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Not enough context (ZCE), Trope was cut/disambiguated due to cleanup


* BonusBoss: Battlefield bosses in v1.7a can be considered as such while [[spoiler:Hades]] and [[spoiler:Light Ozma and Dark Ozma]] are pure examples. In v2 [[spoiler:Hades]] returns and [[spoiler:Yu Yevon]] is added to the roster.
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You can't list Lets Play as an example.


* LetsPlay: Before the project died, LetsPlay/GunarmDyne was the first to do v1.7a and Dark Design also asked him to do v2, which he did. Even though the project is dead, the videos are still available to watch on his channel.
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None


The official release will never happen. Dark Design attempted to sell their game and began charging for pre-orders, claiming they had ApprovalOfGod. They didn't, and the the entire project has been shut down at Creator/SquareEnix's request, and the development files destroyed by Kisareth Studios (the company that acquired Dark Design). A video going into more detail about the situation made by Kisareth employee's can be found [[https://www.youtube.com/watch?v=vIqYtYjMZ9M here.]]

to:

The official release will never happen. Dark Design attempted to sell their game and began charging for pre-orders, claiming they had ApprovalOfGod. They didn't, and the the entire project has been shut down at Creator/SquareEnix's request, and the development files destroyed by Kisareth Studios (the company that acquired Dark Design). A video going into more detail about the situation made by Kisareth employee's can be found [[https://www.youtube.com/watch?v=vIqYtYjMZ9M here.]]
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''Final Fantasy Mystic Quest Remastered'' (a.k.a. ''Mystic Quest Remastered'' or ''MQR'') is a FanRemake of ''VideoGame/FinalFantasyMysticQuest'' created by Dark Design Studios using RPG Maker. It maintains the plot and flow of the original game but engages in numerous points of AdaptationExpansion with new equipment, areas, bosses and a change up in the party line-up at various points in the game.

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''Final Fantasy Mystic Quest Remastered'' (a.k.a. ''Mystic Quest Remastered'' or ''MQR'') is a FanRemake of ''VideoGame/FinalFantasyMysticQuest'' created by Dark Design Studios using RPG Maker.''UsefulNotes/RPGMaker''. It maintains the plot and flow of the original game but engages in numerous points of AdaptationExpansion with new equipment, areas, bosses and a change up in the party line-up at various points in the game.

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Removed: 305

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Example Indentation In Trope Lists, single two or three bullets entry is always wrong.


* AdaptationExpansion: Both versions make a few storyline changes such as [[spoiler:Phoebe]] re-joining the party in Fireburg, having a full party of four for the final dungeon and fleshing the characters out a bit more.
** v1.7a also gave the user full control on where to go in the world map as well as adding smaller areas to explore that often simply contained treasures and/or cameos from other ''Final Fantasy'' titles.

to:

* AdaptationExpansion: Both versions make a few storyline changes such as [[spoiler:Phoebe]] re-joining the party in Fireburg, having a full party of four for the final dungeon and fleshing the characters out a bit more.
**
more. v1.7a also gave the user full control on where to go in the world map as well as adding smaller areas to explore that often simply contained treasures and/or cameos from other ''Final Fantasy'' titles.



* NintendoHard: Both versions are much harder than the original, especially v2.
** However, the game is generous with gil in order to purchase healing items. You ''will'' need them!

to:

* NintendoHard: Both versions are much harder than the original, especially v2.
**
v2. However, the game is generous with gil in order to purchase healing items. You ''will'' need them!
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None


* {{Tsundere}}: Phoebe is a Type A towards Reuben in v2, and gets a bit angry when Benjamin catches her crying in both versions.

to:

* {{Tsundere}}: Phoebe is a Type A towards Reuben in v2, and gets a bit angry when Benjamin catches her crying in both versions. Though it's a bit questionable as to whether she actually ''likes'' Reuben or merely just tolerates him, as she doesn't return any affection and gets annoyed when he tries to flirt with her.
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None


The official release will never happen. Dark Design attempted to sell their game and began charging for pre-orders, claiming they had ApprovalOfGod. They didn't, and the the entire project has been shut down at Square-Enix's request, and the development files destroyed by Kisareth Studios (the company that acquired Dark Design). A video going into more detail about the situation made by Kisareth employee's can be found [[https://www.youtube.com/watch?v=vIqYtYjMZ9M here.]]

to:

The official release will never happen. Dark Design attempted to sell their game and began charging for pre-orders, claiming they had ApprovalOfGod. They didn't, and the the entire project has been shut down at Square-Enix's Creator/SquareEnix's request, and the development files destroyed by Kisareth Studios (the company that acquired Dark Design). A video going into more detail about the situation made by Kisareth employee's can be found [[https://www.youtube.com/watch?v=vIqYtYjMZ9M here.]]
Is there an issue? Send a MessageReason:
None


The official release will never happen. Dark Design attempted to sell their game and began charging for pre-orders, claiming they had ApprovalOfGod. They didn't, and the the entire project has been shut down at Square-Enix's request, and the development files destroyed by Kisareth Studios (the company that acquired Dark Design).

to:

The official release will never happen. Dark Design attempted to sell their game and began charging for pre-orders, claiming they had ApprovalOfGod. They didn't, and the the entire project has been shut down at Square-Enix's request, and the development files destroyed by Kisareth Studios (the company that acquired Dark Design). A video going into more detail about the situation made by Kisareth employee's can be found [[https://www.youtube.com/watch?v=vIqYtYjMZ9M here.]]
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For consistency.


** v.17a also gave the user full control on where to go in the world map as well as adding smaller areas to explore that often simply contained treasures and/or cameos from other ''Final Fantasy'' titles.

to:

** v.17a v1.7a also gave the user full control on where to go in the world map as well as adding smaller areas to explore that often simply contained treasures and/or cameos from other ''Final Fantasy'' titles.
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* WakeUpCallBoss: One of the new bosses, Cerberus, definitely fits this. If you don't hit him with Reuben's status attacks, you will die.

to:

* WakeUpCallBoss: One of the new bosses, Cerberus, definitely fits this. If you don't hit him with Reuben's status attacks, you will die.die.
----
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Added image.

Added DiffLines:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/final_fantasy_mystic_quest_hd_remaster.jpg]]
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The official release will never happen. At Square-Enix's request, the entire project has been shut down and the development files destroyed by Kisareth Studios, the company that acquired Dark Design.

to:

The official release will never happen. At Square-Enix's request, Dark Design attempted to sell their game and began charging for pre-orders, claiming they had ApprovalOfGod. They didn't, and the the entire project has been shut down at Square-Enix's request, and the development files destroyed by Kisareth Studios, the Studios (the company that acquired Dark Design.Design).
Is there an issue? Send a MessageReason:
None


* LetsPlay: Before the project died, LetsPlay/GunarmDyne was the first to do v1.7a and Dark Design also asked him to do v2, which he did.

to:

* LetsPlay: Before the project died, LetsPlay/GunarmDyne was the first to do v1.7a and Dark Design also asked him to do v2, which he did. Even though the project is dead, the videos are still available to watch on his channel.
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None


* {{Vaporware}}: The ultimate fate of the HD version of the game.
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None

Added DiffLines:

* {{Vaporware}}: The ultimate fate of the HD version of the game.
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None


Out of the completed versions, v1.7a contains more overall changes while the latest, v2, returns to being more like the original game while keeping many of the remaining changes. The official release date for v2, upgraded to v3, was slated December 1, 2014 with an HD Remaster is set for release on March 13, 2015. However, it is entirely possible that the game will never see an official release, not due to DevelopmentHell, but due to Square-Enix never actually approving of the project.

At Square-Enix's request, the entire project has been shut down and the development files destroyed by Kisareth Studios, the company that acquired Dark Design.

to:

Out of the completed versions, v1.7a contains more overall changes while the latest, v2, returns to being more like the original game while keeping many of the remaining changes. changes.

The official release date for v2, upgraded to v3, was slated December 1, 2014 with an HD Remaster is set for release on March 13, 2015. However, it is entirely possible that the game will never see an official release, not due to DevelopmentHell, but due to Square-Enix never actually approving of the project.

happen. At Square-Enix's request, the entire project has been shut down and the development files destroyed by Kisareth Studios, the company that acquired Dark Design.
Is there an issue? Send a MessageReason:
None


* LetsPlay: LetsPlay/GunarmDyne was the first to do v1.7a and Dark Design also asked him to do v2 as a preview of the game before its release to the public.

to:

* LetsPlay: Before the project died, LetsPlay/GunarmDyne was the first to do v1.7a and Dark Design also asked him to do v2 as a preview of the game before its release to the public.v2, which he did.
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None


[[http://www18.zippyshare.com/v/13175428/file.html You can download v1.7a for free here.]]

to:

[[http://www18.zippyshare.com/v/13175428/file.html You can download v1.7a for free here.]]At Square-Enix's request, the entire project has been shut down and the development files destroyed by Kisareth Studios, the company that acquired Dark Design.
Is there an issue? Send a MessageReason:
None


Out of the completed versions, v1.7a contains more overall changes while the latest, v2, returns to being more like the original game while keeping many of the remaining changes. The official release date for v2, upgraded to v3, is December 1, 2014. An HD Remaster is set for release on March 13, 2015. [[http://darkdesign.x10.bz/#price The HD Remaster can be purchased here.]]

[[http://www18.zippyshare.com/v/13175428/file.html You can download v1.7a here.]]

to:

Out of the completed versions, v1.7a contains more overall changes while the latest, v2, returns to being more like the original game while keeping many of the remaining changes. The official release date for v2, upgraded to v3, is was slated December 1, 2014. An 2014 with an HD Remaster is set for release on March 13, 2015. [[http://darkdesign.x10.bz/#price The HD Remaster can be purchased here.]]

However, it is entirely possible that the game will never see an official release, not due to DevelopmentHell, but due to Square-Enix never actually approving of the project.

[[http://www18.zippyshare.com/v/13175428/file.html You can download v1.7a for free here.]]

Changed: 75

Removed: 74

Is there an issue? Send a MessageReason:
None


Out of the completed versions, v1.7a contains more overall changes while the latest, v2, returns to being more like the original game while keeping many of the remaining changes. The official release date for v2, upgraded to v3, is December 1, 2014. An HD Remaster is set for release on March 13, 2015.

to:

Out of the completed versions, v1.7a contains more overall changes while the latest, v2, returns to being more like the original game while keeping many of the remaining changes. The official release date for v2, upgraded to v3, is December 1, 2014. An HD Remaster is set for release on March 13, 2015.
2015. [[http://darkdesign.x10.bz/#price The HD Remaster can be purchased here.]]



[[http://darkdesign.x10.bz/#price The HD Remaster can be purchased here.]]

Added: 74

Changed: 53

Is there an issue? Send a MessageReason:
None


Out of the completed versions, v1.7a contains more overall changes while the latest, v2, returns to being more like the original game while keeping many of the remaining changes. The official release date for v2, upgraded to v3, is December 1, 2014.

to:

Out of the completed versions, v1.7a contains more overall changes while the latest, v2, returns to being more like the original game while keeping many of the remaining changes. The official release date for v2, upgraded to v3, is December 1, 2014.
2014. An HD Remaster is set for release on March 13, 2015.


Added DiffLines:

[[http://darkdesign.x10.bz/#price The HD Remaster can be purchased here.]]

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[[http://www18.zippyshare.com/v/13175428/file.html You can download v1.7a here]]

to:

[[http://www18.zippyshare.com/v/13175428/file.html You can download v1.7a here]]here.]]



* BreatherBoss: Gidrah in the Giant Tree becomes one, especially if you hit it with the Dragon Claw.
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KCTT is no longer applicable now that the game has been greenlit.


* KeepCirculatingTheTapes: v1.7a is floating out on the internet but, until Dark Design receives permission to release v2 it will only be seen as part of a LetsPlay and a handful of promo/preview videos on Dark Design's youtube account.
Is there an issue? Send a MessageReason:
None


Out of the completed versions, v1.7a contains more overall changes while the latest, v2, returns to being more like the original game while keeping many of the remaining changes. Currently, only v1.7a is available as v2 has not yet officially been released.

to:

Out of the completed versions, v1.7a contains more overall changes while the latest, v2, returns to being more like the original game while keeping many of the remaining changes. Currently, only v1.7a The official release date for v2, upgraded to v3, is available as v2 has not yet officially been released.
December 1, 2014.
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None

Added DiffLines:


[[http://www18.zippyshare.com/v/13175428/file.html You can download v1.7a here]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* KeepCirculatingTheTapes: v1.7a is floating out on the internet but, until Dark Design receives permission to release v2 it will only be seen as part of a LetsPlay and a handful of promo/preview videos on Dark Design's youtube account.
Is there an issue? Send a MessageReason:
None


* Tsundere: Phoebe is a Type A towards Reuben in v2, and gets a bit angry when Benjamin catches her crying in both versions.

to:

* Tsundere: {{Tsundere}}: Phoebe is a Type A towards Reuben in v2, and gets a bit angry when Benjamin catches her crying in both versions.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

''Final Fantasy Mystic Quest Remastered'' (a.k.a. ''Mystic Quest Remastered'' or ''MQR'') is a FanRemake of ''VideoGame/FinalFantasyMysticQuest'' created by Dark Design Studios using RPG Maker. It maintains the plot and flow of the original game but engages in numerous points of AdaptationExpansion with new equipment, areas, bosses and a change up in the party line-up at various points in the game.

Out of the completed versions, v1.7a contains more overall changes while the latest, v2, returns to being more like the original game while keeping many of the remaining changes. Currently, only v1.7a is available as v2 has not yet officially been released.
----
!!This game contains examples of:
* AdaptationExpansion: Both versions make a few storyline changes such as [[spoiler:Phoebe]] re-joining the party in Fireburg, having a full party of four for the final dungeon and fleshing the characters out a bit more.
** v.17a also gave the user full control on where to go in the world map as well as adding smaller areas to explore that often simply contained treasures and/or cameos from other ''Final Fantasy'' titles.
* AntiGrinding: Once an enemy is killed inside of any dungeon except for the final one, it is KilledOffForReal and will never re-spawn in v2.
* BonusBoss: Battlefield bosses in v1.7a can be considered as such while [[spoiler:Hades]] and [[spoiler:Light Ozma and Dark Ozma]] are pure examples. In v2 [[spoiler:Hades]] returns and [[spoiler:Yu Yevon]] is added to the roster.
* BreatherBoss: Gidrah in the Giant Tree becomes one, especially if you hit it with the Dragon Claw.
* ContractualBossImmunity: Played straight and averted depending on the boss. Some of them require disabling them with status ailments in order to survive long enough to win!
* DualBoss: [[spoiler:Light Ozma and Dark Ozma]] in v1.7a.
* DuelBoss: [[spoiler:Odin]] is designed to be one when obtaining the Venus Shield as he's the only one that Benjamin could potentially fight alone.
* DualWielding: Reuben can now do so in both versions.
* EleventhHourSuperPower: Benjamin gains a brand new ability literally in the room before the final boss.
* GottaCatchEmAll: The majority of the achievements unlocked in v2 are related to killing all of the monsters and looting all of the treasure in each dungeon.
* GuestStarPartyMember: [[spoiler:Captain Mac]] in both versions.
* InfinityPlusOneSword: Obtained from the bonus bosses in v1.7a, obtained from behind the Celestial Doors in v2.
* LetsPlay: LetsPlay/GunarmDyne was the first to do v1.7a and Dark Design also asked him to do v2 as a preview of the game before its release to the public.
* MagicKnight: Benjamin is still one, though he no longer learns/obtains every spell in the game.
* NintendoHard: Both versions are much harder than the original, especially v2.
** However, the game is generous with gil in order to purchase healing items. You ''will'' need them!
* PreExistingEncounters: In both versions.
* RandomEncounters: Played straight in v1.7a while v2 returns to PreExistingEncounters only.
* RunningGag: Phoebe zapping Reuben with lightning whenever he flirts with her in v2.
* ShipperOnDeck: In v2, [[spoiler:Reuben and Phoebe]] get together at the end of the game.
* Tsundere: Phoebe is a Type A towards Reuben in v2, and gets a bit angry when Benjamin catches her crying in both versions.
* WakeUpCallBoss: One of the new bosses, Cerberus, definitely fits this. If you don't hit him with Reuben's status attacks, you will die.

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