Navigation The Adventurer | The Republic of Bastok | The Kingdom of San d'Oria | The Federation of Windurst | The Grand Duchy of Jeuno | The Marquisate of Tavnazia | The Empire of Aht Urhgan | The Sacred City of Adoulin | The Ulbuka Wilderness | Other Locations and Independent Characters | Beastmen | Deities, Avatars, and Immortal Entities | Jobs
The area that extends out from the western half of Adoulin, The Ulbuka Wilderness is a dangerous place that holds ecosystems and communities of magical spirits, demons and other magical creatures. On his dying breath the founder of the Adoulin, King August pledged that no more will a citizen of Adoulin ever step foot into the Ulbuka Wilderness
The Seekers of Adoulin
The remnants of the forces that allied with King August thousands of years ago in their battle against Hades- Back from the Dead: He is resurrected by Rosulatia during the end of the story.
- Big Eater: Shown at the end of the Seekers of Adoulin story line
- Heroic Sacrifice: He pulls this by trying to distract Hades from killing the party.
- Humble Hero: In contrast to Hades being a Visionary Villain. Hades himself is confused about why Morimar was so content just living with nature
- Impaled with Extreme Prejudice: At the hands of Hades
- Interspecies Friendship: With the tiger, Darrcuiln, the dragon Sajj'aka and the xol,Teodor
- Living Legend: He's one of the Knights who fought along side King August, and the one who passed on his last decree. The Morimar Basalt Fields are named in his honor
- Parental Substitute: To Darrcuiln, after his father is killed along side King August in their battle against Hades
- Really 700 Years Old: Is over a thousand years old. He can still wipe out monsters easily.
- Riddle for the Ages: How he is still alive is never answered.
- Sole Survivor: He was the only one of the eleven knights to survive King Augusts expedition into the Ulbuka Jungle
- True Companions: With Darrcuiln.
- Wild Man: He is a burly man who lives in the wilderness with a tiger.
- You Shall Not Pass!: He does this towards Hades to allow The Adventurer get away.
Appears in Quests: The Ygnas Directive.
A giant tiger and son of the legendary beast that fought and befriended King August. After his father was killed he was raised by Morimar and remains his companion
- Back from the Dead:At the very end, thanks to Rosulatia.
- Berserk Button: Hurting Morimar is a really good way to see his bad side.
- The Berserker: As much as he tries to hide it, he is still a wild animal capable of going into a berserkers rage
- The Comically Serious: This where a lot of the humor between him Morimar and Ygna.
- Curb-Stomp Battle: To Ingrid and her men.
- Dynamic Entry: His first action in the story is to save Arciela by delivering an ass whipping to Inrgid
- Not So Stoic: When Hades taunts him over Morimar's death.
- Panthera Awesome: He is a big tiger.
- The Stoic: His demeanor.
- Tiger Versus Dragon: The tiger to Sajj'aka's dragon. True to the trope Darrcuiln leaps at the chance to help Arciela, where as Sajj'aka needs some convincing
- True Companions: With Morimar.
- Berserk Button: Do not disrespect King August in his presence
- Big Damn Heroes: During the final battle against Hades' final form
- Breath Weapon: As a dragon
- Disabled Snarker: When The Adventurer first meets him, he has been injured to the extent that he struggles to fly. The player has to recover his scales to help him recover
- Dragons Are Divine: He is a holy dragon.
- Drama-Preserving Handicap: His recovery after getting his scales back is used to keep him out of the battles with the Xol.
- Interspecies Friendship: With hume's like Morimar and August and Darrculin the tiger.
- Tiger Versus Dragon: The dragon to Darrculin. Unlike Darrculin, who enthusiastically gets involved with Arciela's quest, Sajj'aka is pessimistic at first and needs some convincing.
- Title Drop: He calls the party Seekers of Adoulin during the final escape period
- Undying Loyalty: To King August.
The Queen of the leafkin and descendant of The World Tree
- Ascend to a Higher Plane of Existence: After her mother is healed.
- Energy Being: She turns into one part way through the game after she mergers with Yggdrasil
- A Form You Are Comfortable With: Despite turning into an energy being, she still often takes the form of her previous body.
- Interspecies Friendship: With August
- Large and in Charge: She is several times larger than any other leafkin
- Mouth of Sauron: As well as being the queen of the leafkin, she also acts as the voice for her mother, Yggdrasil
- Nature Spirit: She becomes this after abandoning her body.
- Plant Person: Like all leafkin.
Hades and the Xol
- Big Bad: Of Seekers of Adoulin.
- Curb-Stomp Battle: He completely wipes the floor with Morimar, despite not paying attention to him at all.
- Demonic Possession: He possess Melvien for most of the game.
- Evil Cannot Comprehend Good: He can't fathom why Morimar would be happy living a small, humble life.
- Extra Eyes: His second form.
- Foil: He is this to the Zilart princes. Both of them where villains with good standing in their countries who are looking to disrupt the cycle of souls and both try to destroy Vana'diel after their plans are foiled. The big difference is that the Zilart princes where trying to open up the gates to paradise, which would result in the destruction of Vana'diel, Hades wants to flood Vana'diel with darkness in order to halt the cycle of souls
- Jumping Off the Slippery Slope: Teodor implies that He was at some point a Well-Intentioned Extremist. By the modern day he is so caught up in his goals that he has regressed beyond even that.
- Lean and Mean: Seeing as he is possessing Melvien
- Legacy Character: While not as famous as Cid, Hades is a reoccurring enemy throughout the series. This is the first time he has had such a central role in the story.
- Mechanical Lifeform: His final form.
- One-Winged Angel: Unlike most of Final Fantasy XI's other final bosses, Hades transforms into a second form by trading in the last of his humanity in exchange of the darkness within the world of Tartarus.
- Power Gives You Wings: He gains wings after he stops pretending to be a regular Elvaan
- Red Eyes, Take Warning: Latter on in the plot his eyes start growing red.
- Sealed Evil in a Can: He was sealed away within the Ra'Kaznar Labyrinth by King August.
- Slouch of Villainy: See his picture.
- Superior Successor: Skokkr admits that Hades knowledge into the soul far out stripped his own. Skokkr doesn't seem to mind.
- Taking You with Me: After being beaten in both forms he draws to drown the world in darkness. Fortunately, he stopped by King August.
- Villainous Breakdown: After being beaten by while Melvein, he trades what little humanity he has left for more power. By the end of the battle he only cares about destruction and can barely put two words together.
- Visionary Villain: His main goal is to create a paradise by disrupting the cycle of death and rebirth.
- Was Once a Man: He was a man when he first started studying under Skokkr.
Appears in Quests: Sinister Reign.
The Deathborne Xol, Hades newest and most prominent servant. He is not incredibly loyal to Hades and is primarily driven by his warped sense of humor.
- Belly Mouth
- Demonic Possession: His first action in the story is to possess Fremilla
- Detachment Combat: While he mainly uses magic, he can still detach body parts.
- The Dragon: To Hades after his last Dragon left him
- Even Evil Has Standards: During Rhapsodies of Vana'diel. When he finds out that The Cloud of Darkness, the same entity the destroyed his home world, is behind the appearance of The Ambassador, he immediately aligns with The Adventurer
- Horned Humanoid: What with the goats head.
- It Amused Me: His main motivation for doing everything he does. He even decides to stop opposing the party because he found them trying to stop Hades too interesting
- Karma Houdini: He survives both the events of Seekers of Adoulin and Rhapsodies of Vana'diel
- Large Ham: Easily the biggest in the expansion.
- Last of His Kind: His world was destroyed by the Cloud of Darkness, making him the Sole Survivor of his world. By the end of Seekers of Adoulin he is also the last Xol left alive
- Perverse Puppet: He takes the form of a demonic marionette.
- Skull for a Head: A goats skull of all things.
- Wild Card: Despite claiming that he will stay out of the final conflict between Hades and the main party, no one is sure about whether he will stay true to his word in the end. He does.
- Blow You Away / Shock and Awe: Ashrakk uses both wind and thunder attacks.
- Dumb Muscle: Dhokmak who can barely speak coherently. It's his share power that aids in Hades' goal.
- Enemy to All Living Things: Their goal is to spread their poisons and corruption to disrupt and ultimately destroy the ecosystem they have been reborn into.
- Flat Character: Compared to The Spitewardens, they are pretty flat and are killed off pretty quickly after being introduced.
- The Heavy: Both of them serve as this to Hades- They are meant to spread their poisons into the ecosystem before Hades' makes his final move.
- Horned Humanoid: Ashrakk's horns are almost as big as his body.
- Poisonous Person: Dhokmak's specialty is poison.
- Reptiles Are Abhorrent: Well, amphibian in Dhokmak's case.
- Resurrective Immortality: Ashrakk claims this is the case just before he dies.
- The Unintelligible: Dhokmak. You can pick up a word here and there, but on the whole he is incredibly difficult to understand.
- Walking Wasteland: Both of them are this. Sajj'aka notes that they are obviously not at full strength because the forest is still standing.
Others
A dvergar demon who recruits The Adventurer for his experiments into souls and spirits. He is revealed to have been Hades master before his fall to darkness.
He guides the player through the Vagary battle content.
- Above Good and Evil: He views his research as this.
- Blue-and-Orange Morality. The only thing he cares about is his research. He doesn't care if his research is used for good or evil, and is even impressed when he learns how Hades used his research.
- Cool Chair: Like all dverger, he is never seen without it.
- Intrigued by Humanity: He finds The Adventurer very interesting
- Mad Scientist: While a more tame than most versions of this trope, his unusual subject matter coupled with his lack of morality paints him a this.
- Non-Action Guy: He mentions that he is pretty weak compared to other dvergar, which is in part why he choose the life of study.
- A Pupil of Mine Until He Turned to Evil: It turns out that Hades was this. Not that Skokkr cares
- Slouch of Villainy:Like his student. For some definition of evil at the very least.
- Small Role, Big Impact: Despite only appearing in a few optional scenes after the end of Seekers of Adoulin he is important to the story as the one that started Hades down his path of darkness.
- Time Abyss: He claims his lifespan is measured in centuries, not years. Although his exact age is not known, we know that his apprentice attacked Adoulin 1,000 years ago. That was after centuries of Hades exploring other universes after leaving Skokkr's side. He is easily the oldest character in Seekers of Adoulin.
- Token Good Teammate: By some definition of good anyway. He's the only dvergar in the game whose doesn't attack you.
Appears in Quests: Delve.
Six powerful monsters found in The Ulbuka Wilderness. They are among the most fierced and feared creatures in the wilderness. They can be fought in Wildskeeper Reive's, but players are expected to bring lots of back up to the fight. In truth, they are loyal to King August, who freed them from Hades control. They now guard the entrance way to Hades' lair and the darkness that lies within.
A seventh Naakual is said to exist, but nothing is known about it. For more about it, see Sacred City Of Adoulin Final Fantasy XI Sacred City Of Adoulin - Teodor
- Animals See in Monochrome: Subverted with Kumhau, who sees in a different colour range from humans.
- Big Creepy-Crawlies: Colkhab,a giant queen bee.
- The Dreaded: They are among the most feared beasts in the continent.
- Elemental Powers: Each of the Naakuals is tied with an element:
- Blow You Away: Colkhab.
- Making a Splash: Tchakka.
- Playing with Fire: Achuka.
- Dishing Out Dirt: Yumcax.
- Shock and Awe: Hurkan.
- An Ice Person: Kumhau.
- Casting a Shadow: Teodor.
- Giant Flyer: Colkhab and Hurkan.
- Good All Along: They are loyal to King August, and guard the entrance to Hades' lair.
- King of Beasts: Kumhau is described as being this - he is a giant lion that all other beasts look up to.
- Mega Neko: Kumhau, who is a giant snow lion.
- One-Man Army: Even years after their original release, players are expected to bring up to fifteen or twenty other players or alter egos to take them on.
- Predators Are Mean: While not a bad person, Kumhau is noticeably short tempered in the one encounter The Adventurer has with him in the main story.
- Super-Senses: Kumhau is hurt by a device emitting a sound the Adventurer couldn't hear.
- Team Switzerland: Despite their power and place within the wilds, they don't get involved in fighting back against the return of Hades.
- Threatening Shark: Tchakka.
- Wake-Up Call Boss: Yumcx is considered a big step up in difficulty from the first three Naakuals, to the extent that Wildskeeper Reive parties will generally just repeat the first three and avoid the ones that come after him.
- When Trees Attack: Yumcx, a floating tree.