First, rather than duel Judai for the Macguffin that can activate his Kill Sat, he holds Edo hostage and forces Judai to trade the Macguffin for his friend's life. Judai then challenges him to a duel, but Saiou points out that now he doesn't have to.
Neos manifests and protects the Macguffin from Saiou, thereby forcing him to duel Judai. During the duel Neos is destroyed, and Saiou sends a Brainwashed minion to activate the Kill Sat while he continues to duel Judai to keep him occupied, using his powers to keep him from fleeing.
As an overall, Saiou has spent the entire season predicting the future and sending minions at Judai - he's realized Judai can Screw Destiny and has defeated every minion thus far. He knows that Judai is the Invincible Hero and thus not only avoided dueling him, but was perfectly aware that if he did duel Judai he would lose, which is precisely why he got the Macguffin another way. (Although, there were times when Saiou's predictions seemed to fortell a good result for Judai, like the time he told Asuka to fight him, and he tried to Screw Destiny himself. He wasn't nearly as good at it.)
Actually, it was the Light of Ruin that did all that. Saiou wanted Judai to be able to change destiny, because then Judai could change *his* destiny to be the Light's host. The Light of Ruin is indeed Dangerously Genre Savvy: Because it also captured and tormented Juudai's destined partner, guardian, and possibly lover Yubel.
Another villain in Yu-Gi-Oh! GX who was Dangerously Genre Savvy (at least at one point) was Amon. He realized that Professor Cobra likely had an advantage when it came to dueling, due to the D-Belts, so he tried to subdue the villain mano-a-mano using martial arts. (Unfortunately for Amon, Cobra, being a former soldier, pretty much had the advantage there too.)
Nakago from Fushigi Yuugi often fits this trope. At one point he sends his minions to fend off the heroes who are attempting to keep him and Yui from summoning Seiryu. The heroes beat the minions and battle their way to the top of the tower where the summoning should be taking place—only to find the summoning ritual taking place in another tower not too far away. (Nakago had sent his minions to lure the heroes into climbing the wrong tower.)
Some Mechanical Beasts from Mazinger Z fought dangerously smart. For example, Grengus C3 would lure Mazinger to a lake and then would hit the lake's surface, splashing the cockpit with water and efficiently blinding the pilot -Kouji Kabuto-.
One Piece: Crocodile captures the heroes in an indestructible cage, rigs the cage to be flooded, and throws away the key, which gets eaten by one of many giant crocodiles in the area. For bonus points, the key thrown away was a fake, and the real one was with Crocodile the entire time. He also anticipates every possible counter to his plans, including taking into account Heroic Sacrifices and such. (And no, he couldn't have just shot them.)
The amazing thing about this plan is it actually had no mistakes in it. The only reason the Straw Hats get out of this is because Crocodile didn't know that there was another pirate in Luffy's crew, Sanji, who would come and break them out of the cell. If Crocodile had known Sanji existed, they would have been doomed. Not only that, he has three layers of plan to kill Luffy. The only reason he fails is because of a massive amount of Plot Armor.
He does it again when fighting the Tsumegeri Guards, four of the greatest warriors in Alabasta. They drank the Hero Water, which gives superhuman strength in exchange for dying five minutes later. You would expect Crocodile to prove that he is the best by showing how easily he could defeat the superhumans, right? Nope, not this guy. He turns himself into sand, flies up on Alabasta palace roof and waits for the water to kill them. It works.
Akainu also fits this, emphasis on dangerously. Despite many members of the Whitebeard pirates, Blackbeard pirates, and escaped prisoners in the war being far more powerful and experienced, he nonetheless marks Luffy as the greatest threat due to his "main character" like tendencies, and hounds him above all others.
After the time skip, Sentoumaru notes to himself after hearing reports of the Straw Hats reappearing that they must have become stronger than their last encounter. So he brings with him two Pacifista to investigate, whereas one Pacifista was previously able to curb stomp the entire Straw Hat crew. Luffy, Zoro and Sanji were effortlessly able to destroy the two Pacifista and made their escape. But hey, it was the thought that counts.
When trapped alone on the Thousand Sunny, Caribou, knowing he had no way to take on the entire crew, pretends to be a coward and weakling, while hiding his Logia powers. If it wasn't for Franky catching him, he might have picked off the Straw Hats before the Monster Trio came back.
Smoker, having studied Luffy's personality and habits over the Time Skip due to his obsession with catching him, correctly predicted the island that Luffy was planning on going to first. Its needle was the one shaking most violently, and thus its supposed danger fit Luffy's reckless and adventurous personality. However, Luffy is such a Spanner in the Works that due to a timely distress call and complete happenstance, he ends up going to an island that the log pose didn't even register.
At the end of Part 3 of JoJo's Bizarre Adventure, Big Bad Dio Brando comes upon Jotaro faking his own death to lure Dio within punching distance. Dio puts an ear to the ground to hear for a heartbeat, though it doesn't work because Jotaro stopped his own heart with Star Platinum to add to the effect. Dio still decides it would be safer to decapitate him from a distance with an uprooted stop sign.
Done again in Part 5 with the White Album fight, in which said power is a suit of ice that protects the User from nearly every type of attack. It has a hole in the back which lets the user breathe but is the only weak spot on it. One of the heroes tries to aim his gun at the hole but not only is stopped due to the villain "Knowing his own power's weakness" but has the bullet shot back at him by "White Album Gently Weeps" which is freezing the air around the villain so nothing can move.
And done once more in part 5, where Prosciutto shoots one of the protagonists thrice in the head after dealing a crippling blow him. Mista is saved by his stand catching the bullets for him, though.
Kira from Part 4 was genre savvy to the point of paranoia.
In stark contrast to the game it's based on, villains of the Pokémon Special manga frequently attack the trainer directly. Notably, in Red's battle with Giovanni, the Rocket leader's strategy centered around separating Red from his Poké Balls! The heroes are also willing to use this tactic, so long as the opponent used it first.
Another common tactic in the manga is to destroy the buttons on the Poké Balls, preventing the Pokémon inside from being called out. One memorable moment was when Blaine and Mewtwo used the last bit of their energy to attack Lance's Poké Balls, but it turned out Lance was even more dangerously genre savvy as he already let his Pokémon out beforehand.
After seeing Yellow's powers in action, Storc/Sird wisely decides not to fight her, and later taunts her into using said powers in a non-combat situation to tire her out faster.
A one-off trainer by the name of Katie got into a good bit of this in the anime - rather than sending out Pokémon one by one, her strategy involved swapping them out any time she was up against an obvious type advantage. It doesn't sound like much for anyone who's played the games, but given some of the rule-bending that gets on in the show, it's downright ingenious. It's helped along by Ash deciding not to do this in their battle for no logical reason.
Mewtwo has a Dangerously Genre Savvy moment in Pokémon: The First Movie. When he unleashes his modified Poké Balls to take Ash and friends Pokémon, Ash thinks that if they're already in a Poké Ball, Mewtwo can't take them. Five seconds later, it turns out Mewtwo can, as the modified balls absorb the regular ones, with the Pokémon still inside them.
Cornelia of Code Geass shows a constant and amazing amount of genre savviness at virtually every turn conceivable. The single best one of these happens to be when V.V. decides to surprise her and attempt to start a bit of a speech up. Not taking any freaking chances, given that she's in the middle of a lair of mind-control-researching wankers, she simply goes for the old school method of saying shut up - knife in the face. (Too bad it didn't take)
From Schneizel knowing well enough to not go to far with his schemes and giving his would be rivals enough ground to keep them from rebelling, to Lelouch's Crazy Preparedness, this show is full of the trope.
Mao thinks he's this and wonders if Lelouch will try to get around his mind-reading powers by launching a robotic attack or lecturing him into submission via videophone. He didn't count on Lelouch doing both simultaneously.
In Claymore, Ophelia backs Clare up against a cliff, cuts off one of her arms, and slashes her across the chest, causing her to plunge into the rushing river far below. She sees Clare reaching for her arm as she falls, though (since she would be able to reattach it), and realizes Clare had chosen that location hoping that she would think that No One Could Survive That. Naturally, Ophelia is standing there when Clare looks up after making it to shore somewhere downstream.
A bit later, in the War In The North arc, Rigaldo. He doesn't waste any time with introducing himself, instead choosing to simply take the element of surprise, and eliminate the five commanders Veronica, Undine, Jean, Flora and Miria. He succeeds at all of them except Miria.
Makoto Shishio from Rurouni Kenshin is Genre Savvy enough to counteract the most powerful moves of at least three of the strongest fighters in Japan ( Sanosuke, Aoshi and Saitou) and almost do the same with the fourth ( Kenshin).
Digimon Adventure: Our War Game: Diablomon does not fuck around. First, in his initial encounter with the heroes, he skips a level in evolution, tricking them into thinking he was a level weaker than he really was, then he averts Transformation Is a Free Action when they try to match him. Now that he's aware that there are people after him, he calls every single phone number on the planet, clogging up phone lines and disrupting their Internet access and ability to pursue him. When they bypass that with a military satellite uplink, he uses that same uplink to hack the military and lob a nuclear missile in their direction, cutting off the only opposition to him at their source of power. They're still coming after him before the nuke hits, so he then multiplies himself up to a million times and overwhelms them through sheer numbers. Then there's his Batman Gambit in the sequel which tricks the Chosen into enabling him to emerge in the real world. Again, Diablomon does not fuck around.
Normally, one Digimon doesn't launch an attack when the opponent is calling their attack and starts performing it. Angewomon back in Digimon Adventure cut off her opponent midsentence with her own attack on two occasions, once against Big Bad Myotismon and another time against The Dragon and The Rival Lady Devimon. She still calls her own attacks, but she does it fast enough to interrupt them. Both times, this resulted in her scoring the killing blow. Not quite as Dangerously Genre Savvy as Diablomon, but still quite smart.
Apocalymon had traits of this. In his first fight, he was smart enough to attack the children directly, destroy their transformation trinkets, and try and delete them right then and there. The kids managed to counter Genre Savvy him and ride their Digimon the second fight, learning from their previous mistake.
In Heroman, the Skrugg have already demonstrated this trope, not ignoring the heroes, but focusing on them, and improving upon the mechanisms of their army to accommodate fighting the robot the main character has. They also don't shirk off problems, as they stop Will, their currently best soldier, before he does something stupid on the field.
Demon King Piccolo from Dragon Ball. The good guys come over to his location and plan to steal the two dragonballs in his dropship, and quickly wish for Shenlong to send him away or destroy him, since at that point, he's the strongest being walking the Earth. Piccolo notices the group has the five remaining balls, so first he walks outside in view with the dragonballs in hand, and swallows them. Meaning the only way they could get them back is if they physically defeat him, which, again, at this point, is nearly impossible. Worse, he comes across the one person who can use the Mafuba (Evil Containment Wave) he fears so much, and he dies in battle, so he easily takes the groups' five dragon balls, summons Shenlong, kills Chaotzu immediately when he tries to make his wish before him, makes his own wish to be restored to his physical prime, and then to top it all off, kill Shenlong so that nothing may ever threaten him. This was probably the bleakest the series had been at that point.
Let's not forget when he defeated Goku: He had to check his pulse before declaring Goku to be dead.
As the saying goes, like father like son. Back when he was still a villain, Piccolo (the second one) fights Goku and eventually leaves him near helpless his entire body crippled save one of his arms. Remembering that Goku was still able to defeat his predecessor with the sole use of his remaining arm, Piccolo proceeds to shoot it out so he can't do the same thing. He would have won were it not for the fact that Goku had the power to fly now and intentionally kept it hidden whole time.
Gin Ichimaru from Bleach. In a series that thrives on Shonen fighting tropes, he's best known for being the only one to screw all of that and consistently fight dirty, and thus far it has always worked. Targeting innocent bystanders to distract heroes, backstabbing people engaged in other fights, explaining his powers to his opponent just like everybody else only to later reveal he was lying... twice...
The Vandenreich, who make all previous villains look just plain silly. They attack people in mid-transformation, send in the elite fighters and then the mooks, attack on the same day they declared war on as soon as they heard that the protagonist was currently tied up elsewhere, screwed the 5-day grace-period they "granted" their enemies, created a tool to seal their enemy's One-Winged Angel forms and just generally foregoing all the shonen manga conventions we could rely on for the rest of the manga. No more lengthy, I Am Not Left-Handed fights for you - these guys don't wait until the smoke is cleared, they flat out murder you.
Special mentions goes to an as yet unnamed bespectacled Stern Ritter who uses his opponent's introduction speech to shoot him in the face, however briefly uses his One-Winged Angel form right away and uses the distraction caused by the death the death of a comrade to attack him.
And to their leader, Juhabach, who personally leads the assault on the good guys, distracts Yamamoto with an impostor of himself in order to kill him and, once he succeeds in doing so, doesn't just slash him, but cut him in half, lop of his remaining arm and incinerate his corpse with extreme prejudice. No, he's definitely NOT just hiding.
Unfortunately, as their initial invasion wore on they started making the same mistakes as their predecessors. Several of them start to chat up the captains, and two of them get wasted while in the middle of explaining their powers. Their self-preservation instincts tank as well when several of them try to take down Yamamoto head on, even though he's a guy who could challenge their leader. Finally, no matter how powerful you are, letting The Hero live because you want him to join your side is pretty damn Genre Blind.
Kumagawa Misogi from Medaka Box is shown to be this during the Student Council Battle. His involvement in the Manager of General Affairs battle was just to stall Medaka and Hitomi while he had his Minus student council attack Medaka's student council members that were in the middle of training. He didn't care about the outcome because he would have his minions take out the next two participants, essentially giving his side two wins in the process. If they waited until the training finished, he was sure his side would have lost those matches.
Ajimu lives and breathes this trope, to the point where she refuses to fight against the main characters because as soon as she does she'll become the Big Bad, and the Big Bad always loses.
Mermaid Melody Pichi Pichi Pitch: Eriru, despite being quite dumb, is probably the most Genre Savvy of the Dark Lovers. Her schemes are the best at deliberately luring the Mermaid Princesses to her (though catching them is another matter), but her real savvy appears when some event or location is mentioned in an episode, and she always insists on following it up, possibly due to Medium Awareness that if something is mentioned in an episode, it must be important.
Her first appearance showed a twinkle of competence. The princesses attack by singing, so she simply plugged her ears
The fish that were attracted to music.
In Fairy Navigator Runa, the first evil fairy Runa fights exhibits this trope. He attacks her before she's transformed or even knows what's going on, then retreats when Mokke and Senuri show up to fight him.
Mag Mel, the fourth Big Bad of Bakugan is this. He's stayed about three steps ahead of everyone, uses minions that cannot turn against him in any fashion and he can off with a thought if they try, uses his Psychic Link with Dan both to free himself from his alternate universe prison and spy on the heroes, and sends his Co-Dragons in the disguise of humans to infilitrait Bakugan Interspace and cause chaos as a distraction while he goes along with his plans. And that's all before he gets out of his prison. Once he's out, he attacks Gundella to lure the Brawlers there so he can still what he wants from Dan and Drago, managing to steal half of it despite the fact that he loses the fight. And then it turns out that his invasion was merely a distraction so he could cripple Bakugan Interspace, leaving the Brawlers trapped there when they return. He then absorbs his last remainingDragon right in front of Dan, tricking Dan into giving him the chance to absorb the last thing he needs. Justified by the fact he's actually the previous season's Big Bad Emperor Barodius, and has done a really great job at learning from his past mistakes.
The "Unknown Enemy" of Mobile Suit Gundam AGE are notably more intelligent fighters than normal for GundamMooks. For example, one camped outside a hangar and shot inside the moment they start opening the doors to disable mobile suits before they can launch. And when the Gundam appears and disables one of them, the leader immediately scans its new foe, signals a retreat, and destroys its downed ally so the Federation can't analyze it for data. Then they start bombing the colony from outside, where no military forces are deployed. And in the second episode, when a supply crate with a new weapon is launched to the Gundam, the UE it's fighting immediately tries to shoot the crate down rather than let the Gundam have it.
Reilan from Haou Airen knew that she would NOT get away with having her love rival Kurumi set to be gangraped. Why did she pull it anyway? Because she used that as a part of a Thanatos Gambit, which would theoretically give her the last laugh — via getting Kurumi traumatised beyond belief, leaving Hakuron with his hands empty as Kurumi would blame him, and having Reilan herself dead and thus away from other consequncesthat could be even worse. It almost worked, even!
Gungnir, aka the Nehushtan Armor from Senki Zesshou Symphogear - right after appearing she tries to kidnap Hibiki and calls Tsubasa on being Wrong Genre Savvy, for thinking that she is the main character here.
In Mobile Suit Gundam a group of Zeon infantry proved themselves very genre savvy: while they had a Zaku, they knew it was no match for the Gundam, so they used it to lure the Gundam out, rush it on jetbikes and place time bombs on it, causing a collective Oh Crap in the crew of the White Base and failing only because they had no remote to detonate them before Amuro and the crew managed to disable them. It's notable because not only they outperformed anyone else who had tried to destroy the Gundam, but also because M'Quve would use the very same tactic, albeit on a greater scale and with greater resources, to successfully disable the White Base.
In Zeta Gundam every single Cyber-Newtype eventually turns on their masters. Even Lalah Sune of the original Gundam (a normal Newtype) ends up being very conflicted about which side she should be on. By the time Gundam ZZ rolls around, Big Bad Wannabe Glemmy Toto has picked up on the trend. Not only does he have a plan in place to get rid of Cyber-Newtype Elepo Puru when she turns on him, but he also has an army of clones of her ready to go; as each one defects he can bring out the next, ensuring himself a constant supply of pyschic super soldiers.
Glemmy's also willing to attack the Combining Mecha while it's trying to combine, and at one point, plays on his own status as a Stalker with a Crush to sucker Roux Louka (the girl he is stalking) into thinking he is willing to Face Death with Dignity, so long as it's at her hands (while she contemplates this, he elbows her and makes his getaway). No two ways around it, the kid is good.
In Fairy Tail, Minerva understands that her ally Sting has lost his previous fight due to the Power of Friendship. So she kidnaps his friend Lector, in order force Sting to fight Fairy Tail to save him, thus using the Power of Friendship against the heroes.
A staple of Yakitate!! Japan is bread causing bizarre reactions that increase in strength depending on the quality of the bread in question, until it starts verging into Reality Warper territory. But nobody ever thinks to use these reactions to their advantage, until Kirisaki comes up with a plan for Yukino to make something for the Yakitate 25 competition that warps reality until St. Pierre and Pantasia's scores are reversed. Where Pantasia was mopping the floor with St. Pierre before, now they're suddenly struggling to stay afloat.
Muteki Kanban Musume: Megumi kicks the container with the ramen Miki is trying to deliver, only to find it empty.
Joker of Smile Pretty Cure has frequently gotten the drop on the heroes by just waiting in the shadows while they go through their new transformations, attacks, etc. and take out the Monster of the Week, then swooping in and making off with whatever he came for in the last five minutes of the episode.
At the climax of Summer Wars, Love Machine faces down the heroine in a game of hanafuda, the ante being the user accounts it's taken over. After the final game, it's down to two - itself, and the program it needs to direct a satellite to crash. The Genre Savvy part? It made the ante - even if it lost, it could still hold onto the GPS program.
La Seine no Hoshi has many one-shot villains, but the real problem is the recurring Punch Clock Villain commander Zaral: he knows all the tricks in the book and uses them, regularly averting Mook Chivalry (his men attack all together and with their muskets, where other villains play it straight and tend to use melee weapons), checking places where nobody sane would hide in specifically because our protagonists may hide there (and if they say nobody will search them there he'll shows up immediately after), and successfully realizing the true identity of the Star of the Seine because he lost her near the convent where the protagonist is studying.
Ozymandias: "Do it?" Dan, I'm not a Republic serial villain. Do you seriously think I'd explain my masterstroke if there remained the slightest chance of you affecting its outcome? I did it thirty-five minutes ago.
Marvel and DC's Chessmaster villains can often have a good amount of overlap here, depending on the writer. This editor recalls the time that Incredible Hulk villain The Leader set a bomb to destroy a town at midnight. The Hulk managed to located said bomb and defeat the mooks guarding it with over two hours to spare - at which point The Leader revealed he also had a remote detonator, and blew the town sky-high.
During Grant Morrison's run on JLA, issues eight and nine had the villain "The Key" put the entire JLA into a Virtual Reality set up which he counted on them overcoming - at which point he'd use the energy of their victory to obtain Ultimate Power. He was stopped by a boxing glove arrow from Green Arrow's kid.
In the big movie, "The New Frontier" during Flash's introduction the villain distracts him during the escape by revealing that there are nine bombs hidden throughout the city. Barry runs around and finds eight of them only figuring out at the last second that there are only eight bombs. He throws them into the villains blimp just as they go off.
Marvel Comics supervillain The Hood has demonstrated a great deal of savvy recently as he organized his Legion of Doom. Notably, he has realized that being defeated once does not mean you can't come back again and try again. He also realizes that villains usually fail because of impractical plans. Without a nemesis hero to have a vendetta against, he comes up with plans that have maximum profit.
Another Marvel baddie, Sidewinder, after spending his original years as a typical Genre BlindCard-Carrying Villain, came up with the then-remarkable idea of a criminal group organized like a business; if any of his Serpent Society are caught by authorities, he used his teleportation powers to free them in exchange for a cut of their loot. The Society even acted as a placement service, putting its members in touch with anonymous clients for special jobs. For an unusually long time in the 1980s, Captain America was running ragged trying to stop them and while their schemes were often foiled, they always got away. The only downside was that you had to have a snake theme to join. Why this sweetheart deal didn't lead to mass renamings and costume alterations toward the scaly side in the Marvel Universe I don't know.
Poor Ted Kord (Blue Beetle II). In "Countdown to Infinite Crisis", he discovers the villain is actually Max Lord, his old boss in the Justice League, confronts him, refuses to join him, and is immediately shot in the head.
In Animal Man, the Psycho Pirate is so Genre Savvy, he actually has Medium Awareness (because he was the only one to remember the true events of Crisis On Infinite Earths). As such he's refused to sleep, knowing that he could at any moment be taken out of continuity. When the remnants of the Infinite Earths start to be restored by his existence (which he wants to happen), he realizes that it would be a bad idea if the insane Ultraman was restored.
When he first showed up Bane had a novel approach to taking out Batman; rather than an overly complex plan full of hostages and deathtraps, just orchestrate a mass jailbreak at Arkham. The villains wore Bats down enough for Bane to move in for the kill. At this point he gets Genre Blind, choosing instead to just break Batman's back, which, since this is a Dark Age comic(or, depending on who you ask, a Deconstruction of one), paves the way for a Darker and Edgier replacement Bats. Admittedly, the back-breaking would've been permanent if Robin's father's doctor hadn't been one of the few people in the world who could easily fix Batman's back, without resorting to the greater superhero community.
One Nodwick strip involves the title character attempting a plea-bargain with a Dangerously Genre Savvy Evil Overlord over the fact that she had conquered them "without rumors, signs and portents or escaped prisoners" as forewarning for them to find and stop her beforehand.
In Neil Gaiman's Black Orchid miniseries, the titular heroine is captured by a villain early in the story who comments how, having seen all the James Bond films, he's not going to lock her up in the basement or set up some elaborate deathtrap and leave her alone. Instead, he's just going to kill her. Then he does.
Batman villain Black Mask, during his run as Gotham Crime Boss, portrayed some truly impressive genre savviness, using Batman's own plan against him and ended up wresting control of Gotham's organized crime during War Games, before anyone knew that he was still alive. He also got some killer lines because of it:
[When asked if Red Hood is crazy for offering to sell back their kryptonite for $50,000,000] Black Mask: No. The crazy ones would make a suit out of the rock and march into Metropolis and play 'king of the mountain'. This one knows what he's doing.
Unfortunately for Black Mask, his Genre Savvy failed to save him from Catwoman. He predicted that as a hero, she wouldn't kill him despite the fact that he was trying to ruin her life and brutally kill her friends. He was wrong.
Part of the reason why Lex Luthor, despite having no superpowers, is still Superman's worst enemy — he knows that in all his previous acts of villainy, Plausible Deniability was the only thing that has always saved him from getting outed publicly as a supervillain, and he knows that since all his power is because he's the Corrupt Corporate Executive head of an enormously powerful Mega Corp, he can't engage in any supervillain cliches that would cause people to realize he's a supervillain. Therefore, he never risks his image on one attempt to take over the world without a back-up excuse, so when he (inevitably) fails, Superman can't touch him, as no one can prove his guilt in court.
Megatron becomes quite Dangerously Genre Savvy in the Transformers comics. At this point Megatron has just been upgraded into a near unstoppable new body, but instead of doing something stupid like going for an all out assault on the Autobots he sets up a complicated and downright brilliant plan that allows him to take control over the minds of humans possessing devastating weapons supplied by the Decepticons, knowing full well Optimus would never even consider harming a human civilian. He later reveals that he's not doing this kill the Autobots, but to emotionally and mentally destroy them. He also waits to remove Starscream from power, kill Rodimus Prime, and blast the Matrix of Leadership into space so that nothing is left to stop him before starting up this plan.
Cobra Commander usually starts out the usual Genre Blind, incompentant villian we all know and love in many GI Joe comics. However we soon find out he's more than capable of learning from his mistakes. When he does, everyone ends up realizing just how dangerous a lunatic like Cobra Commander can really be.
In order to come back, he needed to chose a future host for his reincarnation by putting his Mark of the Beast on her; when he had to do it, he chose Shimy, the current Elementary Elf, and put his mark on her during the ceremony that gave her her elementary powers. Elementary Elves aren't allowed to relate what happened during said ceremony, so Shimy couldn't tell anyone what happened, her mark was assumed to have been left by the Elemental Spirits, and as a result his intervention went unnoticed;
Moreover, he expected people to try to stop him when the time would come, so he didn't just put his mark on her, but also on an item she was wearing; later, Shimy offered said item to her friend Danael; when the Five-Man Band succeeded in putting Shimy in a safe place while retaining him, Danael, having the idem on him, was technically wearing the mark, allowing Anathos to possess him as his plan B.
Later, when the heroes attempt to pull out a plan to ambush him, he anticipates it, including the fact this was all a diversion.
My Little Pony Friendship Is Magic IDW: The Nightmares were previously beaten by the combined power of the Elements of Harmony. To make sure this doesn't happen again, the first thing the Nightmares do is kidnap Rarity, then make her their new queen to make absolutely sure they can't be beaten the same way.
Nightmare Rarity almost immediately tries to turn the Mane 5 against Luna, and when that fails has them captured and imprisoned in separate, magic-nullifying cells. She also stopped Spike's rescue attempt before he even had a chance to implement it.
The SI from Sleeping with the Girls is very much this, probably because he has watched all of the anime and read the manga of the universes he lands in, and so knows the tropes that guide them.
NewChaos from The Open Door shows touches of this. For just one example, they are aware that there are universes with even Bigger Sticks out there, as well as ones which near their level and can make up the differences with Reserves, and try to tread lightly around these.
In Harry Potter And The Methods Of Rationality, both the protagonist and antagonist are. In particular, Voldemort WROTE an equivalent of the Evil Overlord List, and made a Horcrux out of the Pioneer Plaque, which is currently outside the solar system...
Harry's speech to Hermione:
I decided not to do the obvious stupid thing that everyone does in books, try to keep you safe and protected and helpless, and have you get really angry at me, and push me away while you go off on your own and get into even more trouble, and then heroically pull through it successfully, after which I'd finally have my epiphany and realize that blah blah blah etcetera. I know how that part of my life story goes, so I'm just skipping over it.
Quirrell appears to be as well, although we are not sure if that is him or Voldermort being genre savy.
Ruki: "He's got a point. It's about .time an evil Digimon came out with this idea."
Takato: "Ruki, you're NOT HELPING!"
Despite his unstable psyche, Daemon also proves to be rather savvy. He sends his troops out to retrieve Takato to avoid any risk to himself, and when they fail, he stops beating around the bush and sends his most overwhelmingly powerful weapon (himself) to annihilate the Tamers.
Part of the reason Imperfect Metamorphosis is composed of an increasingly elaborate series of Gambit Pileups is that nearly every faction is well aware of how things work in Gensoukyou, and do everything they can to counter any opposition (and counter their counters, et cetera). Unfortunately, the Genre Blindness of Team 9 repeatedly screws things over, and the one time everyone's Genre Savvy fails them (predicting Rin Satsuki is a Woobie, Destroyer of Worlds despite her still not wanting to hurt anyone) it causes no end of grief.
Inner Demons: Even though she believes herself to have already killed the other Element bearers by locking them inside a burning building, the first thing Queen!Twilight Sparkle does after setting herself up as Equestria's new Evil Overlord is to dispatch one of her chief lieutenants and a platoon of Mooks to Ponyville to confirm whether or not they're dead.
Queen Of All Oni: Jade, due to having once been a hero herself, knows all the tricks of the trade and is using them to her advantage. For starters, she's avoiding World Domination plots and focusing on personal gain, since she knows overreaching is what led to past Big Bads being made Sealed Evil in a Can. When she punished Valmont for his betrayal and realized she'd done so in such a way that the heroes could capture and interrogate him, she immediately cleared out her lair before he could lead them to her though she made the mistake of leaving Daolon Wong behind to be captured.. And then there's the Batman Gambit that was Operation Steel Lightning, which ONLY failed because of Agent Wisker's unforeseen interference. And even then, she managed to get info on the tablet locations.
After being weakened by her encounter with Lung, Jade decides to put the hunt for the masks on the back burner until she finds the remaining Teachings tablets and uses them to restore herself and gain power, and a better position to bargain with the Generals. But she's still sending her minions after the masks anyway, to keep the heroes distracted in a Xanatos Gambit; if she gets the mask, that's good, but even if they lose, they keep the heroes busy long enough to find the tablets.
There's also the Tailor-Made Prison for any heroes they catch, designed so that they literally can't move. It's commented that Jade's not taking any chances of escape in the design.
Finn shows shades of this as well, as when he's using Kuro's mask to fight the heroes, he hangs back and uses the Squid Khan to wear the heroes down without having to risk himself. Earlier, when Viper was trapped in the aforementioned prison, he ordered Right to watch her constantly, making a James Bond reference as he does so.
Also, after seeing the Chronic Backstabbing Disorder afflicted Shendu betray his allies in the past, the Enforcers know not to trust him as far as they can throw him with the Ox Talisman, and shoot down his offer of employment when attempting to steal the Talismans.
Alexander Sovereign from Ben 10 Fanfic Hero High: Earth Style and even more so in Sphinx Academy. Due to having no emotions he is never blindsided and cannot suffer Villain Decay, all the information that the team got on him he personally leaked, and took many situations into account to where he was even aware that the people against him would consider using a nuke to kill him even if would take 400,000 innocent people with him.
The My Little Pony: Friendship Is Magic fanfic Doomsday Ascending has Ascentia Kortai, who carries no ignorance to the scope of her power simply by virtue of being an Original Character, when an Original Character villain shows up she immediately removes any and all canon characters from the vicinity where they might become horribly destroyed, and seems to understand Mary Sue cliches and uses them to her advantage. She also frequently disregards the attempts by the Princesses to flex their authority; she even treats them as equals when she meets them.
A Future of Friendship, A History of Hate: When Ruinate abducts the Mane Six in Episode 2, he intentionally leaves Twilight behind, because he figures if they're all together, there'd be too much of a chance that they might be able to get loose and use the Elements of Harmony on him. Then, after explaining to his captives how he plans on using their lifeforces to immunize himself to the Elements, he begins right away while Twilight is still passing through his challenges to try and reach them. And by the end of the chapter, even when they do manage to use the unlocked Elements on him, it turns out the whole reason he empowered his heralds in the first place was so that the Elements of Hatred would keep him from being re-banished, allowing him to escape.
Films - Animated
Syndrome from The Incredibles doesn't automatically assume No One Could Survive That when Mr Incredible falls off the cliff into a waterfall. He throws a grenade after him to make sure. And then send down some weird scanning drone. Doesn't work, but full marks for effort. If he was fully Genre Savvy, he would have then killed his secretary after practically letting her die. And not worn a cape, and realized the problem with his plan to have his hyper-intelligent, self-aware, learning killer robot roll over in defeat for him. In short, Syndrome is very Dangerously Genre Savvy, but he's also arrogant and overly theatrical, and sometimes these two traits will overrule his common sense and make him do something purely for the spectacle and/or ego boost. This leads directly to his downfall.
One of his mooks are actually decently genre savy as well. The one hunting Violet used dirt to find her she was hiding in water, and only was stopped from shooting her dead when Dash intervened. The rest of them though...
Unfortunately that's as far as her savvy goes, because she scoffs at the notion that her Show White could actually be revived by true love's first kiss. She says out loud that the dwarfs will think Snow White is dead, and will bury her alive. (In some written versions her remarks are less family-friendly, reasoning that the fairest girl in the land must have had her first kiss, and more, a long time ago.)
In The Great Mouse Detective, when Ratigan learns that Basil is on the case, he realizes that it is inevitable that the great detective will track him to his lair. So he sets a trap for him there. And, because he's such a Magnificent Bastard, he also sets up a decoy trap in the bar that fronts his hideout so that Basil will easily avoid it and be lulled into a false sense of security. Too bad he then proceeds to blow it by not just having his pet cat eat him. Bonus points for realizing that crushing Basil's self-esteem and sending him into a Heroic BSOD was the most effective tactic to try.
Disney's Cinderella has Lady Tremaine. When she realized that Cinderella is the girl that the Prince has fallen in love with, she locked Cinderella up in the tower where no one could hear her cries and kept the key on hand. When that failed (thanks to Cinderella's mice friends}, she tripped the foreman carrying the glass slipper so Cinderella wouldn't have proof she was the right girl. That backfired when Cinderella reveals she carried the other half of the pair of slippers.
Sykes from Oliver & Company was also shown at one point to be of this trope. At one point, Oliver's friends arrived to rescue Jenny from Sykes, and attempted to infiltrate his base by disguising themselves as a Pizza Delivery. Sykes deduces that the guy wasn't actually a Pizza Delivery person because he doesn't recall ever ordering pizza that day, and arms himself with a gun.
"Sleeping Beauty"'s Maleficent and her raven are made of this, the raven figures out that Aurora was hiding in a forest cottage after seeing the fairies' streams of magic, knowing that if the good fairies are there, so is Aurora. Maleficent has Aurora fall into her trap while the fairies are leaving her alone, then captures Prince Phillip and chains him because he's the only one to break the spell. Also the story implies fairies are powerless without their wands, so she turns to a dragon which nearly kills him, something that doesn't even have a need a wand to begin with. If not for Supernatural Aid in effect, she would've won.
"You're lying. He's not a slave and you're not traders. Look at the way he stands. He doesn't carry himself like a slave. Probably ex-military. Akrennians always threaten before asking a favor, it's tradition. And your robes are made out of bedspreads!"
Prince John from Robin Hood has a surprising moment of being Dangerously Genre Savvy. Earlier, he and his men failed to see through Robin and Little John's gypsy costumes. So when Prince John stages an archery tournament, he is more perceptive to see through Robin's stork disguise (which is actually pretty convincing) and sets a trap for Robin once his guard was down.
Films - Live-Action
The killers in the Scream series, who murder people using the horror genre tropes and cliches.
Serendipity: How? That's the only thing I couldn't figure out. Azrael: Oh no, I've seen way too many Bond movies to know that you never reveal all the details of your plan, no matter how close you may think you are to winning.
During the heist on one of the mobs' banks, he does not tell the goons he hires that they're robbing the mafia, sets them up to kill eachother with the promise of a bigger share of the money and disguises himself as one of them in order to make sure that he's the only one left among the robbers.
He offers to help the increasingly desperate mafia in dealing with Harvey Dent's aggressive and successive campaign in removing Gotham's criminal elements, while wearing explosives strapped inside his coat in case they decided to decline and just kill him right there(he did rob one of their banks earlier, after all). After getting rewarded for completing said task, he promptly burns his share of the money and removes them from play when they're at their weakest.
After kidnapping both Harvey Dent and Rachel, he has them placed in two separate locations rigged with bombs set to explode on a time limit short enough that only one of them can be rescued. To make the choice even more sadistic, the locations are mixed up, meaning if they went after Harvey, they'll find Rachel and vice-versa.
Pays the emotionally devastated Harvey Dent a visit at the hospital, convinces him that society is to blame for Rachel's death and sets him loose to enact vengance upon the corrupt officials responsible for allowing the kidnapping to happen. This solidifies Harvey's change into Two-Face, irreversably ruining his reputation as Gotham's white knight.
In the 3rd film, The Dark Knight Rises, Talia ensures there are no loose ends when detonating the nuclear bomb. She attempts to trigger the bomb before the timer hits, refuses to drive towards the fusion reactor location, and activates the flooding of the reactor to ensure the heroes never succeed in stopping the bomb.
Bane is also this for almost the entire movie, with only one major slip-up, though he certainly learned from it in the end, deciding to defy her orders and kill Batman realizing he's too dangerous to be left alive. Only Catwoman's timely arrival saves him.
Budd from Kill Bill, as he's the only one who chooses to outright shoot Beatrix rather than engaging in a bladefight first. However this also means that Elle poisons him with a Black Mamba serpent for it.
Benedict uses his new-found knowledge of tropes to his advantage in a climactic scene, by leaving one chamber in his gun empty to convince Jack Slater that he forgot to reload.
Slater pre-emptively shooting his cupboard. "How'd you know someone was in there?"
Idiot Balled by Danny when he decides to give a failed speech about talking too much instead of shooting when you have the chance, because what usually ends up happening is that in the time it takes for the bad guy to finish a long-winded sentence gloating about his victor- You're no genius yourself, kid. Ironic in that Danny should be the only one in-in-universeGenre Savvy enough to not fall for this.
Zig-zagged by Danny, who knows his movie tropes and repeatedly points them out when sucked into a movie, allowing him to break the plot a few times. However, he believes himself to be an action star. This leads him to conclude that he can safely play chicken against the villain when the villain is in a car and he is on a bicycle. He then realizes he is a comedy sidekick and swiftly abandons his plan - and of course, Hilarity Ensues but he is otherwise unharmed.
The Fallen, from Transformers: Revenge of The Fallen. Upon learning of the living prime (Optimus), the only one who can kill him, he refuses to leave his lair until Prime is eliminated, sends his three best Decepticons to accomplish said feat, waits for them to succeed and puts his plan into motion. Later, when Prime is revived, he immediately teleports in, rips the matrix out of Prime's chest, and gets out. If it weren't for Jetfire, he probably would've won.
The Decepticons in Transformers: Dark Of The Moon learned their lesson from the last film. Instead of falling to Earth as protoforms and causing a worldwide scene, they travelled to Earth via Sentinel's space bridge, then scanned alternate forms before disappearing into the night.
Danny Roman in The Negotiator. Not only was he an expert hostage negotiator before becoming a hostage taker, but the S.W.A.T. team members opposing him were his co-workers whom he's known for years. Because of this, he's able to foil every trick they use against him, and manipulates their rules of engagement to his advantage. He even hand-picks a hostage negotiator who's never worked with him before, reasoning that, since one or more of those he'd thought were his friends are the ones who'd framed him in the first place, the only negotiator he could trust would be a total stranger.
Michael Myers in Halloween. Unlike most movie serial killers, he prefers to observe his victims carefully and patiently first, not just randomly kill people anywhere, anytime. When he does kill, he prefers sneak attacks, ambushes, or otherwise using the element of surprise, not just all-out swinging away with his weapon like Jason or Leatherface usually does. He's also aware that Dr. Loomis is his Arch-Enemy, and so usually doesn't makes a move when he's around.
In the second movie, he cut the wheels of every single car around the hospital just to make sure that Laurie wouldn't be able to escape if she somehow got out of the hospital and tried to escape by driving away.
In Halloween H 20 Twenty Years Later, he got the information where Laurie lived by breaking into his old nurse's house during the night, and then killed the nurse so that she wouldn't tell the world about his return. When he found the school there that Laurie worked at, he waited until all the students left on a school trip before he went in. And there's much more that proves Myers' savvy nature.
Laurie Strode also counts in H20, at the end when Michael is about to be taken away in an ambulance but Laurie hijacks the ambulance and drives away so she's able to kill him.
Gordon: I only have one request: that you aim for my heart, my heart which has loved this country so much. Loveless: Shoot him in the head. Gordon: Damn.
Made even more Genre Savvy is because Loveless was unaware of a bullet proof vest as Gordon just finished inventing it. Also, when Loveless tries to kidnap President Grant, Gordon shows up disguised as the president so Loveless will let the real one go and take him instead. Instead he takes both men.
Stansfield in The Professional expects a hard confrontation with Léon and tells an assault team in full gear to be careful, while he stays out of the shooting. Once the team is beaten as he kind of expected he sends backup in full force, and still is prepared to counter the quiet exit Leňn attemps.
Dalton Russell from Inside Man has his robbery work perfectly because he was aware of everything that could happen.
Arguably Anton Chigurh from No Country for Old Men. From blowing up a car in order to get medical supplies while people are distracted by the explosion to walking around in socks so his victims won't hear him coming.
Rustlers' Rhapsody is a genre parody of old B-movie westerns, in which the hero has been through the standard plot formula in so many towns that he becomes Genre Savvy to everything that's going to happen. This time, however, the villains gets Dangerously Genre Savvy themselves and figure out a way to subvert the formula.
One-off James Bond villain Auric Goldfinger is one of the few antagonists in the series who is this, and chuckles at the notion that he should torture Bond for information instead of just killing him. Bond has to talk Goldfinger into the torture to escape his death.
The Red Skull, in Captain America: The First Avenger, shows quite a bit of this before he (literally) picks up the Villain Ball ( or, shall we say, the Villain Cube?) at the last moment. He expected his former Nazi superiors to call him on his plans, and eliminates them before they can report. He anticipates Erskine's attempt to replicate the Super Serum, and dispatches an assassin that's mostly successful in thwarting the SSR's main objectives, leaving time for Hydra to grow without Captain America's direct military counterattacks to Skull's resources for months. When Captain America first invades one of his many headquarters, he recognizes the threat instantly and immediately arms all the installation's self-destruct devices. He also realizes the usefulness of Dr. Zola by giving him the keys to his personal car, allowing Zola to escape so as to continue their weapons development—but also having the scientist preserve his Cool Car. This backfires when the heroes use Skull's precious vehicle to catapult Captain America onto Skull's superbomber to thwart his final plans.
By having many installations for Cap's team to take down, the Skull's plans almost work, buying him enough time to build his Doomsday Device. The final base appeared to be thoroughly prepared for (or even expecting) any small-team heroics that doomed Hydra's sister bases, but unfortunately for them a Big Damn Heroes moment where all of Cap's forces invade at once throws off the defenses faster than he anticipated. And while he didn't try to waste time in letting Cap hang around, opting to immediately shoot Cap seconds after he is brought before the Skull, he is interrupted by said Big Damn Heroes moment.
In The Avengers, when Hawkeye fires an arrow at Loki, he catches it in mid-air and looks at it to see if the type of arrow is an explosive. When he's certain it's not one of the explosive arrows Hawkeye had previously used, he smirks. This was a setup by Hawkeye. The arrow opens up and explodes anyways.
The World Security Council had two F-35s with nukes rather than just one, so when the first one goes down by Fury, the second one took off seconds later.
The Agents in The Matrix generally shoot first and don't bother asking questions at all. They're proficient in hand-to-hand combat as well but don't resort to that until their guns are empty. Agent Smith in particular shows a healthy respect for the protagonists; in the beginning he tells the overconfident police captain that the men sent after Trinity "are already dead", and later he fires several shots point-blank into Neo's chest when he has the opportunity.
Khan (except when he isn't), who is pretty much reliving several major revenge epics. Fridge Brilliance sets in when you realize that Khan's quoting of Moby Dick is because he knows where his obsession will lead, and doesn't care. It takes Joachim's death to make him remember the consequences would extend beyond himself — like Queequeg's death, and paralleling Spock's.
Kirk, thanks to the fact that he knows more about how Starfleet and their ships operate than Khan does. He is able to pull a number of remarkably cheap tricks to regain the upper hand because of this. Not to mention that he knows he can hand Khan the Idiot Ball by mocking him.
In Star Trek Generations, Soran is quite savvy about villainy in general and mocks Picard's attempts at talking him down.
Soran: I know why you're here. You're not entirely confident you can shoot down my probe, so you've come to dissuade me from my horrific plan. Good luck.
Notably, Picard almost succeeds in talking down Soran from blowing up the star by bringing up Soran's dead wife and child... only for Soran to realize what Picard is doing and countering with "nice try".
TRON: Legacy: Clu proves he had all of his User's genre savvy and then some. First, he uses Flynn's frequent absenses and the Programs' resentment of the Isos to gather support. Then, he ambushes Flynn and Tron with intent to kill both. Flynn gets away, but making sure Tron was out of the picture not only left Flynn grieving a friend, but took out the guy capable of rallying any opposing Programs against him. And since it would be a real shame to let a fallen enemy go to waste, he pulls the Reforged into a Minion trope and turns the Grid's champion into his Dragon and executioner!. Follow it up with coordinated attacks on the Iso cities that the User can't stop, a viral outbreak that can be blamed on the Isos, and making damn sure the portal back to analog flickers out, leaving Flynn unable to get help from the User world. Who says it's not a "Perfect System?" Twenty years of this doesn't dull it a bit. When a Mook informs him that the heroes must have been killed (remember, no one leaves a body behind in cyberspace), Clu's response is to increase the patrols.
When you get down to it, the Djinn's entire modus operandi. He actively advises humans to make wishes, even those who are aware of his nature so they can try to beat him at his own game. He always finds a loophole, and even lampshades how futile these attempts are, since it's nearly impossible to outsmart an eternal being.
The Djinn apparently learned from his mistake at the end of Wishmaster by the second film. When Morgana's boyfriend (who had a part in unleashing him) wishes he was never born, the Djinn, instead of screwing with time, simply regresses him to nothing.
He also realizes that telling people that the wish would cost their soul freaks them out enough that they won't make a wish, so he says "and a pack of cigarettes" to a convict, making the first condition seem like a metaphor or joke.
In the Discworld the Magpyrs from Carpe Jugulum have become immune to traditional vampire weaknesses and use this to their advantage. The good guys still win, but they have to struggle a bit for it. It's even subverted when the traditionally vampiric count proves to be far more powerful than the Magpyrs, and has survived because when he's "defeated", he'll wait until the heroes are gone and forgot about him before resuming his ways. Which is exactly why both the Heroes and villagers like it. It gives them excitement, the heroes work, and nobody really gets hurt.
Another Discworld example, this one going both ways, shows up in Men at Arms, when Vimes is being fired at by someone with the "Gonne". Vimes pokes his helmet up above the window sill to see if the assassin is still there. Instead of shooting the helmet, the assassin fires a bullet directly through the wall where Vimes would have been standing, had Vimes been using the traditional arrow to hold up the helmet. One step ahead, Vimes was actually several feet further to the left, using a ten-foot pole to lift his helmet.
The Last Hero: The Evil Overlord, Evil Harry Dread, has always lived by the Code, which is remain Genre Blind and, in return, he will always be allowed to escape. The Silver Horde and Cohen the Barbaian respect him because of it and take Evil Harry Dread with them on their quest. Their cheerful acceptance of his inevitable betrayal actually reduces him to tears.
Mort: "This isn't the kind of person who ties you up in the cellar with just enough time for the rats to eat through your ropes before the floodwaters rise. This is the kind of man who just kills you here and now."
Patrician of Ankh-Morpork, Lord Vetinari. He specifically designed the dungeons under the Patrician's Palace on the assumption that the first thing a usurper does is to throw the previous ruler into the dungeon. Sure, there's a huge lock and lots of bars and bolts, but all those bars and bolts are on the inside. And he has a key to the lock, but that's incidental.
The Queen in Tanya Huff's humorous short story "A Woman's Work..." is always winning because she's not only read the Evil Overlord's List, she's made it the operating manual for her rule. Not accidentally, the story is found in the anthology If I Were an Evil Overlord.
The Vord Queen from Codex Alera. When faced with Araris Valerian, most dangerous swordsman in Alera in Chrome Champion mode, she freezes him, causing him intense pain.
The villain Nicodemus in the fifth novel of The Dresden Files, Death Masks, when having Harry captured, keeps him in an absolutely inescapable position where Harry is both bound and his magic negated, noting that he would be an idiot to underestimate him, and intends to kill Harry simply by cutting his throat. We are then treated to this piece of dialogue:
Nicodemus: I take it that this is the portion of the conversation where I reveal my plans to you? Harry: What have you got to lose? Nicodemus: And apparently you expect me to tell you of any vulnerabilities I might have as well. I am wounded by the lack of professional respect that implies. Harry: (grinding his teeth) Chicken.
Nicodemus even comments, point blank, that Harry has defeated and/or slain quite a numbner of powerful, dangerous beings, but adds that, by and large, most of them were morons. Nicodemus is not a moron, and the truth is that Harry only escapes from him by what is fairly clearly Divine (in the highest sense) intervention and a genuinely sacrificial sacrifice on the part of a true hero.
Entertainingly, after he's rescued, he comments that Nicodemus "Must have read that Evil Overlord List."
In his next appearance, Nick does have two major instances of not being Savvy First, on the island for the climax, he has dozens of his loyal but 100% human followers, on the island as back up. This means discerning Harry and his human friends' feet from them in the snow is hard. Second, those loyal followers . . . have their tongue surgically removed. Kind of hard to use a radio or effectively ask for a confirmation when someone approaches
Harry himself definitely fits this trope, to such an extent that Word Of God says Nicodemus, a 2000 year-old fallen angel, is terrified of Harry. One big reason is Harry learned how to bypass the power of the Judas Noose, which nearly instantly heals Nicodemus of any physical harm as he wears it like a tie, by simply strangling him with said noose.
And Johnny Marcone, who gave all his businesses instructions to give Harry royal treatment because he figured his buildings were considerably less likely to burn to the ground during one of Harry's visits if he's disoriented from being treated like a sultan. He also had cheap, flimsy, replaceable doors that would not turn into dangerous shrapnel placed at dramatic entry points of his buildings for when they inevitably get blown off their hinges, along with reinforced steel ones at any strategic entry points.
A lot of vampirestry for this, but they rarely succeed.
Paolo Ortega, for example, tries to cheat during a formal duel, which just winds up pissing off Harry, the Archive, and Harry's mentor Ebenezar McCoy, the last of whom responds by dropping a satellite on him.
A White Court vampire who manages to capture Harry in Proven Guilty tries to do something similar to Nicodemus above, but fails to make it actually inescapable.
Mavra is the real thing, though. Rather than try to take Harry on in a straight magical fight, she sets up all sorts of traps and the like, such as keeping a group of hostages underneath a land mine rigged to go off if the current to it stops, mixing her sleeper agents in with normal people so they have to check everyone, and trapping Harry in a narrow hallway with flamethrowers aimed at him. While his shield spell can keep the napalm from actually hitting him, it doesn't block the heat and his hand burns to a crisp. She also has one of her servant vampires dress up as her so the group doesn't realize where she is, and she may have intentionally orchestrated the entire thing to get blackmail material.
Jared Kincaid, an elite assassin who once worked for Vlad II, Dracula's father. He is half-human, half-demon with some physical perks. He also knows the best way to kill a wizard: With a sniper rifle and be 1000 yards away when the bullet passes through the guy, thus avoiding any chance at a Death curse. And his suggestion to Marva's above plot was to blow the place up without even entering it. Doing this would have increased the chances of Mavra's final death.
The Vorkosigan Saga novel The Vor Game has Admiral Oser order his mooks to throw Miles out an airlock, and to cut Miles's tongue out if he starts talking, knowing from experience that Miles has an amazing gift for gab and winning people over to his side. So amazing in fact that he accomplishes this later in the book with Oser himself!
The villain in The Jennifer Morgueintentionally sets up a situation where he's the megalomaniacal billionaire James Bond villain who can only be stopped by a playboy British special agent with a tuxedo full of special gadgets, his plan being to stop the magic spell creating this just at the moment where Bond would foil the plot. Even his minions display this: just before the villain or his equally evil wife start monologuing about their plans, The Dragon or any mooks present quickly excuse themselves so they don't find out too much and have to be dealt with.
Also contains Wrong Genre Savvy, since the main character is misled by his employers to believe he is the Bond character (in order to focus the villain's attention on him), when in fact he is the Bond Girl and his girlfriend is the Bond character. Likewise, by the end the villain thinks he's broken the geas and has everything in his back pocket... despite the fact that he's still monologuing and not killing anyone when he gets the chance.
Denth from Warbreaker has been a mercenary for a very long time and has learned all the tricks and stereotypes associated with said profession. Most notably:
He just fell out the third-story window, plummeting toward certain doom. Of course he'll live!
I have no qualms about accepting a useful idea merely because it wasn't my own. You were expecting, perhaps, an all-out attack? That I should seek to cover our defeat in a frenzy of false and futile heroics? We haven't been defeated, merely slowed down a bit. I Want Them Alive if possible. If not— if not, I'll understand. Infiltrators have access to the main ship's computer. Shut it down.
There's also the scene where he explains why Space Is An Ocean... and then elects to attack in the third dimension. Needless to say, he wins.
A minor Bounty Hunter in the final book of Galaxy Of Fear, seeing that a bounty has been taken out on two human kids with no combat training and their protective Shape Shifter uncle, plans to just shoot the uncle rather than try to take him captive. Unfortunately for him, just because Tash can't fight does not mean she's helpless... but he couldn't have known she could do that, anyway.
Subverted in the Dale Brown novel Plan of Attack. The villain spends a scene explaining to an underling how he believes Patrick McLanahan will carry out his counterattack and giving instructions on how to stop it, making predictions based on what readers have seen is indeed Pat's modus operandi - only for Pat to go about it differently. Then, knowing that the Air Battle Force has weapons they can use to intercept missiles, he orders a Macross Missile Massacre that includes nuclear missiles. Unfortunately, he fails to realise that Even Evil Has Standards, which leads to his downfall.
Lord Sunday exemplifies this trope in his book of Keys to the Kingdom. Throughout the series, Arthur has made friends with and later elevated to high positions the first people he meets in any particular realm he enters. So what does Sunday do? He disguises himself as a common gardener and makes sure he is the first person Arthur meets in his realm, giving him a very good opportunity to stab Arthur in the back whenever he feels like it.
Dark Lord Mogrash from Another End of the Empire by Tim Pratt hears a prophecy from a sybil concerning a child born in a certain village: "If allowed to grow to manhood, he will take over your empire, overthrow your ways and means, and send you from the halls of your palace forever". Rather than slaughter the village (he knows a survivor will rise up to behead him in that situation), he makes the village into a testbed of reform. When he finds the three boys most likely to take his empire, he raises them as his own sons instead of trying to kill them. In the end the prophecy still comes true, but in a way that leaves Mogrash alive and a changed man who just wants to enjoy peaceful retirement. He even falls in love with the sybil who sees enough of the future to know that they will be happy together.
Visser One from Animorphs is this all over. In her very first appearance she facilitates an escape for the Animorphs because they're of more value to her alive and embarrassing Visser Three than as trophy prisoners for her enemy. Later in VISSER we're introduced to her backstory as a low-ranking commander. Her first onscreen act is to execute a mouthy subordinate - and then rescue the Yeerk from the dying host, just to show her new recruits that she 'has the helping hand as well as the killing blade'. It's telling that the Animorphs would much rather have Visser Three in charge of the invasion instead of her.
In the Den Of Shadows series, Jessica has written multiple books about the vampire world. This knowledge helps her to kill Fala.
Matthew Keller, from White Collar, knows the FBI playbook better than most agents. He's also a cunning Chessmaster capable of thinking five or six moves ahead. This makes him the series most dangerous villain by a long shot.
Anubis. The best example is probably that he tries to kill off the heroes even before his first on-screen appearance.
And Ba'al. There's a reason why this guy has outlived all other villains in the Stargate Verse. Notable for not believing his own A God Am I propaganda, unlike every other Idiot Ball carrying Goa'uld. In Stargate Continuum, he actually used the Jaffa desire for freedom to recruit them as allies, instead of just forcing them into slavery (though they still apparently consider him a god; whether or not they worship him as one is not clear). Instead of approaching Earth with the usual melodramatic Large Ham speech, he claims to come in peace. The best part is that he was serious about both claims, the former because he presumably considered it unwise not to honor his deals and the latter because he was so fond of Earth culture that he didn't want to ruin it. With a loyal and grateful Teal'C and the ingenious Earth humans on his side he could become even more powerful than he already was. His downfall in that scenario was that he became Genre Blind when it came to his queen and failed to realize that while Vala was sneaky but loyal, Qetesh in Vala's body was a betrayal waiting to happen.
Senator Kinsey does this in his own way, recognizing the Tropes of the program as an excuse to shut down the SG program, because counting only SG-1's encounters with the Goa'uld, they don't look like that big of a threat to account for keeping the program on-line. He wasn't exactly a villain, but his political agenda was suspiciously antagonizing to the Earth's survival.
Crowley on Supernatural. He correctly deduces Lucifer's inherent hatred of Demons, while his Demonic compatriots are all blind to this. In season six, he takes the Winchesters very seriously as a threat and takes appropriate steps to foil them (including faking his own death), even pointing out all the Big Bads who were killed or defeated by failing to do just that. He uses the Winchesters to dismantle the Leviathans while staying on the sidelines. All this means he ends up outliving every other villain on the show.
Am I the only game piece on the board who doesn't underestimate those denim-wrapped nightmares?!
In the Doctor Who story "The Sontaran Stratagem"/"The Poison Sky", the Sontaran leader acts like a military leader instead of marauding invader, which is a distinct rarity in the series. "A general would be unwise to reveal his strategy to the opposing forces!", he says, refusing to reveal anything about their plans, and even keeps his cool after the Doctor started taunting them for using "cowardly tactics" (which is probably the worst insult you can give to a Sontaran). And when the master plan (turning the Earth into a Sontaran cloning world) fails, the General decides to go with the next best thing and use his enormous battleship to conquer the Earth conventionally (naturally, they fail as well).
The Sontarans as a species also do this. Sci-fi law dictates that all relentless alien armies must have an obvious weak point. Rather than try to hide it, the Sontarans actually leave their weak spot (on the back of their necks) unprotected and unhidden on purpose. It forces their troops to keep pushing forward no matter what and never retreat, since retreating would mean exposing their weak points.
In the Key to Time story arc, the White Guardian gives the Doctor the task of recovering the six pieces of the Key to Time before the evil Black Guardian's servants succeed in gathering them, so the Doctor goes on a season-long epic travelling from planet to planet finding and collecting pieces. When he reaches the final piece it's in the hands of the Black Guardian's servant - who skipped straight to the last piece and then spent all his effort laying a trap for the Doctor there, knowing that the Doctor would bring the rest of the pieces with him when he arrived.
In the new series' season three finale, Martha Jones describes her task as a journey to assemble a weapon, split into four pieces scattered across the globe in four different countries, which is capable of killing a Time Lord outright. After her capture she openly laughs at the Master for having bought that story, which she fed to a known mole, and she most likely got captured on purpose.
"Asylum of the Daleks" demonstrates that even the Daleks, usually the epitome of Bond Villain Stupidity, can be this.
The Doctor: You're going to fire me at a planet? That's your plan? I get fired at a planet and expected to fix it? Rory: In fairness, that is slightly your M.O. The Doctor: Don't be fair to the Daleks when they're firing me at a planet!
Arthur Petrelli from Heroes seems to know all of the tricks of the trade for being a villain. When Hiro looks into the past and sees what made Arthur what he is, Arthur wipes away every memory of Hiro's in the last 15 or so years. He recruits Sylar and makes sure to assist in his reformation from psychopathic serial killer to empathic anti-hero. He mentally rapes the head of the opposing organization, who happens to be his own wife. He isn't above killing his own sons if it means that he can further his plans. He makes sure that everyone in his organization knows exactly what will happen if they go against him, whether it's sending them back to their previous horrible life or killing them.
Lothor of Power Rangers Ninja Storm seems to have noticed that all previous Power Rangers villains used the same plan (send a monster to attack the town, when the Rangers show up make it grow huge) over and over again, with the same result (the Rangers kill the monster.) So he devised a plan which which took advantage of the Rangers beating him in every episode. Turns out dead monsters get sent to the Abyss of Evil, and if you overload it with too many (say, by killing them with your giant combining mecha) the Abyss will overflow and evil will cover the Earth, making Lothor all-powerful in the process. Oops.
Subverted on one occasion where he tries to turn multiple monsters giant at once to overwhelm the rangers, but can't because he "didn't pay for the memory upgrade" on the device which grows them.
Venjix of Power Rangers RPM did it a little differently. He sent in subtle infiltration and infection agents, and at the same time sent in big, noisy crushing monsters. The rangers were so busy fending off the latter that they never noticed the former until it was too late.
The original Green Ranger was also Dangerously Genre Savvy, immediately recognising a group of teens dressed in red, blue, black, yellow and pink as the rangers' civilian forms, as well as starting a fight at giant size, waiting for the rangers to call the Megazord, then shrinking down and hijacking it. When the rangers start to gain the upper hand in direct confrontations he sneaks into their Mission Control, destroys all the equipment, and kills the source of the rangers' powers.
In Tokumei Sentai Go Busters, after Enter sees the Go-Busters defeat the MegaZord he summoned he immediately asks his boss for permission to delay their attacks for a while and build up energy, then summon multiple MegaZords at once. Fortunately for the protagonists his boss is too impatient to allow it.
In a Reality TV shows, these guys are easily the types that the casting people want to avoid... unless they become the Fan Favorite, by which time the producers will often slant the rules to keep them around. After all, the fan favorite is what makes the ratings! Reality game shows often have to be entertaining and maintain certain ratings, so producers want to try and keep these types of players out because after all...when they're not just an incredibly overconfident type who brags about his accomplishments and genre savvyness to the Confession Cam, they just keep their mouths shut a lot of the time.
On Survivor: Samoa, Russell Hantz established himself as this right from the get-go. Knowing that the early game was spent trying to establish your resources (fire, shelter, etc.), Russell sabotaged his team by hiding tools and food. He then explains (via Confession Cam) that he's counting on the fact that the producers hid the Hidden Immunity Idols on the island before the game started, based on the history of the show. Later, in the Heroes Vs. Villains season, Russell counted on the other survivors not having watched his previous run (because it hadn't aired on American television yet) to build his all-female alliance again and undermine everyone else. The fact that Russell didn't count on the social aspect of the game (which led him to lose in the final two and final three of his first two seasons) is a inversion of this trope.
Kristina Kell established herself as this from the get go just as well, like Russell did. She knows that the two Wesleys returning are both Dangerously Genre Savvy, so what do you do? She immediately went idol hunting, and managed to find it without clues faster than anyone has ever done before, and tried to tell everyone that Rob had to go. But Boston Rob had his own plans...
Jonny Fairplay from the Pearl Islands season copied wholesale the tactics of Rob Cesternino, a Genre Savvyfanboy from the previous season. No one on his tribe caught on, and it worked wonders. But what really sets him apart is that, realizing that there would eventually be a "loved ones visit" (where you get to see a family member or friend for a day), he faked his grandmother's death in advance of going on the show. His grandmother would be one of the pre-selected people for the loved ones visit, and after she doesn't answer, the production staff then moved down to the next person on the list. This guy, when he shows up, informs everyone that Jonny's grandma died. Almost everyone, including the host himself, bought into it. Jonny's influence? Again, the previous season, where Jenna received leniency from her tribe mates for her bad behavior because her mom was terminally ill.
Dr. Will knew that if you won competitions, people often target you as a threat when you fail to win or can not win one by default, so what did he do? He got everyone to intentionally think he was completely worthless and easy to beat so they targeted people who were actually lesser threats than he was. Despite winning a total of zero challenges, he is still considered one of the best people to have ever played the show.
In a similar vein, Kevin from Season 11. When the twist was announced that whenever your "Clique" had won Head of Household, he had the perception to consider not voting to evict Casey because even if he won, he and his best friend Lydia would be immune. Similar to Dr. Will, he intentionally threw important challenges so the other alliance wouldn't target him. When the house was told that there was a special twist coming and that nobody was safe, he actually tried to win the veto because that was the only way he could be safe. When his alliance was forcefully put on the block when said twist was used, he actually voted against the alliance's "leader" because he knew he had to go sooner or later and that he was the swing vote. Then after that, power shifted and he intentionally tried to make himself seem easy-to-beat so that Jeff, Jordan, Michelle, and Russell would save him for last. Then after he is put on the block and might actually go, he convinces Jeff to shoot himself in the foot and evict Russell, stacking the odds against Jeff the very next Head of Household competition. Then, he intentionally took Natalie and Jordan to the final three, knowing he could beat Jordan in the finals, and that Natalie would take him to the finals if she somehow won the final head of household. (He even had plans to vote out Natalie because he knew Jordan had fewer "allies" in the jury house) However, what he did not expect was Jordan to suddenly pull a Crouching Moron, Hidden Badass, win the final head of household, and evict him. (And Jordan knew that Kevin could have beaten her, anyways.)
From the same season, Shelly attempted this (and failed). She begun to continuously check the Fortune Teller prop in the house, hoping for a twist that would benefit her. Instead, this was actually Pandora's Box.
Wil from Season 14 was essentially a human lie detector. Several times while he was up on the block other players would come talk to him, telling him that he was just a pawn, he was entirely safe, nobody was going after him, etc. He saw RIGHT THROUGH every single lie they told him, but played along with it before going into the Diary Room and blatantly stating he didn't believe a word the others were saying, even calling Janelle out on her fake tears.
Deconstructed in a very harsh fashion with Meeka Claxton on VH-1's Basketball Wives. She looked at a lot of blogs about the show along with blogs that deal with the cast. From that point, she based their personalities on what was written about them. Not only that, after reading those blogs, she thinks that she knows Basketball Wives like an open book. It turns out great when Evelyn and Jennifer, the popular side that Meeka was trying to be on, start to get annoyed by her behavior. Tami, on the other hand, keeps telling Meeka that she should get to know the cast for herself instead of basing it on what other people say. Unfortunately, she doesn't, and it only gets better from there. In Italy, Meeka starts lying about her encounter with Tami and Royce, claiming that Tami said Evelyn and Jennifer are the "fake side", when Tami actually said "popular". She even threw insults about Tami towards Suzie, who is known for being a chatterbox that doesn't keep secrets. The insults from Meeka came out of Suzie when Tami was trying to agree to disagree with her. But wait, it got even better. After finding out that Meeka is still speaking ill of her, Tami and the rest of the crew go to a club. A huge argument from Tami and Meeka start to blow up and she punches her in the face. Meeka decides to fly back to Miami, leaving Italy, and leaves a letter saying that Tami is classless and that she hopes that Tami isn't causing any problems to the cast. Tami's response? "Dear Meeka, write this letter to someone who gives a fuck." She is now considered The Scrappy of the show by most of the cast, and by lots of viewers.
In the premiere episode of Nikita, Nikita brazenly shows up at party to threaten Percy, the head of Division, confident he won't attack her in a room full of politicians and government employees. Then she discovers that Percy had anticipated the possibility and has some of his people waiting for her.
It was also revealed that Percy has set up "black boxes" all over the world containing all of the U.S. government's dirty secrets from the past twenty or thirty years; if Percy dies, that information goes public and presumably brings down the government.
Demonstrated (very rarely) by Special Guest Villains on Batman:
Catwoman was this as well when she simply had a drugged Batman thrown from a twelfth story window! Once again he was prepared.
One bad guy tricked Batman into a Death Trap. He actually makes death traps for a living and wanted Batman to show him how to escape out of the one he just made. He had two hitmen waiting outside for when Batman and Robin escaped to shoot them both.
Dr. Mark Sloan of Diagnosis: Murder, of all people, demonstrated a shocking amount of Genre Savvy in a multi-part arc in which he was kidnapped by the deranged son and daughter of a serial bomber who had been executed as a result of Sloan's investigation. Even as a hostage he succeeded in playing the siblings against each other while providing clues to his son the cop and other partners in crime-solving that led them to the kidnappers. A federal agent assigned to the case supplied the lampshade; "Some people you should not kidnap! I swear, if Mark Sloan is your enemy, shoot him in the head, otherwise he will make you suffer!"
Scotty, any time Kirk and Spock left him in command of the Enterprise in Star Trek.
The Reaper (a.k.a. George Foyet) from Criminal Minds. The man is even willing to nearly lethally stab himself in order to throw the FBI off his trail. Talk about Crazy-Prepared.
Abed on Community has an encyclopedic command of tropes which has kept him and the members of the study group alive long into a Zombie Apocalypse, two Paintball Wars, and piloting a space simulator.
Wizards Of Waverly Place: Alex knows she's going to get her way, and she'll be a Smug Snake till it happens. Averted in later seasons, where Alex is wrong more and more frequently.
Wonder Woman: Queen Hippolyta knows that Steve Trevor will be worshipped by the Amazons at Paradise Island. To avoid that, she plans to send one of the amazons with him to his own country. And then:
Princess Diana: '' But all the girls will want that task.
Queen Hippolyte: '' I know. To forestall any ill feelings, I have planned a tournament of athletic games, by which I alone will determine the strongest, nimblest, and most likely candidate for the assignment.
Princess Diana is denied access to the tournament, so she throws a tantrum and retires to the summer palace… only to participate in secret and winning, to show her commitment and knowing that his mother will forgive her.
Iain Harrison from Top Shot realizes from day one that as long as the teams remain evenly matched, the competition will remain relatively fair. He therefor sabotages his own team, breeding discord so subtly that the show's own producers failed to notice. Red Team's total collapse eliminates several serious competitors early on and paves the way for Iain's total victory in Season 1.
In QI, you'd expect Alan Davis to be Genre Savvy through sheer experience, and sometimes he deliberately picks up the Idiot Ball for comedic value, but he does on occasion trick other people into saying the forfeit answer, such as in the "Jungles" episode.
Nukus from Beetleborgs is smart enough to trick Beetleborgs into destroying all monsters he brought back, allowing him to combine them into one, much more powerful, then manipulate them in situation in which said monster destroys their Humongous Mecha, and then pull of The Starscream and succed, becoming The Big Bad of second season. While he's not more sucessful than his predecessor, he still shows his savviness - when Beetleborgs becomes powerful enough to actually fight with him on equal footing, he gets himself a power up, when they win a war over the control of extremely powerful Humongous Mecha, he goes to create it's Evil Counterpart for himself. In season finalle he seems to have realized he was so sucessful in previous season partly because of being Outside Context Villain (being the only monster not brought from Art Fortuns' comics, but drawing of his evil brother Les) which he no longer is (as all baddies in second season have been created by Les), so he starts experimenting with his powers and creates boderline Eldritch Abomination to fight Beetleborgs.
Chris Jericho did a similar thing in his 2009 feud with Rey Mysterio - Mysterio has a habit of bumping heads with young fans wearing replicas of his mask... so Jericho went and got himself a Mysterio mask and T-shirt, bumped heads with Rey during his entrance, then jumped over the barricade and assaulted him.
In a Royal Rumble match, you're eliminated by being thrown over the top rope and having both of your feet hit the ground. Thus, there's often a show-off spot where someone is thrown over the top rope, catches hold of it, and 'skins the cat', pulling themselves back up over the rope and back into the match. Most famously, this was used by Shawn Michaels to win a match when his opponent turned his back and assumed he was knocked out. In a more recent Rumble, Steve Blackman was thrown out by Kane, snagged the ropes, and got in the classic position to recover...and then Kane smacked him over the head with a garbage can, crushing his Hope Spot.
Kofi Kingston hand-walked to safety at the 2012 Rumble so his feet wouldn't hit the floor.
And a few years back, Shannon Moore being this trope (if not dangerously anything else) enough to stick around after his elimination so that his personal Jesus Matt Hardy, Version 2.0 could land with both feet on him, and thus not the floor, and remain in the match.
In short, any spot where a wrestler skillfully exploits this two-part technicality tends to signify awareness.
Then you'd think Zack Gowen would technically never be able to be eliminated. You know, since he has only one leg, after all.
Both Macho Man Randy Savage and Bob Backlund have found themselves thrown through the ropes onto the ground (therefore not being disqualified), and used this to recuperate and wait out a couple more disqualifications before returning to the ring.
Santino Marella showed that he was...perhaps not dangerously, but rather HilariouslyGenre Savvy when, after realizing that he had no chance of taking out Triple H or John Cena from an overseas Royal Rumble-style battle royale match, he spared himself any further punishment by grabbing himself by the collar and eliminating himself.
Stingused to be one of the most Genre Blind characters in pro wrestling...until Immortal showed up. The Story Arc has caused Sting to go from Good Is Dumb to Dangerously Genre Savvy. Since this happened, he's not only been a much better judge of character, but managed to plan for the interference they'd use against him to win the title.
So far, almost EVERY Money In The Bank winner is this, cashing it in while the champion was down and exhausted from a grueling match or other beatdown. (The two exceptions are Rob Van Dam, who merely went for "home turf" advantage in a no-DQ match at ECW One Night Stand and John Cena, who lost his opportunity thanks to outside interference from The Big Show).
The champions themselves have grown savvy of this as well. When Punk won the WWE Championship at the MITB 2011 PPV and was about to leave the company with it, Vince immediately grabbed a headset and demanded that Alberto Del Rio, the winner of the RAW MITB match of that night, cash in on him now. It didn't work on Punk for three reasons: 1. Punk had enough time to recover from that grueling match with Cena; 2. Punk is the only guy other than Edge to cash in the MITB briefcase twice; and 3. Vince was calling for Del Rio right in front of him. Punk then proceeded to kick Del Rio in the head just as he arrived, shrug, blow a goodbye kiss to Vince, and ran off with the title.
In WCW, Eddie and Chavo Guerrero were feuding, with the stipulation that Chavo had to wrestle Stevie Ray of Harlem Heat immediately before their match. Chavo tapped out to The Giant's pre-match handshake.
In virtually any tabletop game, a lot of groups have the Veteran Player, that guy who knows the game so well that he over-thinks things, not in a way a character would, but from past experience. Not maliciously, but instinctively. And God help you if you have two of them.
New players check doors and chests for traps. Veterans check the ceilings. And Dangerously Genre Savvy veterans let somebody else check the ceilings.
In A Shoggoth on the Roof during the song "To Life" (based on Lovecraft'sHerbert West—Reanimator), when Herbert reveals that in order to reanimate Dr. Halsey, he first had to kill him. While first claiming that he used an "ingenious plan", it is quickly revealed that he "just shot him".
There's also Tuma, the leader of one of the tribes on the world that Mata Nui ended up on. Now, on this world, Gladiator Games have become Serious Business with valuable resources riding on the outcomes. Instead of just sending fighters to win those resources in the arena for him, Tuma used the fights to study the other tribes and then sent in an army to just take them (having figured out that the tribes were too caught up in their rivalries to ally against him).
Neptunia's entire premise is a parody of video games, and revolves around this trope. Every character in the player's party knows they're video game characters, and frequently correct each other on RPG rules, often making references to other popular RPG's. The Fourth Wall is broken constantly, such as during the tutorial, when Neptune comments off-handedly that she has amnesia, so she asks if another character could please explain the game mechanics for the player. During Neptune's ultra-flashy and lengthy transformation, she may even shout, "No attacking while I'm transforming!" In another instance, the character IF gets in an argument with a random NPC, upon which she points out that her stats are much higher than his. Neptune threatens the same NPC, but IF corrects her, saying that while they can argue with him, she's not allowed to kill NPC's who are critical to advancing the story. Even deaths of characters not important to the story are foreshadowed this way, as the characters all point out at one point that that the character that's with them doesn't even have his own animations or artwork, so he is obviously going to die soon. When he does in fact die as they expected, Neptune says she called it.
They take it to such a level that, in an early dungeon, Neptune will complain that it's boring fighting in a dungeon with low-level monsters while having no cool skills yet, upon which another character says every RPG has to start out this way, whether they like it or not, or the game would run out of material too fast.
The girls are so used to doing stuff like this that when Neptune is dropped into an alternate dimension in Victory, her new, more reserved party members occasionally get fed up with her constantly breaking the fourth wall and tell her to stop already.
Mega Man 8 has Dr. Wily's fortress inside an underground lava pit, guarded by a giant robot, protected by an energy barrier, with the first two stages requiring specialized vehicles to even get through before you can get inside. When Mega Man first tried to attack, he was grabbed by the robot and nearly electrocuted to death before he could even get close; it took Duo's intervention to save him. When Mega Man got to Dr. Wily, the old coot paralyzed him with an energy trap and was going to just blast with a Wave Motion Gun; again, it took Duo to save him and destroy the gun. This is all justified for two reasons: Mega Man tried to kill Dr. Wily at the end of the last game and Dr. Wily had recently gotten a powerful alien energy resource, so he would use the power to keep the little robot far away or go for overkill in case he got to him.
In Super Mario RPG, the status quo is for Mario to hold up any newfound star for around six seconds for the player to see, after it floats around for a bit and drops into his hands. The sixth Star, apparently not being guarded (besides the Czar Dragon), gets swiped out from Mario's clutches via the Axem Rangers right before it can touch his hands.
Really, the entire Smithy Gang is petty Genre Savvy when you think about it. The first minion Mack waits until Mario is busy chasing Croco out of town before invading the Mushroom Kingdom. The second member, Bowyer, realizes you're ganging up on him three to one and introduces a unique gimmick to help even the odds. Yaridovich catches on to Mario's method of looking for the Star Pieces by going from town to town, so he heads to the next town in his path, locks up the citizens and masquerades as the townspeople so he can get Mario to retrieve the star for him. And then when he reveals the deception, he uses the hostages as leverage to make you give him the star anyway.
When Jonathan and Charlotte confront Dracula in his throne room at the end of Castlevania: Portrait of Ruin, Death insists on defending his master. Instead, Dracula breaks Mook Chivalry and his own final boss tradition (to Charlotte's surprise) by suggesting that they double-team the opposition. While this doesn't work out in his favor, Charlotte still compliments him for having the idea.
About a century and a half earlier, in Rondo of Blood, Dracula actually sends his forces to attack Richter's hometown in Wallachia. Luckily for Richter, he was out training at the time; when he hears news of his the attack (and abduction of several townswomen), he rushes back; the end result is exactly what you'd expect to happen in a Castlevania game in regards to a Belmont facing the Dark Lord.
Aside from these two events, Drac seems to spend most of the series afflicted by chronic Genre Blindness.
Disgaea 3: Absence of Justice, in addition, gives us Mao, who immediately comes up with the following plan to become an Evil Overlord: get his title changed to hero, thereby invoking contractual immortality, kick the current Overlord's ass via Narrative Causality, and simply take the guy's place when it's all over. Unfortunately, the Disgaea world itself is Genre Savyy, and the Hero title is actually turning Mao into a Hero.
Again subverting the trope, Jon Irenicus of the Baldur's Gate series continually rebuffs the protagonist's attempts to find out any information about him - "No, you warrant no villain's exposition from me." Unfortunately, he leaves his journals (in multiple copies, even) and a disaffected Lovable Traitor behind, from which you can piece together his evil plan anyway.
He at least justifies keeping them. Because he had his soul removed, he's suffering from memory problems and keeps the journals as a reminder of what he was doing (or something to that effect).
And there's one point where a careless and unprepared frontal assault on Irenicus simply results in him killing the whole party at once in a way he had prepared based on knowing the protagonist's soul (which he had been pratically dissecting as part of his research) so well. Or something. Before that, he has already made plans to incapacitate the party when they meet, and expects the protagonist to perish as a result of what is in store for them...
His greatest piece of Genre Blindness is expecting the 'perish' part. And when it turns out you don't, he performs a Villain Exit Stage Left and goes on with his Evil Plan, and does not expect you to try to hunt him down for Revengeand for getting your soul back. Which is a bit silly, given the first part of his plan was exactly to expect you to hunt him down for Revenge or for getting Imoen back.
In Grim Fandango, when confronting Big Bad Hector Le Mans, Manny attempts to illustrate his own Genre Savvy. Manny asks if this is the part where Le Mans tells Manny his plans, and he, Manny, proceeds to spell them out in elaborate detail. Responding with a simple "No", Hector shoots Manny, stating that this is the part where he dies painfully.
Rubicante, the elemental archfiend of fire, in Final Fantasy IV is met twice in the game; the first time, he is by himself against your five-man party. Later, he battles your party again. Unfortunately for you, he picked up on the notion of forming a party to defeat a much stronger foe and returns with the other three elemental fiends in tow. At least he's nice enough to restore your party's HP/MP before the battle.
Unfortunately for Rubicante, Gameplay and Story Segregation means that this plays out as a Boss Rush instead of fighting all four fiends simultaneously. There just isn't enough room on the screen for all four of their battle sprites to be displayed at once. That being said, the lineup of the Four Archfiends is arranged so that if one of them goes down before a weakness-targeting spell/ability is thrown their way, the next Archfiend in the rotation will either absorb it and heal themselves or counterattack.
One of his precautions for being the Fiend of Fire is to have an iceproof cloak.
Which ties in nicely to the whole concept of the game: The overrated star who didn't earn his fame (very blatant example during the fetch quest) falls, and the unappreciated support character who's been doing all the real work rises to become the true star.
However, it immediately vanishes afterwards as Fraaz continues to alternate attacks despite being only vulnerable to the leftover flames/ice of the previous attack while using the attack of the opposite type
Before that, in The Legend of Zelda: Link's Awakening, there was a miniboss who, at the end of the fight, would exclaim, "Argh! I can't defeat you! I'm outta here!" then would teleport out of his boss arena. Even worse, he raids the treasure chest in the next room, which supposedly held the dungeon's item, and leaves a note in order to taunt Link. But what makes him dangerously genre savvy is that, when you find and beat him again, he flees at the last second again. You have to find him again three times before he decides that running away is hopeless... and puts up a decent fight to the death.
And then what does he do after that? He only gets one third of the Triforce, but figures out that Link and Zelda probably hold them. Thus he waits for the day Link reappears and lets him run around fighting his minions and freeing the Sages knowing Zelda will eventually reveal herself to him. And when she does, Ganondorf kidnaps her and takes her to his tower, and Link follows, bringing the two remaining Triforce pieces right to his throne room. This guy was good.
Ganondorf does it again in The Legend of Zelda: The Wind Waker, where the King of Evil has learned to rein in his ego and instead spends much of his time working in the shadows, trying to alter the circumstances that led to his imprisonment in the first place. The only serious miscalculation he made was his overreliance on some of his minions. Oh, and a very devastating case of Too Slow.
Zoran Lazarevic, the Big Bad of Uncharted 2: Among Thieves is this, at least in situations where Nate is trying to bargain with him. He's clearly been in enough of them that he knows exactly what to do in order to take the bargaining chip away from him. It happens twice:
The first time is when Nate tries to get Lazarevic to release Elena, saying that he will give him the information he seeks in return. Lazarevic simply has Flynn search him. Upon finding the map, he declares: "You have nothing left to bargain with, Mr. Drake." He then leaves and tells Flynn to kill them both, which is actually falling into traditional villain behavior, showing that he is Genre Savvy in some areas but not others.
The second time is near the end of the game, when Nate tries to pull a Put Down Your Gun and Step Away by taking one of his men hostage. Lazarevic simply laughs, gives a grand speech about willpower in which he compares himself to men such as Hitler and Stalin (even calling them "great men"), and then shoots the hostage himself.
However, despite those two instances, he does tend to be Genre Blind in most other situations, especially the one leading to his (very appropriate) Karmic Death.
He actually points out that Nate had killed hundreds of his Mooks in the process of getting face to face with Lazarevic and then questions how someone like Nate can consider him a monster.
The Reapers of Mass Effect are scarily good at what they do. When they aren't performing their genocide, they seal themselves in dark space beyond the galaxy where no one will ever explore to prevent themselves from being punched out. They deliberately leave Lost Technology lying around, knowing that it will be found and used as the basis for all space travel, allowing them to curb stomp every space-faring civilisation. And they made what they knew these civilisations would use as the main political, financial, and military hub of the galaxy, the Citadel, into an enormous mass relay into dark space so when they begin the invasion they could immediately wipe out the main political structure and military force and disable all other mass relays, leaving the rest of the galaxy easy pickings. The only reason they're not doing that this time around is because of Shepard. S/he's taken all of their options away.
Mass Effect 3 shows that they are well aware of the threat posed by a completely united galaxy, so do their best to divide and conquer. In particular, they are aware that it is practically inevitable that powerful megalomaniacs will try to reverse-engineer their indoctrination power as a means to dominate them and the rest of the galaxy (Javik said this happened in the last cycle), so they simply let them try, knowing that it will cause said megalomaniacs to fight those who are trying to destroy the Reapers. Also, the Reapers are safe in the knowledge that no organic mind, no matter how strong, can beat them in a battle of wills, and that it is inevitable that anyone studying indoctrination will eventually fall prey to it.
After conquering a planet and cutting off its military and communications, the Reapers act like it is a war of conquest loyal rather than extermination, and force the conquered governments to come aboard them for "peace talks" (allowing them to be indoctrinated), and thus make the conquered governments help them exterminate their citizens. This tactic backfired big-time against the turians, whose own Genre Savvy let them take the opportunity to smuggle bombs onto the Reapers and take them down in suicide attacks combined with external military action, which become known in-universe as "The Miracle at Palaven".
Sovereign in the first game proves to be this while monologuing at Shepard. At first glance it appears to be the usual round of Bond Villain Stupidity, with the villain explaining their entire plan to the hero. However, pay attention to what it says; Sovereign is smart enough to lord its superiority over Shepard without actually giving him/her any information that would actually be useful in stopping its plans. It also averts Villains Never Lie by spouting complete gibberish when questioned about Reaper origins and motives. Later, when it came time to attack the Citadel, Sovereign rushed directly into the station, letting the geth fight the fleets circling outside.
Harbinger from the second game is made of this. In the first ten minutes of the game, it has the Normandy destroyed in a devastating surprise attack and kills Shepard in the process, then spends a good part of the next two years hunting down the Commander's body just to ensure that s/he was out of the way. It never says I want him/her alive, informing its minions "I want his/her body recovered, if you can.", possibly for study, but above all else wants him/her DEAD. It also never once comes near Shepard physically, instead ASSUMING DIRECT CONTROL of minions on the battlefield, and doesn't even want to be in the same galaxy as Shepard, only entering the Milky Way when it becomes obvious that Shepard has destroyed all its other options.
The Illusive Man dumped an absurd amount of resources into resurrecting Shepard, because he realizes Shepard's Magnetic Hero tendencies would be a Good Thing (tm) to have on his side. Furthermore, he does not want to compromise Shepard's personality by implanting a control module, believing that the qualities displayed in Shepard would be diminished if s/he were firmly under TIM's thumb.
In Okami, the final boss grabs and shocks the godly bejeezus out of Amaterasu in the middle of her victory howl. Admittedly, he does nothing to stop it when a Combined Energy Attack brings Ammy back, but he still spends the rest of the fight blocking himself off whenever you try to use the Celestial Brush, which is used for all the most powerful abilities.
In World Of Warcraft, one of the dragon bosses, Nefarian, repeatedly yells at his comrades/mooks to kill the healers first, which is plans, they always the first rule in PVP combat. If they actually listened to him, it would work; fortunately for the players, they don't.
Foolsss...Kill the one in the dress!
Though Nefarian shows his savvy when talking to his mooks, when you finally fight him in his dragon form, he does notadhere to his own tactic.
The major gimmick of the Nefarian encounter in BWL is that once again, Nefarian is ridiculously genre savvy. He breaks the ranged weapons of Hunters, forces Shamans to drop totems that benefit him, shifts Warriors (including your likely tank) into the old +Damage taken Berserker Stance, roots back-stab happy Rogues in front of his terrifyingly powerful cleaves and breath attacks... some are more effective than others and the Hunter Call in particular was especially troublesome.
The Dev Team Thinks of Everything too, as when the Death Knight class was added 2 expansions later, Nefarian, by then an overlooked encounter still attuned to classic World of Warcraft level 60 raiders, gained an ability that affected this new class.
And again when the Monk class was added in Mists of Pandaria...
In the Wrath of the Lich King expansion, the Faction Champions heal each other and target the player with the lowest health. It's one of the most chaotic fights in the game.
It should be pointed out though that this particular encounter is specifically modeled upon Arena PVP, with (at least pre-Cataclysm) much different strategy and tactics from other WotLK raid encounters because of this.
Also from WotLK, Big Bad himself, The Lich King, reveals his savvy after looking like an idiot for most of the game. He fights all the players in his throne room, letting them weaken him. When they get close to victory, he kills them all instantly, saying that he needed to know that the PCs were the greatest fighters in the land, because then he can raise them as his undead slaves, and conquer the world. Problem is, he hits Tirion Fordring's Berserk Button, and ends up losing.
Also Arthas' dad, Terenas Menethil, returns from within Frostmourne as a ghost to resurrect everyone, resulting in the entire raid bashing on the Lich King unopposed for the last remaining 10 percent of his life.
Nefarion's back in one of the opening Cataclysm expansion's raids, Blackwing Descent, and said Raid's Heroic Mode could just as easily be called "Dangerously Genre Savvy/Nefarion Is A Gigantic Douchenozzle" mode (for example, adding new adds in one encounter, turning off all the useful side effects of boss abilities in another encounter, improving a boss's attacks in a third encounter)... And then he semi-blows it again with his own Heroic mode fight, where one of his mechanics allows careful players to steal power to make their attacks stronger, hence making it possible to defeat him.
The Omnitron Defense System is the most infuriating example of this. Every time Nefarion interferes, he transforms a major golem attack to have the reverse effect of its normal counterpart. Thus, anyone following the standard survival strategy against those attacks are guaranteed to die or even wipe the raid.
Kerrigan in Starcraft is also an example of this during Brood War and Starcraft II. Once she reasserts control over herself following the death of the Overmind, she often plays her opponents against each other, in order to consolidate her own power base. Almost all of the events of Brood War benefit her somehow, even during the UED campaign. This is taken Up to Eleven in Starcraft II, when she allows Raynor to grab the artifact pieces, knowing that he is going to bring the artifact right to her in order to use it, saving her the trouble of finding the pieces herself.
And she keeps it up in Starcraft II Heart Of The Swarm, despite her promotion of Anti-HeroPlayer Character. She knows she hasn't got much to work with at first and the typical Męlée ŕ Trois would fatally divide her resources, so the very first step of her plan is eliminate the remaining Protoss in the sector, but leaves the local warp gate, so the other end doesn't realize anything's wrong. It works, and the Protoss don't appear again for the rest of the campaign. She's also very much aware the Terrans have access to technology that can use the Zerg Hive Mind against her. This turns out to be the main reason she kept the Primal, non-Hive Mind Dehaka around. Again, it works like a charm.
The Journeyman Project has Eliot Sinclair, the xenophobic Big Bad, sending three robots back in time to prevent humanity from joining with a friendly alien race. The thing is, he helped invent the original time machine, so he knows exactly how time travel works in this universe. So, he rides to the roof of the player's apartment building long before the past is changed with a sniper rifle. If the plan works, so be it. If it doesn't work, he'll still be on the roof, with a perfect spot to kill the alien delegates...
In one instance in Pokémon XD: Gale of Darkness, Michael (the player character) runs into Wakin of Team Snagem. Rather than engage in a Pokémon Battle, Wakin calls out his Gloom and has it use Sleep Powder - on Michael himself! He then proceeds to jack the kid's Snag Machine while he's out cold. Why in the entire history of the games the other criminal groups don't use this strategy still eludes many of us to this day.
While not a game, the villains in the mangado attack the Trainers directly quite often and are in general seen as much more of a competent threat to the protagonists.
In Pokemon Black And White, Ghetsis is this. He raised his son N to believe that Pokémon and humans need to be separated for the greater good of both. Then he put the kid in command of Team Plasma, a group of fanatics and idealists dedicated to doing exactly that. Why? Because he needed a "hero" to capture the legendary Pokémon with the power to do this so that he could be the only one with Pokémon, which would allow him to take over Unova.
And in Pokémon Black 2 and White 2, for the first time in the main videogames, the Big Bad outright tries to kill the player instead of battling him/her to get him/her out of the way once and for all.
Not to mention, he creates a device to stop the player from catching Black/White Kyurem showing that he's learnt from his mistakes from the last game
One of the best examples of this is King K. Rool of Donkey Kong Country fame. He tries to trick the player into leaving or turning the console off by summoning a fake credits roll after you seemingly defeat him the first time.
Nintendo did this again in Zelda: Oracle of Seasons. When you talk to the "sign-loving Subrosian" after having destroyed 100 signposts, the game triggers a fake reset (makes it look like the game reset itself). It then goes back to normal after a few seconds.
LeChuck in Tales Of Monkey Island, takes advantage of Guybrush's puzzle solving abilities for his Evil Plan and goes for beating up Guybrush rather than set up an overtly elaborate trap, and actually kills him when he gets the chance.
In Portal 2, the final boss thinks of everything that you could use against him and stops it from happening. No portal surfaces, start the neurotoxin immediately, bomb shields for him, and bombs for throwing at you. The only reason he loses is because Chell had to reactivate the gel flows in the lower levels, one of which includes Conversion Gel to make portal surfaces... and if he loses, he still manages to trap the Stalemate Button so you can't switch him out with GLaDOS in case he does lose. What finally defeats him is his lack of knowledge of the main ingredient of Conversion Gel.
While explaining every other part of his "Four Part Plan" to Chell, he purposefully left out Step Five.
Earlier, Wheatley makes a big deal about this "big surprise" that's waiting for you if beat all of his test rooms, and then suddenly springs it in the second-to-last room. A trap which hinged around an Aerial Faith Plate, a device that the player had been using and relying on pretty much since the start of the game, managing to trick first time players every time. Even GLaDOS admits that it was a pretty good trap.
You could argue that the Fal'Cie are the most genre savvy villains in the series. Usually, the crystals give the heroes super powers to save the world from the cosmic horror from another dimension. In FFXIII, the Fal'Cie, who I guess ARE crystals, give you super powers to DESTROY the world in order to force the cosmic entity to come back from the other dimension. They take the entire premise of the first few FF games, turn it on its head, and come close to winning because of it. Unfortunately for them, they didn't bank on a second cosmic entity stepping in.
In Dissidia: Final Fantasy Golbez shows an incredible amount of genre savvy, which he combines with equal parts Magnificent Bastard and Gambit Roulette. He knows that a group of heroes with a dream are bound to overcome obstacles (probably because all of his allies lost to do-gooders with dreams), so he 1) Convinces Kain to buy him time and talks him into talking the Warrior into not messing things up, 2) plants the Wild Rose on Firion/Laguna to get them rolling the whole dream thing, 3) CONVINCES COSMOS to do a heroic sacrifice necessary for the plan to work (and to get God to sympathize with their side) 4) Stalls Ex-Death long enough for Kain to help Lightning and co. seal off the rift, so no more endless horde of monsters can spawn (might have been part of his plan), and 5) Actively encourages the heroes, such as Cecil and the Onion Knight on their quests to get the crystals. Ultimately, no one does more for the heroes to save them than Golbez.
In Fallout New Vegas, the last DLC, Lonesome Road, features Ulysses, the Player's rival. He spends the entire DLC watching the Courier cross the Divide from unreachable safe vantage points and when the confrontation comes, is well aware he'll probably die, so he brings regerating Eyebots that heal him, repair his weapons and armor, and attack you and lets the local pyschopath enemies, the Marked Men, into the arena to make sure that even though he'll probably die, so will the Courier.
He's also clever enough to start the nuke launch before you even enter the final area to confront him, because he expects you'll defeat him one way or the other. That way, his plan to nuke the Long 15 will proceed without him. By Talking the Monster to Death, he's even around to lampshade that particular piece of savvy planning directly afterwards, even as he helps you foil it.
And besides the AI, some of the enemy Characters are Dangerously Genre Savvy in the story, most notably Alvis in Genealogy of the Holy War, who knows Sigurd is a threat- and plans one of the more diabolical schemes ever concocted to eliminate him without an open fight, where he'd lose.
In Lunar: Silver Star Harmony, Ghaleon actually demonstrates some of this in the final fight. Instead of randomly picking a target or going for the person closest to him, who does he go for first? He goes right for Jessica or uses powerful attacks that hit everybody and then picks on a low-health target like Nash or Mia while you're licking your wounds the next turn.
Barbatos in Tales Of Destiny 2 is actually this when you fight him. He is well aware that in Destiny 2, Magic is actually the best way to deal damage, so he starts countering magic attacks used against him. He also punishes you for healing, avoids getting surrounded by throwing characters who get behind him back in front of him, and unleashes his most powerful attack in response to item usage (A trait he's retained in every single one of his appearances). He'll even go so far as to negate the effects of the damage reducing All-Divide item and boost his attack power instead.
And in the Tales Of Destiny remake, what happens if you set all the battle to "Auto" and run around in circles so you can get easy experience without actually beating the game? Eventually, Barbatos shows up and slaughters you. IF you're on the easiest mode? He unleashes OHKOing Beam Spam in an effort to keep you from taking the easy way out.
For that matter, you can probably consider a lot of Artificial Brilliance this trope - sometimes the AI intentionally does smart things, or is programmed to respond to the way the player uses his tactics.
For example, in Star Wars: The Force Unleashed, in some versions, Darth Vader will observe and punish any flaws in your Lightsaber style, as well as adapting to tactics.
In The Godfather 2, many enemy Made Men suffer from Convenient Weakness Placement. Not a certain Mangano, though: he has a fatal allergy to Car Fu. So where does he hide? In a small area surrounded by car-proof concrete barriers, with only a difficult ramp jump allowing cars in, the bastard!
Wily triggers the usual Self-Destruct Mechanism at the end of Rockman 4 Minus Infinity, but he also has an anti-teleportation field preventing Mega Man from just beaming out. Instead, he has to escape the Collapsing Lair on foot (or rather on the Hell Wheel).
In Lost Horizon, Countess von Hagenhild tries to be this, making a point of telling Fenton that unlike others, she won't make the mistake of keeping him alive any longer than necessary. And yet, instead of actually killing him promptly, she instead wastes time telling him that she's going to do it as part of a completely unnecessary villainous monologue - one which even gives Fenton the next piece of the puzzle, to boot.
In Mega Man Zero 4, Weil anticipated the very likelihood that Zero and the Resistance would most likely attempt to derail Operation Ragnarok when they inevitably found out about it, so he deliberately kept the specific details of Operation Ragnarok extremely vague and had the Einherjar warriors commit their own attack patterns in order to distract both the Area Zero citizenry and the Resistance/Zero long enough for him to finish the actual thing behind Operation Ragnarok: the space battle station Ragnarok, which would target Area Zero. In addition, he also restricted access to Ragnarok to the extent that the only one to board Ragnarok is himself, and also put up various cyberspace protections in the event that someone had to infiltrate via that method. It's also implied that he also revived the Einherjar Eight to fight alongside him to delay Zero as he's trying to get at the core. He also merged with the core so that, in the event that Zero somehow managed to get to him, he'd be forced to fight and potentially damage the core, and thus have Zero risk being destroyed by the destruction of the Space Station.
Also counts as a Xanatos Gambit since theoretically, he managed to still "win" even when a spanner was thrown into one of the above schemes (specifically Craft hijacking the Ragnarok and then used it to shoot Weil directly).
In Star Wars The Old Republic the Sith Emperor has a great bit against the Jedi Knight. Knowing the Knight is The Chosen One prophesied to kill him, the Emperor makes a Manchurian Agent of the Knight's own Padawan and possesses the Padawan at the end of Act One, hoping to off the Knight when they're still weak.
Lycidia from Okashina Okashi. After overthrowing the Queen of a RPG kingdom, she has the castle hallways remade (#62-63), her soldiers trained in basic marksmanship (#56), listens to her messengers (#91)...
Elan: Give me the antitoxin! I know you have one! Kubota: Twelve Gods, why would I be carrying the antitoxin on my actual person? I drank it twenty minutes ago, it will be effective for the rest of the hour.
This is also a sly reference to how antitoxin works in the tabletop game. Antitoxin doesn't act as a magic cure: it just increases your resistance to poison and ability to shake it off. Thus, it's most effective to take antitoxin before you get poisoned in the first place.
Tarquin tops them all by deducing the fact that he MUST be able to run an evil empire successfully because heroes need something to thwart. From #763:
Tarquin: You're a bard, right? How many stories have you heard in which a single hero vanquishes a wicked empire? Elan: I don't know... dozens, I guess. Tarquin: What is the one thing they all have in common? The one fact they all share? Elan: The hero always wins! Tarquin: Arguable. No, the one thing they all have in common is this: the wicked empire exists. It has existed for some time, and will continue to exist if no heroes intervene. Don't you see, Elan? The rules of drama to which you subscribe as a bard tell us that such tyrannies can exist — indeed, must exist — and persist long enough that no one realistically thinks that they can be defeated. Else, where's the drama in a hero opposing them? And if such kingdoms are necessary, why shouldn't I rule one?
Tarquin is so savvy that he can figure out what the heroes know about his team based on how his team are all talking about their secrets. I.e. the fact that Malack is a vampire has been revealed because they're openly talking about how he is making new vampires instead of obliquely referring to it as a "condition" or something otherwise vague.
Redcloak is also a very good example. Unlike his boss, he actually uses military tactics instead of relying on brute strength; he refuses to rely on classic elementals as Elite Mooks, he uses stronger and rarer ones; after some Character Development (and a touch of disfigurement), he refrains from using the We Have Reserves tactic, uses La Résistance to get his boss' Soul Jar, before ambushing them with a group of Demonic Spiders and giving them a Total Party Kill, and simply orders one of his aforementioned elementals to kill a Paladin trying to goad him into a duel. He even points out he's not taking any stupid risk anymore while doing so.
Big-ass spoiler ahoy: Lastly, upon recovering Xykon's phylactery, he wastes no time in killing Tsukiko, the person posing the biggest risk to his plans, by using her reliance on her pure spellcasting style against her. He then has a duplicate of the phylactery created, with every rune, ward, magical protection accounted for, just in time to openly admit to killing Tsukiko so that he couldn't be "found out" later. He does all of this without leaving a single loose end.
Malack, being Tarquin's subordinate, also displays this putting a back door on Durkon's Mass Death Ward for example.
Mrs. Claus: You waste time toying with me while someone else is toying with you! You think you're invulnerable, but ... Bun-bun: Here's where you'd start playing head games with me, but ... (Bun-bun's Living Shadow hurls Mrs. Claus into the air) Bun-bun: Sorry, we accidentally launched you into orbit!
The Adventures of Dr. McNinja has 80s action movie star Frans Rayner, who invented all ninja movie tropes since they were based on his true story. However, he doesn't quite get it until he comes back in the Army of One story, and invokes the Inverse Ninja Law by cloning the Doctor for a one-on-one-hundred fight.
Doc realized what Frans was doing, and switched sides, thus dividing the ninjutsu between them again.
Rayner also only has one physical weak point which through training he is able to move about his body. Naturally, he eventually moved it to his leg which he then had amputated.
Jack Noir of Homestuck is normally just supposed to be The Dragon to the King and Queen within the game of Sburb. His ambition however, drives him to deliberately break the rules and then proceeds to singlehandedly carve a bloody swath across the battlefield as well as Prospit itself, instead of sitting back and letting the normal order of the chess war proceed. Word Of God states this is why he's the most dangerous character of the series; he's willing to cheat to achieve his goals.
Saying that, he's not above making the odd massive Evil Overlord List error... like honouring his bargain with PM.
Akuma TH's version of Robotnik wised up and built a mech with an armored cockpit, preventing the heroes from attacking the usual weak point. Unfortunately, he forgot to take precautions against Shadow simply teleporting into the cockpit with Chaos Control.The Undertaker (No, not that one) has this occasionally as well — when he invents an attack that homes in on and chases down a specific target, he designs it so that it will simply pass through him if the target tries to return it to sender. Unfortunately, they have their moments of Genre Blindness as well.
It's the entire premise of Erfworld, where a gamer geek gets sucked into a reality where the laws of nature seem to have been replaced by fantasy wargame rules. For example, early on, Parson needs to find a way to keep Ansom's approaching army from besieging Parson's city. Parson has a much smaller army, so he sends his units to attack just Ansom's siege engines and then retreat. Parson knows that because his side keeps retreating, Ansom will assume he's winning, and therefore won't pay much attention to his minor losses. By the time he realizes what's happening, his siege engines have sustained 60% losses, seriously hurting his chances of taking Parson's city quickly.
In Adventurers! the party encounters this enemy after setting themselves up for the battle with the boss of the Ice Cave.
Gort the Villain Protagonist of Darken fame, decides, instead of playing it like a good villain should, that he would just get on of this assassin allies to stab the hero in the back whilst he hero is lecturing his nemesis.
Vole the Ex-Jager of Girl Genius just proved himself to be an example of the trope. Also,Smarter than the Average Jagermonster, when he told Gil and Tarvek, currently surrounded by motion detecting death clanks, that if one of them jumps up to distract the FMADDsnote Fun-Sized Mobile Agony and Death Dispensers, the other might be able to get away in time to rescue Agatha. Needless to say, they both tried to make the sacrifice.
Tarvek: You know, perhaps we should have discussed this.
Ironically, he makes a big mistake right afterwards. Namely, he forgets the number one rule for surviving in Girl Genius: do not make a Spark angry. Ever. And then pissing off Gilgamesh of all people...
In Final Blasphemy, Dr. Wily employs several robot clones of himself, has the robots attack Jeremy all at once, catches him off-guard with hidden battle armor under his labcoat, equips said armor with protection in case of a Groin Attack, and also employs at least one human clone. When Jeremy kills the latter, it makes him a murderer.
Jigsaw of Zodiac Zodiac qualifies. What fool would keep such a weakness exposed ? indeed.
In Spinnerette, the evil drider Spinnerette (they used to compete over who should be entitled to use the name) reveals that she figured out easily Heather's identity through pure deduction.
In Minion Comics, Von Gernsbach is challenged to reveal his evil plans, and retorts by asking if he should do this because "you will die soon, and so I spill all the plans, and then there is the escaping and the foiling?" He reveals his plans anyway, because "the ranting. The ranting, it is my greatest love."
Los Hermanos, a member of the Global Guardians, is Dangerously Genre Savvy. He's the hero who notes that if there's no body, there's no villain death, or mentions the fact that sending the villains to prison never works. Everyone around him complains about his "pessimism", but he's never been wrong yet.
Simon Bar Sinister and Penny Dreadful, two villains from the same setting, never put captured heroes into deathtraps. They simply whip out the guns and start blasting.
Dr. Diabolik of the Whateley Universe. He builds plans which actually depend on the hero (apparently) winning while he (supposedly) gloats. He treats his minions extremely well and always rescues them if they get caught: as a result he is hated by Interpol because his mooks never turn traitor. He has two children: he treats them very well. He is fully aware of the cost of running a large villainous organization and always makes sure his attacks provide himself and his staff with enough loot. He has a robotic arm, but he no longer wears clothing which lets it show, because someone could spot it and use that knowledge against him. He never confronts the superheroes directly, and has never been caught.
Agent Texas set a trap for Agents Washington and Maine based on where highly trained ex-PFL agents would recognize an obvious trap. Wash sees the perfect ambush zone, set by a trained soldier like a Freelancer, so he stops their Warthog. Dead center among the mines. Then they all activated.
CT!Pillman refuses to tell Tucker any secret plans, motivations, or weaknesses with the latter cornered, skipping right to the executing.
"Sorry, you'll never know."
Normally Church will try and fight with his sniper rifle, despite his total lack of capability with it. When he finds out the Meta can take Freelancer armor powers, including Wyoming's time-loop power, he immediately makes a break for a rocket launcher.
Ichigo Kurosaki from Omni Bleach Abridged in some situations is this to a level that he practically borders the 4th Wall.
In G.I. Joe: Resolute, Cobra Commander has clearly been watching all his old episodes and taking notes (he even lampshades this on several occasions). Fortunately, he still manages to be incredibly entertaining since, despite being significantly more murderous, he's still completely bonkers.
In every Popeye cartoon, Popeye will eat spinach for some instant muscle power. Sometimes, though, Bluto will knock the can out of his hand at the last second, preventing Popeye from getting a single morsel into his mouth. In fact, in one cartoon, Bluto invented a formula that destroyed all the world's spinach, leaving Popeye at Bluto's mercy (or, his lack thereof). Fortunately, the audience intervened.
Long Feng is Dangerously Genre Savvy in his own right. He has the entire Earth Kingdom wrapped around his finger by manipulating the incredibly sheltered Earth King. He also has control over the Dai Li police force, which comes in very handy when he is reminded in prison that they are still loyal to him, allowing him to make his escape. Unfortunately for him, he makes the mistake of believing that he can achieve absolute power on his own... which leaves an opening in his master plan for conquering Ba Sing Se that Azula takes full advantage of.
Inn Sequel SeriesThe Legend Of Korra, Amon is this for pretty much the whole first season. The only mistakes that he made came from his lack of experience with airbending and basic survival instincts.
Then we have Sato, who in his Face Heel Turn, created an army of Mechas for Amon, making sure that they were Metalbender proof. He also led Tenzin, Lin, and Korra into a trap. This led to putting up a solid platinum wall, which was also Metalbender proof.
In the animated series of Disney's Aladdin, the foolish and incredibly Genre Blind villain Abis Mal was partnered with an assistant named Haroud who was incredibly Genre Savvy, but his intelligent suggestions were usually shot down by his boss' hubris and lack of foresight.
This is part of Mozenrath's Character Development. He starts out Savvy enough to quickly learn what exactly Aladdin will or won't risk his life for, yet he's still prone to Evil Gloating, Death Traps and not foreseeing that another villain might double cross him. It doesn't take long though before he subverts the classic tale by kidnapping the hero instead of the princess, and he knows enough about magic to get the drop on the heroes time after time. He also realises that the heroes won't just hand over Genie for Aladdin's life, so he lures them to where his secret weapon is stored. In a later episode he also points out how he could be gloating, but chooses not to, manages to foresee Aladdin's sneak attack after he was told that the hero was dead and proceeds to kick their asses, one after the other. They only won that time because they had additional help.
In "Rufus in Show": Falsetto Jones puts Kim and Ron in a Death Trap... and sticks around to watch it work! (He may still be a Harmless Villain, but even Kim warns him how dire a breach of tradition this is.)
Ron was also this both times when he was accidentally turned evil. So much so that he knew well enough to scan for the frequency of Kim's kimmunicator as well as set up a decoy plan to distract her from his real goal. The second time, he mocked another villain for not realizing the full potential of her plan: if you can turn people evil with a ray, the very first person at whom that ray should be pointed is the hero.
The Venture Brothers: The Monarch's whole character is his conflict and frustration between his dangerous genre savvyness and his very literal Contractual Genre Blindness. However, everyone else suffers from Contractual Genre Blindness, and the one enemy that didn't (Jonas Venture Jr.) thoroughly kicked his ass (and was just going to kill him) before being informed about guild rules and how a man with a private army with wings and a giant flying cocoon would be extremely dangerous if he ever got tired of being defeated too quickly and started committing real crimes.
Monarch's henchmen #21 and #24 have been through so many catastrophic failures in the past and lived to learn from them that they have become practically indestructible. They brag about this fact to henchman #1 while on a mission to Spiderskull Island, explaining in detail every single trope and convention that #1 blindly leaps into and how horribly he will die as a result while they walk away unscathed. They are right, correctly predicting that he gets slaughtered by Brock Sampson while they use the oldest trick in the book to avoid him, pretending to be mannequins in the Jonas Venture museum exhibition room and later commenting how cliche that was.
This is best explained by 21 and 24 themselves:
Henchman 21: You still don't get it. 24 and I have been on, like, a thousand missions. We've been shot at, dipped in acid... Henchman 24: Brock Samson hit me with a car. Drove right into my kidney. Here I am! Henchman 21: Yeah, we can walk across this floor and nothing would hit us. But then like this huge log would swing down and take your head off. Henchman 24: Hey, here; what's your name? Henchman 1: Henchman number 1. Henchman 24: See, you are nameless. Henchman 1: I'm Scott Hall, my name is Scott Hall. Okay? Henchman 24: No, won't help. Henchman 21: Yeah, now it's just pathos. So you're dying in my lap and I'm all "Scott! Scott, don't you quit on us! Don't you dare!!" Henchman 24: You just made your unavoidable death more pathetic.
Transformers Prime Megatron started display heavy amounts of this as the series went on. When Optimus Prime loses part of his memory in "One Shall Rise", Megatron took over measure he could to maintain the charade of not being evil, but knew still Optimus would see through it eventually. Unfortunately for him, it happened sooner than he planned due Starscream breaking onto his ship. Finds another Starscream in his ranks in the form of Airachnid, moves to have her killed immediately. Confronted by 4 clones of Starscream in "Armada", he knows that they're all power hungry backstabbers like the original and tries to turn them on each other. It doesn't work, but it came close.
Starscream is quite Dangerously Genre Savvy as well. In one episode, Megatron is buried under tons of rubble, and Starscream starts with his "Megatron is dead, I am in charge" gloating... but he stops mid-gloating and lampshades that Megatron has a tendency to survive stuff like that, and that it'd be in his best interest to attempt to rescue him to avoid his wrath.
And adding to that, seeing Megatron and Starscream going head-to-head in the savviness department is a treat. The episode Patch is all about Megs and Scream trying to outsavvy each other over whether Scream rejoins the Decepticons or Megs blows him the hell up.
The Season 2 Finale is the golden moment for Megatron. When Optimus destroys the Omega Lock, he does not break down in outrage for two reasons: 1) He knows what the implications of Optimus' actions are, and how he can turn them in his favour, and 2) he already discovered the Autobots' base.
David Xanatos of Gargoyles usually refrains from underestimating his opponents, knows the actual capabilities of his Mooks, will not test the immortality potion on himself, refuses to seek revenge on his enemies as it's a 'sucker's game', and he never crosses the Moral Event Horizon that would keep the Gargoyles from working with him in extreme situations.
Also, all those plans mentioned on this page so far that benefit the planner in some way whether they succeed or fail? TROPE.NAMER.
The Xs: The relationship between supervillain Glowface and right hand man Lorenzo Suave is the same as Abis Mal and his henchman Haroud in Aladdin: The Animated Series. He is much more intelligent than his master, who tends to hatch up idiotic schemes like building a giant ray gun to bring the Eiffel Tower and Big Ben to life in order for them to wrestle so he can sell tickets. In fact Lorenzo is actually is the most normal of the tv series' villains - when Glowface was sick as well as other S.N.A.F.U. agents, he proved to be a better villain than Glowface or any of the other members.
In Justice League, the Joker, as usual. He even has some fun doing so in the episode Wild Cards by quipping "It's obvious he hasn't watched enough TV," when Green Lantern is taken out from behind with a shot from the Royal Flush Gang's King.
Thus far, the majority of the villains in Young Justice have been very pragmatic, manipulative, and exceedingly Genre Savvy. Doctor Desmond immediately realized the threat represented by the team of Meddling Kids and took steps to have them copied and eliminated. His only mistake was miscalculating how much free will the Superboy clone and the rest of his minions had. His employers, the Light, take it the next level and constantly use the League's heroics and interference to their own advantage. What do you expect from villains created by Greg Weisman?
The Batman episode "Gotham's Ultimate Criminal Mastermind" features an AI called the Digitally Advanced Villain Emulator (D.A.V.E), who was programmed to be Genre Savvy, his personality being a blend of various villains, and he anticipates and counters everything Batman throws at him. For example, after their first fight, Batman surreptitiously sticks a tracker on him. Their next encounter begins with this gem of a line:
D.A.V.E: "You probably want your tracking device back? Another predictable move." Batman: "Then my next move won't surprise you either." (For the record, it didn't.)
You probably want to know how I uncovered your secret. It was simple, really. Using information readily available to anyone, I began by narrowing down my search through Gotham's population of 750, 832 males. Those not falling inside Batman's probable age of 18 to 36 were eliminated. Medical records revealed body type matches. Tax records indicated those who possess the wealth and resources to create his technology. But the true key to the puzzle was deducing who of the remaining candidates had motive to become the Batman. After all, every great hero must have an origin. And when Gotham's Ultimate Criminal Mastermind put it all together, the answer was obvious; Bruce Wayne, son of the late Thomas and Martha Wayne.
Gibbs in Titan Maximum has one such moment at the end of the first season. When the heroes manage to deactivate the timer for his bomb and beat him up, Gibbs just remote-detonates the thing and escapes while they're celebrating.
Gibbs: "Enjoy your teammate friendship asslickin' kum-ba-ya bullshit while I just go ahead and win."
This is even more impressive because the bomb was located inside an energy beam that rendered it virtually inaccessible. The bomb and method of placement were both specially built specifically so it could survive inside the beam. It would have been very easy for Gibbs to assume the bomb would not have been deactivatable.
Psycho of Toxic Crusaders has the uncanny ability to perfectly predict what will happen later in the episode, every single episode. His boss always refuses to believe him.
Norman Osborn outdoes Tombstone, being the one to dethrone him. Plus, there's the part where he tricks Spidey into thinking that his son Harry is the Green Goblin by faking a limp, dressing his son Harry (who has been taking the Goblin formula as Spidey knows well) as the Goblin, and then breaks his son's leg to make it look like the Goblin Spidey's been fighting all this time was Harry. He also hires the Chameleon to impersonate him so he has an alibi. In the penultimate episode, after his identity has been outed, he fakes his own death in a case of Know When to Fold 'Em.
Even Rhino has his moments - he immediately deduces that if Peter Parker is always getting photos of Spider-Man, they must have some sort of connection and the best way to get latter is through former. And he used one of Spidey's own tactics against him.
Doctor Octopus also gets in on it. In his first encounter, he is smart enough to flee when his battery is low, and deduces what Spider-man is up to when he tries to run the clock out again. His second appearance, he's made sure that he - and the rest of the Sinister Six - have all come up with counters to how they were defeated before (His battery is harder to reach, Vulture's flght suit is armored, Electro has learned how to handle water, etc). When that fails, he pretends to turn a new page and spends the rest of the series plotting Spider-man's demise from comfort in the mental institute for the criminally insane.
Contrary to the page quote, the Sinister Six in Spider-Man The Animated Series actually bother to attack Spidey together. While he's depowered. It isn't much fun for him.
The Brain for most of his appearances as Teen Titans Season Five's Big Bad- in the opening two-parter, he loses only because Beast Boy is Crazy Awesome and therefore unpredictable; in subsequent episodes he sharpens his game and ends up predicting his enemies' moves like clockwork. Unfortunately for him, he suddenly becomes Genre Blind in the final episode, forgetting to have his minions check for bodies or considering that they might fall prey to the Conservation of Ninjutsu until it was too late.
He also, once more, fell victim to Beast Boy's Crazy Awesome as well at that point.
The Lich from Adventure Time. There's a reason It Only Works Once on him: he goes out of his way to prevent you from using the same thing on him twice. He was also smart enough to avoid a direct fight with Finn and Jake until he had the chance to regain at least some of his strength.
Doubly illustrated in the Lich's second appearance. He knew that Finn could resist his Mind Control, and predicted that by giving Finn the opposite command of what he really wanted him to do while under the control, he would get Finn to do exactly what he wanted.
The Mega Man cartoon had a couple instances of this. In "The Big Shake", Wily discovered Light and Megaman were working on a device to stop his earthquake machine. His response was to direct a maximum-powered earthquake directly at Light's lab in an attempt to kill them all, or at the very least wreck the machine.
In "Campus Commandos", Protoman shot Mega's Arm Cannon while he was distracted, breaking it for about half the episode.
In "Future Shock", Wily is aware that if Megaman makes it to the time machine, his conquest of the future will end. So he orders Protoman to rig it to explode.
Pharaoh Man doesn't stand around while Mega Man's doing what he does best, and after he spouts his catchphrase, Pharaoh Man punches him.
A couple of Wily's death traps were fairly genre-savvy; the robots have attempted to kill Mega while he's weakened or unconscious, and in "Brain Bots" Megaman was handcuffed to the floor as a spiked ceiling descended on him.
This occurrence in "Robo-Spider":
Wily: I've got to turn up the power... Wait, what am I worrying about? There's no way Megaman can stop my Robo-Spider! *pause* Wily: I'm not taking any chances. *turns up power*
Upon discovering Dr. Light made an antidote to his retrograde virus in "Robosaur Park", Wily immediately decides to destroy it. After Mega intervenes and they play keep-away with the antidote, it ends up back in Wily's hands. Wily then hops in the Skullker to fly away from the heroes, and destroy the antidote someplace where they can't interfere.
In The Fairly Oddparents episode 'Emotion Commotion', Timmy becomes this when he wishes he had no emotions, even going as far as to pointing out that they couldn't build a boat in Gilligan's Island because it would end the series. Also Crocker can be this from time to time, mainly in the specials.
Technus in Danny Phantom, who was known for his Genre Blindness, surprisingly became this in his third appearance when he refused to shout out his plan, even though he briefly went back into it towards the end of the episode. In his fourth main appearance, his savviness improved so much that he knew to use Danny's feelings for Valerie to distract him while he attempted to gain access to a satellite which would allow him to control every machine on the planet, send Valerie's suit under his control after him so that when he wasted it, it would hurt Valerie, and give Valerie a new, improved suit so that she could keep him busy while he took control of all technology. His only mistake was not realizing how upset Danny would be for inadvertently hurting Valerie.
Afterwards, he can't simply "discordate" Twilight Sparkle, as her Element ("the most powerful and elusive Element: Magic" in his own words) doesn't have an obvious opposite. So he... does nothing. No, he just sits back and watches as the torment from her twisted friends, the chaos inflicted on Ponyville, and the Elements of Harmony failing to activate drives her off the Despair Event Horizon, breaking all by herself. Ultimately, the only thing he did wrong was being over-confident (and Celestia having a backup plan).
Discord demonstrates this again in "Keep Calm and Flutter On". He uses Fluttershy's Friend to All Living Things nature to drive a wedge between her and her friends (so she wouldn't use her Element against him), getting her to defend his "nice" self from her "mean" friends, which works even though Fluttershy knows he's doing it. Meanwhile, he has two other backup plans going at the same time, one of which relies on him deducing (correctly) that Twilight might attempt a Heel Face Brainwashing on him. Fortunately, he forgot how strong The Power of Friendship is, strong enough to affect even him.
And props to Fluttershy on that one as well, for knowing exactly what Discord was doing and letting him think it was working, when really she knew it would backfire on him because The Power of Friendship is just that powerful.
The Power of Love is almost as potent as The Power of Friendship in Equestria, so along come the changelings, beings who feed on love to make themselves very powerful. Their queen not only impersonates a Love Goddess so she receives a lot of love, but organises their invasion to coincide with a wedding, ensuring that there is plenty of love going around on which to feast. As she sings herself: "This day is going to be perfect~".
King Sombra was smart enough to take advantage of his own status as The Dreaded by hiding the one thing that could stop him in the heart of his own fortress. Then he made sure unicorn magic was needed (all of his former slaves are Earth ponies). Then he added a bunch of traps on top of that. The only reason he lost was because of a little tag-a-long dragon.
The Garden Snake from American Dad rigs a building to explode, and in order to keep everyone inside, he rigs every single possible exit he can imagine, which covers a lot of ground. He also set the explosives on a locked timer so the CIA wouldn't be able to kill him. Otherwise they'd be left with no way to stop the bomb. He also kept the CIA busy with false demands, having no real intent of stopping his plan for whatever reason. He explains that, since his religion forbids so many other forms of entertainment, he's had a lot of time to watch movies and learn from the mistakes other fictional terrorists make.
Parodied in an episode of Adventures of Sonic the Hedgehog. Grounder, who is usally an idiot, has become super smart resulting in him becoming very Genre Savvy and he ends up nearly defeating Sonic once and for all. What ultimately foils his plan? His fellow mook Scratch, who is too Genre Blind to realize that he'll just screw up everything, ruins Grounder's entire plan in a half-assed attempt to help out. He does this despite the fact that the whole time Grounder is flat out yelling at him not to get involved and is repeatedly telling Scratch he dosen't need any help.
XANA from Code Lyoko was occasionnally Genre Blind, but would usually be quick to learn from his mistakes, and before that he would display surprising amount of genre savvyness occasionally.
Belphegor from the animated series "Belphegor" is rarely, if ever, caught off guard by something that the other characters plan or use to capture him. At one point he even lampshades this at a general he's after, when the latter tries to use a Trap Door on him. Said trap door was already reconstructed and deactivated by Belphegor before he arrived to face the general, and he later uses it as a lowering platform to escape the police. It helps that Belphegor is a Diabolical Mastermind.
Adventures Of The Galaxy Rangers: the Queen of the Crowns isn't usually genre savvy, she had her moments. In "Shoot-Out," she made it widely known to every gunslinger in the galaxy that she was offering a fortune as the grand prize in a gunslinging tournament. This gets every thug from Mars to Tortuna interested, but just to sweeten the pot, she says she'll also throw in Eliza Foxx's psychocrystal specifically to lure the Rangers in. Sure enough, the Rangers show up and put Goose (their best gunslinger) in under an incredibly obvious alias just to troll her right back. Meanwhile, she had a trap set around the trophy to catch the other three Rangers when they tried to steal it. Topping it off - the prize was totally bogus. So, she ended up with a fresh supply of people to melt down for Life Energy in her Mook Maker, and she very nearly had the entire Series 5 team, who ended up getting away with virtually nothing.
Taurus Bulba demonstrates this trope a bit, knowing that the title character and Gosalyn aren't dead, knowing exactly how egotistical Darkwing is and how to use that against him, and when he knows that Darkwing has the code despite having no real proof, he essentially takes advantage of the attachment that Darkwing has of Gosalyn, threatening to drop her off a building if he doesn't spill anything about the code.
Negaduck also frequently demonstrated this trope (which was part of what made him one of Darkwing's most dangerous villains). Most notably in the "Just Us Justice Ducks" two-parter. He even intentionally leaves behind an impossibly obscure piece of evidence to lead Darkwing to his hideout, because he knew Darkwing "wouldn't notice the enormous flag." Considering this came right after Darkwing missing the flag seemed like a throwaway joke, this makes the savviness all the more impactful (and hilarious).
Lex Luthor in Superman: The Animated Series had made contact with Braniac, who said was going to give Lex Corp tons of alien knowledge. Superman came an pleaded that this could be a giant trap, at which point Lex revealed he had automated missile sites pointed at Braniac's ship. When Braniac hacked into Lex Luthor's systems, we also learn that the missiles were not connected to Lex Corp computer systems because they fired at Braniac's ship (though Brainiac quickly retaliated and destroyed some of the launchers, the missiles did bring the ship down).