Hm... DBL, if it's not too much trouble, can you specify which spells will be unavailable/won't be used?
Presumably Dimensional Transfer is among them, but although I've looked through the spell list, I just need a "final list" (no description necessary, since again I've looked through the list) of spells Vita will possess. It'll help me immensely with the sign-up process.
Also, assuming Vita is accepted, I'll PM Saintly Anathema.
Locking you up on radar since '09For starters, strike Zerstörungshammer and Gigantschlag for being broken. Plasma Pile can be excised for continuity reasons.
edited 16th Nov '12 10:56:52 AM by Deadbeatloser22
"Yup. That tasted purple."Eisengeheul is okay. Gefängnis der Magie is not. Panzergeist would need nerfing so that it is not so powerful. Panzerhindernis, Panzershild, and Pferde are all okay, as long as their duration isn't too long. Raketenhammer needs nerfing, Schwalbefliegen is okay assuming the explosions aren't too powerful, and Tödlichschlag is also okay.
Assuming that my suggestions are put in place, Vita is accepted.
Locking you up on radar since '09- Name: Sora
- Age: 16
- Species: Human
- Gender: Male
- Appearance: "My friends are my power!"◊
- 'Verse: Kingdom Hearts, Post-3D
- Personality: Sora is the type to lay down his life for someone he barely even knows. The boy is kind to a fault, extremely loyal and forgives everyone showing that he believes in 'redemption for all'. To say he is an optimist is a very big understatement considering the previous factors mentioned. When his friends are on the line, Sora will give his all to save them no matter what. He's a bit tenacious in that regard. On another note, Sora is far too trusting and it has gotten him into his fair share of troubles through out his journeys.
- Powers/Equipment: Sora's default Keyblade is the aptly named Kingdom Key. Unlike Riku's one-handed sword style, Sora's own seems like he's using it as a baseball bat and an improvised style rather than anything in-practice. Also like Riku, it can hit things that normally can't be damaged by normal methods.
- The keyblade can be used to open or close any lock. Due to conditions unknown this ability is locked (hahaha pun).
- Sora, like Riku, is a Magic Knight. He can use a variety of spells that range from dealing elemental damage, healing to temporary enhanced protection. Sora can also glide through the air, perform stuff like air-dashing and double-jumping. He can flip and twirl through the air as well to avoid enemy attacks or to get away.
- Sora can wield his Keyblade and summon it without so much as a second thought. The blade will not allowed itself to be wielded by any other person than Sora (unless Sora himself wills it). If someone uses it without Sora's permission, it will just teleport back into its true owner's hand.
- Background: Sora, along with Riku, had the ambition to go see other world's outside of their own. One dark day in Desitny Island's changed everything for the worst. Riku and his ambition to leave the island prison pushed him into darkness. After that Sora was separated from his friends. After a long and ardious journey filled with hope and sorrow he managed to find his friend Riku, only to be separated again. Sora looked high and low for his friends with the help of Donald and Goofy. Through a castle that led him to forget to a world that should have never existed, he finally found and reunited with Riku and Kairi for good. After defeating the new evil they returned to Destiny Islands, only to find out there work was not yet done. A new evil had awoken! Now Sora and Riku had to take the Mark of Mastery Exam. In the end though only one passed and claimed the title of Keyblade Master.
- Extra Notes: I removed Dream Eaters from the sign up for the same reason that Sullen did. Also took the idea of leaving the ending to 3D vague.
edited 16th Nov '12 12:19:41 PM by RagnaTheSaviour
Meh, what the heck, what do I got to lose?
- Name: Michal Minato
- Age: 18
- Species: Human
- Gender: Male
- Appearance: Here he is.◊
- ‘Verse: World of Kamen Rider OOO, before Kougami gave him the Poseidon Driver.
- Personality: Michal is very timid and afraid, despite being a warrior of justice. A lot has to do with the fact that he may be one of the only Riders remaining who could fight off the rising monster threat. As such, he has lots of self-doubt. Despite being able to transform into the water-themed Kamen Rider Aqua, he is deathly afraid of water. Michal has no desire to fight and would rather talk his way out of things than slapping on the driver.
- Powers/Equipment: Michal is the proud owner of the Aqua Driver, which is able to transform him into Kamen Rider Aqua◊. The requirements to transforming have to be that it absorbs a huge amount of water, and considering the aqua-phobia mentioned above, that could be difficult. There's no actual powers beyond just water-based attacks. He also possesses a jet ski called the Aqua Miraider, but in all honesty, when will that be useful?
- Background: Michal lived about 40 years into the future, in which monsters have doubled up and been massacring people throughout the world. The once beloved hero known as Kamen Rider wasn't there to save them, and soon, they nearly dominated the world. Few people rose up however and produced drivers to transform into Kamen Riders. Michal obtained one of them: The Aqua Driver. However, his fear of water crippled him from using the Aqua Driver, and thus he was no match for the onslaught of monsters. However, an old man by the name of Kosei Kougami came up to him and offered him power. He offered him a driver using pure desire manifested as coins known only as Medals. However, before Michal could take up the driver and show the monsters his new power, something happened and took him to a strange city. Although he had no recollection of what happened to him, his fear of water manages to remain.
- Extra Notes: Michal is pronounced Miharu as opposed to the actual pronunciation.
edited 16th Nov '12 12:51:28 PM by Psyga315
@Ragna:
Sora is accepted as long as his powers aren't too OTP (though I feel they likely are not).
@Psyga:
Accepted, though the jet ski might be a bit of a problem since most of the city is landlocked (though there are probably bodies of water scattered haphazardly around.
And on that bombshell, folks, sign-ups are closed for now.
Locking you up on radar since '09That's why I lampshaded its uselessness.
Hey Flanker. Any chance the signups'll reopen soon?
Pretend there's something clever written here.@Screwloose
- Flanker said in the first post that they could later on.
I saw that, Ominae. I was asking when they might be reopened.
Pretend there's something clever written here.He didn't say.
....Yeah, I know. That's why I directed the question at him, since he, and not you, would be the one who'd know that.
Nice to see you're as helpful as you always were, Ominae.
Pretend there's something clever written here.Well he ain't around right now and you weren't that clear in addressing the question.
I don't know if you know, but Game Guru and Grey Star are the GMs in charge until Flanker's on. You could ask them later if you have another question.
edited 16th Nov '12 7:23:39 PM by Ominae
Unfortunately, you will have to wait until Flanker gets online, Screw. Neither I nor Grey Star have a clue so far as to when sign-ups will be reopened.
edited 16th Nov '12 7:43:17 PM by GameGuruGG
Wizard Needs Food BadlyAw. And I was planning on joining, too. Ah, well, I can wait.
Just a question, Flank - are power limits basically the same as the MMF (which this seems highly similar to)? I was thinking of trying out some of the characters I couldn't get in there... well, in here.
Like Flan said in the sign-up's, characters are restricted to Super Weight 3 and lower.
Always be ready to do the unusual and unexpected.New Super Weight 3 or old Super Weight 3? Because the new Super Weight 3 is the old Super Weight 2 and 3 (or something), and some of the characters I tried in the MMF were rejected even though I thought they were... around that level.
Confusing stuff is confusing.
edited 16th Nov '12 8:54:22 PM by troydenite
I think new super weight three.
Always be ready to do the unusual and unexpected.Huh...well Flanker, looks as if you'll be dealing with a couple of reserves As Well as what remains of the MMFRPG.
@Sir Screwloose:
Well, I think it'll depend on a few things (whether we feel we can handle the increased load, etc.), though predominantly it'll occur if enough players drop out. Thank you for expressing your interest!
@Troydenite:
The power levels are indeed similar to those of the MMFRPG; although some rather... powerful individuals are allowed, we're not looking for characters who can sneeze and flatten entire mountain ranges (not that I'm suggesting this will occur, but I feel it's worth mentinoing).
And similarly to Screwloose, thanks for indicating your interest!
Locking you up on radar since '09Sorry, gonna be dropping out of this.
Troper Roxas has quit. 25 Tropers remain...
edited 17th Nov '12 10:16:18 AM by Psyga315
Well that was convenient.
I was thinking of playing either Jake the Dog (if it's okay with Bindle), or the Medic from TF 2.
Pretend there's something clever written here.Jake would be fuckin' awesome to have.
TBH, I was kinda waiting for someone to sign up as him.
"You have more than enough potential. So tell me what is the one wish that would make your soul gem shine." -Mitt Romney, probably
OK, I'm putting my foot down on this one. Can someone contact Saintly Anathema and let them know Subaru is up for grabs after all?
After the incident, and getting drafted into the TSAB like the other as a way to atone for the crimes they committed both in this cycle of the Book and in prior ones, she was sent on a mission that still haunts her to this day. What started as a simple recon mission alongside Nanoha, whom she had grown to accept as a friend in part because Hayate already did, quickly turned ugly. Nanoha was attacked by an unknown enemy (later determined to be a Type-IV Gadget Drone) and severely injured. Injuries that were compounded by the strain Nanoha had placed her body under through Training from Hell along with the experimental nature of the Cartridge System her Device was fitted with. Vita continued to carry the emotional scars from the incident, feeling she failed to protect Nanoha, leaving it uncertain whether she would ever walk, let alone fly again, and even the fact that she made a full recovery did not fully ease this feeling.
Since then, Vita has been posted to the TSAB’s Riot Force Six special operations unit as second-in-command of the STARS sub-unit, where she’s particularly responsible for training Subaru in the use of Belkan magic for melee combat, as well as acting as support for Nanoha in battle.
edited 16th Nov '12 11:51:56 AM by Deadbeatloser22
"Yup. That tasted purple."