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Video Game / The Adventures of Rocky and Bullwinkle and Friends

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The 16-bit version cover.

The Adventures of Rocky and Bullwinkle and Friends is a title shared by not one but two games that were released within a year of each other. The first was an 8-bit 1992 Platform Game for the Nintendo Entertainment System and Game Boy developed by Radical Entertainment and Published by THQ. It has been considered one of the worst games for the systems, considering graphics, soundtrack, and gameplay.

However, the 1993 16-bit version for Super Nintendo Entertainment System and Sega Genesis was created directly by THQ. While also a side-scrolling platformer, it also featured the addition of 2 mini-games at each level.


Tropes present in these games:

  • Collision Damage: The 16-bit version. With the notable exception of rocks and mice, Bullwinkle can't attack anyone other than throwing peaches at them. The same applies to Rocky's tail swirls. Neither of them can't punch their enemies.
  • Fake Difficulty: The 8-bit game is hard for the wrong reasons.
  • Mini-Game: In the 16-bit version, you have 3 chances on two mini-game based on the supporting segments: Peabody and Sherman and Dudley Do-Right of the Mounties. Three failures will go straight to the main story.
  • Point of No Continues: You have a limit of 3 continues in the 16-bit version.
  • Sensory Abuse: The Goof Bombs in the 8-bit version have been accidentally coded so that when you get hit, it modifies the audio channels, making the noises super high pitched and unbearable.
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  • A Winner Is You: The ending of the 8-bit version is a modified version of the title screen with text saying you win.