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Space Is Air
Space Is Air when a work treats spacecraft as if they were aircraft; they bank into turns, keep their engines firing at all times, and may even have wings built into their design. This is primarily because audiences are more familiar with how airplanes work than they are how spaceships work; thus, creators treat spaceships as if they are simply airplanes in space instead of using realistic physics, in order to avoid confusing the audience. This isn't necessarily a bad thing — after all, it can be used to great effect to make things look really cool — but it does push things down toward the softer end of Mohs Scale of Sci-Fi Hardness.

The way airplanes work is dependent on the fact that they're travelling through the atmosphere. Wings provide lift, flaps and rudders can reorient the plane by redirecting airflow, and their engines must be on constantly in order to counteract the effects of friction. Because space is a vacuum, none of these things apply to spaceships — wings and flaps are useless, and the engine only needs to be on when the ship is changing speed or direction. This means that spacecraft use dedicated thrusters to reorient themselves, and change direction in sharp bursts rather than gradually. If you see a spaceship changing direction without using maneuvering rockets, or making wide, sweeping turns, then that's because Space Is Air.

A subtrope of Space Does Not Work That Way, and sister trope to Space Is an Ocean. Also a frequent cause of Space Friction, and may be why Batman Can Breathe in Space. If you see Old-School Dogfighting in space, it's usually because this trope is in effect; it also dictates the appearance of many Space Fighters.


Examples

    open/close all folders 

    Anime and Manga 

    Film 

    Literature 
  • The Star Wars Expanded Universe has a lot of this, reflecting the films.
  • The Elder Things from H.P. Lovecraft's At the Mountains of Madness fly through space with their wings. Note that this isn't Science Marches On, as Lovecraft knew perfectly well that "aether" was a debunked concept, despite referring to it in-story to justify this trope; he just liked the idea of space being full of aether more than that of it being vacuum.

    Live-Action TV 
  • Although the earlier incarnations of Star Trek tend more toward Space Is an Ocean, later shows start to treat ships as much like airplanes as like sailing ships. Not only are we treated to shots of ships making expansive, banking turns like an atmospheric craft, but combat between ships is increasingly depicted as an Old-School Dogfight.
  • Used extensively Buck Rogers in the 25th Century. With the same stock footage almost every time.

    Tabletop Games 
  • Used in Battle Tech, where the rules for fighting in space are essentially identical to the rules for fighting on a planet — nevermind the fact that heat dissipation (a major factor in mech combat) would be completely different.

    Video Games 
  • Mass Effect: Averted for the most part, though the Normandy makes some suspiciously aerodynamic-looking maneuvers on occasion. Lampshaded by the pilot:
    Joker: It takes skill to make a ship bank in a vacuum. Don't think it doesn't.
  • Star Wars games make extensive use of the trope, as with the films and the novels.
  • Star Fox has its Arwings handle exactly the same in space as they do in atmosphere — to the point where, in some incarnations (such as Video Game/Starfox64), it shows the ailerons moving on the wings when you turn... which would do absolutely nothing in space.

    Webcomics 
  • Crimson Dark has space fighters and bombers which act like planes.
  • Angels 2200 is about the pilots of carrier-based space fighters which look and fly like planes.

Space FrictionSpace Does Not Work That WaySpace Is Cold
Space FrictionTropes In SpaceSpace Is An Ocean
Space FrictionSpeculative Fiction TropesSpace Is an Ocean

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