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Trivia / Rush (2022)

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  • Content Leak: Stern inadvertently revealed the game's existence twice before the first official teaser was uploaded.
    • In October 2021, the company posted an article exclusive to their Insider Connected service detailing the development of Godzilla (Stern). A user on the pinball forum Pinside subsequently noticed that the first picture in the article showed the side of another machine in the background, with the edges of a logo visible. Closer analysis revealed that it was almost identical to the logo Rush used for their first album. After this discovery, Stern replaced the image with a version that crops out everything but the main playfield.
    • Shortly before the official announcement, a Pinside user noticed that Stern's official tutorial video for installing an Insider Connected kit showed a web browser with Rush-related sites visible in other tabs at one point. Afterward, the video was deleted and reuploaded to crop out the tabs during that particular sequence.
  • Promoted Fanboy:
    • John Borg was a big fan of Rush before he got to design a game based on their work.
    • Ed Robertson, simultaneously a massive fan of Rush and a pinball aficionado, was brought onto the project specifically because he'd met the band a few times and was knowledgeable about the medium.
  • What Could Have Been:
    • According to Ed Robertson in an interview in a Stern Insider podcast, he and the two surviving members of Rush quickly agreed on the majority of the game's 16note  tracks, there was still some disagreement. Geddy Lee wanted "YYZ" in, but Ed insisted that "La Villa Strangiato" was catchier; the latter song was ultimately the one that made it in.
    • An interview with John Borg on a special episode of the Stern Insider podcast provides several tidbits about early game mechanics:
      • The game's centerpiece was originally a bass drum that could suck up the ball. Ed Robertson later devised the idea of using a Time Machine for that purpose instead.
      • The two scoops were originally positioned farther away from each other, such that they could simultaneously shoot out balls to both flippers at the start of Far Cry Multiball.
      • The time machine's ramp was formerly lowered by hitting a specific target.
      • The motorized clock (located on the Premium and Limited editions' bass drum in the final game) was once placed on the back panel.
    • The initial reveal stream from Dead Flip used earlier code with a number of differences from the finished product:
      • When the ball is about to exit the scoop, the game originally played a quick series of high-pitched beeps to alert the player. After complaints from viewers that it was excessively shrill (many compared it to a microwave), it was changed to a much more subdued sound effect.
      • The Match Sequence was based on Power Windows' album artwork; one of the TVs on the front cover displayed the match number. The final game uses a different animation inspired by the cover of Fly by Night instead.

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