Is there an issue? Send a MessageReason:
None
Added DiffLines:
* The first ''VideoGame/EndlessNightmare'' begins with you trapped in your own house, now haunted by your deceased wife and daughter, and you'll need to escape. [[spoiler:The final cutscene shows that it ''doesn't work'']].
Is there an issue? Send a MessageReason:
Add link to Crimson Room.
Changed line(s) 43 (click to see context) from:
* ''The Crimson Room'' and its sequels are the trope codifier of the genre.
to:
* ''The Crimson Room'' ''VideoGame/CrimsonRoom'' and its sequels are the trope codifier of the genre.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ''WesternAnimation/BeavisAndButthead'': In the first episode of the 2022 revival, Beavis and Butthead get roped into participating in a Mummy-themed escape room puzzle by two girls. HilarityEnsues when the two fail to realize that the bathroom they ended up in isn't actually the escape room.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ''VideoGame/OxideRoom104'' is a first-person escape room themed horror game with some SurvivalHorror elements.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ''VideoGame/EscapeSimulator'' combines this with the physics sandbox genre, letting players move freely in 3D instead of being confined to predefined spots, and throw items around. There are multiple themed rooms designed by real escape room operators, as well as a LevelEditor to create your own rooms.
Is there an issue? Send a MessageReason:
PROPERLY linked to Killer Escape and Icescape's pages
Changed line(s) 56 (click to see context) from:
* ''VideoGame/Icescape''
to:
* ''VideoGame/Icescape''''VideoGame/{{Icescape}}''
Changed line(s) 58 (click to see context) from:
* ''VideoGame/Killer Escape''
to:
* ''VideoGame/Killer Escape'' ''VideoGame/KillerEscape''
Is there an issue? Send a MessageReason:
Linked to Killer Escape and Icescape's pages
Changed line(s) 56 (click to see context) from:
* ''Icescape''
to:
* ''Icescape''''VideoGame/Icescape''
Changed line(s) 58 (click to see context) from:
* ''Killer Escape''
to:
* ''Killer Escape''''VideoGame/Killer Escape''
Is there an issue? Send a MessageReason:
None
Changed line(s) 23 (click to see context) from:
* NoPlotNoProblem: And it's better off without a plot.
to:
* NoPlotNoProblem: And it's better off without Many of them have little to no plot, and that's not really a plot.bad thing. It keeps the focus on the puzzles.
Changed line(s) 60 (click to see context) from:
* ''VideoGame/MysteryOfTimeAndSpace''
to:
* ''VideoGame/MysteryOfTimeAndSpace''''VideoGame/MysteryOfTimeAndSpace'' was one of the first and is largely responsible for popularizing the genre, which exploded in the early-to-mid 2000s (alongside Flash games in general).
Is there an issue? Send a MessageReason:
None
Deleted line(s) 35 (click to see context) :
Changed line(s) 39 (click to see context) from:
** The "Birthday Room" puzzle is set up in the same style as an typical escape room, except your end goal is to light a candle on a birthday cake, after which your captor will (ostensibly) let you go. The only other trick to it is [[spoiler:that the trap's creator made the puzzle UnwinnableByDesign and there's a KaizoTrap at the end that will burn you alive if you solve the puzzle "correctly". To escape, you need to find and watch the taped footage of the previous victim's run (sort of SaveScumming the puzzle in-universe) to learn the password needed to complete the final step well before you reach the room itself, allowing you to [[SequenceBreaking bypass most of the puzzle]] ([[OffTheRails including the step that triggers the Kaizo Trap]]) and skip straight to the end]].
to:
** The "Birthday Room" puzzle is set up in the same style as an typical escape room, except your end goal is to light a candle on a birthday cake, after which your captor will (ostensibly) let you go. The only other trick to it is [[spoiler:that the trap's creator made the puzzle UnwinnableByDesign and there's a KaizoTrap at the end that will burn you alive if you solve the puzzle "correctly". To escape, you need to find and watch the taped footage of the previous victim's run (sort of SaveScumming the puzzle in-universe) to learn the password needed to complete the final step well before you reach the room itself, allowing you to [[SequenceBreaking bypass most of the puzzle]] ([[OffTheRails including the step that triggers the Kaizo Trap]]) and skip straight to the end]].end.]]
Changed line(s) 46 (click to see context) from:
* ''VisualNovel/Danganronpa2GoodbyeDespair'' has one of these during one chapter. [[spoiler: If you're not especially good at them, [[CuttingTheKnot you can just pay 100 Monocoins to bypass it completely.]]]]
to:
* ''VisualNovel/Danganronpa2GoodbyeDespair'' has one of these during one chapter. [[spoiler: If you're not especially good at them, [[CuttingTheKnot you can just pay 100 Monocoins to bypass it completely.]]]]completely]].]]
Changed line(s) 49 (click to see context) from:
** [[InvertedTrope Turns the genre on its head]]: it opens with "[[YouWakeUpInARoom I wake up in a room]], it is not locked, and [[AmnesiacHero I remember.. everything]]." The player's character is a werewolf due to transform that night, and their goal is to ''lock themselves in'' to prevent the werewolf escaping and attacking innocent people.
to:
** [[InvertedTrope Turns the genre on its head]]: it opens with "[[YouWakeUpInARoom I wake up in a room]], it is not locked, and [[AmnesiacHero I remember..remember... everything]]." The player's character is a werewolf due to transform that night, and their goal is to ''lock themselves in'' to prevent the werewolf escaping and attacking innocent people.
Changed line(s) 81,82 (click to see context) from:
* In an episode of ''Series/LastManStanding'', Mandy and Kyle accompany Kristin and Ryan to an outing to one of these. Kristin and Ryan are convinced Mandy and Kyle are too dumb to solve the clues and they'll have to do all the work. Mandy and Kyle proceed to use their creativity and [[CloudCuckooLander out of the box thinking]] to solve every clue themselves and escape with seconds to spare, [[HumblePie leaving Kristin and Ryan standing to the side dumbfounded.]]
* In the ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' episode "All Bottled Up," the mane six go on a friendship retreat that basically consists of being locked in a room and solving puzzles together to escape as the b-plot. They were on track to break the record of one hour, right up until they [[ThatRemindsMeOfASong start singing]], causing them to miss said record by eight seconds.
* In the ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' episode "All Bottled Up," the mane six go on a friendship retreat that basically consists of being locked in a room and solving puzzles together to escape as the b-plot. They were on track to break the record of one hour, right up until they [[ThatRemindsMeOfASong start singing]], causing them to miss said record by eight seconds.
to:
* In an episode of ''Series/LastManStanding'', Mandy and Kyle accompany Kristin and Ryan to an outing to one of these. Kristin and Ryan are convinced Mandy and Kyle are too dumb to solve the clues and they'll have to do all the work. Mandy and Kyle proceed to use their creativity and [[CloudCuckooLander out of the box thinking]] to solve every clue themselves and escape with seconds to spare, [[HumblePie leaving Kristin and Ryan standing to the side dumbfounded.]]
dumbfounded]].
* In the ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' episode "All BottledUp," Up", the mane six go on a friendship retreat that basically consists of being locked in a room and solving puzzles together to escape as the b-plot. They were on track to break the record of one hour, right up until they [[ThatRemindsMeOfASong start singing]], causing them to miss said record by eight seconds.
* In the ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' episode "All Bottled
Is there an issue? Send a MessageReason:
None
Changed line(s) 86 (click to see context) from:
* In the ''Series/ItsAlwaysSunnyInPhiladelphia'' episode "The Gang Escapes", the Gang participate in a Real Escape Room using Dennis' apartment on the behest of Dee (who played it before and simply wants to beat it again in front of them just to show off). Despite the fact that it's meant to be a cooperative activity, the Gang quickly turn it into a competition between each other when they not only lock Dee in Dennis' bedroom but also spend the entire time indulging in pointless power plays against one another just for the right to unlock the first clue. They only "win" after Dee gets injured trying to leave via the fire escape, forcing the person supervising the activity to unlock the door.
to:
* In the ''Series/ItsAlwaysSunnyInPhiladelphia'' episode "The Gang Escapes", the Gang participate in a Real an Escape Room using Dennis' apartment on the behest of Dee (who played it before and simply wants to beat it again in front of them just to show off). Despite the fact that it's meant to be a cooperative activity, the Gang quickly turn it into a competition between each other when they not only lock Dee in Dennis' soundproofed bedroom but also spend the entire time indulging in pointless power plays against one another just for the right to unlock the first clue. They only "win" after Dee gets injured trying to leave via the fire escape, forcing the person supervising the activity to unlock the door.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* In the ''Series/ItsAlwaysSunnyInPhiladelphia'' episode "The Gang Escapes", the Gang participate in a Real Escape Room using Dennis' apartment on the behest of Dee (who played it before and simply wants to beat it again in front of them just to show off). Despite the fact that it's meant to be a cooperative activity, the Gang quickly turn it into a competition between each other when they not only lock Dee in Dennis' bedroom but also spend the entire time indulging in pointless power plays against one another just for the right to unlock the first clue. They only "win" after Dee gets injured trying to leave via the fire escape, forcing the person supervising the activity to unlock the door.
Is there an issue? Send a MessageReason:
The domain has been bought out, and now links to a shady browser extension download prompt
Changed line(s) 73 (click to see context) from:
** This is an increasingly common variant of AlternateRealityGame in RealLife, with plenty of [[http://escaperoomhub.com/ escape rooms]] scattered all across the world.
to:
** This is an increasingly common variant of AlternateRealityGame in RealLife, with plenty of [[http://escaperoomhub.com/ escape rooms]] rooms scattered all across the world.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ''VideoGame/FrankensteinRoomEscape'': A [[AdaptationInspiration very loose adaptation]] of ''Literature/{{Frankenstein}}''.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ''VideoGame/{{Submachine}}'' starts out as this, although later games dramatically expand the settings, even while retaining some of the aesthetic. (The later ones could plausibly be described as ''World'' Escape Games.)
Is there an issue? Send a MessageReason:
None
Changed line(s) 46 (click to see context) from:
* ''VideoGame/Danganronpa2GoodbyeDespair'' has one of these during one chapter. [[spoiler: If you're not especially good at them, [[CuttingTheKnot you can just pay 100 Monocoins to bypass it completely.]]]]
to:
* ''VideoGame/Danganronpa2GoodbyeDespair'' ''VisualNovel/Danganronpa2GoodbyeDespair'' has one of these during one chapter. [[spoiler: If you're not especially good at them, [[CuttingTheKnot you can just pay 100 Monocoins to bypass it completely.]]]]
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ''VideoGame/Danganronpa2GoodbyeDespair'' has one of these during one chapter. [[spoiler: If you're not especially good at them, [[CuttingTheKnot you can just pay 100 Monocoins to bypass it completely.]]]]
Is there an issue? Send a MessageReason:
None
Added DiffLines:
Due to being relatively easy to develop, room escape games are ''extremely'' common in WebGames.
Is there an issue? Send a MessageReason:
None
Changed line(s) 63 (click to see context) from:
* ''[[http://www.kongregate.com/games/2darray/you-find-yourself-in-a-room You Find Yourself In A Room]]''... [[spoiler:in a room, in a room ''in a box'', in a room ''next door'', in a room ''in the wall'', in a room...]] You see where we're going with this?
to:
* ''[[http://www.kongregate.com/games/2darray/you-find-yourself-in-a-room You Find Yourself In A Room]]''...''VideoGame/YouFindYourselfInARoom''... [[spoiler:in a room, in a room ''in a box'', in a room ''next door'', in a room ''in the wall'', in a room...]] You see where we're going with this?this? [[http://www.kongregate.com/games/2darray/you-find-yourself-in-a-room]]
Is there an issue? Send a MessageReason:
adding information
Added DiffLines:
* The season finale of ''Spy Games'' had the two finalists try to escape a room full of puzzles, starting with being handcuffed to a sculpture. Unlike most examples, both had to solve the puzzles alone. The puzzles mostly involved something from earlier episodes. (However, the first was a BaitAndSwitch. It appeared to be a lockpicking challenge when they instead had to find a way to get their handcuffs out of the sculpture.)
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ''VideoGame/{{Ignac}}'' is a humorous take on the genre: it's about a boy who's been locked up in the house by his parents because of [[FMinusMinus a bad school grade]], and has to find a way to escape.
Is there an issue? Send a MessageReason:
None
Changed line(s) 52 (click to see context) from:
* There's one of these near the end of ''VideoGame/HotelDuskRoom215''.
to:
* There's one of these near the end of ''VideoGame/HotelDuskRoom215''.''VisualNovel/HotelDuskRoom215''.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* In ''VideoGame/VeryLittleNightmares'', the mobile {{prequel}} to ''VideoGame/LittleNightmares'', the player utilizes a {{Point and Click|Game}} mechanic to guide the player character through a series of areas, each of which functions like its own escape room.
Is there an issue? Send a MessageReason:
None
Deleted line(s) 46 (click to see context) :
** ''Creator/{{scriptwelder}}
Is there an issue? Send a MessageReason:
None
Changed line(s) 45 (click to see context) from:
* ''VideoGame/DontEscape'' made by Creator/{{scriptwelder}}
to:
* ''VideoGame/DontEscape'' made by Creator/{{scriptwelder}}''VideoGame/DontEscape''
** ''Creator/{{scriptwelder}}
** ''Creator/{{scriptwelder}}
Is there an issue? Send a MessageReason:
None
Changed line(s) 45 (click to see context) from:
* ''VideoGame/DontEscape''
to:
* ''VideoGame/DontEscape''''VideoGame/DontEscape'' made by Creator/{{scriptwelder}}
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ''VideoGame/TasokareHotel'' is a mobile game where the protagonist solves puzzles in the hotel guests' rooms to help them recover their memories.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ''VideoGame/SuvehNux'', in which you have to reverse engineer a magical language to cast the spells you need to escape a vault.
Is there an issue? Send a MessageReason:
None
Changed line(s) 56 (click to see context) from:
* ''[[VideoGame/RoomBreak Room Break: Escape Now!!]]'', which uses a LifeMeter to discourage [[ICantUseTheseThingsTogether thoughtless item spamming]] and a vignette-style narrative, with a new protagonist and genre in each chapter. This was also played by WebVideo/{{Retsupurae}}.
to:
* ''[[VideoGame/RoomBreak Room Break: Escape Now!!]]'', ''VideoGame/RoomBreak'', which uses a LifeMeter to discourage [[ICantUseTheseThingsTogether thoughtless item spamming]] and a vignette-style narrative, with a new protagonist and genre in each chapter. This was also played by WebVideo/{{Retsupurae}}.
Changed line(s) 58 (click to see context) from:
* ''[[VideoGame/TrappedSeries Trapped]]'', a trilogy of escape games. The second one, ''[[http://www.freegamesnews.com/en/games/2010/TheDark.php The Dark]],'' is pictured above.
to:
* ''[[VideoGame/TrappedSeries Trapped]]'', ''VideoGame/{{Trapped|Series}}'', a trilogy of escape games. The second one, ''[[http://www.freegamesnews.com/en/games/2010/TheDark.php The Dark]],'' is pictured above.
Is there an issue? Send a MessageReason:
alphabetizing
* ''The Cerulean Room'', a user-made hold for ''[[VideoGame/DeadlyRoomsOfDeath DROD]] RPG''.
* ''The Crimson Room'' and its sequels are the trope codifier of the genre.
* ''The Crimson Room'' and its sequels are the trope codifier of the genre.
* ''VideoGame/EllieHelpMeOutPlease''
Deleted line(s) 48 (click to see context) :
* ''Strange Magic Escape'' is an escape game for the ''Myst'' minded player.
Deleted line(s) 54,55 (click to see context) :
* ''The Cerulean Room'', a user-made hold for ''[[VideoGame/DeadlyRoomsOfDeath DROD]] RPG''.
* ''The Crimson Room'' and its sequels are the trope codifier of the genre.
* ''The Crimson Room'' and its sequels are the trope codifier of the genre.
* ''Strange Magic Escape'' is an escape game for the ''Myst'' minded player.
Changed line(s) 60,61 (click to see context) from:
* ''VideoGame/EllieHelpMeOutPlease''
to:
Is there an issue? Send a MessageReason:
None
Changed line(s) 73 (click to see context) from:
* In the ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' episode, "All Bottled Up" The mane six go on a friendship retreat that basically consists of being locked in a room and solving puzzles together to escape as the b-plot. They were on track to break the record of one hour, right up until they [[ThatRemindsMeOfASong start singing]], causing them to miss said record by eight seconds.
to:
* In the ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' episode, episode "All Bottled Up" The Up," the mane six go on a friendship retreat that basically consists of being locked in a room and solving puzzles together to escape as the b-plot. They were on track to break the record of one hour, right up until they [[ThatRemindsMeOfASong start singing]], causing them to miss said record by eight seconds.
Changed line(s) 75 (click to see context) from:
* In ''WesternAnimation/BobsBurgers'', Bob and Linda go on a DoubleDate with a couple whom they find annoying. After a disastrous dinner, they go to an escape room on a whim, but while in the room the Belcher's true feelings about the other couple are accidentally made known, making their stay incredibly awkward. What's more, the room is not well kept, and a rat gets inside halfway through.
to:
* In ''WesternAnimation/BobsBurgers'', Bob and Linda go on a DoubleDate with a couple whom they find annoying. After a disastrous dinner, they go to an escape room on a whim, whim; but while in the room room, the Belcher's Belchers' true feelings about the other couple are accidentally made known, making their stay incredibly awkward. What's more, the room is not well kept, and a rat gets inside halfway through.