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Adding context to a ZCE


%%** DK's Jungle Ruins from ''VideoGame/MarioParty9''.

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%%** ** ''VideoGame/MarioParty9'': DK's Jungle Ruins from ''VideoGame/MarioParty9''.is a bonus board located atop a temple in the middle of the jungle. Donkey Kong serves as the board's host, and players collect Bananas instead of Mini-Stars. There are no bosses in this board; instead, Diddy and DK host respectively two bonus minigames where the objective is to gather as many bananas as possible.
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The young brother of TheLostWoods. Jungle stages are natually more tropical in nature, and often feature [[VineSwing vines to swing from]] Franchise/{{Tarzan}}-style. Ruins of cities and [[{{Mayincatec}} Mesoamerican]]-style pyramids are common, and any water is likely to contain [[NeverSmileAtACrocodile crocodiles]], [[PiranhaProblem piranha]] [[PolarBearsAndPenguins or both]].

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The young tropical brother of TheLostWoods. Jungle stages are natually more tropical in nature, and often feature [[VineSwing vines to swing from]] Franchise/{{Tarzan}}-style. Ruins of cities and [[{{Mayincatec}} Mesoamerican]]-style pyramids are common, and any water is likely to contain [[NeverSmileAtACrocodile crocodiles]], [[PiranhaProblem piranha]] [[PolarBearsAndPenguins or both]].
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Enemies in Jungle Japes often include [[SnakesAreSinister snakes]] (often very big ones), [[ManiacMonkeys monkeys]] and [[KillerGorilla apes]], colorful birds, insects and {{spiders|AreScary}}, the aforementioned crocodiles and piranhas, [[ManEatingPlant carnivorous plants]], [[TheNativesAreRestless restless]] and [[HollywoodNatives savage]] natives, and the occasional [[PantheraAwesome lion, tiger or other big cat]]. Most of them are, you guessed it, [[EverythingTryingToKillYou trying to kill you]]. The background music will either be [[JungleDrums just percussions]] or JungleJazz.

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Enemies in Jungle Japes often include [[SnakesAreSinister snakes]] {{snakes|AreSinister}} (often very big ones), [[ManiacMonkeys monkeys]] and [[KillerGorilla apes]], colorful birds, insects and {{spiders|AreScary}}, the aforementioned crocodiles and piranhas, [[ManEatingPlant carnivorous plants]], [[TheNativesAreRestless restless]] and [[HollywoodNatives savage]] natives, and the occasional [[PantheraAwesome lion, tiger or other big cat]]. Most of them are, you guessed it, [[EverythingTryingToKillYou trying to kill you]]. Spiky plants and thorny vines may appear to provide SpikesOfDoom. The background music will either be [[JungleDrums just percussions]] or JungleJazz.



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* ''VideoGame/EtrianOdyssey'' has the Primitive Jungle. It's a dense biome with robust flora and crystalline water, but also harmful floors that deplete the party characters' HP whenever they stand onto it (though it's possible to mitigate the damage). The boss is Cernunnos, though it also has the Wyvern as a SkippableBoss. This stratum is followed by the Azure Rainforest, a more waterlogged biome where the player's characters have to use water lilies to cross the bodies of water, and it's guarded by the Queen Ant (who installed a colony in the first two floors) and the boss Corotrangul. The Primitive Jungle makes a return in ''Nexus'', though in that case the boss is the Wyvern itself (as Cernunnos now appears elsewhere); ''Nexus'' also features a new MiniDungeon set in the jungle area (Giant's Ruins).

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* ''VideoGame/EtrianOdyssey'' ''VideoGame/EtrianOdysseyI'' has the Primitive Jungle. It's a dense biome with robust flora and crystalline water, but also harmful floors that deplete the party characters' HP whenever they stand onto it (though it's possible to mitigate the damage). The boss is Cernunnos, though it also has the Wyvern as a SkippableBoss. This stratum is followed by the Azure Rainforest, a more waterlogged biome where the player's characters have to use water lilies to cross the bodies of water, and it's guarded by the Queen Ant (who installed a colony in the first two floors) and the boss Corotrangul. The Primitive Jungle makes a return in ''Nexus'', ''VideoGame/EtrianOdysseyNexus'' as a NostalgiaLevel, though in that case the boss is the Wyvern itself (as Cernunnos now appears elsewhere); ''Nexus'' also features a new MiniDungeon set in the jungle area (Giant's Ruins).
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* ''VideoGame/GodOfWarRagnarok'': About half of Vanaheim is made up of dense, watery jungles unlike anything you'll see in the Scandinavians wilds of Midgard. Hazards here includes giant flowers that spew poisons, exploding fungi, and huge plants that cover up certain pathways depending on the time of day.
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Dewicking as part of the Names The Same cleanup.


* ''VideoGame/SuperSmashBros'': The TropeNamer from the ''Donkey Kong'' games is a staple stage in the series, featuring two small side platforms, a main stage with a platform hanging low above it, rushing water below (in ''Melee'', it just pushes you very quickly; in ''Brawl'', you can swim in it, but staying in it for any length of time is suicidal), and crocodile-like Klaptraps which periodically attack the spaces between the platforms. The original Nintendo 64 game also features [[SpellMyNameWithAnS C/K]][[http://www.ssbwiki.com/File:Congojungle.jpg ongo Jungle]] ([[NamesTheSame not to be confused with]] the ''Melee'' version), which has its own complex platform layout and a barrel underneath that can save lucky (or savvy) players.

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* ''VideoGame/SuperSmashBros'': The TropeNamer from the ''Donkey Kong'' games is a staple stage in the series, featuring two small side platforms, a main stage with a platform hanging low above it, rushing water below (in ''Melee'', it just pushes you very quickly; in ''Brawl'', you can swim in it, but staying in it for any length of time is suicidal), and crocodile-like Klaptraps which periodically attack the spaces between the platforms. The original Nintendo 64 game also features [[SpellMyNameWithAnS C/K]][[http://www.ssbwiki.com/File:Congojungle.jpg ongo Jungle]] ([[NamesTheSame not (not to be confused with]] with the ''Melee'' version), which has its own complex platform layout and a barrel underneath that can save lucky (or savvy) players.
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dewicking disambig


* ''VideoGame/HeavyWeapon'': Zamblamia, a jungle that somehow has [[EverythingsBetterWithDinosaurs dinosaurs]]. The boss of the level is a giant mechanical gorilla that throws missiles and sports the ridiculous name "Kommie Kong".

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* ''VideoGame/HeavyWeapon'': Zamblamia, a jungle that somehow has [[EverythingsBetterWithDinosaurs dinosaurs]].dinosaurs. The boss of the level is a giant mechanical gorilla that throws missiles and sports the ridiculous name "Kommie Kong".

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Adding context to a ZCE. There's no page for Mario Part DS yet, but it's already on the way. ^_^


* ''VideoGame/MarioParty'':
** Boards themed around Donkey Kong in the series take place around his trademark tree-filled jungle environments, and often incorporate elements from the ''VideoGame/DonkeyKongCountry'' series such as Barrel Cannons. Such examples include DK's Stone Statue from ''VideoGame/MarioPartyDS'', and DK's Jungle Ruins from ''VideoGame/MarioParty9''.

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* ''VideoGame/MarioParty'':
**
''VideoGame/MarioParty'': Boards themed around Donkey Kong in the series take place around his trademark tree-filled jungle environments, and often incorporate elements from the ''VideoGame/DonkeyKongCountry'' series such as Barrel Cannons. Such examples include DK's Stone Statue from ''VideoGame/MarioPartyDS'', and DK's Jungle Ruins from ''VideoGame/MarioParty9''.Cannons.


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** ''VideoGame/MarioPartyDS'': DK's Stone Statue. The board is placed in the midst of a jungle where Donkey Kong, turned into a stone statue by a curse cast onto him by a Dry Bones. The board's paths go through the dirt ground as well as two mossy tree logs (one of which is being sustained by Donkey Kong in his statue form); features include a large barrel which (upon a player landing onto a certain Event Space) will begin rolling and crushing any character on its way (making them lose money in the process), ropes that connect the logs and can be used as shortcuts, a beehive from which bees holding coins come out when a nearby Event Space is landed on, and some mushrooms. The Star is always purchased in the same spot, and a character can purchase more than one for 20 Coins apiece (like in Faire Square from ''VideoGame/MarioParty6''). In Story Mode, Diddy asks the gang to defeat Dry Bones to return DK to normal.
%%** DK's Jungle Ruins from ''VideoGame/MarioParty9''.
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* ''VideoGame/FreedomPlanet2'' features Zulon Jungle, a wild and lush jungle where Serpentine and Aaa are at war with each other and the player must steal back Syntax before either of them get their hands on her.

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* ''VideoGame/FreedomPlanet2'' features Zulon Jungle, a wild and lush jungle where Serpentine (a [[SnakesAreSinister snake]]) and Aaa (a [[ManiacMonkeys tarsier]]) are at war with each other and the player must steal back Syntax before either of them get their hands on her.
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** ''VideoGame/MarioParty1'': DK's Jungle Adventure is a board that is located within the dense jungle where Donkey Kong lives. It is divided into two major areas connected via two wooden bridges (one heading from west to east in the south and the other heading from east to west in the north; both are one-way only). Some Thwomps guard the board's junctions, and will only let a player pass if the latter pays 10 coins. Several monuments shaped like banana bunches can be seen in the north.

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** ''VideoGame/MarioParty1'': DK's Jungle Adventure is a board that is located within the dense jungle where Donkey Kong lives. It is divided into two major areas connected via two wooden bridges (one heading from west to east in the south and the other heading from east to west in the north; both are one-way only). Some Thwomps Whomps guard the board's junctions, and will only let a player pass if the latter pays 10 coins. Several monuments shaped like banana bunches can be seen in the north.
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Expanded an example


** ''VideoGame/DonkeyKongCountryTropicalFreeze'' has Juicy Jungle, which [[HailfirePeaks combines]] this with LevelAte and EternalEngine.

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** ''VideoGame/DonkeyKongCountryTropicalFreeze'' has ''VideoGame/DonkeyKongCountryTropicalFreeze'': Juicy Jungle, which [[HailfirePeaks combines]] Jungle is a mixture between this with and LevelAte and EternalEngine.EternalEngine, due to the abundance of fruits and their use to produce juice and popsicles. Note that this is the ''fifth'' island (most DK games usually has a jungle level in the first world).
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* ''VideoGame/FreedomPlanet2'' features Zulon Jungle, a wild and lush jungle where Serpentine and Aaa are at war with each other and the player must steal back Syntax before either of them get their hands on her.

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Crosswicking


** Boards themed around Donkey Kong in the series take place around his trademark tree-filled jungle environments, and often incorporate elements from the ''VideoGame/DonkeyKongCountry'' series such as Barrel Cannons. Such examples include DK's Treetop Temple from ''VideoGame/MarioParty8'', DK's Stone Statue from ''VideoGame/MarioPartyDS'', and DK's Jungle Ruins from ''VideoGame/MarioParty9''.

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** Boards themed around Donkey Kong in the series take place around his trademark tree-filled jungle environments, and often incorporate elements from the ''VideoGame/DonkeyKongCountry'' series such as Barrel Cannons. Such examples include DK's Treetop Temple from ''VideoGame/MarioParty8'', DK's Stone Statue from ''VideoGame/MarioPartyDS'', and DK's Jungle Ruins from ''VideoGame/MarioParty9''.


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** ''VideoGame/MarioParty8'': The board DK's Treetop Temple takes place within the dephts of a dense treetop jungle. The board's paths are built upon wooden trunks, except for the path at the top which is instead built upon a stone bar held by a huge statue modeled after Donkey Kong; there's a spiral water slide surrounding a dark tree as well (landing onto an Event Space at the top will allow a character to slide through it and gather several coins). Other features include barrels used as elevators, a vine to cross a pit, and a chainlink for the same purpose. The method to earn stars is the classic way: Simply head to the star and pay 20 Coins to get it.

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Technically Shy Guy Jungle is the name of World 5-1 specifically. To my knowledge the worlds in Sticker Star as a whole do not have names, just the individual stages.


[[folder:Real Time Strategy]]
* ''VideoGame/{{Pikmin 3}}'': Tropical Wilds is an area set in the jungle near its beach. Dense greenery surrounds the explorable area and, as the name suggests, the stage has a tropical theme. It also overlaps with PalmtreePanic, as it's a sandy area with plenty of aquatic enemies, its boss being set closer to the sandy beach in a place that offers a view of the ocean.
[[/folder]]



** ''VideoGame/PaperMarioStickerStar'': World 5, Shy Guy Jungle, starts out as a thick jungle filled with tall grass that hides enemies and inhabited by [[ManEatingPlant giant carnivorous plants]] and spear-wielding Shy Guys in warpaint and grass skirts, but switches to LethalLavaLand for the last two levels.

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** ''VideoGame/PaperMarioStickerStar'': World 5, Shy Guy Jungle, 5 starts out as a thick jungle filled with tall grass that hides enemies and inhabited by [[ManEatingPlant giant carnivorous plants]] and spear-wielding Shy Guys in warpaint and grass skirts, but switches to LethalLavaLand for the last two levels.

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** Boards themed around Donkey Kong in the series take place around his trademark tree-filled jungle environments, and often incorporate elements from the ''VideoGame/DonkeyKongCountry'' series such as Barrel Cannons. Such examples include DK's Jungle Adventure from [[VideoGame/MarioParty1 the original game]], DK's Treetop Temple from ''8'', DK's Stone Statue from ''DS'', and DK's Jungle Ruins from ''9''.

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** Boards themed around Donkey Kong in the series take place around his trademark tree-filled jungle environments, and often incorporate elements from the ''VideoGame/DonkeyKongCountry'' series such as Barrel Cannons. Such examples include DK's Jungle Adventure from [[VideoGame/MarioParty1 the original game]], DK's Treetop Temple from ''8'', ''VideoGame/MarioParty8'', DK's Stone Statue from ''DS'', ''VideoGame/MarioPartyDS'', and DK's Jungle Ruins from ''9''.''VideoGame/MarioParty9''.
** ''VideoGame/MarioParty1'': DK's Jungle Adventure is a board that is located within the dense jungle where Donkey Kong lives. It is divided into two major areas connected via two wooden bridges (one heading from west to east in the south and the other heading from east to west in the north; both are one-way only). Some Thwomps guard the board's junctions, and will only let a player pass if the latter pays 10 coins. Several monuments shaped like banana bunches can be seen in the north.

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Reorganized and expanded the Donkey Kong examples


** The Lost World in ''VideoGame/DonkeyKongCountry2DiddysKongQuest'' and ''VideoGame/DonkeyKongCountry3DixieKongsDoubleTrouble'' also use a mix of this environment and {{Prehistoria}}, as the name suggests, as does Kaos Kore in ''Donkey Kong Country 3''.

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** The ''VideoGame/DonkeyKongCountry2DiddysKongQuest'': Though there's no world proper set here, Jungle Jinx and Klobber Karnage from the Lost World in ''VideoGame/DonkeyKongCountry2DiddysKongQuest'' and ''VideoGame/DonkeyKongCountry3DixieKongsDoubleTrouble'' also use have a mix jungle theme to them. Some parts of Animal Antics have this environment and {{Prehistoria}}, as well.
** ''VideoGame/DonkeyKongCountry3DixieKongsDoubleTrouble'': There are three levels with a jungle setting in this game,
the name suggests, as does Kaos first two being located in KAOS Kore (itself an industrialized jungle), and the last one being in ''Donkey Kong Country 3''.Krematoa (a BonusDungeon). These levels are: Konveyor Rope Klash (which, true to its name, features ropes that flow forward or backwards, thus acting as hangable conveyor belts), Koindozer Klamber (which features armored Kremlings that will aggressively push the Kongs into pits), and Stampede Sprint (where Ellie, who is afraid of mice, freaks out after seeing three of them together and rushes rapidly through the level, requiring good reflexes to dodge all hazards and enemies along the way).
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** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'': Much of the Faron region consists of tropical rainforest strewn with {{Mayincatec}} ruins. The area's major hazards come from its rainforest weather -- the near-constant rain makes climbing difficult, and lightning storms are frequent. The enemies are much the same as those found everywhere else (although the Bokoblin camps are overgrown with moss and shaded with roofs made of banana leaves) but the jungles are inhabited by wild water buffalo and Link can gather tropical foodstuffs such as bananas and durians.

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** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'': Much of the Faron region consists of tropical rainforest rainforests strewn with {{Mayincatec}} ruins. The area's major hazards come from its rainforest weather -- the near-constant rain makes climbing difficult, and lightning storms are frequent. The enemies are much the same as those found everywhere else (although the Bokoblin camps are overgrown with moss and shaded with roofs made of banana leaves) leaves, and most Bokoblins themselves attack with electrified arrows), but the jungles are inhabited by wild water buffalo and Link can gather tropical foodstuffs such as bananas and durians.



** ''VideoGame/DonkeyKongCountryReturns'' has its first world specifically devoted to this trope, but later worlds still contain elements of it, up to and including [[EternalEngine the factory]]. Also, one of the jungle levels features a beautiful sunset background, and has its whole design based on silhouettes.

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** ''VideoGame/DonkeyKongCountryReturns'' has its first world specifically devoted to this trope, but later worlds still contain elements of it, up to and including [[EternalEngine the factory]]. A common hazard in these levels is sentient Tiki statues that fall down onto the Kongs as soon as they're in their line of reach. Also, one of the jungle levels features a beautiful sunset background, and has its whole design based on silhouettes.
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Oops


** ''VideoGame/DonkeyKongCountry1'': The first world is called Kongo Jungle, as a homage to the real-life Congo Jungle in Africa. and takes place in a dense palmtree rainforest. Features include ropes the Kongs can hang on, barrels that can be used to blast onto far distances, and specific biomes like an UndergroundLevel and an UnderTheSea level.

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** ''VideoGame/DonkeyKongCountry1'': The first world is called Kongo Jungle, as a homage to the real-life Congo Jungle in Africa. Africa, and takes place in a dense palmtree rainforest. Features include ropes the Kongs can hang on, barrels that can be used to blast onto far distances, and specific biomes like an UndergroundLevel and an UnderTheSea level.

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Expanded the DK examples


** ''VideoGame/DonkeyKongCountry1'': The first world is called Kongo Jungle. The Lost World in ''VideoGame/DonkeyKongCountry2DiddysKongQuest'' and ''VideoGame/DonkeyKongCountry3DixieKongsDoubleTrouble'' also use a mix of this environment and {{Prehistoria}}, as the name suggests, as does Kaos Kore in ''Donkey Kong Country 3''. ''VideoGame/DonkeyKong64'', in addition to Jungle Japes itself (the first world), also has the introduction area (where DK's house is).
** ''VideoGame/DonkeyKongCountryReturns'' has its first world specifically devoted to this trope, but later worlds still contain elements of it, up to and including [[EternalEngine the factory]].

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** ''VideoGame/DonkeyKongCountry1'': The first world is called Kongo Jungle. Jungle, as a homage to the real-life Congo Jungle in Africa. and takes place in a dense palmtree rainforest. Features include ropes the Kongs can hang on, barrels that can be used to blast onto far distances, and specific biomes like an UndergroundLevel and an UnderTheSea level.
**
The Lost World in ''VideoGame/DonkeyKongCountry2DiddysKongQuest'' and ''VideoGame/DonkeyKongCountry3DixieKongsDoubleTrouble'' also use a mix of this environment and {{Prehistoria}}, as the name suggests, as does Kaos Kore in ''Donkey Kong Country 3''. ''VideoGame/DonkeyKong64'', in 3''.
** ''VideoGame/DonkeyKong64'': In
addition to Jungle Japes itself (the first world), the game also has the introduction area (where DK's house is).
is). Common features in both areas include hovering vines that can be used to reach high areas, ponds of swimmable water, and (only in Jungle Japes) a special crate Donkey can use to turn into Rambi the rhino.
** ''VideoGame/DonkeyKongCountryReturns'' has its first world specifically devoted to this trope, but later worlds still contain elements of it, up to and including [[EternalEngine the factory]]. Also, one of the jungle levels features a beautiful sunset background, and has its whole design based on silhouettes.
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* ''[[VideoGame/DisneysMagicalQuest The Great Circus Mystery Starring Mickey and Minnie]]'' has the Jungle and the second level of the game. A KillerGorilla awaits the player at the end of the level as the boss.
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* ''VideoGame/MonsterHunter'' has the Jungle in the [[VideoGame/MonsterHunter2004 first generation games]] (renamed Old Jungle in ''[[VideoGame/MonsterHunterFreedom2 Freedom Unite]]'') and a new Jungle in ''VideoGame/MonsterHunter2Dos)''. In addition to having dense flora and mildly flooded zones, they feature monsters like Yian Kut-Ku, Daimyo Hermitaur, Congalala and Rathian. The second incarnation also overlaps with PalmtreePanic, as its frontier is a coastal area. The new Jungle returns in ''Generations Ultimate'' as a NostalgiaLevel.

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* ''VideoGame/MonsterHunter'' has the Jungle in the [[VideoGame/MonsterHunter2004 first generation games]] (renamed Old Jungle in ''[[VideoGame/MonsterHunterFreedom2 Freedom Unite]]'') and a new Jungle in ''VideoGame/MonsterHunter2Dos)''. In addition to having dense flora and mildly flooded zones, they feature monsters like Yian Kut-Ku, Daimyo Hermitaur, Congalala and Rathian. The second incarnation also overlaps with PalmtreePanic, as its frontier is a coastal area. The new Jungle returns in ''Generations ''VideoGame/MonsterHunterGenerations Ultimate'' and ''VideoGame/MonsterHunterRise Sunbreak'' as a NostalgiaLevel.

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Fits better under The Hedge Of Thorns, where this is already listed. However, this writing has more context, so I'll salvage it by taking it to that page. =)


The big brother of TheLostWoods. Jungle stages are natually more tropical in nature, and often feature [[VineSwing vines to swing from]] Franchise/{{Tarzan}}-style. Ruins of cities and [[{{Mayincatec}} Mesoamerican]]-style pyramids are common, and any water is likely to contain [[NeverSmileAtACrocodile crocodiles]], [[PiranhaProblem piranha]] [[PolarBearsAndPenguins or both]].

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The big young brother of TheLostWoods. Jungle stages are natually more tropical in nature, and often feature [[VineSwing vines to swing from]] Franchise/{{Tarzan}}-style. Ruins of cities and [[{{Mayincatec}} Mesoamerican]]-style pyramids are common, and any water is likely to contain [[NeverSmileAtACrocodile crocodiles]], [[PiranhaProblem piranha]] [[PolarBearsAndPenguins or both]].



** ''VideoGame/MetroidPrime3Corruption'' features the [[TheHedgeOfThorns Thorn Jungle]] zone in planet Bryyo. The Space Pirates installed one of the sources of the defense barrier protecting the Leviathan Seed in this region, requiring Samus to storm the area in order to disable said source. The local flora is uniquely colored with shades of pink and orange, and several overgrown roots can be seen along the way. Late in the game, it's possible to connect this area with that of the Cliffside, and doing so is part of the process to obtain one of the [[PlotCoupon Energy Cells]] of eventual use in GFS ''Valhalla''.
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There's a page for this game now


** ''4'' has Shy Guy's Jungle Jam, which is a jungle-themed board centered around Shy Guy. Its main gimmick is a Shy Guy statue that, when angered by chance, floods the river in the center of the board and covers the bridges normally used to cross it for several turns.

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** ''4'' ''VideoGame/MarioParty4'' has Shy Guy's Jungle Jam, which is a jungle-themed board centered around Shy Guy. Its main gimmick is a Shy Guy statue that, when angered by chance, floods the river in the center of the board and covers the bridges normally used to cross it for several three turns.
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* ''VideoGame/RomancingSaga3'': The jungle is a [[HungryJungle nightmare labyrinth]] where [[LostWoods you can get lose for hours to end due to the fact that every exit randomly transports you to a new area]]. The key is following the different colored butterflies near the exits to your destination of choice. One false step, though, and you will be led to deeper into the jungle until you luck runs out and fall before the creature that lurks there.

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* ''VideoGame/RomancingSaga3'': The jungle is a [[HungryJungle nightmare labyrinth]] where [[LostWoods [[TheLostWoods you can get lose for hours to end due to the fact that every exit randomly transports you to a new area]]. The key is following the different colored butterflies near the exits to your destination of choice. One false step, though, and you will be led to deeper into the jungle until you luck runs out and fall before the creature that lurks there.
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%%* ''VideoGame/{{Terraria}}'' has the biomes Jungle and Underground Jungle.

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%%* * ''VideoGame/{{Terraria}}'' has the biomes Jungle biome, complete with an underground version housing giant hornets, man-eating plants and Underground Jungle.a temple full of lizard people.
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** ''VideoGame/WarioLand'': This appears in several of the later games. ''Wario Land 4'' has Monsoon Jungle and Mystic Lake, while ''Wario Land Shake It'' has an entire world based around a jungle (complete with the aptly named Ropey Jungle, Soggybog River and Riverbloat Rapids taking the general jungle theme).

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** ''VideoGame/WarioLand'': This appears in several of the later games. ''Wario Land 4'' ''VideoGame/WarioLand4'' has Monsoon Jungle and Mystic Lake, while ''Wario Land Shake It'' ''VideoGame/WarioLandShakeIt'' has an entire world based around a jungle (complete with the aptly named Ropey Jungle, Soggybog River and Riverbloat Rapids taking the general jungle theme).
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There's a page for this game now


** Boards themed around Donkey Kong in the series take place around his trademark tree-filled jungle environments, and often incorporate elements from the ''VideoGame/DonkeyKongCountry'' series such as Barrel Cannons. Such examples include DK's Jungle Adventure from the original game, DK's Treetop Temple from ''8'', DK's Stone Statue from ''DS'', and DK's Jungle Ruins from ''9''.

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** Boards themed around Donkey Kong in the series take place around his trademark tree-filled jungle environments, and often incorporate elements from the ''VideoGame/DonkeyKongCountry'' series such as Barrel Cannons. Such examples include DK's Jungle Adventure from [[VideoGame/MarioParty1 the original game, game]], DK's Treetop Temple from ''8'', DK's Stone Statue from ''DS'', and DK's Jungle Ruins from ''9''.
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Rants about the accuracy of such depictions fall under TheAmazon. The HungryJungle is an entirely less fun version. If the jungle is filled with brambles and/or other thorny flora, you have TheHedgeOfThorns.

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Rants about the accuracy of such depictions fall under TheAmazon. The HungryJungle is an entirely less fun version. If the jungle is filled with brambles and/or other thorny flora, you have TheHedgeOfThorns.

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Crosswicking


* ''VideoGame/CrashBandicoot1996'': Many levels in the first island are set inside a tropical jungle, often combining the setting with RuinsForRuinsSake. In addition to dealing with tribal mooks, wild animal enemies and pitfalls, Crash also has to keep an eye on harmful gizmos like swinging donut rocks, sinking lily pads in the river, spiked trunks, flames that periodially ignite with greater force, and in one case (later again in a level from the second island) a large boulder that forces him to perform an IndyEscape.

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* ''VideoGame/CrashBandicoot'':
**
''VideoGame/CrashBandicoot1996'': Many levels in the first island are set inside a tropical jungle, often combining the setting with RuinsForRuinsSake. In addition to dealing with tribal mooks, wild animal enemies and pitfalls, Crash also has to keep an eye on harmful gizmos like swinging donut rocks, sinking lily pads in the river, spiked trunks, flames that periodially ignite with greater force, and in one case (later again in a level from the second island) a large boulder that forces him to perform an IndyEscape.IndyEscape.
** ''VideoGame/CrashBandicoot2CortexStrikesBack'': Turtle Woods and the later levels themed after it. They take place in a rainy jungle with pits where Crash has to defeat various enemies in order to make a spring mushroom appear, allowing him to escape.
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* ''VideoGame/CrashBandicoot1996'': Many levels in the first island are set inside a tropical jungle, often combining the setting with RuinsForRuinsSake. In addition to dealing with tribal mooks, wild animal enemies and pitfalls, Crash also has to keep an eye on harmful gizmos like swinging donut rocks, spiked trunks, flames that periodially ignite with greater force, and in one case (later again in a level from the second island) a large boulder that forces him to perform an IndyEscape.

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* ''VideoGame/CrashBandicoot1996'': Many levels in the first island are set inside a tropical jungle, often combining the setting with RuinsForRuinsSake. In addition to dealing with tribal mooks, wild animal enemies and pitfalls, Crash also has to keep an eye on harmful gizmos like swinging donut rocks, sinking lily pads in the river, spiked trunks, flames that periodially ignite with greater force, and in one case (later again in a level from the second island) a large boulder that forces him to perform an IndyEscape.

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