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Video Game Systems

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General-purpose home computer systems, and the various systems created for the express purpose of playing electronic games. This includes attachable accessories, such as the Game Genie.

See also How Video Game Specs Work (which includes computer software like DOS, Windows, and UNIX), The History of Video Games for consoles by generation, and the Console Wars, the Computer Wars, and the PC vs. Console Wars for the different battles of each generation.

Virtual Reality systems, both for games and other media, are mirrored in the Virtual Reality Index.

The Platforms page lists platforms more broadly.


Systems by company:

    open/close all folders 

    3DO (Three-Dee-Oh) 

    Acorn Computer 

    Amstrad 

    Apple Computer 

    Atari 

    Bandai 

    Casio 

    Coleco 

    Commodore 

    Elektronika 

    Fujitsu 

    Funtech 

    General Consumer Electronics 
  • 1982 — Vectrexnote 

    HTC 

    IBM 

    Intellivision 
  • TBA — Intellivision Amiconote 

    Koei 

    Linux 
  • 1991 — Linux note 

    LJN Toys 

    Magnavox 

    Mattel 

    Microsoft 

    NEC 
  • 1981 — PC-88
  • 1982 — PC-98
  • 1987 — TurboGrafx-16
    • 1988 — TurboGrafx-CDnote 
  • 1994 — PC-FX

    Nintendo 

    Nokia 

    Oculus VR 

    OUYA 
  • 2013 — OUYAnote 

    Panic 

    Philips 

    Sega 

    Sharp 

    Sinclair 

    SNK 
  • 1990 — Neo Geo AES
    • 1994 — Neo Geo CDnote 
  • 1998 — Neo Geo Pocket

    Sony 

    Steepler 

    Tandy 

    Texas Instruments 

    Tiger Electronics 

    Tiger Telematics 

    Tyco 

    VM Labs 

    Watara 

    Multi-platform devices 

    Digital Distribution 

    Mobile 

    Emulation 
  • DOSBox
  • MAME
  • MESS
  • RetroArchnote 
  • ScummVMnote 
  • Winenote 

    Miscellaneous 

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