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* ''The Crimson Room'' and its sequels are the trope codifier of the genre.

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* ''The Crimson Room'' ''VideoGame/CrimsonRoom'' and its sequels are the trope codifier of the genre.

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* ''WesternAnimation/BeavisAndButthead'': In the first episode of the 2022 revival, Beavis and Butthead get roped into participating in a Mummy-themed escape room puzzle by two girls. HilarityEnsues when the two fail to realize that the bathroom they ended up in isn't actually the escape room.

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* ''VideoGame/OxideRoom104'' is a first-person escape room themed horror game with some SurvivalHorror elements.

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* ''VideoGame/EscapeSimulator'' combines this with the physics sandbox genre, letting players move freely in 3D instead of being confined to predefined spots, and throw items around. There are multiple themed rooms designed by real escape room operators, as well as a LevelEditor to create your own rooms.


* ''VideoGame/Icescape''

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* ''VideoGame/Icescape''''VideoGame/{{Icescape}}''



* ''VideoGame/Killer Escape''

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* ''VideoGame/Killer Escape'' ''VideoGame/KillerEscape''


* ''Icescape''

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* ''Icescape''''VideoGame/Icescape''



* ''Killer Escape''

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* ''Killer Escape''''VideoGame/Killer Escape''


* NoPlotNoProblem: And it's better off without a plot.

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* NoPlotNoProblem: And it's better off without Many of them have little to no plot, and that's not really a plot.bad thing. It keeps the focus on the puzzles.



* ''VideoGame/MysteryOfTimeAndSpace''

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* ''VideoGame/MysteryOfTimeAndSpace''''VideoGame/MysteryOfTimeAndSpace'' was one of the first and is largely responsible for popularizing the genre, which exploded in the early-to-mid 2000s (alongside Flash games in general).





** The "Birthday Room" puzzle is set up in the same style as an typical escape room, except your end goal is to light a candle on a birthday cake, after which your captor will (ostensibly) let you go. The only other trick to it is [[spoiler:that the trap's creator made the puzzle UnwinnableByDesign and there's a KaizoTrap at the end that will burn you alive if you solve the puzzle "correctly". To escape, you need to find and watch the taped footage of the previous victim's run (sort of SaveScumming the puzzle in-universe) to learn the password needed to complete the final step well before you reach the room itself, allowing you to [[SequenceBreaking bypass most of the puzzle]] ([[OffTheRails including the step that triggers the Kaizo Trap]]) and skip straight to the end]].

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** The "Birthday Room" puzzle is set up in the same style as an typical escape room, except your end goal is to light a candle on a birthday cake, after which your captor will (ostensibly) let you go. The only other trick to it is [[spoiler:that the trap's creator made the puzzle UnwinnableByDesign and there's a KaizoTrap at the end that will burn you alive if you solve the puzzle "correctly". To escape, you need to find and watch the taped footage of the previous victim's run (sort of SaveScumming the puzzle in-universe) to learn the password needed to complete the final step well before you reach the room itself, allowing you to [[SequenceBreaking bypass most of the puzzle]] ([[OffTheRails including the step that triggers the Kaizo Trap]]) and skip straight to the end]].end.]]



* ''VisualNovel/Danganronpa2GoodbyeDespair'' has one of these during one chapter. [[spoiler: If you're not especially good at them, [[CuttingTheKnot you can just pay 100 Monocoins to bypass it completely.]]]]

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* ''VisualNovel/Danganronpa2GoodbyeDespair'' has one of these during one chapter. [[spoiler: If you're not especially good at them, [[CuttingTheKnot you can just pay 100 Monocoins to bypass it completely.]]]]completely]].]]



** [[InvertedTrope Turns the genre on its head]]: it opens with "[[YouWakeUpInARoom I wake up in a room]], it is not locked, and [[AmnesiacHero I remember.. everything]]." The player's character is a werewolf due to transform that night, and their goal is to ''lock themselves in'' to prevent the werewolf escaping and attacking innocent people.

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** [[InvertedTrope Turns the genre on its head]]: it opens with "[[YouWakeUpInARoom I wake up in a room]], it is not locked, and [[AmnesiacHero I remember..remember... everything]]." The player's character is a werewolf due to transform that night, and their goal is to ''lock themselves in'' to prevent the werewolf escaping and attacking innocent people.



* In an episode of ''Series/LastManStanding'', Mandy and Kyle accompany Kristin and Ryan to an outing to one of these. Kristin and Ryan are convinced Mandy and Kyle are too dumb to solve the clues and they'll have to do all the work. Mandy and Kyle proceed to use their creativity and [[CloudCuckooLander out of the box thinking]] to solve every clue themselves and escape with seconds to spare, [[HumblePie leaving Kristin and Ryan standing to the side dumbfounded.]]
* In the ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' episode "All Bottled Up," the mane six go on a friendship retreat that basically consists of being locked in a room and solving puzzles together to escape as the b-plot. They were on track to break the record of one hour, right up until they [[ThatRemindsMeOfASong start singing]], causing them to miss said record by eight seconds.

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* In an episode of ''Series/LastManStanding'', Mandy and Kyle accompany Kristin and Ryan to an outing to one of these. Kristin and Ryan are convinced Mandy and Kyle are too dumb to solve the clues and they'll have to do all the work. Mandy and Kyle proceed to use their creativity and [[CloudCuckooLander out of the box thinking]] to solve every clue themselves and escape with seconds to spare, [[HumblePie leaving Kristin and Ryan standing to the side dumbfounded.]]
dumbfounded]].
* In the ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' episode "All Bottled Up," Up", the mane six go on a friendship retreat that basically consists of being locked in a room and solving puzzles together to escape as the b-plot. They were on track to break the record of one hour, right up until they [[ThatRemindsMeOfASong start singing]], causing them to miss said record by eight seconds.


* In the ''Series/ItsAlwaysSunnyInPhiladelphia'' episode "The Gang Escapes", the Gang participate in a Real Escape Room using Dennis' apartment on the behest of Dee (who played it before and simply wants to beat it again in front of them just to show off). Despite the fact that it's meant to be a cooperative activity, the Gang quickly turn it into a competition between each other when they not only lock Dee in Dennis' bedroom but also spend the entire time indulging in pointless power plays against one another just for the right to unlock the first clue. They only "win" after Dee gets injured trying to leave via the fire escape, forcing the person supervising the activity to unlock the door.

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* In the ''Series/ItsAlwaysSunnyInPhiladelphia'' episode "The Gang Escapes", the Gang participate in a Real an Escape Room using Dennis' apartment on the behest of Dee (who played it before and simply wants to beat it again in front of them just to show off). Despite the fact that it's meant to be a cooperative activity, the Gang quickly turn it into a competition between each other when they not only lock Dee in Dennis' soundproofed bedroom but also spend the entire time indulging in pointless power plays against one another just for the right to unlock the first clue. They only "win" after Dee gets injured trying to leave via the fire escape, forcing the person supervising the activity to unlock the door.

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* In the ''Series/ItsAlwaysSunnyInPhiladelphia'' episode "The Gang Escapes", the Gang participate in a Real Escape Room using Dennis' apartment on the behest of Dee (who played it before and simply wants to beat it again in front of them just to show off). Despite the fact that it's meant to be a cooperative activity, the Gang quickly turn it into a competition between each other when they not only lock Dee in Dennis' bedroom but also spend the entire time indulging in pointless power plays against one another just for the right to unlock the first clue. They only "win" after Dee gets injured trying to leave via the fire escape, forcing the person supervising the activity to unlock the door.


** This is an increasingly common variant of AlternateRealityGame in RealLife, with plenty of [[http://escaperoomhub.com/ escape rooms]] scattered all across the world.

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** This is an increasingly common variant of AlternateRealityGame in RealLife, with plenty of [[http://escaperoomhub.com/ escape rooms]] rooms scattered all across the world.

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* ''VideoGame/FrankensteinRoomEscape'': A [[AdaptationInspiration very loose adaptation]] of ''Literature/{{Frankenstein}}''.

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* ''VideoGame/{{Submachine}}'' starts out as this, although later games dramatically expand the settings, even while retaining some of the aesthetic. (The later ones could plausibly be described as ''World'' Escape Games.)


* ''VideoGame/Danganronpa2GoodbyeDespair'' has one of these during one chapter. [[spoiler: If you're not especially good at them, [[CuttingTheKnot you can just pay 100 Monocoins to bypass it completely.]]]]

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* ''VideoGame/Danganronpa2GoodbyeDespair'' ''VisualNovel/Danganronpa2GoodbyeDespair'' has one of these during one chapter. [[spoiler: If you're not especially good at them, [[CuttingTheKnot you can just pay 100 Monocoins to bypass it completely.]]]]

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* ''VideoGame/Danganronpa2GoodbyeDespair'' has one of these during one chapter. [[spoiler: If you're not especially good at them, [[CuttingTheKnot you can just pay 100 Monocoins to bypass it completely.]]]]

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