Mohs / Science In Genre Only

Science In Genre Only: The work is unambiguously set in the literary genre of Science Fiction, but scientific it is not. Applied Phlebotinum is the rule of the day, often of the Nonsensoleum kind, Green Rocks gain New Powers as the Plot Demands, and both Bellisario's Maxim and the MST3K Mantra apply. The vast majority of science comedy is in this genre, as it's easier to write jokes when you don't have to worry about contradicting yourself. Also sometimes referred to as Future Fantasy; just replace the castles with skyscrapers and magic with limitless technology.

Anime and Manga

Comic Books
  • The DC and Marvel universes, which in some ways resemble sci-fi versions of the Fantasy Kitchen Sink, will occasionally make weak, palsied gestures in the direction of verisimilitude and then follow that with a two-page spread that violates every rule of physics yet discovered, except the most important one.
  • Astérix and the Falling Sky: In what is usually a mundane/fantasy-ish classical antiquity setting, we have a science fiction-esque plot. There are two alien races shown, one of them have tin-can rats as soldiers while the other have Superman clones. Both have spaceships (one had a rocket while the other had a flying saucer) and came from places light-years away from Earth, only coming to the Gaulish village to fight over the iconic magical super potion that said village have. It turns out that the magical potion is not compatible with the aliens' physiology.


  • The Hitchhiker's Guide to the Galaxy is packed full of all kinds of bizarre nonsense — for example, the fastest mode of travel through the universe is by bistro, as in "place you eat in" or "second most overworked word in food marketing after newnote , and the second fastest mode is a drive runs on the power of improbability — but the stories are fully aware of how absurd it is, and the reader is encouraged to think about it. It Runs on Nonsensoleum was clearly a favorite, if not the favorite, trope of creator Douglas Adams.
  • The Giver never gives any scientific justification whatsoever for...well, anything, really. Not the psychic transmission of memories, not the total control kept over every aspect of the Community, right down to its climate and color—or, rather, lack thereof. The focus is more on human nature.

Tabletop Games
  • Warhammer 40,000 features chainsaw swords, psychic spacemen, elves in space, orcs in space, undead robots, planet-eating bugs, three-hundred-metre-tall millennia-old walking battle cathedrals, soul-eating space stations and vehicles that travel faster because they're painted red (justified, sort of...), and that's just scratching the surface. The primary means of FTL is flying through Hell. In 40k, Rule of Cool is physics. As is Rule of Scary.


Video Games
  • Super Mario Galaxy and Super Mario Galaxy 2 are even softer than MST3K. Not only does stuff happen and things run on nonsensoleum but the depicted reality contradicts what we are familiar with in everyday life. Planetary systems and galaxies twirl around one another, and everything has a near-Earth gravity. The protomatter of stars help you launch from place to place and ludicrous speed travel between the loosely defined galaxies are a must.
  • Shiggy believes in putting fun before everything else, including basic logic. Also, Mario can breathe in space.

Web Comics
  • Homestuck doesn't even obey real world physics in favour of gaming abstractions, and the characters are capable of instant messaging one another through time via unexplained mechanisms. The comic deals with concepts like the way time works between dimensions and the impossibility of FTL travel, but mostly for whimsy and intentional convolution, and characters frequently complain that magic is not real while using it.

Web Original

Western Animation


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