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Main Characters

    Misfortune Ramirez Hernandez 

https://static.tvtropes.org/pmwiki/pub/images/9f5074e9_3ffa_4f0c_af0c_58bf2ff2a5ad.png

Voiced by: Natalia Martinsson

The main and titular character of the game, who happily complies with Mr. Voice's game when promised "Eternal Happiness".


  • Aloof Dark-Haired Girl: Given that she is still a child, Misfortune tends to act this way.
  • Brainy Brunette: Is dark-haired, and can solve puzzles and speak more than one language at the age of 8.
  • Breaking the Fourth Wall: She can hear Mr. Voice talking, and regularly has discussions with him.
  • Character Catchphrase:
    • "Yikes forever!"
    • "I'm a little lady, you know".
    • "Fancy!"
    • "[X], you say?" (Whenever she hears or reads something that puzzles or enlightens her).
  • Character Title: The game is named after her.
  • Children Are Innocent: Very much so. She casually talks about her parents abuse, but brushes it off and goes on to talk about other things that cheer her up. Also throughout the game whenever she encounters something a child her age shouldn't see, she chalks them up to the innocent happenings.
  • Cloudcuckoolander: Her thought process can be... a little strange.
  • Dead All Along: Revealed at the end of the game. As it turns out, she was hit by a car when crossing the road at the beginning of the game.
  • Deal with the Devil: Unintentionally made one with the Big Bad in the beginning to participate in his "game" to win the prize for her mother.
  • Dissonant Serenity: Mentions the abusive behavior of her parents in her normal conversation.
  • Dull Surprise: When she's falling after getting free from the crows, her screaming sounds less terrified and more bored, and she notes she's taking a long time to fall back to Earth.
  • Flipping the Bird: She claims to have given the monster in her closet "the finger" and it has never came back since.
  • Friend to All Living Things: She loves animals, and becomes saddened when they die or are killed. She makes note of this when she finds the dead rabbits in the fridge.
    Misfortune: When will Daddy learn I like them alive?
  • The Hero Dies: Mr. Voice says at the beginning of the game that by the end of the day, Misfortune will die. At the end it shows that Misfortune has been Dead All Along.
  • Hilariously Abusive Childhood: Her unfailingly cheerful attitude in the face of her awful life lends much to the game's dark comedy.
  • Horrible Judge of Character: Played With. She occasionally hears Mr. Voice saying that sketchy things, yet she just goes along with it and thinks nothing else of it. However, when she finds out that Mr. Voice is really Morgo, the demon that was kidnapping children throughout Openfields, she doesn't seem surprised at all.
  • Innocent Swearing: She tends to swear a lot when particularly frustrated. This offends Mr. Voice enough where he has to constantly tell her to watch her language.
  • Intoxication Ensues: Misfortune has the option of consuming drugs throughout the game, and she trips really hard.
  • I See Dead People: She outright says that her best friend Hiro is a ghost. She also sees the ghost of dead children. This may be because she's a ghost herself.
  • I Want My Beloved to Be Happy: A weird sort of play on this trope. Towards the end of the game, we find out Misfortune has been dead the whole time and she must follow Benjamin to Senerseede. However before she leaves she goes to her mother. Even though she can't hear her dead daughter, Misfortune acknowledges that she was her "little misfortune" for a while, but now she can let go and find her true "Eternal Happiness". If you succeed in fulfilling all the events, Misfortune's mother can receive her "Eternal Happiness", removes her mask and finally smiles with Tears of Joy.
  • Lady Swears-a-Lot: Misfortune often swears when she gets annoyed or offended: "Smells like poo-crap", "Slow down you f—k", "Damn that's creepy", "Give yourself a f—k!" She is often chided by Mr. Voice for her foul language.
  • Little Miss Snarker: Despite being a Cloud Cuckoo Lander most of the time, Misfortune shows shades of this, especially when she's been taken by crows and Mr. Voice is being a Captain Obvious.
    Mr. Voice: I think you're in big trouble, Misfortune.
    Misfortune: Yeah, tell me about it.
  • Love at First Sight: She writes in her diary, "Is it okay to have feelings for a fox?" and describes a warm feeling she felt when she first saw Benjamin and they made eye contact. Judging by Ben's Diary, he seemed to reciprocate the feelings. She blushes and coyly looks away when he smiles and waves to her before rescuing her from Morgo at the finale of the game.
  • Meaningful Name: She brings misfortune wherever she goes.
  • Motor Mouth: Once she starts talking, she hardly stops.
  • Mouthy Kid: Downplayed. She occasionally curses, talks back and argues with Mr. Voice about certain things, especially when Benjamin is concerned, but for the most part, she is very polite to him. But after the reveal that Mr. Voice is Morgo, she is fully this, refusing to play his game and flat out telling him to leave her alone.
  • Omniglot: She appears to be speaking to Mr. Voice with English, even though she lives in Sweden. This does not seem to be a case of Translation Convention, as the signs around Openfields are written in Swedish, and the voice on the bus as she is going to the zoo speaks Swedish as well. The only other sign of English shown in the game is Benjamin, who writes in his diary with that language.
  • Precocious Crush: She really likes Benjamin the fox. At several points, she swoons over him and refers to him as "my Benjamin".
  • Speaks Fluent Animal: While this might just be her Cloudcuckoolander mindset in effect, whenever she makes conversation with regular animals, not only does she construe some incredibly varied responses that go beyond just being her imagination, the animals react as if they actually understood her.
  • Stepford Smiler: It's implied that she may be sadder than she looks, but she hides these feelings behind a smile because that's what her mother told her to do.
  • Unfortunate Names: It's not very subtle that Mrs. Ramirez Hernandez named her unwanted child whose conception resulted in an abusive marriage "Misfortune".
  • Verbal Tic: She tends to end (or start) a lot of her sentences with a cute little giggle. The game subtitles these as "nervous laughter".
  • Vomit Indiscretion Shot: Misfortune can at times be seen visibly puking onscreen.

    Mr. Voice (Major Story Spoilers

Morgo

https://static.tvtropes.org/pmwiki/pub/images/6ceaeb2c_ae6d_4bc7_9f1c_bfa6f3141641.png

Voiced by: Henrik Norman

An omniscient narrator of the game, who informs the players about Misfortune's death, and she can surprisingly hear him and dubs him "Mr. Voice". The end of the game reveals he's actually Morgo, a parasitic monster who kidnaps children out of a possessive desire to cure his loneliness, even if that means condemning their souls to eternal torment as his playmates.


  • Affably Evil: He's halfway between this and Faux Affably Evil. On one hand, his overall friendly and supportive persona is a lie he uses to try and trick Misfortune into being his playmate forever, whether she's willing or not, and will enter a possessive rage when she goes against his game rules. On the other hand, he shows enough Pet the Dog moments that he never contradicts even after revealing his true identity, along with hinting at a true sense of Even Evil Has Standards, that imply he genuinely liked and wanted to be Misfortune's friend, it's just that he's such a psychotically warped monster that how he "cares for" people is stalkerish and at times abusive by human standards.
  • Affectionate Nickname: Misfortune calls him Mr. Voice.
  • Animal Motifs: Crows. They seem to appear the most around Misfortune, and when they appear in her drug hallucinations to scare her. They could hint at him being the Big Bad as he watches over Misfortune.
  • Berserk Button: He has an intense dislike for Benjamin, scoffing whenever Misfortune brings him up and he advises her not to go near the fox or mention him. His hatred of the fox is so intense that he refuses to follow Misfortune into any area directly related to the guy, even if that means leaving Misfortune alone and risk finding something that reveals his true nature.
  • Big Bad: Is revealed to be the villain of the game. A parasite from The Beyond that steal souls of unwanted children by luring them to a dangerous game.
  • Blatant Lies: When he tells the player that Misfortune will die, she actually overhears him and later asks about it; he insists that no one said anything about her dying.
  • Breaking the Fourth Wall: He asks the player behind the screen to not tell Misfortune that today is the day she is going to die.
  • Control Freak: Once Misfortune starts to not obey his orders anymore, he becomes increasingly agitated.
  • Crazy Jealous Guy: A non-romantic version for Misfortune. He does not like Benjamin being near Misfortune at all. He gets angry when Misfortune is near Benjamin or talks about him. During the game’s finale, he gets possessive of Misfortune and claims that she belongs to him when Benjamin shows up to save her.
  • Even Evil Has Standards: He's a massively possessive platonic Yandere for Misfortune, causing her quite a bit of misery, but his immense disgust about how utterly horrible her life was before he got her is strongly hinted to be genuine, as he at least wants her to have some bits of joy as his eternal playmate.
  • Expy: He bears some resemblance to the Beast from Over the Garden Wall in both appearance and characteristics.
  • Gaslighting: He claims to be doing everything to protect Misfortune, but as the story goes on, he becomes more demanding of her. He says she has to follow his orders, and he even twists what Misfortune sees by claiming he didn't see it, so she likely just imagined it.
  • Interactive Narrator: He regularly interacts with Misfortune and communicates with the player on occasion. The final part of the game reveals he's more involved with the story than the player realizes.
  • Manipulative Bastard: He establishes his controlling nature prominently throughout the game and insists that Misfortune listen and trust him over Benjamin. He becomes even more controlling in the end where he tries to make Misfortune replay the game after “beating” it and tries to make her play with him even after she refuses to play anymore.
  • Not So Omniscient After All: Knows that Misfortune will die by the end of the day and asks the player to not tell her that, and has a near god-like ability to know almost everything going on in the world. That said, over the course of the game, it's shown that he needs to be actively looking to perceive something, as his attention can be focused elsewhere during certain points, notably whenever Misfortune picks up Benjamin's warning dolls, which he never gets a clear look at, and Benjamin's house, which he utterly refuses to enter with Misfortune out of his massive hatred for everything relating to the fox.
  • Pet the Dog: While many examples don't really last, Mr. Voice does some mildly nice things for Misfortune, such as giving her a balloon, and a ticket for the carnival. His banter with her is also relatively friendly and even fatherly at first.
  • Running Gag: He constantly tells Misfortune to watch her language when she curses, to her growing annoyance.
  • Skull for a Head: When he is revealed at the end of the game.
  • Villainous Breakdown: Towards the end, he starts getting upset that his control of Misfortune is starting to slip. He first gets upset when she refuses to play through the game via "Groundhog Day" Loop. Then he gets angry when she refuses to play with him at all, repeating the words "Knock knock! Who's there?" until his calm voice turns guttural and causing her house to shake and crack under his power.
  • Voice of the Legion: The voice he uses for most of the game is a false one; in reality, he has a very demonic voice that is used when his true nature comes out.
  • Walking Spoiler: While it's already clear right from the beginning that he's hiding some things not just from Misfortune, but from the players as well, the truth behind his character doesn't get revealed until near the end of the game, and it's practically impossible to discuss his true character without spoiling the entire plot.
  • Would Hurt a Child: He shoves Misfortune to the ground when she refuses to keep playing the game after discovering his true nature. It's also heavily implied that the very first time they played the game, he deliberately let Misfortune be hit by the car and then reset the day to when we started playing the game at the beginning.
    • Not to mention there are all the missing children he is responsible for. If the ghosts we're seeing are any indicator, not to mention some of the places and activities Misfortune embarks upon, it's pretty clear he has lured a lot of children to their deaths.
  • Yandere: A non-romantic variant towards Misfortune. He wants her to keep playing his game and to stay alive, but when she gets angry and refuses to play anymore, he gets angry and begins scaring and threatening her. Interestingly, he explicitly says he hates Benjamin because he's been trying to take Misfortune away from him.

Other Characters

    Benjamin 

https://static.tvtropes.org/pmwiki/pub/images/5ce2ab40_ea53_43c1_ad31_116582ae7031.jpeg

A fox that appears at the beginning of the game, and one Misfortune sees outside her window often and has taken a liking to.


  • Affectionate Nickname: Not knowing his real name, Misfortune calls him Benjamin. She also refers to him as "Benji".
    • The wolf refers to a "Johnny" when Misfortune asks about Benjamin. It is not entirely clear whether they are talking about the same fox, however.
    • His diary reveals his full name is "Benjamin Juhanelius Redfox", making it an unusual example of of this trope, as Misfortune correctly guessed his name with zero information to base it off of.
  • Dimensional Traveller: Shows that he comes from a different dimension and occasionally goes to Misfortune.
  • Good All Along: Although at first it seems that he stole Misfortune's Eternal Happiness, it's made apparent that this was just another lie by Mr. Voice. Throughout the game, Mr. Voice attempts to make him look like an antagonist to Misfortune. The reality is that Mr. Voice is the villain, and Benjamin is fighting against him.
  • Magic Staff: He gets one near the end of the game.
  • Partially Civilized Animal: He can walk on two feet when he wants, carries around wagon, a satchel and even has a walkman.
  • The Voiceless: Benjamin has no speaking lines, although this might be because he's an animal.

    Mr. and Mrs. Hernandez 

https://static.tvtropes.org/pmwiki/pub/images/57b9e6e7_aa17_4483_97ba_ec885a76aaaf.jpeg
Callista Ramirez Hernandez, aka Mrs.Hernandez, mask-off

Misfortune's parents, who are in an unhappy marriage and always fight. Misfortune makes note of this in her diary and admits she hates hearing them yell.


  • Abusive Parents: Her mother is usually drinking alcohol, telling her daughter to always smile and even told her that the only reason they had Misfortune was because she couldn't get an abortion. Her father is more physically violent, once throwing a rock at Misfortune and she said that dinner the other day was the first time he said "hi" to her in a while. If Misfortune's diary is accurate, he also hits his wife.
  • Alcoholic Parent: Misfortune's mom is seen smoking and drinking in her first scene, and she says that their dinner last night was one of the few times her mother wasn't too drunk.
  • Broken Tears: Misfortune's mother is crying in devastation as a cop talks to her about Misfortune's accident... though this slowly shifts to Tears of Joy afterward...
  • Children Are a Waste: Her mother wanted to have an abortion, but couldn't due to the law, which led her having an unhappy marriage and being forced to raise a child she never wanted in the first place. Once Misfortune successfully fulfilled the requirements of winning the Eternal Happiness that the mother finally received, the mother goes from mourning the loss of her daughter ... to slowly making a genuine smile as she looks up at the sky... as if the heavy weight finally lifted off her shoulders.
  • Missing Dad: Misfortune's dad is nowhere to be seen throughout the game and is only mentioned. It's implied that he's the one who accidentally ran her over.
  • Outliving One's Offspring: Their daughter died while playing Morgo's game. Her mother appears to be sincerely sad about her daughter dying since she was crying while being interviewed by the police officer.
  • Pet the Dog: When Misfortune is taken by crows, she can mention her mom told her that if a boy was annoying her, kick them in the balls.
  • Shotgun Wedding: Hinted at. The reason why Misfortune's parents got married was because her mother was pregnant with her and wasn't allowed an abortion.
  • White Mask of Doom: Misfortune's mom wears a creepy white mask, but if you manage to collect all the glitter events she will take her mask off at the end of the game after she receives Misfortune's "Eternal Happiness".

    Hiro 

https://static.tvtropes.org/pmwiki/pub/images/7cec47de_b055_4ff2_b0c1_fe9e09ceba42.png

A young Japanese boy who Misfortune befriends, but since he only speaks in Japanese, she has a hard time understanding him.


  • Cool Mask: Wears a little green man mask over his face.
  • Dragged Off to Hell: What Morgo does to him on the train, with Hiro crying for help.
  • Friendly Ghost: He's friends with Misfortune, despite the Language Barrier and he's, well, dead.
  • Language Barrier: Misfortune and him have a hard time communicating because he speaks in Japanese.
    Hiro: Kiri wa dokodesu ka?Translation 
  • Missing Child: He has a poster in town, but his name is torn off.

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