A ball rolls onto the screen and bounces off of a Luxo lamp. The lamp examines it from several angles, and then bats it back off screen. It then rolls back. The lamp plays with the ball in this manner again, but the ball rolls off. It then looks to the right and then moves out of the way as a smaller Luxo lamp, the titular Luxo Jr, comes hopping onscreen. The lamps look at each other, and then in the direction of the ball. Luxo Jr hops off to get the ball, and rolls it back on screen. Luxo Jr bats the ball to the larger Luxo, who bats it back. Luxo Jr then jumps onto the ball and bounces on it, which causes it to deflate. The lamps look at it, and Luxo Jr tries to get it to roll, but only succeeds in flipping it over. The big Luxo shakes its head at Luxo Jr. Luxo Jr seems cowed, and hops offscreen. Luxo watches it go- only to do a Double Take as Luxo Jr returns with an even bigger ball.
- Animate Inanimate Object: The lamps. They're surprisingly expressive.
- Character Title: Luxo Jr refers to the smaller lamp.
- Easter Egg: The Luxo ball from this short has made it into many other Pixar films.
- Vanity Plate: The Pixar vanity plate of the lamp hopping up and down on the 'i' until it collapses, and then replacing it, came from this short.
A small bird lands on a power line. He is quickly followed by another, which gets in his personal space. The first bird pecks the second away, which causes a squawk-argument. Meanwhile, more birds land on the line, and the fight spreads to them. Soon all the (many) birds are squabbling, until they're interrupted by a different birdcall. The sound is from a larger bird on the nearest pole, who waves at them with his wing. The small birds all stare at the big bird, and then turn to ridiculous impressions of him. However, their attention is diverted by the big bird (who doesn't seem to have noticed the little ones mocking him) calling again. They move farther away, and begin to cheep amongst themselves. They're interrupted by the big bird landing in the middle of their group. This causes the power line to stretch downwards, which makes the little birds all slide towards the big one.
The little birds aren't happy about this, and they try to make this known to the bigger bird by cheeping angrily at him. It doesn't work, until one frustrated bird pecks at his claws, causing him fall over and hang from the line upside down. The little birds to crash into each other, and the bird that pecked the big one does so again, which causes one of the bird's claws to let go. This gives the birds a plan, and the two closest to the big bird start pecking at the big bird's feet while the others cheer them on.
After this has been going on for a bit, one of the birds looks down and then gains an Oh, Crap! look. The camera zooms out, and it turns out that the large bird's weight has been steadily lowering the line, until it's very near to the ground. The bird warns the others of the danger, but unfortunately they don't get the pecking birds to stop in time. The large bird loses its grip, and the power line snaps back, leaving a cloud of feathers behind.
The large bird is mostly unharmed, but the same can't be said for the small birds, who are now entirely featherless. The large bird laughs himself silly at them.
- Captain Oblivious: The larger bird.
- Good Is Dumb: The larger bird is nicer than the small birds, but is as dumb as rocks.
- Laser-Guided Karma: The little birds get it for picking on the large bird.
- Mass "Oh, Crap!": The birds cheering the pecking birds on, as they all notice at once what trouble they're in.
- Naked People Are Funny: The punchline.
- Oh, Crap!: Three distinct ones. First, a bird looks down and sees just how far down the line has gone. Second, the rest of the birds, as the first bird warns them. Second, the birds doing the pecking, as the big bird is just about to lose his grip.
- Ridiculously Cute Critter: The little birds. They even sound like squeaky toys!
- The Unintelligible: The birds speak entirely in cheeps and squeaks.
The short opens on fish jumping in a creek in the American West.
The camera focuses on a rock over the creek, where a fluffy white lamb is sleeping under a bush. He wakes up and walks out into the sun, and the narrator continues:
After looking at his reflection in the water, the lamb begins tap-dancing on the rock.
A group of prairie dogs, two fish, a rattlesnake, and an owl dance with him, and everyone's happy. But this happiness doesn't last.
An automobile drives up behind the lamb and a human hand snatches him away. It begins to rain, and eventually the lamb is thrown back where he was (where there's now a puddle)- sans his wool. He sees his reflection in the water, and he's horrified- he looks absolutely ridiculous and his prairie dog friends laugh at him. He curls up under his bush again, and starts to cry to himself.
A ray of light peeks through, spotlighting the jackalope bounding up the roadway and then expanding to make the day once again clear.T
The prairie dogs immediately prove the lamb's point by laughing at him, but they stop when the jackalope gives them a Death Glare. The jackelope then returns his attention to the lamb.
The jackalope then proceeds to demonstrate his own alternative to dancing- bounding and rebounding high across the landscape.
The lamb gives bounding a try, and soon finds himself bouncing around the creek, with the other animals dancing along like they did in the beginning. The scene shifts to winter, with the lamb's coat having grown back and him still bounding. By the next year, he's accepted being shorn.
The jackalope, his work done, bounces away, with the prairie dogs following.
- Blithe Spirit: The jackalope.
- Empathic Environment: It's dark and rainy when the humans shear the lamb, but it becomes sunny again when the jackalope shows up.
- Nameless Narrative: We just get species names.
- Talking to Himself: Bud Luckey plays every speaking role (Narrator, lamb, jackalope) along with writing and co-directing the short.
- What Could Have Been: Brad Bird originally wanted Agent Rick Dicker to be the one telling the story- there'd be a scene at the beginning with him picking up a banjo and beginning to play the music.
The short opens on a poster announcing the magician Presto Digiotagione and his Hat of Wonder. It then moves out to show a rabbit, Alec Azam, in a cage. Alec is hungry and there's a carrot on the table next to him, but he can't quite reach it. Presto then enters the room. He looks at a watch and freaks out a little- he doesn't have long before he's supposed to begin his act. He then swiftly locks the door to his room, opens a drawer, and after making sure nobody's watching, he opens the drawer's false bottom to reveal two hats- a top hat and a pointy wizard hat.
Presto puffs some smoke into the wizard hat, and the smoke appears in the top hat. He then sticks his hand through the wizard hat- it too appears from the top hat. Presto brings both hats over to Alec, who's optimistic that Presto might feed him. Presto takes Alec out of the cage, but carries him past the carrot, and stops him whenever he tries to walk over. Presto puts the wizard hat on Alec and gestures to him to be patient. He then practices the 'pulling a rabbit out of a hat' trick, pulling Alec through the wizard hat and out the top hat. He then picks up the carrot and prepares to feed it to Alec, but before he can, the beginning of his act is signaled. Presto then picks up both hats and Alec (whose mouth is still open in expectation of food), and walks onstage, with Alec (equipped with the wizard hat), on a table just backstage.
Presto begins his act. He produces the top hat, shows the audience that there's nothing in there, and, to a dramatic drumroll, sticks his hand inside- and gets nothing. Alec has taken the wizard hat off, and Presto's hand is grasping at thin air. Presto tries to gesture to Alec to put the hat back on, but Alec refuses. He wants Presto to feed him first. Presto is under pressure to perform his trick, and he furiously grasps for Alec, who simply turns the wizard hat in different directions and then slaps it against the table, causing Presto to withdraw his hand in pain.
Presto starts walking backstage, and Alec promptly puts the hat back on. Presto resumes his trick, but instead gets his fingers caught in a mousetrap, which gets a round of applause from the audience. Presto bows and then glares in Alec's direction. Alec had put the opening of the wizard's hat down near the mousetraps, and when Presto glares at him, he tries to signal to Presto to feed him. Presto does not get the message, however, and since the wizard hat's opening is pointing towards Alec, he drops an egg into the top hat. Alec quickly turns the wizard hat upside down, so the egg returns through the top hat and hits Presto in the eye.
That gets applause, so Presto puts on the top hat and bows, but then turns to Alec, takes out the carrot, and turns it into a flower. Alec is not amused, and points the wizard hat into an air duct, causing Presto's head to get sucked through the top hat. Presto manages to get the hat off, but his face has turned red and he's got a very interesting new hairstyle. The audience applauds, and Presto bows slightly before again glaring at Alec, who still wants Presto to feed him. Presto tries the rabbit-out-of-the-hat trick once again, but Alec shuts his hand into a drawer.
While the hand's still stuck, Alec pulls magician props like cards, flowers, and ribbons out of the sleeve. Presto sees it and runs screaming towards Alec, who points the wizard hat directly at Presto, causing the magician to poke himself in the eye. While blindly grabbing for the wizard hat and Alec, Presto manages to pull his own pants off. Alec finds this hilarious, but then Presto gives him a Death Glare and gets ready to kick him. Alec then drops a ladder through the wizard hat. Since the top hat is underneath Presto, it gets him between the legs.
Presto sees that the ladder is very long and gets a plan. He holds the ladder back while pointing the top hat at Alec, and then lets go. Alec dodges, the ladder hits the door behind him, and as it falls it ends up pushing Presto across the stage. Presto breaks off a part of the ladder, takes out the carrot, puts a handkerchief over it- and then beats the crap out of it with the ladder fragment, horrifying Alec. When Presto next tries to grab him through the wizard hat, he points it at an electrical board, electrocuting Presto and causing him to pick up a square dance broadcast (the orchestra rolls with it).
After this, Presto has had enough. He chases Alec around backstage, but accidentally causes himself to be hoisted up to the top of the theater. Alec rejoices, but Presto is terrified. And then the rope holding him breaks, sending him plummeting down to the stage, followed by a moon decoration, several star decorations, and a piano. Alec's jubilation suddenly turns to horror, and he saves Presto by getting the top hat directly under Presto when he falls. Presto falls into the hat and through the wizard hat, ending up safe and sound on the stage.
The audience is very impressed, giving him a standing ovation and throwing roses onstage. Presto is happy about that, but Alec, not so much. He begins walking away. Presto gets him to come back by revealing the carrot from before, totally whole. Alec returns, eats the carrot, and takes a bow with Presto. The short ends with a shot of Presto and Alec's new poster, with a bouquet of roses for Presto and a bouquet of carrots for Alec beside it.
- Amusing Injuries: Presto. Interestingly enough, they're this In-Universe, as the audience likes his act, despite (or perhaps because of) him being injured a lot in it.
- Anti-Villain: At worst, Presto is somewhat thoughtless and a bit mean.
- The Cameo: Statler and Waldorf are seen sitting in one of the theater boxes.
- Expressive Ears: Alec, as he is a rabbit.
- Goofy Print Underwear: Presto has red-and-white striped boxers.
- Magicians Are Wizards: Presto is a stage magician who appears to be actually able to perform magic, although if what Alec pulls out of his sleeve is any indication, he also uses regular magic tricks.
- Mundane Utility: Presto has a pair of magical hats that serve as portals... which he uses to pull off the old "Pull a Rabbit out of My Hat" trick.
- Pull a Rabbit out of My Hat: The short can basically be described by 'Presto attempts to pull an unwilling rabbit out of his hat, and Hilarity Ensues'.
- Punny Name: Presto Digiotagione = Presdigitation, and Alec Azam = Alekazam.
- The Voiceless: There's no dialogue in this short, although Alec vocalizes rabbity squeaks and Presto vocalizes pained noises.
Main page: Jack-Jack Attack
The short begins with Kari being interrogated by Rick Dicker. She begins to recount her recent job babysitting 'Jack-Jack' Parr, and the film flashes back to her reassuring Helen Parr that she can handle Jack-Jack. The phone call cuts off (because Syndrome had just attacked Helen's plane, but Kari doesn't know that). She gives Jack-Jack some toys, and puts on a Mozart CD. She then turns around- and Jack-Jack's gone. She looks around for him, and finds him behind a flower vase on the dining room table.
She thinks he's playing hide and seek, and runs up and takes away the vase- but he's not behind it. He's at the refrigerator, getting his bottle of milk. She comments on how weird that was, and tells Jack-Jack to wait there while she calls Helen (the first of the calls from her that Helen gets when she's going home after defeating the Omnidroid). Jack-Jack doesn't teleport any more, but he does float up to the ceiling. When she turns back around, she freaks out upon seeing him gone. While she looks for him, Jack-Jack pulls the lid off his milk bottle. She's right under him, so she gets splashed with the milk.
This is the least of what she's going to get put through. Later that night, she's put Jack-Jack in a playpen (with a chair on top of it to prevent him from getting out) and she calls Helen once more. During the call, she glances away for a bit- and when she's glanced back, Jack-Jack has chewed his way out of the pen. She notices him on a shelf, and rushes to catch him as he falls over- but he phases through her hands and the floor. She frantically searches for him as he floats through the house, phasing through the walls, and eventually manages to catch him when he's in the middle of phasing through the washing machine door.
Kari then decides to calm Jack-Jack down by playing with flashcards. Unfortunately, her third card, 'Campfire', gives Jack-Jack ideas. He bursts into flames and runs around the house, leaving little fires wherever he steps. Kari chases him with fireplace tools, and eventually puts him out by dunking him in the bathtub.
By the next day, Kari is exhausted, but she's gotten used to him and can counter whatever powers he comes up with. Sets himself on fire again? She's got a fire extinguisher at the ready. Points Eye Beams at her? She holds up a mirror and deflects it up to the ceiling. She hears a knock on the door and goes out to answer it. Syndrome is at the door.
Back at the interrogation room:
Dicker asks if Kari told anyone else (she told her parents, but they didn't believe her). She comments that she wishes she could forget the whole thing.
Main page: Mr. Incredible and Pals
Before superheroes were forced into hiding, Mr. Incredible and Frozone allowed an animation studio to use their images to produce the kids cartoon Mr. Incredible and Pals. A pilot episode was created, but it never saw the light of day since superheroes were forced into normal life soon afterwards. Much later, the pair watch the pilot. They are not impressed.
The pilot begins with a narrator bombastically announcing "The Adventures of Mr. Incredible and his pals Frozone and Mr. Skipperdoo!". As the short opens on a short of a bridge with a chunk taken out, Mr. Incredible and Frozone begin their commentary.
Mr. Incredible explains how Mr. Incredible and Pals came to be, as the episode itself progresses to Cartoon!Mr. Incredible and Cartoon!Frozone talking about the missing bridge and the strange giant glowing screw-thing that Mr. Incredible found, with Mr. Skipperdoo contributing the occasional bounce. Frozone focuses on his cartoon self, and he's not very happy with what he sees.
As the cartoon trio concludes that it was the work of of the fictional supervillain Lady Lightbug (who cartoon!Mr. Incredible describes as "sinister, yet lovely") and move out to fix the problem, Frozone wonders if the cartoon is even animated. After all, the only thing is actually moving is their lips, which look like live-action human lips and are quite out-of-place in the cartoon's style. Mr. Incredible defends it as having technically been animated. Frozone is also annoyed when the cartoon doesn't show him using ice to fix the bridge (instead focusing on him shooting a blue beam out of his hands, and then showing the completed bridge when he's done). And what's up with the rabbit?
Cartoon!Mr. Incredible leads them to an abandoned amusement park that he thinks is Lady Lightbug's hideout. As the cartoon heroes search for Lady Lightbug (via Cartoon!Mr. Incredible lifting up various structures and declaring that Lady Lightbug was not underneath them), Real!Frozone once again questions the characters' too-realistic-for-the-rest-of-them lips.
Meanwhile in the cartoon, Mr. Skipperdoo bounces up and down- he's found the bridge! Which was actually directly above Mr. Incredible, in plain sight.
Now that the bridge has been found (and Frozone is venting about how bad the cartoon is in the commentary), Lady Lightbug (a sort of human/firefly hybrid) flies out from one of the structures that Mr. Incredible lifted up earlier. She shoots 'radioactive silk' at cartoon!Frozone, which glows, restrains Frozone perfectly, and appears to have no actual radioactive properties. The real Frozone is naturally upset.
As Mr. Incredible defeats Lady Lightbug by going up on a roller coaster to get the height needed to tackle her, the real Frozone is highly upset that his image has been sullied by association with this horrid cartoon. Mr. Incredible tries to get him to calm down by pointing out that they couldn't know that it turned out this badly and it never was actually shown on tv, but Frozone is having none of it.
The cartoon ends as Lady Lightbug curses Mr. Skipperdoo for imprisoning her in a giant jar over the newly-repaired and good as new bridge, though how Mr. Skipperdoo imprisoned her is anyone's guess. The narrator invites the audience to watch next week's episode, which has Mr. Incredible vs. an anthropomorphic ear of corn.
Well, even if that next episode had been made, there's no way Frozone would be watching it.
Charles Muntz's dog pack are chasing after Kevin the bird. Dug isn't among them; he's wandering around the plateau and sniffing at a flower. However, said flower happens to be right in the way of the big chase. Kevin jumps over him and continues going, but the other dogs need to stop for him. Kevin escapes, and the other dogs are very annoyed with Dug for getting in their way. Dug is eager to help catch the bird, and though Beta and Gamma think this is hilarious, Alpha has an idea. He'll give Dug a "special mission" to do, which will keep him out of the way while the others hunt the bird.
Dug eagerly sets to watching the rock. When he questions why he's supposed to do it, Alpha replies that it's Kevin's "favorite rock", and tells Dug to let them know if it moves. They then move out, while Dug watches the rock. However, while doing this, he knocks over small rock, which hits the big rock that Dug was supposed to be watching. Turns out the boulder was quite precariously balanced, and the impact of that small rock sent it rolling down the slope- right towards the rest of the pack. The pack runs away from the rock and into a small chasm. The rock falls over into it, but it's too big to fit down, so the dogs are left on their backs with a giant boulder a few inches away.
Alpha then gives Dug a new mission- sit in "the bird's favorite hole" and to never (SQUIRREL!) leave. Dug stays in the hole, and the pack leaves to go do the real work. However, the hole isn't what it seems to be- it's more like a downward tunnel filled with sand. Dug ends up sliding down the hole, which turns out to exit on the ceiling of the cave where the other dogs are stalking Kevin.
Alpha later gives Dug the mission "sit on that rock". Unfortunately, Dug jumping to that rock destabilizes the rock the rest of the dogs are on, and they fall down (Dug's rock is stable and he is fine). Later, the rest of the pack threaten him in the jungle- only to trigger several of Muntz's traps. Dug jumps across rock pillars in a chasm to find the bird- and destabilizes them for the rest of his pack. From at the chasm's bottom, Alpha calls Muntz.
Dug hears Alpha's transmission and runs away across the plateau. He's upset, and his mood is only made worse when he overhears the other dogs talking over his comm about the punishment he's going to get for being The Millstone. He reflects on what a bad birthday he's had so far, and comments on a few of the rock formations he sees.
From then on, we see Dug's introductory scene in Up from his point of view. He happily reflects that it's been a good birthday after all. He got his birthday wish- a new master!
- Break the Cutie: Dug doesn't take being called a bad dog well.
- Captain Obvious: Dug tells Alpha that the rock moved- after said rock had already chased the pack down and was an inch away from Alpha's face.
- The Ghost: Alpha refers to Charles Muntz (who he calls 'master') a few times, but Muntz never appears.
- The Millstone: Dug. To be fair, it's not always entirely his fault. The thing with the hole can be laid entirely at Alpha's paws.
- The Pollyanna: Dug again. He is continuously cheerful and upbeat about doing whatever Snipe Hunt his pack sent him on- until Alpha called him a bad dog.
- Prequel: It shows what Dug had been up to just prior to his introduction in the film.
- Snipe Hunt: All the 'Special missions' were just excuses to get Dug to stay put and out of the way.
- Super Gullible: Dug does whatever Alpha says and accepts Alpha's transparent excuses about why he needs to do so.