Follow TV Tropes

Following

History VideoGame / MiddleEarthShadowOfWar

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

** "Stalemate is victory" is spoken by Eltariel when talking about dealing with the wraiths. [[spoiler:Shelob notes during the final cutscene that Talion continued to stymie Sauron's forces for ''forty years'', stalemating them til a certain Fellowship could destroy the One Ring.]]
Is there an issue? Send a MessageReason:
trivia


* DummiedOut: The game files have 2 variations of the [[spoiler:Nazgul sister's mask; the one that appears in the game [[note]]"Wraith execution, Wraith chain, and Chain of shadows each deal 33% more damage with each successive wraith"[[/note]] and one that was used in a teaser image which was quickly pulled after the devs decided to change the mask's ability [[note]]Originally the mask was meant to replace the "Ice Storm" power with a chain that keeps enemies stuck, as "Ice Storm" makes frostproof enemies immune to the stun move; the intention was that players could revert back to the default stun with the mask[[/note]].]] The latter version can only be obtained by modifying the game.
Is there an issue? Send a MessageReason:
Not So Different has been renamed, and it needs to be dewicked/moved


* DefendsAgainstTheirOwnKind: [[spoiler:Talion decides that he cannot let [[NotSoDifferent Sauron or Celebrimbor]] win, and knowing that any Ring of Power would restore his powers and keep him alive at the cost of eventual corruption, he grabs a nearby ring which belonged to the Nazgûl formerly known as Isildur. Wearing it turns him into a some sort of proto-Nazgûl, which means he still has free will, and his powers & appearance are relatively unchanged. He uses his Nazgûl-powers to stall Sauron's takeover of Middle-earth and keeps him confined in Mordor for decades, but eventually the ring gets him and he joins the nine as Sauron's servant]].

to:

* DefendsAgainstTheirOwnKind: [[spoiler:Talion decides that he cannot let [[NotSoDifferent Sauron or Celebrimbor]] Celebrimbor win, and knowing that any Ring of Power would restore his powers and keep him alive at the cost of eventual corruption, he grabs a nearby ring which belonged to the Nazgûl formerly known as Isildur. Wearing it turns him into a some sort of proto-Nazgûl, which means he still has free will, and his powers & appearance are relatively unchanged. He uses his Nazgûl-powers to stall Sauron's takeover of Middle-earth and keeps him confined in Mordor for decades, but eventually the ring gets him and he joins the nine as Sauron's servant]].



* HeWhoFightsMonsters: Much attention is paid to the fact that Talion and Celebrimbor are becoming [[NotSoDifferent more and more like Sauron]] the more power they build. This ties into ''Literature/TheLordOfTheRings'', where the point is made that anyone attempting to use even a new Ring of Power against Sauron would be consumed by it and become a new Dark Lord -- and Celebrimbor has already wielded the One Ring.

to:

* HeWhoFightsMonsters: Much attention is paid to the fact that Talion and Celebrimbor are becoming [[NotSoDifferent more and more like Sauron]] Sauron the more power they build. This ties into ''Literature/TheLordOfTheRings'', where the point is made that anyone attempting to use even a new Ring of Power against Sauron would be consumed by it and become a new Dark Lord -- and Celebrimbor has already wielded the One Ring.



* NotSoDifferent: Besides Talion/Nazgûl and Celebrimbor/Sauron comments all throughout the story some orcs brings the parallel between them and Talion as orcs can come back from the dead now too.

to:

* NotSoDifferent: NotSoDifferentRemark: Besides Talion/Nazgûl and Celebrimbor/Sauron comments all throughout the story some orcs brings the parallel between them and Talion as orcs can come back from the dead now too.
Is there an issue? Send a MessageReason:
Callback

Added DiffLines:

** On a less spoilery note, occasionally when Talion takes damage, an Orc grunt will shout "You should rub a plant on that!". This refers to the healing plants present in the first game, which were removed in ''War''.

Changed: 1122

Is there an issue? Send a MessageReason:
None


Taking place in an AlternateTimeline version of the events leading up to ''Literature/TheLordOfTheRings'', the game continues to follow the fallen {{Ranger}} Talion (Creator/TroyBaker) and the [[OurGhostsAreDifferent wraith]] of the Elf-lord who once helped to forge the [[ArtifactOfDoom One Ring]], Celebrimbor (Creator/AlastairDuncan), as the duo forge their own Ring of Power and attempt to put an end to [[BigBad Sauron]]'s coming invasion of Middle-earth, even if they must become {{Evil Overlord}}s themselves. Differentiating itself from the original is the [[DarkerAndEdgier darker]] and more [[MindRape disturbing]] nature of the story. Early on you are [[NewEraSpeech shown]] that you will be helping a WellIntentionedExtremist build a slave army of a "lesser race" so that you can defeat [[FallenAngel Wizard Satan]].

The "Nemesis System" from the previous game returns, where enemy commanders have running character histories and abilities that develop as you continue to battle them, or take out their superiors and {{Mooks}}. The system also now applies to enemy strongholds, which evolve in various ways as you invade them. In 2021, Warner Bros. Interactive successfully [[DisneyOwnsThisTrope patented this system]] after a string of refuals dating back to 2015.

to:

Taking place in an AlternateTimeline version of the events leading up to ''Literature/TheLordOfTheRings'', the game continues to follow the fallen {{Ranger}} Talion (Creator/TroyBaker) and the [[OurGhostsAreDifferent wraith]] of Celebrimbor (Creator/AlastairDuncan), the Elf-lord who once helped to forge the [[ArtifactOfDoom One Ring]], Celebrimbor (Creator/AlastairDuncan), as Ring]]. Picking up where ''Shadow of Mordor'' ended, the duo forge their own Ring of Power and attempt to put an end to defeat the menace of the [[BigBad Sauron]]'s coming invasion of Middle-earth, Dark Lord Sauron]], even if it means that they must become {{Evil Overlord}}s themselves. Differentiating itself from themselves [[HeWhoFightsMonsters in the original is the [[DarkerAndEdgier darker]] and more [[MindRape disturbing]] nature of the story. Early on you are [[NewEraSpeech shown]] that you will be helping a WellIntentionedExtremist build a slave army of a "lesser race" so that you can defeat [[FallenAngel Wizard Satan]].

process]].

The "Nemesis System" from the previous game returns, where [[CastOfSnowflakes procedurally generated]] enemy commanders have running character histories and abilities that develop as you continue to battle interact with them, or take out their superiors and {{Mooks}}. superiors, and/or their underlings. The system also now applies to enemy strongholds, which evolve game [[UpToEleven expands on this system]] in numerous ways: for example, followers' loyalty is no longer absolute, but rather is determined by various ways factors such as your actions (or inactions) and their own ambition; also, you invade them. In can shun followers out of your army or MindRape enemies into [[DrivenToMadness insanity]].[[note]]In 2021, Warner Bros. Interactive successfully [[DisneyOwnsThisTrope patented this system]] the Nemesis System]] after a string of refuals rejected attempts dating back to 2015.
2015.[[/note]] Another key addition to the game is fortress assaults, where you lead your troops in an attempt to conquer the local fort, defeat its overlord, and seize control of the region.

Added: 5446

Changed: 232

Is there an issue? Send a MessageReason:
None


** One messenger is extremely chatty about a traitor in Minas Ithil, bragging to everyone in his way that he has a message from him, despite everyone pointing out that the warchief is not going to be pleased that the messenger is shooting his mouth off. When the messenger finally gets to the fortress to make his report, the furious Warchief [[HalfTheManHeUsedToBe cuts him in half]] before hearing the message and yells at everyone around that ''it's supposed to be confidential information''.
--->'''Messenger''': Warchief, I have important news from the traitor in Minas Ithil-! ''(He is promptly subjected to a CruelAndUnusualDeath by the Warchief)''
--->'''Warchief''': [[SurroundedByIdiots How many times have I told you all?!]] ''Never'' speak of the traitor openly! [[MakeAnExampleOfThem Let this miserable dead glob be an example to the rest of you]]! The next maggot to even ''whisper'' the word "Traitor" around me will get even worse!
** Some Captains will repeatedly drink the same poison grog until they die.

to:

** One messenger worm is extremely chatty about a the traitor in Minas Ithil, bragging to everyone in his way that he has a message from him, despite everyone pointing out that the warchief Man-Breaker is not going to be pleased that the messenger worm is shooting his mouth off. When the messenger worm finally gets to the fortress keep to make his report, the furious Warchief Man-Breaker [[HalfTheManHeUsedToBe cuts him in half]] before hearing the message and yells at everyone around that ''it's supposed to be confidential information''.
--->'''Messenger''': Warchief, --->'''Worm''': Man-Breaker! I have important news from the traitor Traitor in Minas Ithil-! Ithil! ''(He is promptly subjected to a CruelAndUnusualDeath by the Warchief)''
--->'''Warchief''':
Warchief)''\\
'''Man-Breaker''':
[[SurroundedByIdiots How many times have I told you all?!]] ''Never'' speak of the traitor openly! [[MakeAnExampleOfThem Let this miserable dead glob be an example to the rest of you]]! The next maggot to even ''whisper'' the word "Traitor" around me will get even worse!
** Some Captains will repeatedly drink the same poison grog until they die. Including Man-Breaker in the scenario above, if you poison a nearby grog barrel without him noticing.


Added DiffLines:

* TruerToTheText: Ironically, despite the various creative liberties taken with the lore, the game nails several of Tolkien's major themes and even some nuances with surprising accuracy:
** Minas Ithil housing a ''palantír'' [[spoiler:that gets seized by the forces of Sauron during the city's fall comes straight from the lore, although it's carefully noted in both ''Literature/TheLordOfTheRings'' and ''[[Literature/UnfinishedTalesOfNumenorAndMiddleEarth Unfinished Tales]]'' that the "seized by the forces of Sauron" bit is only an educated guess (albeit ''strongly'' supported by the events of ''Lord of the Rings'') since the accounts are written from the good guys' point of view and they never manage to conclusively determine the fate of Minas Ithil's ''palantír'']].
** While the identities of [[spoiler:the named Nazgûl were almost certainly different characters in the source material, their backstories draw heavily from their canonical counterparts, as noted in their individual entries in [[Characters/MiddleEarthShadowOfMordorAntagonists the character sheet]]. Suladân is effectively a CaptainErsatz of Ar-Pharazôn the Golden whose [[WritingAroundTrademarks name was probably changed due to copyright issues]][[note]]The character files are actually named "arpharazon"[[/note]], Helm Hammerhand takes [[MythologyGag several cues from the canon character]][[note]]Both Ar-Pharazôn and Helm Hammerhand's stories are covered in [[AllThereInTheManual Appendix A of ]]''Literature/TheLordOfTheRings''[[/note]], and Isildur's backstory is pretty much lifted wholesale from the DistantPrologue of ''[[Film/TheLordOfTheRingsTheFellowshipOfTheRing The Fellowship of the Ring]]'' with a few details altered and added to show how he became one of the Nine]].
** [[spoiler:The BittersweetEnding that leans so hard on the "bitter" part that it's practically a DownerEnding? It's the bread and butter of ''Literature/TheSilmarillion'', Tolkien's original and definitive Middle-earth work (the Nírnaeth Arnoediad, the Battle of Unnumbered Tears, comes to mind); in fact, ''all'' of Tolkien's Middle-earth works have some variation of this, even the relatively light-hearted ''Literature/TheHobbit''[[note]]which, incidentally, was originally ''not'' set in Middle-earth[[/note]]; even ''Literature/TheLordOfTheRings'' ends on a much sadder note than [[Film/TheLordOfTheRings its film trilogy counterpart]]. A major theme in Tolkien's works is the futility of using force or military might to conquer evil.]]
*** More specifically, Talion can almost be considered to be a loose {{Expy}} of [[Literature/TheChildrenOfHurin Túrin Turambar]] as a well-intentioned AntiHero who performs some very morally dubious actions and [[spoiler:comes to a bad end, although Talion's is at least something of a HeroicSacrifice.]]
** [[spoiler:Even Shelob's BadFuture where Celebrimbor defeats Sauron only to [[MeetTheNewBoss become an even worse tyrant]] is derived from one of Tolkien's letters (''[[https://www.amazon.com/dp/0618056998 The Letters of J.R.R. Tolkien]]'', letter 246), which ends with a brief description of a WhatIf scenario in which Gandalf would have used the One Ring to become a KnightTemplar dictator.]]
--->'''Creator/JRRTolkien''': [[spoiler:Gandalf as Ring-Lord would have been far worse than Sauron. He would have remained 'righteous', but self-righteous.]]
** [[spoiler:The Witch-king being oddly chummy with Talion in Act III and the GoldenEnding is also covered in the above letter, where Tolkien explores a scenario in which the Nazgûl manage to intercept Frodo at the Sammath Naur[[note]]Ironically, the note observes that the Witch-king had been rendered DeaderThanDead at this point in the story[[/note]]; according to Tolkien, they would have tried to ''sweet-talk'' him out of Mount Doom rather than attacking him like they did at Weathertop, as he had increased in HeroicWillpower due to his prolonged resistance to the One Ring's corruption and was no longer just a frightened hobbit who was frantically trying to escape. Notably, the Witch-king is as antagonistic as one would expect during his first encounter with Talion, when the latter is bereft of the New Ring; by the time he starts being AffablyEvil, Talion has recovered the New Ring, used it to dominate enough orcs to raise whole armies and conquer nearly all of Mordor, and killed a Nazgûl -- a feat that veteran Nazgûl hunter Eltariel was earlier established to not have been able to accomplish despite all of her skill and experience -- and confiscated his Ring of Power, demonstrating a staggering amount of willpower in his own right.]]
*** Interestingly, the above discussion also includes an aside regarding using the One Ring for HeelFaceBrainwashing. While the passage below refers to Frodo Baggins, it sounds eerily descriptive of a certain Elf-lord...
---->'''Creator/JRRTolkien''': [Frodo] needed time, much time, before he could control the Ring or (which in such a case is the same) before it could control him; before his will and arrogance could grow to a stature in which he could dominate other major hostile wills. Even so for a long time [[KnightTemplar his acts and commands would still have to seem 'good' to him]], to be [[BrainwashingForTheGreaterGood for the benefit of others beside himself]].
** Notably {{averted|Trope}} with [[spoiler:Shelob, who's just as much of an InNameOnly character at the end of the story as she was at the beginning]].
Is there an issue? Send a MessageReason:
None


-->'''Messenger''': Warchief, I have important news from the traitor in Minas Ithil-! ''[He is promptly subjected to a CruelAndUnusualDeath by the Warchief]''
-->'''Warchief''': [[SurroundedByIdiots How many times have I told you all?!]] ''Never'' speak of the traitor openly! [[MakeAnExampleOfThem Let this miserable dead glob be an example to the rest of you]]! The next maggot to even ''whisper'' the word "Traitor" around me will get even worse!

to:

-->'''Messenger''': --->'''Messenger''': Warchief, I have important news from the traitor in Minas Ithil-! ''[He ''(He is promptly subjected to a CruelAndUnusualDeath by the Warchief]''
-->'''Warchief''':
Warchief)''
--->'''Warchief''':
[[SurroundedByIdiots How many times have I told you all?!]] ''Never'' speak of the traitor openly! [[MakeAnExampleOfThem Let this miserable dead glob be an example to the rest of you]]! The next maggot to even ''whisper'' the word "Traitor" around me will get even worse!
Is there an issue? Send a MessageReason:
Jesus if it's clearly not the trope you don't put a rebuttal just remove the entry ffs


** Even the drakes are easier on the eyes, adopting the "cool", armor-scaled, [[DinosaursAreDragons paleoart]]-influenced look common to modern fantasy dragons as opposed to the hideous, slimy eel-like creatures depicted in the film version.
*** It's not AdaptationalAttractiveness; Drakes are a separate species, the nazgul rode on fellbeasts.
Is there an issue? Send a MessageReason:
None


* DemotedToExtra: The One Ring plays an important role in the backstory of Shadow of Mordor and is a major gameplay element of the DLC campaign The Bright Lord. In this game, the One Ring is only seen [[Film/ReturnOfTheKing as it’s being destroyed]].

to:

* DemotedToExtra: The One Ring plays an important role in the backstory of Shadow ''Shadow of Mordor Mordor'' and is a major gameplay element of the DLC campaign The ''The Bright Lord.Lord''. In this game, the One Ring is only seen [[Film/ReturnOfTheKing as it’s being destroyed]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ArtifactOfDoom: The One Ring has [[DemotedToExtra less presence]] in this game compared to the previous game, but the New Ring and the Nine Rings of Mortal Men fill in its place. The New Ring enhances Celebrimbor’s domination abilities, while the Nine Rings grant the Nazgûl abilities such as necromancy. [[spoiler: The New Ring ends up destroying Celebrimbor’s humanity, driving him to abandon Talion after he frees one of the Nazgûl (Isildur) instead of enslaving him. Talion, in turn, takes Isildur’s ring to survive and contain Sauron’s forces before succumbing to the ring and becoming a Nazgûl himself right before ''Film/TheFellowshipOfTheRing'']].


Added DiffLines:

* DemotedToExtra: The One Ring plays an important role in the backstory of Shadow of Mordor and is a major gameplay element of the DLC campaign The Bright Lord. In this game, the One Ring is only seen [[Film/ReturnOfTheKing as it’s being destroyed]].
Is there an issue? Send a MessageReason:
Trope deprecated per TRS


* FamousLastWords: [[spoiler:"Got one word for ya, maggot: [[TakingYouWithMe boom]]."]]
Is there an issue? Send a MessageReason:
None


* DarkestHour: By the time Eltariel confronts Talion, he's already lost Gorgoroth and N´rnen, and the forts at Cirith Ungol and Seregost are about to be besieged. While Eltariel manages to defend Cirith Ungol, Talion is forced to retreat from Seregost -- and both of them know that [[ForegoneConclusion there's no way this will end well for him]].

to:

* DarkestHour: By the time Eltariel confronts Talion, he's already lost Gorgoroth and N´rnen, Núrnen, and the forts at Cirith Ungol and Seregost are about to be besieged. While Eltariel manages to defend Cirith Ungol, Talion is forced to retreat from Seregost -- and both of them know that [[ForegoneConclusion there's no way this will end well for him]].

Removed: 201

Is there an issue? Send a MessageReason:
Domination is not part of the Blade of Galadriel DLC


** The Dark Tribe is described as the most loyal to Sauron of all the Tribes, to the point of fanaticism. Dominated Dark Captains are the most likely to betray you for any reason out of all the Tribes.

Added: 422

Changed: 166

Is there an issue? Send a MessageReason:
None


* ThatManIsDead: [[spoiler:Talion finally succumbs to Isildur's ring's influence, invoking the trope almost verbatim.]]

to:

* ThatManIsDead: [[spoiler:Talion {{invoke|dTrope}}s this trope almost verbatim as he finally succumbs to the malign influence of Isildur's ring's influence, invoking ring at the trope almost verbatim.end of the story.]]



* WhamLine: Significantly {{downplayed|Trope}}, but upon retrieving the first piece of Light Bringer's legendary gear, Eltariel compliments the person who fashioned the gear, causing Galadriel to reveal that Eltariel knows him personally.
-->'''Eltariel''': This is of very fine make. The armorer who forged it was gifted indeed.\\
'''Galadriel''': In some respects. In others, he was flawed. You know this better than most.



* SpeedRun: Invoked. Once you beat the main story once, you won't need to play the story missions again. From now on, you just need to capture 5 increasingly difficult outposts and capture the fort, and you're scored based on your speed and the run's difficulty level.

to:

* SpeedRun: Invoked.{{Invoked|Trope}}. Once you beat the main story once, you won't need to play the story missions again. From now on, you just need to capture 5 increasingly difficult outposts and capture the fort, and you're scored based on your speed and the run's difficulty level.
Is there an issue? Send a MessageReason:
None


** Regular Orcs fleeing from Graugs or other beasts will ignore Talion and continue fleeing, instead of deciding to pick a fight with him.

to:

** Regular Orcs and worms fleeing from Graugs or other beasts will ignore Talion and continue fleeing, instead of deciding to pick a fight with him.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DumbassHasAPoint: Talion declines to rescue Ranger, seeing it as an obvious trap set by Bruz. Ratbag points out that the orcs won't respect a leader who allows them to be captured without reprisal. Celebrimbor says that Ratbag is correct, much to Ratbag's surprise.
Is there an issue? Send a MessageReason:
added missing trope.

Added DiffLines:

* AbnormalAmmo: Fiery and Poison siege beasts throw big rocks infused with ExactlyWhatItSaysOnTheTin. Cursed siege beasts fire... [[StockBeehive Morgai Fly Nests]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PantheraAwesome: While often mistaken for Warg-like mutant wolves, Caragors are actually hideous sabertooth cats. Per the WordOfGod, they are to a lion what Wargs are to a wolf. Despite their size and ferocity, they are surprisingly agile and nimble, and are able to climb vertical surfaces or descend from great heights without harm. Monolith probably borrowed the concept and name from Middle-Earth Roleplaying, an obscure 1980's Rolemaster rule set which explicitly had Caragors as the descendants of Cat-Demons who, in turn, were the offspring of Tevildo the Prince of Cats (an early version of Sauron from Tolkien's drafts).

Added: 325

Changed: 208

Is there an issue? Send a MessageReason:
None


* TheChosen: Uruks who are shamed but take it in pride as The Unashamed can be recruited. If they are, they'll state that Talion's Shaming them was a SecretTestOfCharacter and that they are official Talion's "chosen one".

to:

* TheChosen: TheChosenOne:
**
Uruks who are shamed but take it in pride as The Unashamed can be recruited. If they are, they'll state that Talion's Shaming them was a SecretTestOfCharacter and that they are official Talion's "chosen one".one".
** Special Uruk Captains are chosen by the Nazgul to be Sauron's servants. They are called, naturally, The Chosen.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TheChosen: Uruks who are shamed but take it in pride as The Unashamed can be recruited. If they are, they'll state that Talion's Shaming them was a SecretTestOfCharacter and that they are official Talion's "chosen one".

Added: 375

Changed: 136

Is there an issue? Send a MessageReason:
None


* ArtificialBrilliance: Regular Orcs fleeing from Graugs or other beasts will ignore Talion and continue fleeing, instead of deciding to pick a fight with him.

to:

* ArtificialBrilliance: ArtificialBrilliance:
**
Regular Orcs fleeing from Graugs or other beasts will ignore Talion and continue fleeing, instead of deciding to pick a fight with him.him.
** Orc captains will adapt to your tactics, forcing you to change up your strategy. For example, if you repeatedly vault over one to freeze him or get behind him, he will eventually start blocking the attack and throw you to the ground.

Changed: 210

Removed: 104

Is there an issue? Send a MessageReason:
None


** Similarly, forcing your captains to duel their blood brothers will result in expressions of shock and disgust.
*** Killing an Uruk and then getting killed by his blood brother triggers this quote:
-->'''Uruk's blood brother:''' That's what you get for killing an Uruk's blood brother, you ''monster!''

to:

** Similarly, forcing your captains to duel their blood brothers will result in expressions of shock and disgust.
***
disgust. Killing an Uruk and then getting killed by his blood brother triggers this quote:
-->'''Uruk's --->'''Uruk's blood brother:''' That's what you get for killing an Uruk's blood brother, you ''monster!''
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** Killing an Uruk and then getting killed by his blood brother triggers this quote:
-->'''Uruk's blood brother:''' That's what you get for killing an Uruk's blood brother, you ''monster!''
Is there an issue? Send a MessageReason:
None


The "Nemesis System" from the previous game returns, where enemy commanders have running character histories and abilities that develop as you continue to battle them, or take out their superiors and {{Mooks}}. The system also now applies to enemy strongholds, which evolve in various ways as you invade them.

to:

The "Nemesis System" from the previous game returns, where enemy commanders have running character histories and abilities that develop as you continue to battle them, or take out their superiors and {{Mooks}}. The system also now applies to enemy strongholds, which evolve in various ways as you invade them.
them. In 2021, Warner Bros. Interactive successfully [[DisneyOwnsThisTrope patented this system]] after a string of refuals dating back to 2015.
Is there an issue? Send a MessageReason:
Difficulty Spike became a YMMV trope


* DifficultySpike: Act IV: The Shadow Wars raises the game's difficulty noticeably, as story quests shift to defending fortresses from Sauron's siege armies. Unlike previous quests, which involved Talion and (at most) a handful of followers operating in a relatively small area[[note]]Even fortress assaults involve Talion and his assault team taking a single victory point, then moving on to the next one, and so forth[[/note]], fort defenses require you to defend the ''entire'' fort and often involve simultaneous skirmishes at numerous victory points; as such, it's entirely possible to be too late to save a dying follower at Point A because you were busy defending Point B. The attackers are likely to be more powerful than your followers, and while you can review their composition of the assault force, you cannot weaken them before the assault (by defeating warchiefs, infiltrating spies, etc.). Getting your perimeter breached causes [[TheComputerIsACheatingBastard future attackers to spawn ]]''[[TheComputerIsACheatingBastard inside]]''[[TheComputerIsACheatingBastard the fort]], and losing any victory point [[FromBadToWorse spawns an extra attacker to try to take advantage of the situation]]. During the first few stages, it can actually be easier to sacrifice your low-level followers and to try to recruit the attackers, as the enemy captains tend to be on a lower level than Talion at that point. Most grinding can be circumvented by this method, and losing a fortress every now and then may actually be a good idea, since the goal then becomes to retake the fort (which is far easier and allows you to weaken the enemy before the siege). The Act received an overhaul in July 2018, which significantly lessened the number of fort defense quests necessary to complete the Shadow Wars; fort defense quests are still available afterwards, but they're optional.
Is there an issue? Send a MessageReason:
None


*** Its not AdaptationalAttractiveness; Drakes are a separate species, the nazgul rode on fellbeasts.

to:

*** Its It's not AdaptationalAttractiveness; Drakes are a separate species, the nazgul rode on fellbeasts.
Is there an issue? Send a MessageReason:
Aclaration to a edit wrong with the lore of the franchise

Added DiffLines:

***Its not AdaptationalAttractiveness; Drakes are a separate species, the nazgul rode on fellbeasts.
Is there an issue? Send a MessageReason:
None


* WhatMeasureIsANonHuman: Celebrimbor assures Talion that their power of brainwash will not be misused if applied only to orcs, who despite being AlwaysChaoticEvil, are shown to develop their own personalities and even bonds of friendship. Despite him being less than thrilled about the prospect of this idea, Talion goes along with it anyways. [[spoiler:It's not until Celebrimbor tries to have him brand Isildur - a formerly human Nazgûl - that Talion refuses to follow the wraith any longer]].

to:

* WhatMeasureIsANonHuman: Celebrimbor assures Talion that their power of brainwash will not be misused if applied only to orcs, who despite being AlwaysChaoticEvil, are shown to develop their own personalities and even bonds of friendship. Despite him being less than thrilled about the prospect of this idea, Talion goes along with it anyways. [[spoiler:It's not until Celebrimbor tries to have him brand Isildur - a formerly human Nazgûl - that Talion refuses to follow the wraith any longer]]. In addition, while Eltariel won't blink at killing Orcs, she refuses to brand anyone.

Added: 241

Changed: 304

Is there an issue? Send a MessageReason:
None


* Even the drakes are easier on the eyes, adopting the "cool", armor-scaled, [[DinosaursAreDragons paleoart]]-influenced look common to modern fantasy dragons as opposed to the hideous, slimy eel-like creatures depicted in the film version.

to:

* *** On top of that, her spider form is much sleeker than in the films, appearing to be based on some kind of orb weaver rather than a tarantula.
**
Even the drakes are easier on the eyes, adopting the "cool", armor-scaled, [[DinosaursAreDragons paleoart]]-influenced look common to modern fantasy dragons as opposed to the hideous, slimy eel-like creatures depicted in the film version.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Even the drakes are easier on the eyes, adopting the "cool", armor-scaled, [[DinosaursAreDragons paleoart]]-influenced look common to modern fantasy dragons as opposed to the hideous, slimy eel-like creatures depicted in the film version.

Top