Trivia: Metal Gear Solid

  • Actor Allusion:
  • Doing It for the Art: Hayter gave up half of his paycheck so that the entire cast of the original game could be reunited to reprise their roles in The Twin Snakes.
  • Hey, It's That Guy!/Voice:
  • Playing Against Type: As stated above, Rob Paulsen is the Ninja in the remake. You know, the guy who voiced Yakko and Pinky?
  • Recursive Import: The Japanese Integral edition has English voice acting and all the other added content from the overseas releases (multiple difficulties, Snake's tuxedo costume), in addition to having its own exclusive content (a sneaking suit for Meryl, a new weapon, new Codec frequencies and a first-person play mode).
  • Relationship Voice Actor: In The Twin Snakes, Gray Fox's death can either be amusing or more depressing when you realize that Leonardo just murdered Raphael.
  • Serendipity Writes the Plot: Hayter has mentioned in an interview that the reason why the dialogue had to be re-recorded for The Twin Snakes was because all the original dialogue was recorded in an apartment that had been converted into a recording studio. With the GameCube's much improved sound card, the player would have heard the traffic outside.
  • Stage Names:
    • Because of some ambiguity about union rules regarding video game productions, most of the English cast used pseudonyms for the first game, with only David Hayter, Doug Stone, and Scott Dolph receiving credit under their own names. With later games, this was no longer an issue, so the returning actors' real names are credited in The Twin Snakes.
    • Hayter was originally credited as "Sean Barker" in the demo; he received SAG's blessing in time to get his real name in the game. Stone, who used Stage Names for some of his other work, had previously recorded for video games under his own name, while Dolph was a Konami production staff member who simply provided some extra Genome Soldier lines.
  • Throw It In: Gray Fox's presence as the Cyborg Ninja, not to mention the entire concept of the Cyborg Ninja, was not originally going to be in the game: Yoji Shinkawa suggested that they add in the concept because it seemed cool.
  • What Could Have Been:
    • Hal Emmerich/Otacon's appearance was supposed to be more indicative of a combination of Dennis Nedry and Michael Moore (ie, an overweight slob with a baseball cap and always eating a chocolate bar). The design used in the final version was pitched in by Shinkawa as a way to rebel against it. Incidentally, this is why Otacon twists his ankle and has trouble hobbling around the base; his previous design was too out-of-shape to get any mileage.
    • Snake was envisioned by Kojima as being a lot older, clean-cut, and less hard-boiled then he ended up being. Again, it was Shinkawa who came up with his final design.
    • Decoy Octopus was supposed to have a boss fight, but it was scrapped due to them not being able to do what they wanted with it. Aspects of the fight were used in Metal Gear Solid 4 in the Laughing Octopus fight.
    • Psycho Mantis was originally going to reference games that were developed by other companies as well. This wasn't included because Kojima couldn't work out any deals with said companies.