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JRads47 Me Listening to You RN from Emperor Palpatine Surgical Reconstruction Center Since: Dec, 2014
Me Listening to You RN
#8876: Oct 16th 2018 at 5:48:27 PM

Flash Man remix in Smash Ultimate

lalalei2001 Since: Oct, 2009
#8877: Oct 17th 2018 at 1:17:56 AM

Anyone remember when Mega Man 4/IV for NES and II for Game Boy won several Nester Awards? Dr. Wily got one too for third place as Best/Worst Villain!

They also had a Counselor's Corner section on 5 for help with beating Crystal Joes, AKA "Crystal Gunners", and Dark Man, AKA "Pink Robot."

The Protomen enhanced my life.
Emperordaein Grant us eyes from Australia Since: Jan, 2001 Relationship Status: Hugging my pillow
Grant us eyes
#8878: Oct 17th 2018 at 1:26:26 AM

Which is funny, since Mega Man II GB is the worst one of the five Game Boy games by far, and worse than any mainline entry.

A corpse should be left well enough alone...
ZeroDozer Incinerate! ONE HUNDRED PERCENT!! from Santo André, SP, Brazil Since: Jan, 2015 Relationship Status: Owner of a lonely heart
Incinerate! ONE HUNDRED PERCENT!!
#8879: Oct 17th 2018 at 1:30:53 AM

[up][up] Really? I never needed any help to deal with Crystal Joes (or any kind of shielded enemy in Mega Man). By that point, one would think that wait for them to let their guard down would be, you know, just intuitive.

Growing up, it's like a civil war, don't turn away, it's something you can't ignore...
Zeromaeus Since: May, 2010
#8880: Oct 17th 2018 at 2:18:12 AM

Every Mega Man is some kid's first Mega Man.

lalalei2001 Since: Oct, 2009
#8881: Oct 17th 2018 at 2:27:06 AM

The Nester Awards were decided by NP readers, so it's on them. XD

The Protomen enhanced my life.
darkabomination Since: Mar, 2012
#8882: Oct 17th 2018 at 8:19:04 AM

Replaying Powered up, I'm still surprised just how many silly costumes Roll gets. Also beating Elec Man with her is a pain, getting up close with a guy who has fast-moving projectiles hurts.

JRads47 Me Listening to You RN from Emperor Palpatine Surgical Reconstruction Center Since: Dec, 2014
Zeromaeus Since: May, 2010
#8884: Nov 23rd 2018 at 1:29:59 PM

I like this version better.

Edited by Zeromaeus on Nov 23rd 2018 at 4:30:08 AM

JRads47 Me Listening to You RN from Emperor Palpatine Surgical Reconstruction Center Since: Dec, 2014
Me Listening to You RN
#8885: Nov 23rd 2018 at 1:37:56 PM

Other Mega Man tracks leaked so far include: Gravity Man, Napalm Man, Zero's Theme, X vs Zero, Flash in the Dark

Weird how 5 got so many new tracks while 4 got relegated to a medley.

Edited by JRads47 on Nov 23rd 2018 at 4:39:13 AM

RodimusMinor Professional Complainer Since: Oct, 2018
Professional Complainer
#8886: Nov 23rd 2018 at 1:39:44 PM

Picked up Mega Man 11 today kind of on a lark. What am I in for? Pertinent question: Is it a meaty game or is it like two hours long? I know there's no story advancement for the series which is a bummer.

Maybe I should try to clear it out and then return it.

Edited by RodimusMinor on Nov 23rd 2018 at 4:44:28 AM

ZeroDozer Incinerate! ONE HUNDRED PERCENT!! from Santo André, SP, Brazil Since: Jan, 2015 Relationship Status: Owner of a lonely heart
Incinerate! ONE HUNDRED PERCENT!!
#8887: Nov 23rd 2018 at 1:43:07 PM

A great game, if not so much in content.

Speaking of Mega Man 11... Do people know about the game's sales in general?

Growing up, it's like a civil war, don't turn away, it's something you can't ignore...
darkabomination Since: Mar, 2012
#8888: Nov 23rd 2018 at 1:45:14 PM

About the same as any other Classic Mega. Longer levels, more substantial minibosses, and the optional Gear system that can tear apart difficulty if you let it.

Also American Casual mode is Japanese Normal, mostly gives much needed checkpoints.

RodimusMinor Professional Complainer Since: Oct, 2018
Professional Complainer
#8889: Nov 23rd 2018 at 1:48:17 PM

So would you describe it as an up and up 8-bit Mega Man game with no real pushing the formula forward?

Yeah you know what I don't think this is for me. This feels indistinguishable from the 8-bit games with no evolving. I'll just wait for X Legacy Collection to go on sale since I love those games.

Edited by RodimusMinor on Nov 23rd 2018 at 5:21:38 AM

ZeroDozer Incinerate! ONE HUNDRED PERCENT!! from Santo André, SP, Brazil Since: Jan, 2015 Relationship Status: Owner of a lonely heart
Incinerate! ONE HUNDRED PERCENT!!
#8890: Nov 23rd 2018 at 2:55:22 PM

[up][up] Really, we still get Difficulty by Region in plain 2018??

Thanks for telling me I was playing Hard Mode all along.

Growing up, it's like a civil war, don't turn away, it's something you can't ignore...
Durazno Since: Jan, 2001 Relationship Status: Drift compatible
#8891: Nov 23rd 2018 at 3:42:30 PM

The gears are an interesting mechanic, at least.

Arutema Since: Aug, 2009 Relationship Status: Hoping Senpai notices me
#8892: Nov 24th 2018 at 11:20:59 PM

I miss the exploration elements and super adapter from 7. That's really my only complaint about 11.

Edited by Arutema on Nov 24th 2018 at 11:21:11 AM

Emperordaein Grant us eyes from Australia Since: Jan, 2001 Relationship Status: Hugging my pillow
Grant us eyes
#8893: Nov 25th 2018 at 3:39:01 AM

[up]x4 I honestly don't care if it pushes the formula or not, I just want it to be a solid Mega Man game. Although pushing the formula isn't so simple with this game. It's the first game after a long while, and you don't want to be experimental when reintroducing people to the series, it's a new team for Mega Man, so they should start with something familiar first. There's also the fact that the gameplay was mixed up, which was the X series. Which in turn was sort of remixed in Zero and ZX.

There are some nice touches in Mega Man 11, like different hitsparks when you use weaknesses, stunning armoured enemies like Mets with charge shots and leaving them open, some of the environmental reaction mechanics returning from 7 and 8 (Also IV on the Game Boy) like using Tundra Man's weapon on Torch Man's flame wall. The Gears are also alot of fun to use, and there's some neat ideas with them. I'm interested to see these elements built upon in future games, whether it be Classic or a new X game.

Storywise, it's mainly about shedding more light on Wily and Light's past, and having some setup and implications for the X series. But honestly, if you're looking to Mega Man Classic for stories... Yeah, you aren't gonna find any, it's not in it's tone.

A corpse should be left well enough alone...
kkhohoho Since: May, 2011
#8894: Nov 25th 2018 at 7:15:51 AM

[up]If you want good stories with Classic Megaman, read the Archie comics. They're kickass. But yeah, you aren't going to find them in the actual games.

darkabomination Since: Mar, 2012
#8895: Nov 25th 2018 at 7:41:05 AM

Also Roll's redesign is too adorable and needs to be playable. Also Bass and Proto are conspicuous in their absence.

ZeroDozer Incinerate! ONE HUNDRED PERCENT!! from Santo André, SP, Brazil Since: Jan, 2015 Relationship Status: Owner of a lonely heart
Incinerate! ONE HUNDRED PERCENT!!
#8896: Nov 25th 2018 at 8:28:05 AM

I think I need to make a review on this one, but my laziness bone is so big right now...

Also, my question is left unanswered: how are the game's sales?

Growing up, it's like a civil war, don't turn away, it's something you can't ignore...
RodimusMinor Professional Complainer Since: Oct, 2018
Professional Complainer
#8897: Nov 25th 2018 at 8:41:00 AM

[up][up][up][up]My problem was that it was basically indistinguishable from the 8-bit games. I get that's the point of the game, but I own eight other Mega Man games, plus the original X collection on PS 2. If I want something back to basics I already got it.

ZeroDozer Incinerate! ONE HUNDRED PERCENT!! from Santo André, SP, Brazil Since: Jan, 2015 Relationship Status: Owner of a lonely heart
Incinerate! ONE HUNDRED PERCENT!!
#8898: Nov 25th 2018 at 8:44:59 AM

What sold me on this game is basically the graphical advancement in comparison to what we had before. I was sick as fuck of the Nostalgia Filter. On that front, Mega Man 11 did not disappoint me. Also, the quick access to Rush Coil and Rush Jet were things that sat very well with me.

However, the lack of exploration (including measures to prevent you from farming E-Tanks by just going back to a stage and re-collecting it), which made the other games good, as well as the lack of content (namely being able to play as Bass, Proto Man or even Roll), make it feel like Capcom could have done better.

Nonetheless, I actually liked the game.

Edited by ZeroDozer on Nov 25th 2018 at 2:46:21 PM

Growing up, it's like a civil war, don't turn away, it's something you can't ignore...
Protagonist506 from Oregon Since: Dec, 2013 Relationship Status: Chocolate!
#8899: Nov 25th 2018 at 10:00:21 AM

@kkhohoho: To be fair, there is a case of Seinfeld Is Unfunny when it comes to Megaman Classic and plot. The NES Megaman games actually did have a notable attention to story-telling compared to many of its contemporaries.

"Any campaign world where an orc samurai can leap off a landcruiser to fight a herd of Bulbasaurs will always have my vote of confidence"
darkabomination Since: Mar, 2012
#8900: Nov 25th 2018 at 11:08:29 AM

The graphics have been put to good use, especially with the stage backgrounds and giving personality to the bosses.


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