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* SugarWiki/AwesomeMusic: [[https://www.youtube.com/watch?v=V68XJxoW4LI&feature=related "New Human Race"]], the theme that plays when you fight [[spoiler: Neo Revorse]]. This theme is made all the more awesome upon the realization that [[spoiler:It's the same melody that is played by Dorne's music box and by Pericci when she's playing her flute.]] It's also rather odd when you consider that the soundtrack was made by Creator/MotoiSakuraba, who is often known for rather... chaotic-sounding music. Some of the music is ''definitely'' his style, such as [[https://www.youtube.com/watch?v=FIlT-cNjdFA Immediately Before]], but New Human Race ''still'' takes the cake. Immediately Before just comes in close second.

to:

* SugarWiki/AwesomeMusic: SugarWiki/AwesomeMusic:
**
[[https://www.youtube.com/watch?v=V68XJxoW4LI&feature=related "New Human Race"]], the theme that plays when you fight [[spoiler: Neo Revorse]]. This theme is made all the more awesome upon the realization that [[spoiler:It's the same melody that is played by Dorne's music box and by Pericci when she's playing her flute.]] It's also rather odd when you consider that the soundtrack was made by Creator/MotoiSakuraba, who is often known for rather... chaotic-sounding music. Some of the music is ''definitely'' his style, such as [[https://www.youtube.com/watch?v=FIlT-cNjdFA Immediately Before]], but New Human Race ''still'' takes the cake. Immediately Before just comes in close second.second.
** And as usual, the typical awesome of Sakuraba's music can be heard in the battle theme [[https://www.youtube.com/watch?v=uzO0EzqFKb8 For Achieve]], and [[https://www.youtube.com/watch?v=XpswFMYeQkc the remix in the remake]] also did this justice.
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* EnsembleDarkHorse: Of the recruitable characters, Cyuss is the most popular due to his boisterous personality, his HiddenDepths and his relations with Lias and Phia.

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* EnsembleDarkHorse: Of the recruitable characters, Cyuss is the most popular due to his boisterous personality, his HiddenDepths HiddenDepths, and his relations with Lias and Phia.

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* EnsembleDarkHorse: Of the recruitable characters, Cyuss is the most popular due to his boisterous personality, his HiddenDepths and his relations with Lias and Phia.



* ThatOneLevel:
** The Van region as a whole due to the DifficultySpike, as enemies start dealing damage in the hundreds as soon as you step out of the first town of the region.
** The Muah Treasury. Despite the (temporary) high end gear you're given throughout the dungeon, the Shadow Beasts and Stirges found there can rip players a new one due to their fast attacks, their unusually high damage output, and the fact that they often come in swarms. Gets even worse with the boss, where she has ''seven Shadow Beasts backing her up in the fight''.



* TierInducedScrappy: Ronyx is a prominent and good character in story, what with being the first known Kenny family member (he's not the chronologically first within the timeline though, that would be [[VideoGame/StarOceanTheLastHope Stephen]]) and the father of the hero of [[VideoGame/StarOceanTheSecondStory the second game]], but players tend to be less inclined to use him due to his awkward play style (a marksman that uses magic, turning him into a MasterOfNone). This even carries over to ''[[VideoGame/StarOceanAnamnesis Anamnesis]]'', where he's once again a bottom tier character.

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* TierInducedScrappy: Ronyx TierInducedScrappy:
**Ronyx
is a prominent and good character in story, what with being the first known Kenny family member (he's not the chronologically first within the timeline though, that would be [[VideoGame/StarOceanTheLastHope Stephen]]) and the father of the hero of [[VideoGame/StarOceanTheSecondStory the second game]], but players tend to be less inclined to use him due to his awkward play style (a marksman that uses magic, turning him into a MasterOfNone). This even carries over to ''[[VideoGame/StarOceanAnamnesis Anamnesis]]'', where he's once again a bottom tier character.character.
** Phia is typically placed in the lower tiers. She can only equip 1 accessory, which makes a huge difference come endgame/postgame, and most of her attacks have long delays that leave her quite vulnerable. Her best moves come from her Gods of War SFT, but should you recruit her by breaking her out of jail you are completely unable to obtain it, crippling her even further in terms of usefulness compared to the other party members.
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*VanillaProtagonist: Roddick isn't very interesting compared to the other party members.
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Fixing my own stupid mistake.


* DemonicSpider: The Muah Royal Treasury is home to Demonic Beasts and Stirges, and even the [[SuspiciousVideoGameGenerosity high level gear you find there]] won't save you from them.

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* DemonicSpider: The Muah Royal Treasury is home to Demonic Shadow Beasts and Stirges, and even the [[SuspiciousVideoGameGenerosity high level gear you find there]] won't save you from them.



** Demonic Beasts are wolves that aren't problematic alone, but like to gang up on one target and swarm them, tearing down even your best tank in seconds. At its worst, you can find a group of six Beasts. And unlike the Stirges fire weakness, there's nothing you can use to make your life against them easier. The worst part? [[FlunkyBoss The boss of the area has no less then Seven of them with her!]]

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** Demonic Shadow Beasts are wolves that aren't problematic alone, but like to gang up on one target and swarm them, tearing down even your best tank in seconds. At its worst, you can find a group of six Beasts. And unlike the Stirges fire weakness, there's nothing you can use to make your life against them easier. The worst part? [[FlunkyBoss The boss of the area has no less then Seven of them with her!]]

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Removed redundancies and unnecessary info.


*DemonicSpider: The Muah Royal Treasury is home to Demonic Beasts and Stirges, and even the [[SuspiciousVideoGameGenerosity high level gear you find there]] won't save you from them.
** Stirges are fliers that harass, occasionally paralyzing targets. Their main issue is that one of their attacks shoots five knives outward, capable of one shotting anyone hit by it point blank by this point in the game, and the AI is smart enough to ignore paralyzed targets.
** Demonic Beasts are wolves that aren't problematic alone, but like to gang up on one target and swarm them, tearing down even your best tank in seconds. At its worst, you can find a group of six Beasts. And unlike the Stirges fire weakness, there's nothing you can use to make your life against them easier. The worst part? [[FlunkyBoss The boss of the area has no less then Seven of them with her!]]



* HarsherInHindsight: The plot kicks off with a plague, caused by a virus, that is spread by close contact, with Millie's father, a healer, contracting it while trying to heal others, and Dorne catching it from a carrier pigeon. In one scene, Millie sobs that she can't even hold her father's hand as the disease claims him. This storyline gains new relevance with the COVID-19 pandemic. As an added coincidence, the Switch port of the game was released on December 5, 2019, just four days after the estimated beginning of the RealLife pandemic.

to:

* HarsherInHindsight: The plot kicks off with a plague, caused by a virus, plague that is spread by close contact, with Millie's father, a healer, father contracting it while trying to heal others, and Dorne catching it from a carrier pigeon. In one scene, Millie sobs that she can't even hold her father's hand as the disease claims him. This storyline gains new relevance with the COVID-19 pandemic. As an added coincidence, the Switch port of the game was released on December 5, 2019, just four days after the estimated beginning of the RealLife pandemic.
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None


* SugarWiki/AwesomeMusic: [[https://www.youtube.com/watch?v=V68XJxoW4LI&feature=related New Human Race]], the theme that plays when you fight [[spoiler: Neo Revorse]]. This theme is made all the more awesome upon the realization that [[spoiler:It's the same melody that is played by Dorne's music box and by Pericci when she's playing her flute.]] It's also rather odd when you consider that the soundtrack was made by Creator/MotoiSakuraba, who is often known for rather... chaotic-sounding music. Some of the music is ''definitely'' his style, such as [[https://www.youtube.com/watch?v=FIlT-cNjdFA Immediately Before]], but New Human Race ''still'' takes the cake. Immediately Before just comes in close second.

to:

* SugarWiki/AwesomeMusic: [[https://www.youtube.com/watch?v=V68XJxoW4LI&feature=related New "New Human Race]], Race"]], the theme that plays when you fight [[spoiler: Neo Revorse]]. This theme is made all the more awesome upon the realization that [[spoiler:It's the same melody that is played by Dorne's music box and by Pericci when she's playing her flute.]] It's also rather odd when you consider that the soundtrack was made by Creator/MotoiSakuraba, who is often known for rather... chaotic-sounding music. Some of the music is ''definitely'' his style, such as [[https://www.youtube.com/watch?v=FIlT-cNjdFA Immediately Before]], but New Human Race ''still'' takes the cake. Immediately Before just comes in close second.



* ItsShortSoItSucks: Some of the criticisms targeted at the PSP rerelease. The game actually ''is'' pretty short for an RPG. (One can practically breeze through the game in 15 hours... or ''less''.) Most people didn't exactly realize that the Super Famicom version was ''just as'' short (if not even ''shorter'', because the remake ''added'' new possibilties), and that most of the time is spent micromanaging the (rather thorough) skill system and getting [=PAs=] that develop the characters further.

to:

* ItsShortSoItSucks: Some of the criticisms targeted at the PSP rerelease.re-release. The game actually ''is'' pretty short for an RPG. (One can practically breeze through the game in 15 hours... or ''less''.) Most people didn't exactly realize that the Super Famicom version was ''just as'' short (if not even ''shorter'', because the remake ''added'' new possibilties), and that most of the time is spent micromanaging the (rather thorough) skill system and getting [=PAs=] that develop the characters further.



* SeinfeldIsUnfunny: ''First Departure'' and ''R'' (to a lesser extent) were hit by this. The game does have a somewhat unique story and a nice premise. Unfortunately, [[SequelFirst the second and third games came out first]] outside of Japan. By the time it finally got a legit release, it was basically the Super Nintendo game with a fresh coat of paint (Albeit with some much-appreciated additions like T'nique, Erys, and Welch, and giving extra private actions to develop the characters.]]) It was a little hard to appreciate just what made this game unique back in the day.

to:

* SeinfeldIsUnfunny: ''First Departure'' and ''R'' (to a lesser extent) were hit by this. The game does have a somewhat unique story and a nice premise. Unfortunately, [[SequelFirst the second and third games came out first]] outside of Japan. By the time it finally got a legit release, it was basically the Super Nintendo game with a fresh coat of paint (Albeit with some much-appreciated additions like T'nique, Erys, and Welch, and giving extra private actions to develop the characters.]]) ) It was a little hard to appreciate just what made this game unique back in the day.
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None


* HarsherInHindsight: The plot kicks off with a plague, caused by a virus, that is spread by close contact, with Millie's father, a doctor, contracting it while trying to heal others, and Dorne catching it from a carrier pigeon. In one scene, Millie sobs that she can't even hold her father's hand as the disease claims him. This storyline gains new relevance with the COVID-19 pandemic. As an added coincidence, the Switch port of the game was released on December 5, 2019, just four days after the estimated beginning of the RealLife pandemic.

to:

* HarsherInHindsight: The plot kicks off with a plague, caused by a virus, that is spread by close contact, with Millie's father, a doctor, healer, contracting it while trying to heal others, and Dorne catching it from a carrier pigeon. In one scene, Millie sobs that she can't even hold her father's hand as the disease claims him. This storyline gains new relevance with the COVID-19 pandemic. As an added coincidence, the Switch port of the game was released on December 5, 2019, just four days after the estimated beginning of the RealLife pandemic.
Is there an issue? Send a MessageReason:
None


* HarsherInHindsight: The plot kicks off with a plague that is spread by close contact, with Millie's father, a doctor, contracting it while trying to heal others, and Dorne catching it from a carrier pigeon. In one scene, Millie sobs that she can't even hold her father's hand as the disease claims him. This storyline gains new relevance with the COVID-19 pandemic. As an added coincidence, the Switch port of the game was released on December 5, 2019, just four days after the estimated beginning of the RealLife pandemic.

to:

* HarsherInHindsight: The plot kicks off with a plague plague, caused by a virus, that is spread by close contact, with Millie's father, a doctor, contracting it while trying to heal others, and Dorne catching it from a carrier pigeon. In one scene, Millie sobs that she can't even hold her father's hand as the disease claims him. This storyline gains new relevance with the COVID-19 pandemic. As an added coincidence, the Switch port of the game was released on December 5, 2019, just four days after the estimated beginning of the RealLife pandemic.
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* CriticalResearchFailure: The Calnus' doctor talks about curing the virus with a vaccine. Vaccines don't cure disease; they prevent someone from contracting a given disease to begin with, but are useless if you're already infected.

to:

* CriticalResearchFailure: The Calnus' doctor talks about curing the virus with a vaccine. Except that's not how vaccines work. Vaccines don't cure disease; they prevent someone from contracting a given disease to begin with, but are useless if you're already infected.
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Added DiffLines:

* CriticalResearchFailure: The Calnus' doctor talks about curing the virus with a vaccine. Vaccines don't cure disease; they prevent someone from contracting a given disease to begin with, but are useless if you're already infected.
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None


* HarsherInHindsight: The plot kicks off with a plague that is contracted by close contact, with Millie's father, a doctor, contracting it while trying to heal others. In one scene, Millie sobs that she can't even hold her father's hand as the disease claims him. This storyline gains new relevance with the COVID-19 pandemic. As an added coincidence, the Switch port of the game was released in December 2019.

to:

* HarsherInHindsight: The plot kicks off with a plague that is contracted spread by close contact, with Millie's father, a doctor, contracting it while trying to heal others.others, and Dorne catching it from a carrier pigeon. In one scene, Millie sobs that she can't even hold her father's hand as the disease claims him. This storyline gains new relevance with the COVID-19 pandemic. As an added coincidence, the Switch port of the game was released in on December 2019.5, 2019, just four days after the estimated beginning of the RealLife pandemic.
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HarsherInHindsight: The plot kicks off with a plague that is contracted by close contact, with Millie's father, a doctor, contracting it while trying to heal others. In one scene, Millie sobs that she can't even hold her father's hand as the disease claims him. This storyline gains new relevance with the COVID-19 pandemic. As an added coincidence, the Switch port of the game was released in December 2019.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* {{Misblamed}}: While it's not exactly the height of polish either way, the game garnered a reputation for being glitch-ridden and crash prone (including, at one point, an ObviousBeta entry on the main page) that was almost entirely due to ZSNES inaccurately emulating the game. Battles also ran twice as fast, which gave the impression of the game being much harder than it actually was.
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* DisappointingLastLevel: Fargett acts as a conclusion to a few mysteries established in the past as well as events from early in the game - while they aren't delivered in a painful way, Fargett is remembered negatively because simply put, the game's final act is short. Roak of the past was [[OpeningTheSandbox a bit limited, but opened up later on]]. Fargett has one event (Rescue your kidnapped allies) and then one place to go after that, Revorse Tower. That's it. NoSidequestsNoExplorationNoFreedom. There aren't even any private actions - meaning all character development slows to a dead halt.

to:

* DisappointingLastLevel: Fargett acts as a conclusion to a few mysteries established in the past as well as events from early in the game - while they aren't delivered in a painful way, Fargett is remembered negatively because simply put, the game's final act is short. Roak of the past was [[OpeningTheSandbox a bit limited, but opened up later on]]. Fargett has one event (Rescue your kidnapped allies) and then one place to go after that, Revorse Tower. That's it. NoSidequestsNoExplorationNoFreedom. There aren't even any private actions - meaning all character development slows to a dead halt.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DisappointingLastLevel: Fargett acts as a conclusion to a few mysteries established in the past as well as events from early in the game - while they aren't delivered in a painful way, Fargett is remembered negatively because simply put, the game's final act is short. Roak of the past was [[OpeningTheSandbox a bit limited, but opened up later on]]. Fargett has one event (Rescue your kidnapped allies) and then one place to go after that, Revorse Tower. That's it. NoSidequestsNoExplorationNoFreedom. There aren't even any private actions - meaning all character development slows to a dead halt.


Added DiffLines:

* SeinfeldIsUnfunny: ''First Departure'' and ''R'' (to a lesser extent) were hit by this. The game does have a somewhat unique story and a nice premise. Unfortunately, [[SequelFirst the second and third games came out first]] outside of Japan. By the time it finally got a legit release, it was basically the Super Nintendo game with a fresh coat of paint (Albeit with some much-appreciated additions like T'nique, Erys, and Welch, and giving extra private actions to develop the characters.]]) It was a little hard to appreciate just what made this game unique back in the day.


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* TheyWastedAPerfectlyGoodCharacter:
** T'nique... but only the SFC version. He appears in no private actions in that game, meaning he [[CanonShadow essentially is just a bonus character]]. This was averted in the remake, where he is still a SecretCharacter, but he gets to interact with others in private actions.
** The party members from the past. They get to meet with everyone else again, but this time [[spoiler: they are FishOutOfTemporalWater.]] No private actions exist to have them react to the desolate world of Fargett, nor even the knowledge of what exists beyond their world.
* TheyWastedAPerfectlyGoodPlot: Oh boy, where to begin with this game? A lot of criticisms directed at the game can be tied up to this trope.
** Fargett in general. It ''appears'' to come out of nowhere, but [[{{Foreshadowing}} was actually foreshadowed as early as before going back in time]]. From Fargett, we learn that [[spoiler: some of the Muah were stranded here - and were forced to survive on a planet with no resources]] and see just ''how'' much of a CrapsackWorld Fargett is. Unfortunately, Fargett has only a few zones and no private actions, meaning that:
** The game's third act involves [[spoiler: Bringing the party back together, and even calling your allies from 300 years ago ''into the present''.]] Ronyx and Ilia disobeyed orders in order to [[ScrewTheRulesImDoingWhatsRight save Roak from the virus]], but they are just given the okay to [[spoiler: do it ''again'' to bring back four people from the past]] to solve a problem that they can't simply deal with on their own. The ethics of doing such a thing, especially for the six people you [[spoiler: recruit for an assassination mission]] are never brought up - they're just given a simple HandWave.
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** Roddick dreamt of himself being Cinderella and his 'Prince Charming' ends up being Ronyx.
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* TierInducedScrappy: Ronyx is a prominent and good character in story, what with being the first known Kenny family member (he's not the chronologically first though, that would be [[VideoGame/StarOceanTheLastHope Stephen]]) and the father of the hero of [[VideoGame/StarOceanTheSecondStory the second game]], but players tend to be less inclined to use him due to his awkward play style (a marksman that uses magic, turning him into a MasterOfNone). This even carries over to ''[[VideoGame/StarOceanAnamnesis Anamnesis]]'', where he's once again a bottom tier character.

to:

* TierInducedScrappy: Ronyx is a prominent and good character in story, what with being the first known Kenny family member (he's not the chronologically first within the timeline though, that would be [[VideoGame/StarOceanTheLastHope Stephen]]) and the father of the hero of [[VideoGame/StarOceanTheSecondStory the second game]], but players tend to be less inclined to use him due to his awkward play style (a marksman that uses magic, turning him into a MasterOfNone). This even carries over to ''[[VideoGame/StarOceanAnamnesis Anamnesis]]'', where he's once again a bottom tier character.
Is there an issue? Send a MessageReason:
None


* TierInducedScrappy: Ronyx is a prominent and good character in story, what with being the first Kenny family member and the father of the hero of [[VideoGame/StarOceanTheSecondStory the second game]], but players tend to be less inclined to use him due to his awkward play style (a marksman that uses magic, turning him into a MasterOfNone). This even carries over to ''[[VideoGame/StarOceanAnamnesis Anamnesis]]'', where he's once again a bottom tier character.

to:

* TierInducedScrappy: Ronyx is a prominent and good character in story, what with being the first known Kenny family member (he's not the chronologically first though, that would be [[VideoGame/StarOceanTheLastHope Stephen]]) and the father of the hero of [[VideoGame/StarOceanTheSecondStory the second game]], but players tend to be less inclined to use him due to his awkward play style (a marksman that uses magic, turning him into a MasterOfNone). This even carries over to ''[[VideoGame/StarOceanAnamnesis Anamnesis]]'', where he's once again a bottom tier character.
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* GameBreaker: [[GameBreaker/StarOcean Has its own page.]]

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* RetroactiveRecognition: Alucard (Robert Belgrade) from ''VideoGame/CastlevaniaSymphonyOfTheNight'' doing the voice of the captain in the opening scene!



* TheyChangedItNowItSucks: Some of the names were actually more unique-sounding in the original version (Ratix, Ronixis), and Phia was originally named Fear, a rather badass name compared to Phia, while Ioshua was named Joshua in the fan translation.

to:

* TheyChangedItNowItSucks: Some of the names were actually more unique-sounding in prefer the original names in the Japanese version that sound more unique (Ratix, Ronixis), and Phia was originally named Fear, a rather badass name compared to Phia, while name. Ioshua was named Joshua in the fan translation.
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None



to:

* TierInducedScrappy: Ronyx is a prominent and good character in story, what with being the first Kenny family member and the father of the hero of [[VideoGame/StarOceanTheSecondStory the second game]], but players tend to be less inclined to use him due to his awkward play style (a marksman that uses magic, turning him into a MasterOfNone). This even carries over to ''[[VideoGame/StarOceanAnamnesis Anamnesis]]'', where he's once again a bottom tier character.
Is there an issue? Send a MessageReason:
None


* CrowningMusicOfAwesome: [[http://www.youtube.com/watch?v=V68XJxoW4LI&feature=related New Human Race]], the theme that plays when you fight [[spoiler: Neo Revorse]] in Star Ocean. This theme is made all the more awesome upon the realization that [[spoiler: It's the same melody that is played by Dorne's music box and by Pericci when she's playing her flute.]]
** It's also rather odd when you consider that the soundtrack was made by Creator/MotoiSakuraba, who is often known for rather...chaotic sounding music. Some of the music is ''definitely'' his style, such as [[http://www.youtube.com/watch?v=FIlT-cNjdFA Immediately Before]], but New Human Race ''still'' takes the cake for crowning music of awesome...Immediately Before just comes in close second
* HoYay: In one PA, Ronyx is a little too interested in what Roddick's tail would feel like to touch, and it freaks poor Roddick out so much that he runs straight to the other side of the bridge they're on!
** And another PA involving a ''freakishly'' effective love potion getting spilled on poor Roddick.
* ItsShortSoItSucks: Some of the critcisms targeted at the PSP rerelease. The game actually ''is'' pretty short for an RPG. (One can practically breeze through the game in 15 hours...or ''less''.) Most people didn't exactly realize that the super nintendo version was ''just as'' short (if not even ''shorter'', because the remake ''added'' new possibilties), and that most of the time is spent micromanaging the (rather thorough) skill system and getting [=PAs=] that develop the characters further.

to:

* CrowningMusicOfAwesome: [[http://www.SugarWiki/AwesomeMusic: [[https://www.youtube.com/watch?v=V68XJxoW4LI&feature=related New Human Race]], the theme that plays when you fight [[spoiler: Neo Revorse]] in Star Ocean. Revorse]]. This theme is made all the more awesome upon the realization that [[spoiler: It's [[spoiler:It's the same melody that is played by Dorne's music box and by Pericci when she's playing her flute.]]
**
]] It's also rather odd when you consider that the soundtrack was made by Creator/MotoiSakuraba, who is often known for rather...chaotic sounding rather... chaotic-sounding music. Some of the music is ''definitely'' his style, such as [[http://www.[[https://www.youtube.com/watch?v=FIlT-cNjdFA Immediately Before]], but New Human Race ''still'' takes the cake for crowning music of awesome...cake. Immediately Before just comes in close second
second.
* HoYay: HoYay:
**
In one PA, Ronyx is a little too interested in what Roddick's tail would feel like to touch, and it freaks poor Roddick out so much that he runs straight to the other side of the bridge they're on!
** And another One PA involving involves a ''freakishly'' effective love potion getting spilled on poor Roddick.
* ItsShortSoItSucks: Some of the critcisms criticisms targeted at the PSP rerelease. The game actually ''is'' pretty short for an RPG. (One can practically breeze through the game in 15 hours... or ''less''.) Most people didn't exactly realize that the super nintendo Super Famicom version was ''just as'' short (if not even ''shorter'', because the remake ''added'' new possibilties), and that most of the time is spent micromanaging the (rather thorough) skill system and getting [=PAs=] that develop the characters further.



* TheyChangedItNowItSucks: Some of the names were actually more unique sounding in the original version (Ratix, Ronixis), and Phia was originally named Fear, a rather badass name compared to Phia.
** Not to mention, Ioshua was named Joshua in the fan translation.

to:

* TheyChangedItNowItSucks: Some of the names were actually more unique sounding unique-sounding in the original version (Ratix, Ronixis), and Phia was originally named Fear, a rather badass name compared to Phia.
** Not to mention,
Phia, while Ioshua was named Joshua in the fan translation.
Is there an issue? Send a MessageReason:
None


* TheyChangedItNowItSucks: Some of the names were actually more unique sounding in the original version (Ratix, Ronixis), and Phia was originally named Fear, a rather {{badass}} name compared to Phia.

to:

* TheyChangedItNowItSucks: Some of the names were actually more unique sounding in the original version (Ratix, Ronixis), and Phia was originally named Fear, a rather {{badass}} badass name compared to Phia.
Is there an issue? Send a MessageReason:
None


** It's also rather odd when you consider that the soundtrack was made by MotoiSakuraba, who is often known for rather...chaotic sounding music. Some of the music is ''definitely'' his style, such as [[http://www.youtube.com/watch?v=FIlT-cNjdFA Immediately Before]], but New Human Race ''still'' takes the cake for crowning music of awesome...Immediately Before just comes in close second

to:

** It's also rather odd when you consider that the soundtrack was made by MotoiSakuraba, Creator/MotoiSakuraba, who is often known for rather...chaotic sounding music. Some of the music is ''definitely'' his style, such as [[http://www.youtube.com/watch?v=FIlT-cNjdFA Immediately Before]], but New Human Race ''still'' takes the cake for crowning music of awesome...Immediately Before just comes in close second
Is there an issue? Send a MessageReason:
None


** It's also rather odd when you consider that the soundtrack was made by Motoi Sakuraba, who is often known for rather...chaotic sounding music. Some of the music is ''definitely'' his style, such as [[http://www.youtube.com/watch?v=FIlT-cNjdFA Immediately Before]], but New Human Race ''still'' takes the cake for crowning music of awesome...Immediately Before just comes in close second

to:

** It's also rather odd when you consider that the soundtrack was made by Motoi Sakuraba, MotoiSakuraba, who is often known for rather...chaotic sounding music. Some of the music is ''definitely'' his style, such as [[http://www.youtube.com/watch?v=FIlT-cNjdFA Immediately Before]], but New Human Race ''still'' takes the cake for crowning music of awesome...Immediately Before just comes in close second
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* ItsShortSoItSucks: Some of the critcisms targeted at the PSP rerelease. The game actually ''is'' pretty short for an RPG. (One can practically breeze through the game in 15 hours...or ''less''. Most people didn't exactly realize that the super nintendo version was ''just as'' short (if not even shorter, because the remake ''added'' new possibilties), and that most of the time is spent micromanaging the (rather thorough) skill system and getting [=PAs=] that develop the characters further.

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* ItsShortSoItSucks: Some of the critcisms targeted at the PSP rerelease. The game actually ''is'' pretty short for an RPG. (One can practically breeze through the game in 15 hours...or ''less''. ) Most people didn't exactly realize that the super nintendo version was ''just as'' short (if not even shorter, ''shorter'', because the remake ''added'' new possibilties), and that most of the time is spent micromanaging the (rather thorough) skill system and getting [=PAs=] that develop the characters further.




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** Not to mention, Ioshua was named Joshua in the fan translation.
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* HoYay: In one PA, Ronyx is a little too interested in what Roddick's tail would feel like to touch, and it freaks poor Roddick out so much that he runs straight to the other side of the bridge they're on!
** And another PA involving a ''freakishly'' effective love potion getting spilled on poor Roddick.
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this page is ymmv


* TheyChangedItNowItSucks: Some of the names were actually more unique sounding in the original version (Ratix, Ronixis), and Phia was originally named Fear, a rather {{badass}} name compared to Phia, although YourMileageMayVary.

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* TheyChangedItNowItSucks: Some of the names were actually more unique sounding in the original version (Ratix, Ronixis), and Phia was originally named Fear, a rather {{badass}} name compared to Phia, although YourMileageMayVary.
Phia.

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