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YMMV / Medal of Honor: Pacific Assault

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  • Broken Base: Some reviewers claim that this is the worst Medal of Honor game after Rising Sun, while others say that this one is a huge step up from the previous game in terms of story, gameplay, and authenticity.
  • Demonic Spiders: Japanese soldiers armed with Arisakas with bayonets and/or Katanas count, as they can quickly hack any player caught off guard to death.
    • Machine gun pillboxes, especially on Tarawa, can be a pain to clear or get past, as it is almost impossible to snipe the gunner manning it.
  • Disappointing Last Level: Tarawa starts being heavily scripted, with instant death triggers that spawn mortars on you if you don't do things the game developers want you do and generally all of the game's short-comings are actively used against you, such as machine gun nests that are near-impossible to snipe due to wonky hitboxes, a lack of health and just in general having level design designed to kill you in unfair ways.
  • Nightmare Fuel: The game has plenty.
    • Pearl Harbor accounts for most, especially once Conlin boards the USS West Virginia.
      • As Sailors above shout at you to turn valves they can’t reach to counterflood the battleship and prevent her from capsizing, another seaman is visible through the window of a watertight hatch, which he struggles in vain to open as his compartment floods, and then drowns in plain sight. You just counterflooded several compartments...did you kill him?
      • While trying to reach the gun deck, Conlin passes a Sailor trying to battle-shortnote  a breaker panel. Then a bomb hit causes a surge, electrocuting the poor bastard.
      • Throughout the ship, you can hear men screaming for help as the burn, bleed, or drown. Some you can save, others you can’t.
  • So Okay, It's Average: Most reviews say that while this game has a lot of potential, it also manages to waste some of it, resulting in it being called as not too good, but also not too bad.
  • Surprisingly Improved Sequel: Compared to Rising Sun, reviewers and players will usually praise this game as a massive improvement over its console counterpart in almost every aspect, from story and gameplay to historical accuracy.
  • That One Level:
    • Tarawa as a whole counts, especially the middle portions. Machine-gun pillboxes? Check. Banzai chargers by the dozen? Check. It's pretty much a guarantee that you will get fatally wounded more than once, and run out of medical supplies by the last stretch.
    • Flyboys, it's a sudden gameplay shift to controlling a plane and it's way too easy to go too high and accidently crash into an invisible wall, while trying to shoot down Japanese planes that your AI Squadmates will almost never destroy, the incredibly poor collision at certain points means you'll crash into thin air and die at certain spots.

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