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Apr 26th 2012 at 10:20:09 AM •••

The current main article description screams Gushing About Shows You Like.

Should it be made less "This game is awesome and noone complains"?

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Jul 2nd 2012 at 11:57:31 AM •••

Well, it does have a section about critics' complaints, which were actually few and far between from what I've seen. Maybe adding a bit about how some Bioware fans felt it was "dumbed down" would help? That sentiment is definitely out there.

Jul 2nd 2012 at 12:07:54 PM •••

Folks, reception by fans or critics does not go on a main page. On the YMMV tab, if anything.

And "balance" is a #@! deprecated weasel word. No, just put the opinions over on the YMMV tab.

Jul 4th 2012 at 1:05:15 PM •••

In that case, should the last little paragraph on the main page's description be excised entirely? It just seems to detail critical reception.

Jul 14th 2011 at 12:41:54 PM •••

Which trope is this:

On Illium you run into at least one Salarian and one Asari who seemingly want to give you an assignment, but when you go to them and try to start a conversation, they shoo you away because they were just talking on their mobile phone headsets. I think it's a funny reference to real life, but it doesn't fit as a Shout-Out.

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Jan 17th 2011 at 9:33:33 AM •••

My name is Commander Shepard and this is my favourite page on TV Tropes

Jan 10th 2011 at 12:15:18 AM •••

Should Shepard count as a Meaningful Name? If you go full Paragon, you get the Rachni, Geth, Krogan and Quarians on your side, all minor forces in the galaxy. Sounds like a guy protecting the flock...

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Jan 10th 2011 at 6:05:50 AM •••

It's already listed under Shepard's entry on the character page.

Dec 26th 2010 at 8:57:31 PM •••

In the story of the game a lot is made of the fact that the Council is not making any effort to protect or investigate the disappearances of human settlements in th Terminus systems. Various insults are thrown about, accusations of speciesm and the like, and there's plenty of "Humanity saved you from Sovereign and this is how you repay us?" (Depending, of course, on the outcome of ME 1)

However, a point I noticed is that the Council can't intervene in this matter, and explicitly says so, because the Terminus Systems are a different country/alliance/what-have-you. The Council has no authority, no fleet bases, no treaties, etc. with the Terminus Systems. In fact, the sole thing that keeps the Terminus as a unified whole (If it can be called unified at all) is its refusal to accede to the Council's authority in any way. To intervene would be an act of war.

This is stated explicitly in the game, but nobody on your side (Your own character, Cerberus, etc.) ever seems to realize this. Asking the Council to get involved would be like asking the U.S. to send in the FBI to investigate a kidnapping in the USSR. The USSR would refuse, rather vehemently, and if the issue was pushed might lead to all-out war.

I'm wondering what trope to put this under, but I can't think of it. My first thought was Strawman Has a Point (The obstructionist, elitist, ungrateful Council refuse to assist you, but it turns out they are fully justified despite their being on the "wrong" side), but we no longer list Strawman related tropes on a works main page. What trope should be used to cover this?

Edited by JBK405 Hide/Show Replies
Dec 26th 2010 at 9:35:13 PM •••

Are the Terminus Systems actually unified in any way, in name only or otherwise? My impression was that they were more like utterly lawless territory, as opposed to "under the lawful governance of a third party." In which case it's more like fighting piracy than invading a real sovereign territory. (One of the usual conditions for recognizing state sovereignty is that the state is actually capable of governing its alleged territory.)

Dec 27th 2010 at 9:11:14 PM •••

Codex and dialogue indicate that the Terminus systems are unified, albeit solely in their refusal to accept Council authority in any matter. The actual definition that we are given is an alliance of crime lords, dictators, etc. I don't mean to imply that they are actually a single society or country, but there is an official "Council stay the hell out" policy. In fact the entire plot of the first game hinges on the fact that the Attican Traverse borders on the Terminus Systems and sending in a Council fleet to secure the area and protect against Geth attacks might spark off full-scale war with the Terminus systems if they see it as an aggression.

The best analogy I can think of is the spider web of alliance leading up to World War I and World War II. All those different nations had no real unity or cultural/economic/political alliance (And they often hated each other as much as anybody else), but they were still allied against "the other side." A really tenuous conntection, I know, but I usually try to make my points via metaphor or analogy and I can't think of anything better to work with here. Sorry.

Dec 12th 2010 at 10:04:42 AM •••

Since we now have a Mass Effect 3 page, should the Wild Mass Guesses about ME3 be moved to that WMG page?

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Nov 12th 2010 at 5:50:36 AM •••

I changed the memetic mutation line from the Turian councilor because I think "Tropers" is closer to "reapers".

Oct 5th 2010 at 1:08:33 PM •••

Beckett: I just wanted to say that whoever deleted the entries I put in about Tali and Zaeed...well, s/he did the right thing. Long time reader, first time troper, I didn't realize there was a character sheet. I'm sorry for whoever bothered to delete the entries, I was about to do it myself.

Sep 26th 2010 at 10:30:52 PM •••

I remember a funny line in the Shadow Broker level where Shepard says "Remember when you could just slap omni-gel to open doors?" "Yes, when they fixed that security flaw they upset a lot of people". There's a lampshade hanging in there somewhere, I just don't know for what.

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Sep 26th 2010 at 10:46:08 PM •••

You could play Space Frogger to open doors... or spend X amount of omni-gel to skip the mini game. The new bypass and hacking mini games CANNOT be skipped. That's the lampshade.

Edited by Haesslich
Sep 26th 2010 at 10:53:46 PM •••

Yeah. They're lampshading the game mechanic change between the two stories—and how annoyed people are with the new system of hacking. (And it's so pointless! 90% of the time you just use it to take money from safes!)

Sep 26th 2010 at 8:01:56 PM •••

Antibiotics versus Antihistamines:

With regards to the edit comment about 'no turians around' - it should be noted that you don't have to have a turian around to have a bug around, just as you don't need to have other humans around to get infected by something that kills humans - a non-sterile surface can be a carrier, and unless the air's individually filtered in each room bugs can get around that way too. Given that turians appear to be just about everywhere in Citadel space and beyond, the chance of a quarian meeting a bug that can actually infect them is apparently fairly high. With Haestrom, the planet was once a quarian colony world... which means that the biosphere, or what's left of it, can still probably support something that can affect a quarian.

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Sep 26th 2010 at 10:51:16 PM •••

You're bringing up specific examples, but the word "antibiotics" is used any time someone refers to a puncture in a quarian suit in whatever circumstance. (For instance, when they're talking with Kal'Reegar on the Quarian ship about fighting a war.) It's been that way since the first game, and continues to be that way in this game. But the explanation Tali gives refers to any germ or other foreign matter (she uses chicken pox as an example) as being what causes the problem. (She does say that they could get sick from turian germs because they share the same reverse-chirality amino acids, but only in passing as she then proceeds to talk about the allergic reason quarians get sick from suit breaches in general.)

It kind of smells like an Ass Pull to me, like they hastily scrambled to come up with an explanation after someone realized most germs wouldn't be able to live in a quarian, let alone make them sick. Perhaps they did it after most of the dialogue was already recorded so it was too late to change the "antibiotics" lines, or maybe they thought it would be too confusing to players who weren't aware of the allergy explanation.

Regardless, antibiotics keep germs from reproducing and infecting, but actually getting "infected" isn't the problem. (And that's another biology terminology fail, as the quarians always refer to getting "infected" when their suits get punctured, rather than having allergic reactions.) Antihistamines fight allergic reactions. (Hey, maybe that's why quarians get so sick from the slightest allergic reaction! They've been taking the wrong kind of medication all this time! :) )

Sep 13th 2010 at 9:54:58 PM •••

Everyone Can Die: Should the various mentions to "All squad members can die" be changed since (as of the release of Lair of the Shadow Broker), temporary squad member Liara cannot die at any point?

Edited by Hide/Show Replies
Sep 14th 2010 at 12:31:41 AM •••

I say no. She's a temporary squad member, not a member of the Twelve.

Sep 5th 2010 at 9:31:59 PM •••

Obvious Beta.

The Hammerhead vehicle, and most accompanying missions, look like classic Beta programming that was released too early. While in the Hammerhead you have access to neither of the available mapping modes (Either a top-down view of the level or a compass-point indicating the next waypoint), can not save your game regardless of the situation, and lack almost all HUD information (My personal gripe is the lack of a frikkin' health bar, you have no idea ho close you are to blowing up until you actually explode).

This is not a personal gripe about this content, it's at least somewhat amusing, but rather an observation that these missions were not ready for release when they were ultimately made available. Relevant new features (The aforementionedHUD display) were left out and current feaures are actually missing, it's obviously not ready for final release.

Does this fit the criteria of an Obvious Beta?

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Sep 6th 2010 at 2:23:22 AM •••

Given that the same vehicle was also included in the later DLC Overlord, without the slightest change in the attributes you mention, I would say it's a case of deliberate (if annoying) design choices, rather than unfinished content.

Aug 29th 2010 at 11:48:32 AM •••

The history has pages of a troper "Andrew" making huge changes, which includes removing many spoiler tags from spoilers. What's up with that?

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Aug 29th 2010 at 11:55:59 AM •••

Lots of deletions have also been made where I can't figure out where the text originally was (ie: under which trope), so I can't verify if it was or wasn't justified

Aug 29th 2010 at 12:03:28 PM •••

I ran out of steam trying to restore all of the wrongly removed spoiler tags. Can someone else take over, please?

Aug 29th 2010 at 12:26:07 PM •••

Sorry for the delay in responding.

I excised every bit of Natter I could find. While doing that, I also removed massive, paragraph-blanking spoiler tags on relatively unimportant plot points. "Thane is on bad terms with his hitman-wannabe son" is not spoiler worthy. I frankly don't think "Tali is charged with treason" is an Earth shattering plot twist that must be protected at all cost, but out of deference to the more sensitive among us, I tagged her name in those paragraphs.

That said, I spent a lot of time on the editing page last night, and I'm open to the possibility that I accidentally deleted some things that deserved to be there. On the whole, however, I'm confident that these were good edits.

Aug 29th 2010 at 5:24:53 PM •••

Tali being on trial for treason was in one of the pre-release vids, so it shouldn't count as a spoiler.

Aug 31st 2010 at 3:33:56 AM •••

"Thane having a son" is definitely a spoiler in my books, and just because the Tali thing was given away in a vid doesn't mean it isn't a spoiler, everyone knows Trailers can spoil

Edited by KainLupus13
Aug 31st 2010 at 10:11:05 AM •••

The details of Thane's family are spoilers only insofar as any plot detail someone is unfamiliar with is a spoiler. "Shephard has to visit a prison ship" is also a spoiler. When describing a game (or a movie or a show or a book), there is an extent to which you have to spoil the details. Some details are so important to the experience of the work that you keep them secret for the enjoyment of the reader. Most are not. The tags I removed a few days ago were either not hiding important information, or blanked an absurd amount of text along with legitimate spoilers.

Sep 6th 2010 at 2:37:49 AM •••

KainLupus13, if you feel that any information whatsoever about a game's plot is a spoiler... then why are you reading TV Tropes?

Spoilers are for big, surprising twists in the plot that would lose their surprise value, if given away — not just for "stuff that happens".

Edited by JustTheBast
Nov 17th 2010 at 9:22:06 AM •••

Yeah, looking back now, I totally see the other side of things. This is my bad.

Aug 29th 2010 at 11:47:22 AM •••

Take That, Critics! is footed with loads of Take That!! posts. Can someone else rearrange it to properness?

Aug 15th 2010 at 9:00:44 PM •••

I'm cutting this from the Guide Dang It! section

  • It's still possible to dodge this trigger if you unlock the last character immediately after discovering him and asking about his loyalty mission. Until that mission is complete, you're free to go to as many locations as you'd like without the collectors taking everyone.

Having taken this advice on my second playthrough, I got the reaper IFF as soon as it was available and talked to that character for his loyalty mission "Great" I thought "Now I can go do whatever with this awesome character available and not have to worry." ...Then, still not having done said loyalty mission and about to do Tali's, the event mentioned in the spoilers happens. This advice is blatantly false, so I'm cutting it.

Edited by Twilightdusk
Aug 2nd 2010 at 2:56:09 AM •••

If there is, I suspect that at this point it's more in the sense of Troll the Moral Guardians. "Let's sneak this stuff in the way we always do - anyone with half a brain will spot it and hopefully enjoy the cleverness of the execution. Countdown until the pundits on Fox start expressing their Outrage(tm) in five, four, three..."

Aug 15th 2010 at 8:57:38 PM •••

Yea, I don't think an M rated game can claim Getting Crap Past the Radar. The only higher rating, AO, basically requires explicit sex, not something you can slip by in any sense.

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