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YMMV / God Wars Future Past

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  • Captain Obvious Reveal: To the characters (particularly Katsuragi), Aome's sex is treated as a bit of a revelation. The audience guessed it as soon as they heard her voice.
  • Ear Worm: Most of the soundtracks will get stuck in your head...mostly because there are so few of them, and they keep looping over and over and OVER.
  • Enjoy the Story, Skip the Game: Say what you will about the gameplay; there is no denying that the story overshadows it.
  • Narm: Most of the cutscenes are done in a static style, with the character models stuck in a single pose. This isn't a problem most of the time, but Kintaro constantly looks as if he's about to stick his thumb up his nose.
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    • The English voice actors can be hard to take seriously.
  • Nightmare Retardant: Subverted by the centipedes. At first, their chibi appearance might make you chuckle. Then you hear the sounds they make....
  • Scrappy Mechanic: Later bosses have the ability to summon new adds, often 3 at a time. These wouldn't be too bad on their own, but the boss will keep summoning new ones if you kill them, making the fight significantly longer and harder.
  • Subbing vs. Dubbing: The English voice actors give...questionable performances. In addition, sometimes their voices cannot be heard over the music. Most of the text is subtitled anyway. There is an option to use the Japanese voices with English subtitles.
  • That One Boss: Sarutahiko will either be this or a Wake-Up Call Boss for many players, due to the number of adds present in his fight.
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  • Viewers Are Geniuses: Loads and Loads of Characters, a bunch of references to Japanese folklore that you won't get unless you're well-versed in it, a whole bunch of locations whose names you won't remember, and mind-bending tactical gameplay.
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