Protagonists and Allies (Pit), Antagonists (The Underworld Army, The Forces of Nature)
This page is for antagonists of the Kid Icarus series. For the main page, see here.
All spoiler tags have been removed. Read at your own risk.The Underworld Army and Forces of Nature have their own pages.
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The Aurum
A race of mechanical aliens that harvest the resources of planets. Drawn to Earth by the world-wide war between the Underworld, the Forces of Nature, and Palutena's Army, they attack en-masse to perform their planetary harvest, forcing the gods into an uneasy alliance to deal with them.The Aurum Brain
The central command of the Aurum. The allied gods all try to kill it, only for Pyrrhon to try taking it over.- Assimilation Backfire: Pyrrhon tried to take over the Brain. Instead the brain took over Pyrrhon.
- Hive Mind: The entire Aurum race is essentially legions of robotic drones controlled by the Brain.
The Aurum in general
The Aurum
A robotic race of space invaders that harvest the resources of planets. Attracted by the world-wide war between the Underworld, the Forces of Nature, and Palutena's Army, they attack the Earth en-masse to perform their planetary harvest, forcing the gods into an uneasy alliance to deal with them.- Arc Villain: For Chapters 15-17.
- Assimilation Backfire: It's mentioned in the Aurum Skuttler idol description that the Aurum will copy all fighting styles of the worlds they assimilate, even the weak ones. Sure enough, all the copied enemies created by the Aurum share the very same attack patterns and weaknesses of the originals.
- Attack Drones: Besides some of the smaller Aurum troops, the Aurum Orbitars are patterned after them.
- Carry a Big Stick: They themselves do not use one, but the Aurum Club is patterned after them.
- Cool Sword: The Aurum Blade is patterned after them.
- Color-Coded for Your Convenience: Blue
- Diabolus ex Nihilo: According to Pyrrhon, they are created from and return to nothing.
- Giant Space Flea from Nowhere: These guys literally show up out of nowhere at the start of Chapter 15 without so much as hint to them having existed earlier.
- Hive Mind: The entire Aurum race is essentially legions of robotic drones controlled by the Aurum Brain.
- Horde of Alien Locusts: They travel from planet to planet, beckoned by destruction and chaos, and consume each one. And Hades downright says locusts are an apt analogy for them. The others prefer bees.
- Leitmotif: Like most characters in the game, they have a clear theme that plays in each of their chapters.
- Non-Indicative Name: Aurum means "gold" in Latin, but they all look like they're made of silver.
- Organic Technology: The Aurum known as the "Zaurum" are noted to be the only Aurum troop that looks like an actual living creature aside from the copied Underworld and Forces of Nature troops, with flowing Combat Tentacles, though their idol makes the point that it's unclear if they're actually alive.
- Outside-Genre Foe: They're aliens in a game otherwise based on Classical Mythology.
- Planet Looters: Their MO is to travel devour planets and use the materials they gather to make more Aurum forces.
- Starfish Aliens: To what degree they are living creatures and to what degree they are mechanical constructs is unclear, with Palutena favoring the former and Pit favoring the latter. Goddess Of Nature Viridi finds them both adorable and abhorrent.
- Starfish Language: Palutena downright admits she's translating their names to be pronounceable.
- Shielded Core Boss: All their boss fights play out with them being stationary, but protected by various barriers while firing projectiles or summoning Mooks to shoot at Pit.
- Underground Monkey: Lampshaded by Viridi. They create robotic copies of the Underworld Army and Forces of Nature by capturing them. The copies' fighting styles are identical to the originals.
- Walking Spoiler: To the point that there was literally no foreshadowing of their existence beforehand.
- We Have Reserves: They will gladly shoot through their own bases and spacecraft just to kill Pit.
The Chaos Kin
The Chaos Kin
The Chaos Kin
- Palutena (possessed at the time): Everything changes, Pit... even Gods!
A big ol' Walking Spoiler. An ancient entity of pure evil and chaos that is accidentally released during the battle of the Lunar Sanctum. Using Palutena as its host, it seeks to plunge the world into endless conflict and chaos.
- Arc Villain: For Chapters 18 to 21.
- Beware My Stinger Tail: Primarily uses its hook-scythe tail to steal souls, and can use it for combat purposes.
- Big Creepy-Crawlies: The thing is a freakish blend of a moth, a scorpion, and a spider.
- Break Them by Talking: While possessing Palutena, the Chaos Kin berates and insults Pit in an attempt to break his spirit.
- Chaos Is Evil: A being of chaos that desires nothing less than total destruction, no matter who gets caught up in it.
- Climax Boss: Not only is its defeat cathartic for the sheer amount of chaos it caused during its arc, it also signals to end of the game's especially long Big Bad Shuffle. Which leaves Pit finally being able to take on Hades distraction-free for the remainder of the game.
- Combat Pragmatist: The Chaos Kin is not above hiding behind its possessed victims and then dragging the unexpected down off with it. It also loves attacking the characters from behind.
- Combat Tentacles: At least during its final moments when it tried to drag Pittoo down via a Tentacle Rope.
- Cowardly Boss: In both of its boss fights, the only time it stops hiding and/or scurrying around for a decent length of time is when you manage to stun it.
- Defiant to the End: It attempts to drag Dark Pit down with itself when defeated in the Chaos Vortex.
- Demonic Possession: It possesses Palutena, causing her to go mad and turn against humanity.
- Diabolus ex Nihilo: It's mentioned in-universe that nobody knows where it came from.
- Dirty Coward: It hides behind Palutena when it shows itself during the first battle (provoking Pit to outright call it one), it sends an army of enemies to do its dirty work, and it tries to escape when finally cornered and exhausted in Chapter 21. The only thing stopping it is a quick forcefield Viridi sets up around the arena.
- Dub Name Change: It was known as the "Envoy of Chaos" in the Japanese version.
- Dystopia Justifies the Means: The Chaos Kin seeks to spread discord and malice wherever it goes.
- Eldritch Abomination: It is locked away for its vileness, it resembles an incredibly grotesque mix of a moth, a spider, a scorpion, and a cockroach, and it eats souls, including the soul of a goddess. Its realm, the Chaos Vortex is bizarre, to say the least.
- Fate Worse than Death: It is still alive as a pile of ash, and could only be revived by possessing Dark Pit. Fortunately, Pit was able to save him, leaving the Chaos Kin trapped inside the Chaos Vortex for all eternity.
- Flat Character: The Chaos Kin's idol description outright states that it is a mindless creature who possesses nothing but the desire to cause destruction. It does demonstrate personality when speaking through Palutena but we never learn more about it than it being sadistic and cowardly.
- For the Evulz: The Chaos Kin causes all this death and destruction for no reason and than it can.
- Fragile Speedster: It's a speedy demon that can throw many quick attacks at you, but it can't take that many hits in comparison, as it has fairly low health in its boss fight.
- "Get Back Here!" Boss: During the air segment of Chapter 21.
- Kick the Dog: Leaves Pit stranded in an inanimate object for three whole years, kidnaps and brainwashes his goddess while doing so, proceeds to mock the very things he was raised to believe in right from the same mouth of said goddess, steals Palutena's soul when Pit frees her from his control, and finally tries to possess Dark Pit in a last ditch effort to revive itself and make Pit suffer. Its whole life is basically one long string of this.
- Knight of Cerebus: While Hades is cruel and callous, he is at least, enjoyable and entertaining. The Chaos Kin and its actions are taken much more seriously with no humor to balance it out.
- Leitmotif: A particular melody can be heard throughout its Story Arc. However, with the "Destroyed Skyworld" version becoming a Bootstrapped Leitmotif for Palutena in Super Smash Bros., it's not clear if this leitmotif is intended for the Chaos Kin itself or rather for Pit's quest to save Palutena from its possession.
- Made of Iron: Even despite looking like an oversized bug and having low health in its boss battle, it is pretty resilient. It survived a beating from Pit, taking several more hits after being shot down in the Chaos Vortex, then still had enough energy to conjure up thirteen waves of monsters. Afterwards, it had another boss battle with Pit, but then survives being turned into ash and still made one last attempt to revive itself before it was too late for it. According to its Idol description, it's still alive, just trapped in the Chaos Vortex.
- Mook Maker: To an insane degree. Notably, it creates copies of Aurum enemies that were already copies of the Forces of Nature. Pit and Viridi note this redundancy.
- Near-Villain Victory: In the three years between chapters 17 and 18, its not only completely taken over Skyworld and its forces, but has done more damage to the human world than even Hades, even managing to temporarily turn Magnus against Pit. If that little girl hadn't found its ring...
- Omnicidal Maniac: It simply desires disorder and destruction, nothing more.
- Puppeteer Parasite: Takes control of Palutena while trying to feed on her soul.
- Recurring Boss: It's the primary target in Chapter 20's fight despite Palutena being the aggressor, you engage it in aerial combat for the second half of Chapter 21's Air Battle segment, and finally you get a formal boss battle against it at the end of 21.
- Sealed Evil in a Can: It was sealed inside the Lunar Sanctum. The green glow escaping at the end of Chapter 13 is actually the Chaos Kin. The idol of its ash form reveals that after its bout with Pit it's now contained in the Chaos Vortex in its weakened state.
- Smarter Than You Look: It looks like an oversized bug and can easily be mistaken for just a wild animal, but its possession of Palutena and usage of her voice against Pit, its attempts to flee when cornered, and of course going out its way to steal Palutena's soul and try to takeover Dark Pit when taken down by Pit all point to a far more malicious and thinking mind than its appearance would suggest.
- The Speechless: It can only talk when it's possessing someone.
- Tactical Suicide Boss: The first time you fight it, it will sometimes wrap itself around Palutena. If it just hung on to Palutena the whole time, it would've been impossible to defeat it. And then the second time you fight it, it will sometimes try to close in on you for a melee attack, but can be foiled by an electro trap.
- Taking You with Me: Once Pit exorcises it from Palutena, it decides to have the last laugh by stealing her soul. And it does it again by trying to take Dark Pit down with it once the two manage to get Palutena's soul back, albeit this time in an attempt to revive itself later.
- Thinking Up Portals: Can use its tail to cleave a portal into the Chaos Vortex.
- Vile Villain, Saccharine Show: Unlike the rest of the characters in this game, the Chaos Kin itself is completely silent on its own and not over the top like the others, its actions are taken far more seriously, and has nearly destroyed the world in three years. It's just as vile as Hades, but at least he provides entertainment with his villainy.
- Walking Spoiler: Its arc marks the start of a Wham Episode, and a big one at that.
- Your Soul Is Mine!: It has the ability to consume souls, and it rips out Palutena's soul in front of Pit and escapes into its home dimension.
Other Antagonists
Orcos
Orcos
- "You puny little wimp!"
An arch-demon warmonger from another world. Of Myths and Monsters is largely spent preparing Pit for his foretold attack on Angel Land.
- Attack of the 50-Foot Whatever: He grows to the point of taking up two screens on the original Gameboy.
- Beware My Stinger Tail: He fires off barbs from it after becoming a giant
- Big Bad: In Of Myths and Monsters.
- Breath Weapon: He puffs fire at Pit. In giant form it's a fire ball that separates into several smaller projectiles
- Carpet of Virility: Hairy manly demon, this one
- Chuck Cunningham Syndrome: Like Zeus, he is completely absent from Uprising.
- Good Wings, Evil Wings: His wings lack feathers, unlike Pit's
- Finishing Stomp: Should you stay on the ground too long he'll try this. Though it may not finish you, move!
- Flunky Boss: Summons bats from his fingers.
- Generic Doomsday Villain: He's the ruler of the Evil Land and wants to conquer Angel Land. That's all we know about him.
- Horned Humanoid: Three horns it seems, one point forward, two curved back
- Obviously Evil: He introduces himself as "King of the Evil Land".
- Orcus on His Throne: Subverted, which is rather hilarious considering his name.
- Our Demons Are Different: He's a fairly traditional devil, his distinguishing traits being a longer tail and seemingly an extra horn
- Perplexing Plurals: "But... Just what are the Orcos?!!!!!" When Palutena and her staff got word of his coming, they thought Orcos were an army, rather than an individual.
- Royals Who Actually Do Something: This king fights his own battles
- Sadly Mythtaken: Horkos or Orkos is the personification of the curse destined to afflict anyone who swears a false oath. No word about him taking the form of a colossal Renaissance demon.
- Spread Shot: Shoots in spreads of three, prior to growing giant
- Take Over the World: His goal, of course.
The Space Pirates
A race of aliens that steal constellations from the heavens to sell. Unfortunately, they were caught up in the war due to having mistakenly taken the three Sacred Treasures which were hidden in one of them.
- The Aesthetics of Technology: The outside of the space pirate ship looks like a giant sailboat. The inside and the pirates who inhabit it are a mix of industrial and otherworldly aesthetics.
- Arm Cannon: Space Pirate Commandos and Sniper Pirates, their guns take up their entire fore-arms.
- Badass Normal: Unlike other enemies in the game, the space pirates have no real powers of their own, but are willing and able to punch the living daylights out of you, snipe you, and blow you up with rocket launchers. They can even take down underworld goons if you allow them to (some of the best examples being two snipers that are able to kill a Clubberskull, as well as a lone Commando squaring off against a Snowman).
- Cold Sniper: Space Pirate Snipers, whose shooting animation is rather identical to the archetypal sniper.
- Energy Beings: The idol for the basic crew members implies this, saying their exoskeletons are armor that conceals a glowing creature within.
- Evil Poacher: Ones that steal constellations, no less.
- Monumental Theft: Though, considering that this universe is largely based on mythology, it might be a bit more believable that they can steal constellations.
- Power Fist: All of them, but most prominent in the Yellow space pirates (who fist-fight); where their idol description states that they have exoskeletons, making natural gauntlets on their hands.
- Space Pirates: It's in the name, after all. They basically spend their time harvesting the constellations to sell off, and they stole the Three Sacred Treasures.
- Third Eye: Snipers have these to make up for sight lost when in their sniping position.
- Too Dumb to Live: Averted with Snipers, some don't seem to realize you need to be hidden from sight, and/or out of reach for sniping to work. Some however, like the two that fight the Clubberskull, at least try to stay out of their opponents reach by standing on higher platforms, the key word being "try". Early on in the stage, there is an explosive barrel in a corridor. Naturally, the first space pirate runs right to it and starts attacking Pit from that spot.
- Villains Out Shopping: The pirates have a hotspring on board their ship; when you come across it, a Commando is chilling out there.
Space Pirate Captain
Space Pirate Captain
The leader of the Space Pirates, the Captain pilots his starship with his crew, stealing stars that make constellations in the Galactic Sea. He keeps the Three Sacred Treasures with him after stealing the constellation they were hidden on.- Bad Boss: He is weaker than his subordinates, and somehow managed to take charge through sheer bossiness. Thus, he is not very popular amongst the crew.
- Bait-and-Switch Boss: He is eaten by the Galactic Fiend Kraken.
- Bit Character: While he is the boss, he has less of an impact on the player than his own subordinates
- Bit-Part Bad Guys: The only reason he's brought into the story is due to him having the Three Treasures.
- No Indoor Voice: He spends most of his time screaming into a megaphone.
- Red Alert: While working your way through his ship, he can be heard in the background, shouting in alien tongues, probably giving orders to his crew on how to face the threat of both Pit and the Underworld Army.
- Talk Like a Pirate: According to Palutena's rough translation of his speech, he's speaking some sixteenth century maritime raider slang.
- The Unfought: Right as Pit gets to him, the Galactic Fiend Kraken makes him into a quick snack.
- The Unpronounceable: His idol states that his true name is impossible for human tongues to pronounce.
- Wicked Cultured: His armour is the most decorated and colourful out of the crew, but that may just be natural coloring.
Galactic Fiend Kraken
Galactic Fiend Kraken
A monstrous predator that hunts in the Galactic Sea. It eats the Space Pirate Captain and decides that Pit is just too good a morsel to pass up on.- Combat Tentacles: Massive ones that Pit has to shoot down.
- Eldritch Abomination: It's apparently an uncommon encounter and the only thing it doesn't seem to pose a threat to are the gods.
- Eye Beams: Can fire these at Pit.
- Flying Seafood Special: Yes, Space Is an Ocean, but actual liquid is a minute fraction of the galactic sea and Kraken is not swimming in it. So we've got a kraken that can breathe and maneuver through the vacuum of space, somehow. Granted, the Galactic Sea turns out not to be the entirety of outer space in this setting, so it may have some special properties that haven't been explained yet.
- Giant Space Flea from Nowhere: In the middle of an assault on space pirates who had taken one of the Three Sacred Treasures, Pit expected to fight their captain, not a giant squid. Lampshaded by Palutena.
- Glowing Eyes of Doom: An odd variation, there are glowing spots on its eyes that shift position constantly in a pattern; and in addition its eyes glow for a second before one of its attacks.
- Kraken and Leviathan: Of the interstellar variety.
- Making a Splash: Even though it lives in space, it can shoot water from its mouth.
- Power Fist: Does not use one, but a gauntlet called the Kraken Arm can be acquired after defeating it.
- Sequential Boss: First it fights Pit with its tentacles, then it fights Pit with its head.
- Super Spit: Given we know it eats with that mouth, we can peg it's continuous shot attack as this.
- Super-Persistent Predator: The galactic sea is supposed to be home to many creatures, and while the pirate captain was an easy meal, one has to wonder if there wasn't more familiar and convenient prey to hunt after Pit started giving it trouble.
- Tentacled Terror: This monstrosity unexpectedly takes over as the boss of Chapter 8. It mainly attacks with its finned tentacles but can also fire a huge laser beam at Pit.
Pseudo-Palutena
Pseudo-Palutena
A copy of Palutena brought about by Dyntos, she considers herself beautiful, even when you reveal her comically disgusting face.- Boss Banter: While most bosses avert being annoying by having pre-scripted dialogue, Pseudo Palutena will proceed to rattle off the same obnoxious and loud quotes and screeches throughout the whole battle. This is most likely intentionally annoying, given the rest of the game avoiding it.
- Butter Face: Looks just like Palutena otherwise, and exactly like her at first, but when its true face is revealed Pit is off put.
- Evil Knockoff: Of Palutena. Granted, its only evil characteristic is "kill Pit".
- Giant Space Flea from Nowhere: There's absolutely no indication that an ugly mockery of Palutena is one of Dyntos' challenges until she suddenly appears. Dyntos intentionally let Pit think he is fighting the real Palutena until summons enough resolve to attack it.
- Gonk: At least her true form has tremendous self-esteem.
The Immortal Phoenix
The Immortal Phoenix
A legendary and ancient bird that lives on top of a volcano. He guards the Wish Seed, which is actually a ruse set by Hades to make the humans die while trying to get to it.- Breath Weapon: Fire breath, unsurprisingly.
- Bullfight Boss: Has an attack when he rushes at you while Wreathed in Flames.
- Fragile Speedster: Downplayed. In scale to other giants, he is very fast, highly mobile but can be downed without much punishment. In scale to Pit he is a very fast target that can take quite a beating, but still there are bosses that hit harder.
- Giant Flyer: This works to Pit's advantage, as being a singular small target causes many of the Phoenix's attacks to miss. It's clearly used to fighting enemies that are large in number or of similar size to itself.
- MacGuffin: Guards one in the form of the wish seed, said to grant any one wish.
- The Phoenix: It's in the name, after all. Whether or not he can revive himself after a violent death seems to be an open question, however. Palutena is of the belief he can, but she also verifies that the second one Pit encounters is an imposter.
- Playing with Fire: Its main method of attacking.
- Power Fist: While the Phoenix himself does not use one, a weapon modeled after it, called The Phoenix Arm, can be acquired after Pit beats him.
- Razor Wind: His secondary attacks usually involve this.
- Stolen MacGuffin Reveal: Too bad it's a ruse set by Hades.
- Super Spit: He drops clusters of lava bombs while he flies around
- Unwitting Pawn: Hades is simply drawing humans to his nest in the hopes they will die, seeing as getting to The Phoenix involves passing through a volcanic wasteland. And what humans do get there are likely to be killed anyway, as The Phoenix is territorial and might be powerful enough to wipe out all of humanity...which is what Hades will hope it does after enough humans annoy it. The seed Hades is drawing humanity to The Phoenix nest with is actually a bomb that gives off a beacon of The Phoenix's "defeat" when tampered with, so in the event someone lives and discovers the wish seed is a fake Hades can send out a telepathic message with the beacon as "proof" to keep the ruse going.