig Site (lost interest after a couple of posts, so not much was done), and the basic plot's been thought up, but it's still rather WIP.

Sea Quest (Working Title)

Summary: Juliet Trinwald goes on a cruise with her father, only to find herself knocked overboard during an unusually vicious storm. When she wakes up afterwards, she finds that 1. she's in a kelp forest, and 2. that she's been turned into a mermaid. As it turns out, she was saved from floating into the depths by a manta ray named Jules, and was turned into a mermaid by a being called the Sea Lord. Jules takes Juliet on a journey to help her adapt to her new life, and maybe find some way to return to her old one.

Another freakishly old idea (this one's definitely older than The Infection). At the moment, it doesn't have much of a plot beyond "a siren and a manta ray wander around the ocean and show off how awesome it is," but the characters (the two protagonists, at least) are fairly fleshed out.

Pieces of Seven (Working Title)

Summary: When her kingdom is taken over by a conquerer, Princess Morgan manages to escape the fate that her mother and father suffered (that is, execution). Unfortunately for her, she winds up meeting an old witch in the woods, who decides to make her hunt down seven magical artifacts. Morgan attempts to refuse and tell her to find a knight instead, but the witch forces her into it by turning her into a vampire. Some time later, Morgan meets a clan of actual vampires, who agree to help her track down the artifacts.

Yet another strange story idea. I'm not quite sure what inspired this one, but I think it may actually be slightly older than The Infection. Either way, this one's in a similar state to most of my other ideas (plot's being worked on but has a basic outline, protagonist was run through a shared story thread, etc.).

Pokémon Storm Of Shadows

Summary: A pseudo-sequel to Pokémon Colosseum and Pokémon XD: Gale of Darkness. A girl named Tobi and her friend Melissa are sent out one day to perform an errand for the local professor. While in the process of that, they come across some grunts of the local villainous team, who are in possession of Pokemon with strange dark auras that only Tobi can see. When she reports this to the professor, he realizes that they're Shadow Pokemon and that the team is planning something big. As such, he equips Tobi with a snag machine and gives her the task of finding and purifying all the Shadow Pokemon she can.

This work's story has its roots in a different project that was titled Pokemon Steel, which has been floating around in my head in various forms for a while. Steel followed the formula set by the main series, but introduced only one new Pokemon. After watching playthroughs of Colosseum and XD, however, I decided I liked their style a little better than the main series. As such, most of what I had done for Steel was turned into this project (minus the new Pokemon and a few characters). As it stands, I've written things down for it and currently am devoting quite a bit of focus to it. As usual, whether I actually do anything with it is rather doubtful, but it's something.

Sonic 2006 Rewrite (Working Title)

Summary: Exactly What It Says on the Tin: An overhaul of Sonic the Hedgehog (2006)'s plot that aims to fill in all the Plot Holes, fix all the instances of the Idiot Ball, and flesh out the characters, all while keeping the basic plot the same and without adding or removing characters (with the possible exception of Knuckles).

Sonic 2006, as many people know, isn't a particularly good game. That being said, I found its story to be surprisingly interesting. Sadly, it's poorly executed like everything else about the game (the fact that the title character is almost completely irrelevant to the overall storyline is probably the least of its problems). Since I'm a Sonic fan who's completely batshit insane, I decided to see if I could take the story and make it into something good. So far, as per usual for me I've yet to write anything down, but in terms of overall planning it's gotten surprisingly far.

Touhou: Neverending Darkness

Summary: Reimu Hakurei wakes up one morning to find that someone made off with her Yin-Yang Orbs. At the same time, everyone else starts to pin the blame on her for various destructive happenings occurring around Gensokyo. Reimu now has to set out to recover the orbs and find out who's really to blame for all of this.

This here is one of two Touhou fanfics. I normally don't write fanfiction (I strongly prefer original fiction), but I liked Touhou enough to actually write fanfiction for it (helped by the fact that the series' nature makes it quite receptive to it). Neverending Darkness was mostly inspired by the lack of truly malicious villains in the official Touhou series (though Double Dealing Character helped alleviate that somewhat). While the villain of the piece in question isn't actually any more evil than the canon antagonists, her motives are far darker than any of them (she's an outright Omnicidal Maniac under the belief that the gods told her to destroy Gensokyo). It just so happens that this is one of the few stories I actually wrote anything down for, if for no other reason than I actually plan on turning this into a fangame someday. The plot is currently undergoing a major rethink since the villain's powers changed, so coupled with the fact that I'm not quite the Touhou fanboy I once was and the fact that I've little programming knowledge and no art skills, that dream is still quite a way from fruition.

Touhou: Outsider's Journery

Summary: A girl from the outside world is yanked into Gensokyo by Yukari, and has to learn to adjust to the rather strange habits of the populace and eventually learn how to use danmaku herself so she can "convince" Yukari to put her back where she came from.

The other Touhou fanfic I'm working on. This one is actually older than Neverending Darkness, but since I liked the idea of that one more, this one didn't recieve quite as much work. That said, its plot is far more complete since I haven't needed to revamp its plot at all. Also like Neverending Darkness, I plan on making this into a fangame, but for the same reasons as the former fanfic, that's quite a long way from happening (if it happens at all).

Unnamed Projects

These stories don't have names, either because I'm just lazy or because nothing I can think of works. These are usually more underdeveloped than the projects that have names, but not always.

Untitled (1)

Summary: 100 years after the exploits of King Arthur, the land of Briton has become largely peaceful. Princess Guinevere Pendragon, the latest descendant of Arthur, has become decidedly bored with her lot in life. Instead of being a stereotypical Princess Classic, she decides to pick up adventuring to pass the time. Unfortunately, she is also mute, which cuts her off from using the usual magic of the world. To remedy this, she learns how to use Blade Magic (using magic in place of swords, shields, bows, and suchlike). Soon after setting out, she learns that a great and powerful darkness has been contaminating Briton, and that as descendant of King Arthur, it is her job to rid the land of it.

If that long summary didn't clue you in, this work is easily one of my most developed projects despite the lack of title. It's had quite the history, actually. The main inspiration was Ōkami. After playing that game a crapton, I decided I wanted to do something similar with a different mythology. At first I decided to go with general European mythology, then I decided to switch over to Celtic mythology, before finally deciding on Arthurian mythology. For the most part, most of my work with this story has been aimed at differentiating it from Ōkami (there's still a lot of similarities between that game's story and this one), as well as filling in the parts between the beginning and the end.
This story's notable for a few reasons. The first, and most notable, is that I'd like to turn this into a video game someday (rather than settle for some form of literature as with all my other stories). Unfortunately, my lack of programming skill coupled with my inability to follow through with a programming-related major in college has been making that look more and more unlikely. It's also worth nothing that this story's villain is probably one of my most well-developed characters (as well as the most powerful, and the crowning example of the Nightmare Fuel most of my stories have).

Untitled (2)

Summary: Ashley appears to be an Alpha Bitch at first glance, but in reality she's far nicer than that; it's just a facade to ensure she remains the most popular in school. This doesn't stop people from thinking likewise. One day, she finds herself falling from grace for a reason she doesn't quite know why. The instigator of all this, as it turns out, was someone she hadn't expected....

This story started out as being more exotic than what the above summary states. Originally, Ashley was cursed by the antagonist to slowly turn into living glass (a random idea I had for a while that I wanted to do something with). However, I eventually decided that the story would be more interesting without the curse and axed it. While I never wrote anything down for it, the story does have a good amount of development (the lead and the antagonist are both fairly thought out, at any rate).

Untitled (3)

Summary: Princess Naitomea has a devastating power within her. Fortunately, she's unable to make use of it herself (and probably wouldn't use it even if she could). However, her mere existence has lead many nations to clamor over her, hoping to use her power for their own ends. Because of this, she has been constantly shuttled around from one place to the next. Naturally, she isn't so happy with this and often spends her days wishing for a way to make it all stop.

The big inspiration for this story was Braid (one could probably derive the same metaphor from both stories if they thought about it hard enough). I've always thought of this one as a short story, but since I'm naturally long-winded when it comes to story telling I doubt it's going to wind up that way if I ever write it down. It's probably the most underdeveloped of my works (the only thing I'm sure of is the nature of the main character and the ending), but at the same time it's also one of the darkest, at least implications-wise.

Untitled (4)

Summary: Princess Emily is more or less set to take her land's throne. However, she and her family have the misfortune of sharing the world with a Corrupt Church lead by Archbishop Lyold. Lyold decides to give the church more power by assassinating the entire royal family. His plan mostly succeeds, but Emily somehow manages to survive. With no other options, she has to learn how to fend for herself as she goes on a quest to see a friendlier priest and halt Lyold's plan.

Another really old idea of mine. Like most of my works, I never wrote anything down for this. However, it did receive a considerable amount of worldbuilding - among other things, the religion Lyold is a part of was planned out, and the basic feel of the world was also planned out. The general plot itself was also reasonably complete. This is one of those works I'd like to come back to at some point, but for now it lies simmering on the back burner.

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Summary: A Dokapon Kingdom fanfic. It starts out much like the game's story mode does; monsters start popping up all over the kingdom for some reason. Worried about the state of his kingdom and of his great riches (mostly the latter), the King of Dokapon sends out a distress call. He also applies a reward to it: whoever brings him the most money after all is said and done gets the hand of Princess Penny in marriage and becomes the next King of Dokapon. Four adventurers answer this call: A fighter, a mage, and two thieves. The fighter, the mage, and the first thief simply want money and glory. The second thief, however, is much more interested in saving the kingdom from the monsters and preventing their spread to other lands. The story focuses on this fourth character as she makes her way through Dokapon and finds that a land whose inhabitants value money over practically everything else might not be the best of places....

I honestly don't know why I decided to write a Dokapon Kingdom fanfic. It started when I first watched The Runaway Guys' playthrough of Battle Royale mode (this after they uploaded the first video of story mode) and found myself getting rather intrigued. Then I read TV Tropes's page on the game, started following the story mode playthrough, and things snowballed from there. The best part is that I still don't know all that much about the game; all I know about it comes from the aforementioned Let's Play and what TV Tropes has said about it. I'm incredibly unlikely to try the game myself since I've no one to play it with and apparently the computers are cheating bastards to an absurd degree. I'm just running with it anyway, though; for all I know I'll be able to turn it into an original story someday.

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Summary: A Velociraptor awakes from a nap to find herself in modern-day New York City. As she tries to adjust to life in a vastly different world, she finds that she's not the only dinosaur, or prehistoric animal for that matter, to be brought to the present day....

This idea's been simmering in the back in my mind for a while, and I'm not entirely sure what inspired it (although Dinosaur Planet had something to do with it). It originally started off as a story of four "raptors" (the aforementioned Velociraptor, a Utahraptor, an Oviraptor, and a Troodon) getting brought to New York and having wacky adventures, but since then the story has expanded to include other dinosaurs and prehistoric animals. I'm not entirely sure of the plot, although I am sure it's going to focus more on the dinosaurs than the humans, and that it's not going to be a horror story (as in, the dinosaurs aren't going to try and eat the humans unless they have no other options).

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Summary: In a world where humans and dragons have long coexisted peacefully, trouble is brewing. A group of dragons, under the belief that the god that forged the world is due to return, have formed a cult and have begun kidnapping humans as sacrifices. It's up to another, considerably smaller group of dragons under the leadership of the ice dragon Gordon to investigate the cult and put a stop to the kidnappings before the good relationships between humans and dragons shatter completely, and perhaps see if there's any truth to the cult's beliefs.

This story has its roots in an RP I took part in a long time ago that detailed a war between humans and dragons. It was a fun ride for what it was, even if all the participants (myself included) were rather inexperienced back then. When it faltered, I decided to take the details and turn them into a true and proper story, coupling them with one of my absolute oldest characters. As it stands, I'm not quite sure on all the details (for one, I'm not certain whether or not to make a human the protagonist or just focus on the dragons) and progress has been slow. It's one of those stories that I want to do something with someday, but is overshadowed by other things.

Miscellaneous Ideas

The stuff in the previous two lists probably isn't half of everything I've dreamed up. This list of plotbunnies consists of either stuff I'd like to do something with but am short on ideas about how to do so, or stuff I thought up that was discarded due to being too similar to a previously existing story (mine or otherwise). It's probable that some of these will be expanded upon in the future, but until then they're sitting here. Other people are welcome to do something with these if it so floats their boat.

  • An Ordinary High-School Student one day spontaneously develops Scanner-esque telepathic and telekinetic abilities, and now had to deal with the fear everyone else has of her.
  • A princess is turned into a lamia by a pair of schemers aiming to usurp the throne.
  • Another princess gets turned into a fairy by another scheming usurper and has to adapt to her new size.
  • A girl lives an interesting double life - by day she's ordinary, but she turns into a vampire in the night.
  • A pair of poor farmers wish for a baby girl, only for the mother to wind up giving birth to a giant spider. They are scared out of their minds at first, but are convinced to spare the spider when told that keeping her alive will bring them great fortune. Years later, they become prosperous from selling their daughter's silk works. This comes at the cost of keeping said daughter hidden from the public eye. Naturally, the spider isn't so happy with this and wants to see the world beyond her home, and perhaps learn why she was born a spider to begin with.
  • A rather meta story that stars a Mary Sue...who knows full well that she's a Mary Sue and how that is a bad thing. So she sets out to find a way to become a "normal," and therefore better, character.
  • A girl somehow gets herself transported into her computer and sees the lives of the various denizens of cyberspace firsthand. She also learns that just because she wasn't a part of the system to begin with doesn't mean that she's immune to data corruption....

     This Space for Graffiti 
Well, this space would have been for graffiti, but I've been informed that the only person capable of editing a troper's page is the troper themselves (thank you for that information, ironcommando). So instead, all graffiti goes on my troper wall page.

So instead, have some self-graffiti:
  • Link for later, CDT-related purpose
  • This is how you do a strikethrough...I think. Doesn't show up on Wiki pages because it got too overused (at least as far as I know), so I dunno.
  •    And this is EVIL text, though I don't think that shows up on Wiki pages either.   

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