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* ArrowCam: Archery does this a couple different ways; first, it happens if you ace a section (all three shots are tens) you will get a replay of the last shot in this view. The other is, in each of the 12 areas there is an alternate target (A overly large fruit, cake, or in one case a timer) that if you shoot in such a way that your arrow will near it, it follows, even if it misses at the far end.

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* ArrowCam: Archery does this a couple different ways; first, it happens if you ace a section (all three shots are tens) you will get a replay of the last shot in this view. The other is, in each of the 12 areas there is an alternate target (A (an overly large fruit, cake, or in one case a timer) that if you shoot in such a way that your arrow will near it, it follows, even if it misses at the far end.
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The skipper’s boat uses regular analogue controls.


* TechDemoGame: For the Wii Motion Plus peripheral. It is also notable that a ''lot'' of the mechanics in this game would later be closely replicated in ''VideoGame/TheLegendOfZeldaSkywardSword'', ranging from fairly self explanatory (Archery, Swordplay, skydiving) to the more subtle (Bowling becoming the ability to roll bombs, flying an aircraft being adapted into controlling your Loftwing, Power Cruising becoming Captain Skipper's boat). Even something like being able to control your Mii's posture during skydiving finds its way into the Boss Key rotation puzzles, making ''Resort'' feel like a test run for ''Skyward Sword'' in places.

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* TechDemoGame: For the Wii Motion Plus peripheral. It is also notable that a ''lot'' of the mechanics in this game would later be closely replicated in ''VideoGame/TheLegendOfZeldaSkywardSword'', ranging from fairly self explanatory (Archery, Swordplay, skydiving) to the more subtle (Bowling becoming the ability to roll bombs, flying an aircraft being adapted into controlling your Loftwing, Power Cruising becoming Captain Skipper's boat).Loftwing). Even something like being able to control your Mii's posture during skydiving finds its way into the Boss Key rotation puzzles, making ''Resort'' feel like a test run for ''Skyward Sword'' in places.

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* SuddenDeath: In the Swordplay duels, if neither combatant wins best of three, it goes to "Sudden Death" where the arena is reduced to the center circle, and one good hit can easily knock the opponent off. Interestingly, even this can be tied, awarding the player with an Achievement ("Stamp") for the round.


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* TiebreakerRound: In the Swordplay duels, if neither combatant wins best of three, it goes to "Sudden Death" where the arena is reduced to the center circle, and one good hit can easily knock the opponent off. Interestingly, even this can be tied, awarding the player with an Achievement ("Stamp") for the round.
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TRS wick cleanupCamera Screw has been redefined and its original meaning moved to Event Obscuring Camera, both YMMV


* CameraScrew: The camera from the Waterskiing/waterboarding game often goes slower than the player character, which results in being often unable to get back in balance and, thus, gain no points. It becomes unnerving on Medium or Hard difficulty levels, where obstacles are added to the course and it's sometimes impossible to see them because of the camera. Yet it's on the SEA.
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-->'''You:''' "Morse code takes forever."
-->'''Light Candle:''' "It sure does."
-->'''You:''' [[LogicBomb "Does anyone out there know Morse code?"]]
-->'''Light Candle:''' Sorry. Use your radio.
-->'''You:''' Why does anyone use Morse code anymore?
-->'''Light Candle:''' Good question.

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-->'''You:''' "Morse code takes forever."
-->'''Light
"\\
'''Light
Candle:''' "It sure does."
-->'''You:'''
"\\
'''You:'''
[[LogicBomb "Does anyone out there know Morse code?"]]
-->'''Light
code?"]]\\
'''Light
Candle:''' Sorry. Use your radio.
-->'''You:'''
radio.\\
'''You:'''
Why does anyone use Morse code anymore?
-->'''Light
anymore?\\
'''Light
Candle:''' Good question.



* OneSteveLimit: All the opponent Miis have unique names, although some sound very similar to each other (eg. Steve, Steph and Stéphanie)

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* OneSteveLimit: All the opponent Miis have unique names, although some sound very similar to each other (eg. (e.g., Steve, Steph and Stéphanie)
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'''''Wii Sports Resort''''' is the official sequel to the popular game ''VideoGame/WiiSports'', introducing the Wii [=MotionPlus=] accessory that promises true 1:1 Wiimote control.

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'''''Wii Sports Resort''''' is the official sequel to the popular game ''VideoGame/WiiSports'', introducing the Wii [=MotionPlus=] accessory that promises added a gyroscope to the Wiimote for true 1:1 Wiimote control.
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'''''Wii Sports Resort''''' is the official sequel to the popular game ''VideoGame/WiiSports'', introducing the Wii Motion Plus accessory that promises true 1:1 Wiimote control.

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'''''Wii Sports Resort''''' is the official sequel to the popular game ''VideoGame/WiiSports'', introducing the Wii Motion Plus [=MotionPlus=] accessory that promises true 1:1 Wiimote control.
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Dark Skinned Blond is no longer a trope


%%* DarkSkinnedBlond: NPC Miis Emma and Stéphanie.
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Spiritual Successor is now for fan-perceived successors


* SpiritualSuccessor: The Power Cruising mode to the ''VideoGame/WaveRace'' series. The developers of ''Wave Race'' actually worked on the mode.
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* NoBrows: An NPC Mii Jake.

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* %%* NoBrows: An NPC Mii Jake.
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* TechDemoGame: For the Wii Motion Plus peripheral. It is also notable that a ''lot'' of the mechanics in this game would later be closely replicated in ''VideoGame/TheLegendOfZeldaSkywardSword'', ranging from fairly self explanatory (Archery, Swordplay, skydiving) to the more subtle (Bowling becoming the ability to roll bombs, flying an aircraft being adapted into controlling your Loftwing, Power Cruising becoming Captain Skipper's boat). Even something like being able to control your Mii's posture during skydiving finds its way into the Boss Key rotation puzzles, making ''Resort'' feel like a test run for ''Skyward Sword'' in places.
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''Nintendo Switch Sports'', a successor to the original ''Wii Sports'', includes Chambara as a sport, adapted from the Swordplay duelling in this game.

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''Nintendo Switch Sports'', ''VideoGame/NintendoSwitchSports'', a successor to the original ''Wii Sports'', includes Chambara as a sport, adapted from the Swordplay duelling in this game.

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Massive example crosswicking


* HundredPercentCompletion: Getting all 80 i Points in Island Flyover [[spoiler:gets the player a vacation home built on the Private Island.]]

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* HundredPercentCompletion: Getting all 80 i Points in Island Flyover [[spoiler:gets the player a vacation home built on the Private Island.]]]] The game also has the collective Stamps earned via completing achievements in each sport (and branch thereof), but they don't unlock anything -- they're just there to satiate completionist needs.



* ArrowCam: Archery does this a couple different ways; first, it happens if you ace a section (all three shots are tens) you will get a replay of the last shot in this view. The other is, in each of the 12 areas there is an alternate target (A overly large fruit, cake, or in one case a timer) that if you shoot in such a way that your arrow will near it, it follows, even if it misses at the far end.



* {{Cap}}: The highest possible skill level for each game is capped at 2500.

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* CameraScrew: The camera from the Waterskiing/waterboarding game often goes slower than the player character, which results in being often unable to get back in balance and, thus, gain no points. It becomes unnerving on Medium or Hard difficulty levels, where obstacles are added to the course and it's sometimes impossible to see them because of the camera. Yet it's on the SEA.
* {{Cap}}: The highest possible skill level for each game is capped at 2500. This leads to the aversion of OffTheChart, contrasting its straight play in the first ''Wii Sports'' game.



* ClockTower: The Broken Clock Tower landmark in Wuhu Town. Which somehow doesn't have clock hands ''at all''.

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* CirclingBirdies: One of the features of Cycling is that it has a stamina system. If a Mii's stamina runs out, he/she stops in his/her tracks with stars circling his/her head.
* ClockTower: The Wuhu Island has the Broken Clock Tower landmark in Wuhu Town. Which somehow doesn't have as a landmark, which has the peculiar trait of ''not having clock hands ''at all''.at all'', as said hands were stolen some time ago. However, in its ''VideoGame/MarioKart8Deluxe'' appearance, the clock seems to have been repaired.



* CoolOldLady: An NPC Mii, Nelly, is badass territory by being a pro in all sports, and has an elderly appearance.



* CoolAirship: The Whale Shark.
* CosmeticAward: The stamps you gain by performing certain tasks in each of the games. They tend to be based on reaching certain thresholds of skill, with the highest ones requiring perfect games in some instances. A particularly JustForFun/{{egregious}} example is the final reward for Island Flyover. Most of the other rewards are pretty cool and affect gameplay in some way (alternate times of day, upgrades to the plane, and so on). So, how does the game reward you for finding 70 and all 80 info points? [[spoiler:You get an alternate skin for the Whale Shark with your face on it and a tiny shack that has a flag with your face on it respectively. Yep.]]
* DarkSkinnedBlond: NPC Miis Emma and Stéphanie.
* DiagonalCut: In Speed Slice.

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* CoolOldLady: An NPC Mii, Nelly, is badass territory by being a pro in all sports, and has an elderly appearance.
%%*
CoolAirship: The Whale Shark.
* CosmeticAward: The stamps you gain by performing certain tasks in each of the games. They tend to be based on reaching certain thresholds of skill, with the highest ones requiring perfect games in some instances. A particularly JustForFun/{{egregious}} example is the final reward for Island Flyover. Most of the other rewards are pretty cool and affect gameplay in some way (alternate times of day, upgrades to the plane, and so on). So, how does the game reward you for finding 70 and all 80 info points? [[spoiler:You get an alternate skin for the Whale Shark with your face on it and a tiny shack that has a flag with your face on it respectively. Yep.]]
* %%* DarkSkinnedBlond: NPC Miis Emma and Stéphanie.
* DiagonalCut: In Speed Slice.One of the minigames consists entirely of doing this as fast as you can, using the direction indicated onscreen (left to right, diagonal cut, vertical cut etc). This includes cutting hilarious items such as giant sushi, giant hard boiled eggs, a giant LED timer that stops and shows the timing when cut, and ''[[AbsurdlySharpBlade giant human-sized diamonds]]''. You can even work in a few extra ''iai'' slashes before the next item loads, if that's what you're into.



* ForeheadOfDoom: An NPC Mii Theo.

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* ForcedTutorial: The three-minute-long unskippable video tutorial on installing, removing and maintaining the embedded Wii Motion Plus plays when you boot the game for the first time, and can be viewed again afterwards. The cutscene plays ''even if the Wii Motion Plus is already installed''.
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ForeheadOfDoom: An NPC Mii Theo.



* GeniusLoci: Sort of - [[WordOfGod according to Miyamoto,]] [[http://us.wii.com/iwata_asks/wiisportsresort/vol1_page2.jsp Wuhu Island is the game's "mascot" of sorts]].

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* GeniusLoci: Sort of - [[WordOfGod according According to Miyamoto,]] Creator/ShigeruMiyamoto, [[http://us.wii.com/iwata_asks/wiisportsresort/vol1_page2.jsp Wuhu Island is the game's "mascot" of sorts]].



* HollywoodSkydiving: The game actually manages to avert this. In the "Air Sports" skydiving game, the player jumps out of an airplane and has three minutes to link up with other divers for photographs. The chute opens automatically with ample time to spare, avoiding the trope. Except for the fact that a three minute free fall would require about 35,000 feet of altitude, which would only be accomplished through the use of high altitude HALO gear, and the chutes opened rather low, in reality, that altitude would only be a few seconds from the ground. Also, and automatic opening from an AAD is TruthInTelevision, but no one would ever actually rely on it.



* LighthousePoint: One big lighthouse named "The Candle" is a prominent landmark on Wuhu Island, as seen in this game and others where the island appears, such as ''VideoGame/MarioKart7'', ''VideoGame/SuperSmashBros'', and ''VideoGame/{{Pilotwings}}''.



* MercyMode: In the Golf game, if you do badly enough on a hole, the game forces you to skip it and go on to the next one. Obviously, that's a lot slower than just completing the hole normally, however, if you have a good overall score, then the game will start putting the hole on more difficult sections of the green to give you a challenge, which makes completing holes quickly a lot harder. Therefore, runners will skip Hole 1 by deliberately shooting their ball into the water repeatedly and then play the rest of the game normally. Their terrible score on Hole 1 makes it so that the game gives them easy hole placement for the rest of the game, which more than makes up for the time loss suffered on Hole 1.



* MultiMookMelee: The entire point of Swordplay Showdown mode.

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* MultiMookMelee: The entire point of Swordplay Showdown mode. The event has the player take down dozens of sword wielding Miis. Most of them are KO'd in one hit but some take two and the final enemy (a boss if you will) has to be hit 3 times.



* PassThroughTheRings: The flying and skydiving events have these, as does the "Power Cruising" event.
* PixelHunt: The archery game contains {{Easter Egg}}s for you to shoot, granting you an achievement if you get them all. They are very far away to begin with (thus occupying only a few pixels at best), but, even worse, some of them are literally ''impossible'' to see from where your Mii stands. It requires paying attention to the arrow cam and other camera idiosyncrasies to learn where they are.



* RidiculouslyCuteCritter: The Frisbee Dog.

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* %%* RidiculouslyCuteCritter: The Frisbee Dog.Dog.
* RoaringRapids: The game has several games with kayaking and jet-ski piloting that involve maneuvering through rapids.



* SceneryPorn: Yes, it's a VideoGame/WiiSports game, but Wuhu Island is quite pretty.

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* SceneryPorn: Yes, it's The game has amazing graphics for a VideoGame/WiiSports game, but Wuhu casual game on the Wii. You can see it to its fullest extent in the Island Flyby, where you can enjoy the scenery of the island from any angle (and pop some balloons too).
* SmashingWatermelons: This
is quite pretty.part of the Speed Splice game. The player's Mii has to slice falling fruits, including watermelons, in specific directions. The accuracy and speed of the speed in each slash will determined the score.
* SongsInTheKeyOfPanic: During the Swordplay gauntlet, the music slowly adds more instrumentation when you get close to the end of the course. Another layer is added for when the player is down to one heart.
* SuddenDeath: In the Swordplay duels, if neither combatant wins best of three, it goes to "Sudden Death" where the arena is reduced to the center circle, and one good hit can easily knock the opponent off. Interestingly, even this can be tied, awarding the player with an Achievement ("Stamp") for the round.



* TropicalIslandAdventure: The setting of the game.

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* TandemParasite: This happens quite easily in the Cycling game if one of the riders doesn't know what they're doing or refuses to keep rhythm.
* TreasureIsBiggerInFiction: In the Speed Slice challenge, giant diamonds are one of the possible objects to cut. Don't ask how it's possible.
* TropicalIslandAdventure: The setting game is set on a tropical island resort called Wuhu Island, and many of the game.game's sports events take place close to the coast.


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* WindTurbinePower: a set of wind turbines are used as the sole source of electricity on Wuhu Island.

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index is not a trope.


* BeachEpisode: For the ''Wii'' series.

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* BeachEpisode: For the ''Wii'' series.series, with the sports being what you'd experience at a resort, such as Table Tennis and cycling. And of course, we have Frisbee dog, which is literally on a beach.



* CasualVideoGame



** In the later stages of Swordplay Duel mode, the opponents begin to hit a LOT harder than you are to able to, and can block your attacks instantaneously.

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** In the later stages of Swordplay Duel mode, Duel, the opponents begin to hit a LOT harder than you are to able to, and can block your attacks instantaneously.



* NewWorkRecycledGraphics: Many of the assets, such as the sounds for bowling and miscellaneous props are from ''Wii Sports''. The island itself is literally just Wifitty island from ''Wii Fit'', only modified further for this game's events.



* RidiculouslyCuteCritter: Frisbee Dog.

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* RidiculouslyCuteCritter: The Frisbee Dog.



* StuckOnBandAidBrand: A registered trademark symbol appears every time the word "Frisbee" is mentioned, as "Frisbee" a registered trademark of the Wham-O toy company, and the brand name far eclipses other terms tried to make it sound more generic (like disc-sports).

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* StuckOnBandAidBrand: A registered trademark symbol appears every time on the title screen for "Frisbee", as the word "Frisbee" is mentioned, as "Frisbee" a registered trademark of the Wham-O toy company, and the brand name far ''far'' eclipses the other terms people have tried to make it sound more generic such sports that use them (like disc-sports).



* WideOpenSandbox: Island Flyover and Power Cruising's Practice mode.

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* WideOpenSandbox: Island Flyover lets you fly anywhere on the island, and Power Cruising's Practice mode.mode lets you go anywhere in the water ''around'' the island.
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* NoBrows: An NPC Mii Jake.

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* ForeheadOfDoom: An NPC Mii, Theo.


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* ForeheadOfDoom: An NPC Mii Theo.
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* ForeheadOfDoom: Theo.

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* ForeheadOfDoom: An NPC Mii, Theo.
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* ForeheadOfDoom: Theo.
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* BaldHeadOfToughness: An NPC Mii, Matt, the only bald NPC Mii, is the champion of swordplay. [[BaldOfAuthority He is also the final boss in swordplay showdown]].

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* BaldHeadOfToughness: An NPC Mii, Like boxing in ''Wii Sports'', Matt, the only bald NPC Mii, is the champion of swordplay.swordplay, in contrast to the NPC Mii Ryan, a long-haired Mii. [[BaldOfAuthority He is also the final boss in swordplay showdown]].
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* MeaningfulName: An NPC Mii, Midori's favorite color is green, which is what her name means in Japanese.

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