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Madrugada Zzzzzzzzzz Since: Jan, 2001 Relationship Status: In season
Zzzzzzzzzz
#51: Dec 13th 2013 at 3:28:00 PM

sharysa:

You say "find the dog, " I think "look for fur texture/general silhouette" instead of "find the dog."

And there couldn't have been a better demonstration of what luminosity was talking about. You did exactly what a sniper does.

Spoiler: and you're exactly right about both where and what kind of doggy. It's a Shiba Inu in the leaf pile.. The only thing you missed is it isn't eyeshine. It's light patches of fur around the eyes.

...if you don’t love you’re dead, and if you do, they’ll kill you for it.
Luminosity Since: Jun, 2012 Relationship Status: Lovey-Dovey
#52: Dec 13th 2013 at 3:34:01 PM

[up][up] Hmm, very interesting. Is there anything else wrong in my post?

TeraChimera Since: Oct, 2010
#53: Dec 13th 2013 at 3:39:46 PM

[up] Not that I know of. That just stood out to me, since research to avert No Biochemical Barriers in my stories at one point brought me to vitamin A and carrots.

SabresEdge Show an affirming flame from a defense-in-depth Since: Oct, 2010
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#54: Dec 13th 2013 at 7:36:44 PM

Promptly added to the link collection. Thanks, people. You lot are awesome.grin

Charlie Stross's cheerful, optimistic predictions for 2017, part one of three.
Sharysa Since: Jan, 2001
#55: Dec 13th 2013 at 7:57:42 PM

[up]x4 Well, that was unexpected and very intriguing.

I hate the "find the X" or "what does this look like" posts on Facebook because they're so easy for me. :P

Kesar Since: Jan, 2013 Relationship Status: Hoping Senpai notices me
#56: Dec 14th 2013 at 5:59:52 AM

Question: about how common/well utilized were shock tactics in the sixteen and seventeen hundreds military?To clarify, by 'shock tactics', I mean a fast-moving, fairly aggressive army with a high proportion of cavalry willing to take larger risks than typical. I've mostly been basing their tactics on the Swedish army under Karl XII, if that helps at all, but special circumstances applying to that army probably won't some up in their case- for one thing, they don't have the luxury of starting out with good training and supplies, unlike the Swedes.

So basically, some kind of lecture on lightning war, with an early 18th century slant, if anyone dabbles in the same kind of obscure knowledge.

"Suddenly, as he was listening, the ceiling fell in on his head."
SabresEdge Show an affirming flame from a defense-in-depth Since: Oct, 2010
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#57: Dec 14th 2013 at 5:51:54 PM

Ooh. That's a very good question. Hang on, I'll start ringing up some of my friends who might know. 1600s-1700s is something of a blind spot for me. In the meantime, perhaps look up some of Frederick the Great's tactics?

Charlie Stross's cheerful, optimistic predictions for 2017, part one of three.
murazrai Since: Jan, 2010
#58: Dec 15th 2013 at 2:43:52 AM

I don't know if this thread concerns non-military setting, but I got a question. In an alternate dimension (for all purpose, behaves similarly to virtual reality) MMORPG, what are the likely primary offensive and defensive methods of the following classes?

1. Optician (a class specialize in manipulating light intensity)

2. Lurer (a class specialize in spells that restrict opponent's movement space)

Kesar Since: Jan, 2013 Relationship Status: Hoping Senpai notices me
#59: Dec 15th 2013 at 6:05:59 AM

[up][up] That might actually be a good idea, considering one of the countries in this world is a Prussia-analogue. Yeah, 1600-1700s is my current history obsession....last time it was the Soviet Union....

And by the way, I'm finding the children's Clausewitz fascinating :D

"Suddenly, as he was listening, the ceiling fell in on his head."
m8e from Sweden Since: Jul, 2012 Relationship Status: Wanna dance with somebody
#60: Dec 16th 2013 at 11:43:32 AM

Have you checked Gustavus Adolphus tacticts?

He's "The Great" man that basicaly invented those highly offensive tacticts. Formations that where much less deep and aimed at offense. Light maneuverable artillery against those deep slow formations. Crosstraining people so pikemen could replace injured/killed musketeers and pretty much everyone so they could use captured artillery, and so on.

edited 16th Dec '13 11:44:12 AM by m8e

Kesar Since: Jan, 2013 Relationship Status: Hoping Senpai notices me
#61: Dec 16th 2013 at 12:46:06 PM

Heh, thanks, that might help.

"Suddenly, as he was listening, the ceiling fell in on his head."
TeraChimera Since: Oct, 2010
#62: Dec 17th 2013 at 10:51:55 AM

What kind of damage could a single autocannon round do to a tank?

Flanker66 Dreams of Revenge from 30,000 feet and climbing Since: Nov, 2009 Relationship Status: You can be my wingman any time
Dreams of Revenge
#63: Dec 17th 2013 at 11:01:32 AM

Not very much, though it would be influenced slightly by where the tank is struck.

The largest autocannon rounds get is 30mm; tank armour is designed to withstand hits from larger calibre weapons that are specifically intended to penetrate them (think APFSDS, HEAT and its ilk), not to mention anti-tank guided missiles (ATGMs). Expect scoring, perhaps some metal gouged out of the hull, that sort of thing.

It might possibly set off the tank's Explosive Reactive Armour (ERA) or equivalent, though, but that's not going to do any damage by itself. It will, however, make getting a kill shot from a dedicated anti-tank weapon much easier. It could do more significant damage if it manages to hit the tracks, though to be honest the most an autocannon alone could achieve is a mobility kill (i.e. preventing the tank from moving due to damage).

In short, there's a reason why variants of IFVs that are expected to encounter tanks have ATGMs mounted to the turret, such as the Bradley + TOW or the BMP-3 + Kornet.

Out of curosity, is there anything anyone would like me to write something on? As demonstrated on the previous page, my main area of expertise is air combat, though I know a fair bit about modern military operations in general (naval shenanigans aside).

Locking you up on radar since '09
dRoy Professional Writer & Amateur Scholar from Most likely from my study Since: May, 2010 Relationship Status: I'm just high on the world
Professional Writer & Amateur Scholar
#64: Dec 17th 2013 at 11:41:00 AM

From the last page, wow, those are some cool and informative posts about sniping. I didn't even know half of them!

These bits, in particular, made me go "Whoa, this makes so much sense!"

For example, one such observation is if in a forest you watch animals flee from a specific spot with no predator showing up, that means your enemy fucked up the stealth a bit and they noticed.

That's right, that's for the scouting, a sniper's job is to shoot and trying to see if the bullet hit anything makes the sniper vulnerable to being noticed. Especially if they try another shot. Their own stealth has higher priority than any kills whatsoever.

A long extensive focus with using eyesights and other zooming equipment causes eye strain. Eye strain is the worst thing that can happen to a sniper right after a bomb dropping directly on them. You won't know it hit you until the eyesight is reduced significantly, but it's there, slowly rotting your super-eyesight away and taking other muscles with itself.

However, that doesn't mean a sniper is always a soulless automaton all their lives. No, while predisposition towards calmness and composure is helpful, a sniper uses psychological training that lets them utilize "combat mode", a state of no emotions

Also, a sniper is a great role to have a female soldier in. It's a biological fact that female organism is more predisposed towards sniping work. Natural endurance, patience, and observation are higher by default due to their role from the dawn of humanity. "Staying in the kitchen" back then also meant "defend it from fucking bears while your mate is off hunting", and that is no joke, fellas.

Generally, a sniper will avoid firing from the same position they made their initial shot from. This is because multiple shots from one place make it easier for the enemy to ascertain where you are.

Snipers may choose to attack targets from less obvious angles than straight ahead or off to one side. For example, let's say there's a group of five soldiers walking in a line, one after another. The sniper might elect to hit targets from back to front, as this means it will take more time for the enemy to figure out what's going on (and more importantly, where the fire is coming from). Just as good is making it seem like you're sniping from one position when in reality you're attacking from elsewhere, taking advantage of what your targets think is the situation. Deviousness pays off big time.

Snipers don't always have to shoot to kill; harassing fire is a legitimate way to tie up enemy resources trying to figure out where you are and trying to flush you out/kill you.

Very cool. Very cool. I don't think I learned so much about snipers in such a short amount of time until today. grin

Oh, as for the dog, I instantly found it. It kinda looks like a fox to me, though.

edited 17th Dec '13 11:43:03 AM by dRoy

I'm a (socialist) professional writer serializing a WWII alternate history webnovel.
Sharysa Since: Jan, 2001
#65: Dec 17th 2013 at 4:53:33 PM

Spitz-type dogs do tend to look like foxes. Especially if they're smaller and on the red side of the scale, like a lot of Shiba Inu dogs are.

edited 17th Dec '13 4:54:49 PM by Sharysa

Luminosity Since: Jun, 2012 Relationship Status: Lovey-Dovey
Flanker66 Dreams of Revenge from 30,000 feet and climbing Since: Nov, 2009 Relationship Status: You can be my wingman any time
Dreams of Revenge
#67: Dec 17th 2013 at 5:20:05 PM

No problem, dRoy!

But as an addendum to my point on attacking from unexpected angles, a sniper could manipulate things depending on what the target(s) are expecting.

Like if the targets are cowering behind cover, and the sniper's hide is behind the targets, the sniper might shoot targets as they peek around the cover - the idea being to make it seem like the sniper is really on the other side from the targets' perspective.

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SabresEdge Show an affirming flame from a defense-in-depth Since: Oct, 2010
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#68: Dec 17th 2013 at 6:03:54 PM

Incidentally, book acquired: The Art of Warfare in the Age of Marlborough. This will hopefully fill in some of my gaps in 1700s-era warfare, and then I'll be able to answer with a little more authority.

Charlie Stross's cheerful, optimistic predictions for 2017, part one of three.
dRoy Professional Writer & Amateur Scholar from Most likely from my study Since: May, 2010 Relationship Status: I'm just high on the world
Professional Writer & Amateur Scholar
#69: Dec 19th 2013 at 9:15:29 PM

Random question/thought.

How do you suppose you can describe Gun Kata in text?

I'm a (socialist) professional writer serializing a WWII alternate history webnovel.
SabresEdge Show an affirming flame from a defense-in-depth Since: Oct, 2010
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#70: Dec 19th 2013 at 9:35:42 PM

With extreme difficulty.

Gun Kata's always been one of those things that works much better on screen because it's a lot more visually awesome than it is practical, and also because trying to describe it makes you end up sounding like a six-year-old on a sugar rush who's just watched The Matrix.

That said, with all reality tossed out the window, I suppose a good starting point would be descriptions of swordfights or fencers' duels. However, good swordfights tend to involve a lot of footwork and moving around, constantly varying the distance to target, which negates much of gun-kata's rationale.

Charlie Stross's cheerful, optimistic predictions for 2017, part one of three.
gault Laugh and grow dank! from beyond the kingdom Since: Feb, 2010 Relationship Status: P.S. I love you
Laugh and grow dank!
#71: Dec 20th 2013 at 10:18:05 AM

I have a faction in my 'verse whose military could well be said to have mastered an obsolete form of warfare. Their army is very well drilled in close-order tactics, their uniforms are varied and colorful and their breech-loaded rifled muskets use rounds designed to pierce the first man in the formation and retain enough force to injure or kill more enemy soldiers behind them.

Thing is, they're coming up against a hostile national power who has technology and doctrine similar to that of modern militaries circa 1940, with flexible force divisions and an emphasis on maneuverability. How might this first faction begin to adapt their present tactics to counter this modern threat?

Note that I'm looking for an answer that takes into consideration their specific unique perspective. It won't help me if someone just says, "Just have them make the same changes their enemy did!" How would they adapt 17th Century combat doctrine to fight a modern army?

yey
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#72: Dec 20th 2013 at 11:27:26 AM

Hmm. Breechloaders plus close-order puts you close to the American Civil War in terms of tactics and the Franco-Prussian War in terms of technology. It'd be instructive to study the development of tactics there. Tactical sources on the Franco-Prussian War, which might be closer, are harder to find, but here's one guide. I believe the Franco-Prussian War was already marked by a shift away from close order, although the idea of the elan-powered furious bayonet charge would stick around for forty-odd more years.

Note that WWII-level tech and doctrine is two full generations ahead of where the breechloader revolution happened. The first level of adaptation for the breechloader army would be to learn to disperse formations and entrench, WWI-style, counting on long-range fire to do damage. OTL, we saw the American Civil War in many places turn into lines of opposing trenches. The problem is, going from the trench mindset to the mobile-war mindset of WWII would take another huge bound in imagination, particularly as mobile tactics are hugely more complicated to coordinate. That might be a bridge too far for the breechloaders, unless they had a true genius with the ruthlessness and authority to completely reorganize the national army.

Note also that in technological terms, the two sides might have fairly equal personal rifle technology; the Enfields, Mosins, and Kar-98s of WWII were not all that different from their ancestors in the late 1800s, especially if the breechloader army had adopted technology like magazine feeding and smokeless powder. The biggest difference was in the adoption of automatic weapons and in artillery; massed indirect fire was the norm for WWI onward, as opposed to direct-fire. That's before we count the mechanized revolution in warfare that came about after WWI. This would, at one stroke, obsolete the breechloaders' artillery, which would be mostly direct-fire.

EDIT: most of what I've outlined are tactical changes, but there's no doubt that just as important will be organizational changes. The decrease in manpower density per area and increase in battlefield size, the improvement in communications technology from riders to field telephones and telegraphs to radio, and the increase in firepower in any given small unit, meant that military organization in WWI and WWII saw much more emphasis placed on lower-level commanders. Figuring out the organizational changes that will result will be extremely difficult. Since entrenched institutions tend to be very resistant to change, ramming two generations' worth of change through the bureaucracy will be a challenge and a half. The good news is, they can presumably copy the changes made by some other army, as opposed to having to figure out everything from scratch.

edited 20th Dec '13 11:33:19 AM by SabresEdge

Charlie Stross's cheerful, optimistic predictions for 2017, part one of three.
Flanker66 Dreams of Revenge from 30,000 feet and climbing Since: Nov, 2009 Relationship Status: You can be my wingman any time
Dreams of Revenge
#73: Dec 21st 2013 at 7:31:51 AM

The problem as I see it is that a maneuver army will probably be able to create and exploit weaknesses in the opponent's lines before they can effectively respond (assuming no radio - this is part of the reason why it'd be very important for the breechloading army to develop radio). An army acting via maneuver warfare is likely going to be acting and reacting much faster than one restricted to an earlier system It then becomes a question of whether the breechloader army has enough operational depth to prevent the WWII tech level military from penetrating too deeply into their lines before they can muster a response.

Perhaps we might see the breachloaders aiming for a defence in depth rather than a defence in width? Assuming the WWII army has air power, the breechloader troops might have to disperse to limit the impact of cannonfire, bombs, etc. But this may run counter to the aforementioned need for a defence in depth.

I apologise that this is so general, but though I'd be able to tell you a fair bit about the WWII army (particularly technology), I can't really say much for the breechloaders.


Right, I think I might ask something. Hopefully it won't be too tricky to answer, but since it's a (soft) science fiction setting I'm not sure how easy it will be. I've asked the question elsewhere, but since this thread seems to have a high proportion of people who know their stuff, I thought it wouldn't hurt to ask here.

Only one of the civilisations in my setting has powered armour. Though it depends on the actual role of the armour, they generally have energy shields and are pretty durable. They also possess thrusters, retractable rollers (usually used in conjunction with the aforementioned thrusters to improve top speed and agility), and the gauntlets are hooked up to a hydraulic ram/explosive cartridge system that allows them to hit harder in close quarters. The standard small arm is a 30mm railgunnote , though other weapons can be used as necessary.

What I want to know is how the presence of such powered armour would affect other areas of the military. For example, I thought that perhaps tanks might see a slightly diminished role since the users of powered armour are essentially walking IFVs/tanks anyway. Secondly, I would like to know how tactics would adjust in order to take the advantages of powered armour into account (particularly since their opponents would all lack powered armour).

The last thing I need help with is how the other civilisations' (both of whom are human) militaries would deal with these things. They're very unlikely to develop their own powered armour any time soon; the most they've got are powered exoskeletons, and those are not meant for anything except logistical work. They do have anti-power armour warheads for missiles/rockets, though (which can handily double for anti-cyborg duty). Those work by emitting a localised EMP to overload the shield, whereupon the first stage penetrates the armour and the second stage - which contains durable monofilament wire/ball bearings - shred the target's interior. Though they don't have infantry weapons that are as high calibre, they do have infantry scale energy weapons.

Feel free to speak as generally as you want; I've tried to keep it as non-specific as possible so that it isn't too difficult to formulate an answer.

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VolatileChills Venom Awakens from Outer Heaven Since: Feb, 2011 Relationship Status: [TOP SECRET]
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#74: Dec 21st 2013 at 7:52:38 AM

The powered armor sounds a lot like the MEC troopers in the new XCOM game.

I'd think that since they're a lot more mobile than tanks, it would lead to tanks being used mainly as mobile defensive guns, or for heavily-armored advances where the ability to take punishment is more important than speed.

The powered armor would allow for great overwatch positions, since it could boost up onto a rooftop. I think they would still make some use of cover (unlike the XCOM MECs, who only benefit from cover to break LOS), but the higher mobility and ability to take a few hits of suppressive fire would mean that breaking cover to move to a better position wouldn't be as risky as it is for standard infantry.

Countering them would best be done with ambushes. If EM fields can disrupt the shield, it would be possible to modify grapple guns to fire electrified cables that would entangle and disable the suit, or at least quickly cut off an escape route.

edited 21st Dec '13 8:00:14 AM by VolatileChills

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Night The future of warfare in UC. from Jaburo Since: Jan, 2001 Relationship Status: Drift compatible
The future of warfare in UC.
#75: Dec 21st 2013 at 9:13:06 AM

You seem to be describing VOTOMS. Might want to look at that.

The obvious answer is that all the usual anti-infantry weapons, based on fragmentation and blast effects, are considerably less useful. Mortars, grenades, and artillery lose a lot of their value against power armor. For that matter, so will walls: a decently powerful suit will find it easy to burrow through buildings without the need for explosives.

For people without them, it will become very important to develop and deploy a man-portable means of disposing of them that's simple; something like a bazooka for each squad will be almost mandatory, and an under-barrel attachment that can damage or at least significantly hinder (EMP effect?) them would be the holy grail. IFVs will become more important to in urban fights, because they can bring in heavy rapid-fire weapons in a reasonably mobile package to help cope. Specialized close support AFVs (think the real-world BMP-T) will probably make appearances in their ranks both for urban combat and to provide close defense against power armor that infiltrated or otherwise got close.

edited 21st Dec '13 9:13:26 AM by Night

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