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* In the later Golden Age Franchise/WonderWoman comics the Amazons of Paradise Island had a small space worthy fleet which took off like airplanes and looked like airplanes which somewhat resembled swans.

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[[folder:Radio]]
* ''Radio/JourneyIntoSpace'': In ''The Return from Mars'', Jet, Lemmy, Doc and Mitch are brought back to Earth on a stratoplane, which is described as a cross between an airplane and a spaceship.
[[/folder]]


** The sequel has a remarkable case in the Banshee, since it uses rotors to move. Apparently it "[[YouFailPhysicsForever generates its atmosphere]]" while in space.

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** The sequel has a remarkable case in the Banshee, since it uses rotors to move. Apparently it "[[YouFailPhysicsForever "[[ArtisticLicensePhysics generates its atmosphere]]" while in space.

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* ''Series/TheOuterLimits1995'': In "Joyride", the space plane ''Daedalus'' XL-141 is launched in 2001. The first commercial spaceflight, it is funded by the billionaire Carlton Powers, the owner of Powers Industries. There are six passengers: Powers himself, the former UsefulNotes/{{NASA}} astronaut Colonel Theodore Harris, the cosmetics giant Lil Vaughn, the ''National Scope'' journalist Martin Reese and newlyweds Barbara and Ty Chafey, who won a contest. Commander Sullivan is the only crew member.


In essence, a spaceship that can take off ''and'' land like an aircraft, as well as also looking like an aircraft. Many ships have Vertical Take Off Or Landing capabilities; these babies, though, can use a regular runway too.

Saves you the cost of a space launcher that you only use once. The obvious technical issue is that you need a store of liquid oxygen on board for the actual space bit of the journey--as you need something to burn the hydrogen with once the air gets too thin. Another issue is the ability to get to Mach 25, but that's not too hard. Both of these are obviated by the Sci Fi favourite propulsions of fusion torches, antimatter annihilators, reactionless drives and what have you.

Please note that this list only include SSTO (Single Stage to Orbit) or to sub-orbit to qualify. [[note]]Mid-air refuelling or drop tanks may or may not count.[[/note]] Nobody's built one, as of 2017. The most promising design so far is the [[http://en.wikipedia.org/wiki/Reaction_Engines_Skylon Reaction Engines Skylon,]] a British-designed European project, which recently cleared a key hurdle in engine development. Therefore, do not include the following:

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In essence, a spaceship that can take off ''and'' land like an aircraft, as well as also looking like an aircraft. Many ships have Vertical Take Off Or Landing (VTOL) capabilities; these babies, though, can use a regular runway too.

Saves you the cost of a space launcher that you only use once. The obvious technical issue is that you need a store of liquid oxygen on board for the actual space bit of the journey--as journey -- as you need something to burn the hydrogen with once the air gets too thin. Another issue is the ability to get to Mach 25, but that's not too hard. Both of these are obviated by the Sci Fi favourite propulsions of fusion torches, antimatter annihilators, reactionless drives and what have you.

Please note that this list only include SSTO (Single Stage to Orbit) or to sub-orbit to qualify. [[note]]Mid-air refuelling refueling or drop tanks may or may not count.[[/note]] Nobody's built one, as of 2017. The most promising design so far is the [[http://en.wikipedia.org/wiki/Reaction_Engines_Skylon Reaction Engines Skylon,]] a British-designed European project, which recently cleared a key hurdle in engine development. Therefore, do not include the following:



* The X-37, which is launched by an Atlas V rocket. It doesn't carry nearly enough fuel - fully loaded, it masses just under 5 metric tons. Compare with the Space Shuttle, which masses ''2,000''.

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* The X-37, which is launched by an Atlas V rocket. It doesn't carry nearly enough fuel - -- fully loaded, it masses just under 5 metric tons. Compare with the Space Shuttle, which masses ''2,000''.



* Mig-105 (Spiral Project): A Soviet project that was only built in prototype form and never flew in space. Even if it had, it still wouldn't have qualified, since it was to be launched from the back of a never-built hypersonic jet.

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* Mig-105 [=MiG-105=] (Spiral Project): A Soviet project that was only built in prototype form and never flew in space. Even if it had, it still wouldn't have qualified, since it was to be launched from the back of a never-built hypersonic jet.



* The [[http://memory-alpha.org/en/wiki/Shuttlecraft various shuttlecraft]] of ''Franchise/StarTrek''; [[http://memory-alpha.org/en/wiki/Class_F_shuttlecraft the original shuttle]] met the single-stage to orbit, rocket[[note]]well, maybe; its claimed motive power ... ion engines ... in reality cannot be used as launch engines due to low specific impulse and not working except in vacuum[[//note]] rather than antigravity power, and aerodynamic shape requirements. (The original concept was even more aerodynamic, but the curved hull would have been too expensive to fabricate on the show's budget, resulting in the blockier, more "van-like" shape actually used in the series).
* As mentioned in the "{{Literature}}" section, most ''StarWars'' space - capable vehicles smaller than about 200 meters are able to land on planets, but this is due to repulsorlift engines rather than conventional aircraft design. The shape of Naboo [[http://www.iaw.on.ca/~btaylor1/NabooN1fighter.html space fighters]] and [[http://starwars.wikia.com/wiki/H-type_Nubian_yacht space yachts,]] however, appear very similar to jet aircraft.

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* The [[http://memory-alpha.org/en/wiki/Shuttlecraft various shuttlecraft]] of ''Franchise/StarTrek''; [[http://memory-alpha.org/en/wiki/Class_F_shuttlecraft the original shuttle]] met the single-stage to orbit, rocket[[note]]well, maybe; its claimed motive power ... ion engines ... in reality cannot be used as launch engines due to low specific impulse and not working except in vacuum[[//note]] vacuum[[/note]] rather than antigravity power, and aerodynamic shape requirements. (The original concept was even more aerodynamic, but the curved hull would have been too expensive to fabricate on the show's budget, resulting in the blockier, more "van-like" shape actually used in the series).
* As mentioned in the "{{Literature}}" section, most ''StarWars'' space - capable space-capable vehicles smaller than about 200 meters are able to land on planets, but this is due to repulsorlift engines rather than conventional aircraft design. The shape of Naboo [[http://www.iaw.on.ca/~btaylor1/NabooN1fighter.html space fighters]] and [[http://starwars.wikia.com/wiki/H-type_Nubian_yacht space yachts,]] however, appear very similar to jet aircraft.



* The [[http://www.cultjer.com/img/ug_photo/2014_11/54777520141103173917.jpg Ranger]] SSTO (Single-Stage-To-Orbit) shuttle of ''Film/{{Interstellar}}''. The heavier and larger [[v Lander]] shuttle [[FlyingBrick relies more on thrust alone]] than on aircraft-like characteristics.

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* The [[http://www.cultjer.com/img/ug_photo/2014_11/54777520141103173917.jpg Ranger]] SSTO (Single-Stage-To-Orbit) shuttle of ''Film/{{Interstellar}}''. The heavier and larger [[v Lander]] Lander shuttle [[FlyingBrick relies more on thrust alone]] than on aircraft-like characteristics.



* Anything flown by Buster Crabb in either Flash Gordon or Buck Rogers.

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* Anything flown by Buster Crabb in either ''[[Film/FlashGordonSerial Flash Gordon or Buck Rogers.Gordon]]''.



* The book Gradisil by Adam Roberts features jet planes being retrofitted to journey into Low Earth Orbit. By riding on electromagnetic fields the planes, over the course of a day or so, can reach orbit. Big planes like a 747 are used to lift private space-habitats into orbit.
* The Polaris Clippers in ''Perigee'' take off horizontally, fly up to space, and use atmospheric bounces known as 'skips' to reach their destination. They make powered landings. They are not designed to fly as Single Stage To Orbit ships - hence the surprise and panic when the ''Austral Clipper'' manages to not be so sub-orbital as was intended. However, Penny Stratton stated that Polaris would never have done an SSTO with a standard Clipper intentionally - the ''Austral Clipper'' exhausts all its fuel reaching orbit because the engines wouldn't shut down.
* The 1950's adventure series by Australian author Ivan Southall featuring AcePilot Simon Black and his supersonic aircraft Firefly. In ''Simon Black in Space'' the Firefly 3 is capable of flight outside the Earth's atmosphere.

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* The book Gradisil ''Gradisil'' by Adam Roberts features jet planes being retrofitted to journey into Low Earth Orbit. By riding on electromagnetic fields the planes, over the course of a day or so, can reach orbit. Big planes like a 747 are used to lift private space-habitats into orbit.
* The Polaris Clippers in ''Perigee'' take off horizontally, fly up to space, and use atmospheric bounces known as 'skips' to reach their destination. They make powered landings. They are not designed to fly as Single Stage To Orbit ships - -- hence the surprise and panic when the ''Austral Clipper'' manages to not be so sub-orbital as was intended. However, Penny Stratton stated that Polaris would never have done an SSTO with a standard Clipper intentionally - -- the ''Austral Clipper'' exhausts all its fuel reaching orbit because the engines wouldn't shut down.
* The 1950's 1950s adventure series by Australian author Ivan Southall featuring AcePilot Simon Black and his supersonic aircraft Firefly. In ''Simon Black in Space'' the Firefly 3 is capable of flight outside the Earth's atmosphere.



* In the ''Franchise/StarTrek'' universe, shuttlecrafts are able to go from the CoolShip in orbit and land on the PlanetOfHats, and make the trip back, with no outside help when it comes to propulsion. We don't see it often, but they are even [[CasualInterstellarTravel warp-capable]]. The starships themselves tend to spend their entire operational lives in space, but at least the USS ''[[Series/StarTrekVoyager Voyager]]'' can land and take off again without any outside help, though it takes a lot of preparation to do that with the city-in-space starships that really aren't meant for that. (Voyager is sleeker and smaller by that standard; trying it with any version of the ''Enterprise'' never comes up.)

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* In the ''Franchise/StarTrek'' universe, shuttlecrafts are able to go from the CoolShip in orbit and land on the PlanetOfHats, and make the trip back, with no outside help when it comes to propulsion. We don't see it often, but they are even [[CasualInterstellarTravel warp-capable]]. The starships themselves tend to spend their entire operational lives in space, but at least the USS ''[[Series/StarTrekVoyager Voyager]]'' can land and take off again without any outside help, though it takes a lot of preparation to do that with -- the city-in-space starships that really aren't meant for that. (Voyager (''Voyager'' is sleeker and smaller by that standard; trying it with any version of the ''Enterprise'' never comes up.)



* VideoGame/{{Civilization}}: Call to Power has several units that can launch themselves into space. (Including an actual Space Plane unit, and a unit called a SpaceFighter). The Civilization 2: Test of Time Sci-fi game also has several units that can travel into space. (The Shuttle is probably the most obvious example.)
* Several ships in the ''Franchise/MassEffect'' universe - the Normandy [=SR1=] and [=SR2=] can fly in atmosphere, the Kodiak Drop Shuttle and the Mantis Gunship can both transit too, as can starfighters. Though the [[MinovskyPhysics mass effect fields]] they generate make this substantially easier than in real life by reducing their objective mass to almost nothing, allowing them to remain aloft on just a minimum of thrust and achieve orbit without expending enormous amounts of reaction mass.

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* VideoGame/{{Civilization}}: ''VideoGame/{{Civilization}}: Call to Power Power'' has several units that can launch themselves into space. (Including an actual Space Plane unit, and a unit called a SpaceFighter). The Civilization ''Civilization 2: Test of Time Sci-fi Time'' sci-fi game also has several units that can travel into space. (The Shuttle is probably the most obvious example.)
* Several ships in the ''Franchise/MassEffect'' universe - -- the Normandy [=SR1=] and [=SR2=] can fly in atmosphere, the Kodiak Drop Shuttle and the Mantis Gunship can both transit too, as can starfighters. Though the [[MinovskyPhysics mass effect fields]] they generate make this substantially easier than in real life by reducing their objective mass to almost nothing, allowing them to remain aloft on just a minimum of thrust and achieve orbit without expending enormous amounts of reaction mass.



[[folder:Real Life]] (None of these have really [[IncrediblyLamePun got off the ground]] yet)

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[[folder:Real Life]] (None of these have really [[IncrediblyLamePun got gotten off the ground]] yet)ground]]... yet.)


* An American educational series involving robots visiting other planets. Help with the show name would be appreciated.


* The ''Kite'' from ''Discworld/TheLastHero'' may or may not count. It uses an external booster to initially achieve orbital velocity (though not to "take off" ... this being the Discworld, it accomplishes that by just ''falling off the edge''), but after discarding the booster, subsequently lands [[spoiler: on Discworld's moon]] and then takes off again before landing back on the Discworld.

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* The ''Kite'' from ''Discworld/TheLastHero'' may or may not count. It uses an external booster to initially achieve orbital velocity (though not to "take off" ... this being the Discworld, it accomplishes that by just ''falling off the edge''), but after discarding the booster, subsequently lands [[spoiler: on Discworld's moon]] and then takes off again before landing back on the Discworld.Disc. The ''Kite'' is at least the ''second'' vessel to fall off the edge and then return to the Disc, but while the first definitely passed the "no booster" requirement, as a sailing ship it rather failed the "plane" part, and calling its return "landing" is an overgenerous use of the term.

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* The ''Kite'' from ''Discworld/TheLastHero'' may or may not count. It uses an external booster to initially achieve orbital velocity (though not to "take off" ... this being the Discworld, it accomplishes that by just ''falling off the edge''), but after discarding the booster, subsequently lands [[spoiler: on Discworld's moon]] and then takes off again before landing back on the Discworld.


* The [[http://memory-alpha.org/en/wiki/Shuttlecraft various shuttlecraft]] of ''Franchise/StarTrek''; [[http://memory-alpha.org/en/wiki/Class_F_shuttlecraft the original shuttle]] met the single-stage to orbit, rocket rather than antigravity power, and aerodynamic shape requirements.

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* The [[http://memory-alpha.org/en/wiki/Shuttlecraft various shuttlecraft]] of ''Franchise/StarTrek''; [[http://memory-alpha.org/en/wiki/Class_F_shuttlecraft the original shuttle]] met the single-stage to orbit, rocket rocket[[note]]well, maybe; its claimed motive power ... ion engines ... in reality cannot be used as launch engines due to low specific impulse and not working except in vacuum[[//note]] rather than antigravity power, and aerodynamic shape requirements.requirements. (The original concept was even more aerodynamic, but the curved hull would have been too expensive to fabricate on the show's budget, resulting in the blockier, more "van-like" shape actually used in the series).


* ''TabletopGame/{{Warhammer 40000}}'':

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* ''TabletopGame/{{Warhammer 40000}}'':''TabletopGame/Warhammer40000'':


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** The Hell Blade fighters and Hell Talon fighter-bombers used by the Eyrine Cults of the forces of Chaos are diabolical, and sometimes [[HauntedTechnology daemonically possessed]], aircraft that are equally capable of fulfilling their respective roles within a planet's atmosphere and in space.

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* Anything flown by Buster Crabb in either Flash Gordon or Buck Rogers.

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* The titular ''Starlight One'' hypersonic sub-orbital passenger liner in the 1983 disaster MadeForTV Movie of the same name, based on experimental NASA spaceplane technology. The "disaster" stuff happens when space debris damages it heat shielding and thruster controls, leaving it stranded in orbit.


* In ''Anime/MobileSuitGundam'', the FF-3/FF-S3 Sword Fish is a multi-use interceptor that functions in high altitude and low orbit. It's successor, the [[TransformingMecha Transformable]] HumongousMecha MSZ-006C4 Zeta plus C4 is a HumongousMecha version of it, and its SuperPrototype, the MSZ-006 Zeta Gundam is basically the real SpacePlane version for both full range aerial and space combat, instead of only specializing in around the atmosphere.

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* In ''Anime/MobileSuitGundam'', the FF-3/FF-S3 Sword Fish is a multi-use interceptor that functions in high altitude and low orbit. It's successor, the [[TransformingMecha Transformable]] HumongousMecha MSZ-006C4 Zeta plus C4 is a HumongousMecha version of it, and its SuperPrototype, the MSZ-006 Zeta Gundam is basically the real SpacePlane Space Plane version for both full range aerial and space combat, instead of only specializing in around the atmosphere.



* In ''Film/StarshipTroopers'', [[http://starshiptroopers.wikia.com/wiki/Dropship_%28films%29 dropships]] pick up the title characters. It's not clear how they get from surface to space, but they do look and act like a SpacePlane.

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* In ''Film/StarshipTroopers'', [[http://starshiptroopers.wikia.com/wiki/Dropship_%28films%29 dropships]] pick up the title characters. It's not clear how they get from surface to space, but they do look and act like a SpacePlane.Space Plane.



* One of the purest examples of this trope is the [[http://www.planet3earth.co.uk/orion_3_spaceplane.htm "Orion III"]] SpacePlane model, which appeared briefly in ''Film/TwoThousandOneASpaceOdyssey''.

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* One of the purest examples of this trope is the [[http://www.planet3earth.co.uk/orion_3_spaceplane.htm "Orion III"]] SpacePlane Space Plane model, which appeared briefly in ''Film/TwoThousandOneASpaceOdyssey''.



* VideoGame/{{Civilization}}: Call to Power has several units that can launch themselves into space. (Including an actual SpacePlane unit, and a unit called a SpaceFighter). The Civilization 2: Test of Time Sci-fi game also has several units that can travel into space. (The Shuttle is probably the most obvious example.)

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* VideoGame/{{Civilization}}: Call to Power has several units that can launch themselves into space. (Including an actual SpacePlane Space Plane unit, and a unit called a SpaceFighter). The Civilization 2: Test of Time Sci-fi game also has several units that can travel into space. (The Shuttle is probably the most obvious example.)



* [[http://en.wikipedia.org/wiki/Rockwell_X-30 X-30]] "National Aerospace Plane", which was never built. A smaller version, the [[http://en.wikipedia.org/wiki/NASA_X-43 X-43]], reached a maximum speed of nearly Mach 10 using a [[http://en.wikipedia.org/wiki/Pegasus_rocket Pegasus missile]] as a booster. Keep in mind that to be a true SpacePlane, an aircraft would need to reach somewhere around Mach 25, depending on what altitude you were at, ''without'' a booster.

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* [[http://en.wikipedia.org/wiki/Rockwell_X-30 X-30]] "National Aerospace Plane", which was never built. A smaller version, the [[http://en.wikipedia.org/wiki/NASA_X-43 X-43]], reached a maximum speed of nearly Mach 10 using a [[http://en.wikipedia.org/wiki/Pegasus_rocket Pegasus missile]] as a booster. Keep in mind that to be a true SpacePlane, Space Plane, an aircraft would need to reach somewhere around Mach 25, depending on what altitude you were at, ''without'' a booster.


* You can try to build one in ''VideoGame/KerbalSpaceProgram'', once you're tired of old-fashioned rockets. It's not easy by any means.
** Made [[http://www.youtube.com/watch?v=8cQz09CRjBE easier]] in the 0.23 update with the RAPIER hybrid jet/rocket engine (based on the Skylon's SABRE engine), and with 0.25 making the Spaceplane Plus mod [[OfficialFanSubmittedContent official content]]

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* You can try ''VideoGame/KerbalSpaceProgram'' lets you build and fly space planes -- or lets you ''attempt'' it, at least. It is a fairly realistic use of the trope -- the challenges of designing a space plane in the game will give you a good idea of why no-one's managed to build one in ''VideoGame/KerbalSpaceProgram'', once you're tired RealLife. You have to find the right balance of old-fashioned rockets. It's not easy by any means.
air-breathing and rocket engines (each of which will be massive dead weight while the other is operating), pack enough fuel for both, make sure the whole thing is aerodynamic and controllable, and then you might find it's too heavy to leave the runway, or too under-powered to reach the extreme speeds required to achieve orbit, or [[ReEntryScare can't survive the heat of re-entry]]... It ''can'' be done, however, and can be very rewarding -- both because of the challenge and for the same reasons as in real life: in the game's career mode, having a re-usable single-stage-to-orbit launcher can save you a ''lot'' of resources.
** Made Since the game's 0.23 update this was made a bit [[http://www.youtube.com/watch?v=8cQz09CRjBE easier]] in the 0.23 update with the RAPIER hybrid jet/rocket engine (based on the (a direct reference to Skylon's SABRE engine), engine); however, subsequent updates made the game's aerodynamic model more detailed and with 0.25 making re-entry heating more realistic, raising the Spaceplane Plus mod [[OfficialFanSubmittedContent official content]]difficulty again...


* The Arwings of the ''StarFox'' series have been shown to operate both within the atmosphere of a planet as well as the vacuum of space. In ''VideoGame/StarFoxAdventures'' Fox's Arwing had [=VTOL=] capabilities.

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* The Arwings of the ''StarFox'' ''VideoGame/StarFox'' series have been shown to operate both within the atmosphere of a planet as well as the vacuum of space. In ''VideoGame/StarFoxAdventures'' Fox's Arwing had [=VTOL=] capabilities.

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