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* When he reviewed ''VideoGame/DeadlyPremonition2'' he called it's creator Creator/Swery65, "like the poor man's Creator/HideoKojima got together with the poor man's Creator/Suda51 and had a very undernourished baby". The two are set to collaborate on ''Hotel Barcelona''.
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* One ''Extra Punctuation'' episode has Yahtzee muse on the idea of keeping detective games fresh by incorporating procedural generation into the proceedings. Only weeks later would he end up reviewing and giving high praise to ''VideoGame/ShadowsOfDoubt'', a detective game which builds itself around exactly the kind of procedural generation he was thinking of.
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moderator restored to earlier version

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* During his ''VideoGame/{{Minecraft}}'' review, he talks about how it's better than games like VideoGame/GarrysMod because it ''forces'' the player to gather the materials rather than just giving you them outright. His review was released on January 26, 2011, when the game was in Beta 1.2_02. Fast-forward to September 15 of that year: Minecraft updates with Beta 1.8 and the addition of "Creative Mode"... which does ''exactly that''.

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* During his ''VideoGame/{{Minecraft}}'' review, he talks about how it's better than games like VideoGame/GarrysMod because it ''forces'' the player to gather the materials rather than just giving you them outright. His review was released on January 26, 2011, when the game was in Beta 1.2_02. Fast-forward to September 15 of that year: Minecraft updates with Beta 1.8 and the addition of "Creative Mode"... which does ''exactly that''.'
** And, despite saying that he prefers ''Minecraft'', Yahtzee now has [[https://steamcommunity.com/sharedfiles/filedetails/?id=105292871 a GMod playermodel]].
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--> '''Yahtzee:''' Isaac Clarke is basically the character who does everything we keep yelling at people in horror films to do. He has a suit of armor that he never takes off, he uses convenient high-powered cutting tools to carve his initials into slime monsters, and he never speaks, because he knows his dialogue would have to come from the same God-awful script that all the other sods are using.
** Doubled down on when the [[VideoGame/DeadSpaceRemake remake]] came out and Isaac both removed his helmet repeatedly and was fully voiced.

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--> '''Yahtzee:''' Isaac Clarke is basically the character who does everything we keep yelling at people in horror films to do. [[TheFaceless He has a suit of armor that he never takes off, off]], he uses convenient high-powered cutting tools to carve his initials into slime monsters, and [[HeroicMime he never speaks, speaks]], because he knows his dialogue would have to come from the same God-awful script that all the other sods are using.
** Doubled down on when the [[VideoGame/DeadSpaceRemake remake]] came out and Isaac both removed his helmet repeatedly and was fully voiced. Even better is that Yahtzee ''defended'' the decision to make him voiced [[https://www.youtube.com/watch?v=S10P8n3ZZjU in an entire video essay]], if only because it was a perfectly reasonable decision to make for the modern age.

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* During his ''VideoGame/{{Minecraft}}'' review:
** He talks about how it's better than games like VideoGame/GarrysMod because it ''forces'' the player to gather the materials rather than just giving you them outright. His review was released on January 26, 2011, when the game was in Beta 1.2_02. Fast-forward to September 15 of that year: Minecraft updates with Beta 1.8 and the addition of "Creative Mode"... which does ''exactly that''.

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* During his ''VideoGame/{{Minecraft}}'' review:
** He
review, he talks about how it's better than games like VideoGame/GarrysMod because it ''forces'' the player to gather the materials rather than just giving you them outright. His review was released on January 26, 2011, when the game was in Beta 1.2_02. Fast-forward to September 15 of that year: Minecraft updates with Beta 1.8 and the addition of "Creative Mode"... which does ''exactly that''.
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Cutting irrelevant shoehorning as per thread.


** Also, Yahtzee now has [[https://steamcommunity.com/sharedfiles/filedetails/?id=105292871 his own GMod playermodel]].

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* During his ''VideoGame/{{Minecraft}}'' review, he talks about how it's better than games like VideoGame/GarrysMod because it ''forces'' the player to gather the materials rather than just giving you them outright. His review was released on January 26, 2011, when the game was in Beta 1.2_02. Fast-forward to September 15 of that year: Minecraft updates with Beta 1.8 and the addition of "Creative Mode"... which does ''exactly that''.

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* During his ''VideoGame/{{Minecraft}}'' review, he review:
** He
talks about how it's better than games like VideoGame/GarrysMod because it ''forces'' the player to gather the materials rather than just giving you them outright. His review was released on January 26, 2011, when the game was in Beta 1.2_02. Fast-forward to September 15 of that year: Minecraft updates with Beta 1.8 and the addition of "Creative Mode"... which does ''exactly that''.
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** Also, Yahtzee now has [[https://steamcommunity.com/sharedfiles/filedetails/?id=105292871 his own GMod playermodel]].
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* The first video ''Extra Punctuation'' on Chris Pratt being cast as Mario in ''WesternAnimation/TheSuperMarioBrosMovie'' had Yahtzee speculate that his performance would be introduced with a gag involving switching from Mario's exaggerated Italian accent to an ordinary performance. Indeed, the movie did end up doing this, albeit in the context of an in-universe TV commercial rather than the ''WesternAnimation/WreckItRalph''-esque arrangement that Yahtzee had in mind.

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* The first video video-based ''Extra Punctuation'' column on Chris Pratt being cast as Mario in ''WesternAnimation/TheSuperMarioBrosMovie'' had Yahtzee speculate that his performance would be introduced with a gag involving switching from Mario's exaggerated Italian accent to an ordinary performance. Indeed, the movie did end up doing this, albeit in the context of an in-universe TV commercial rather than the ''WesternAnimation/WreckItRalph''-esque arrangement that Yahtzee had in mind.
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* The first video ''Extra Punctuation'' on Chris Pratt being cast as Mario in ''WesternAnimation/TheSuperMarioBrosMovie'' had Yahtzee speculate that his performance would be introduced with a gag involving switching from Mario's exaggerated Italian accent to an ordinary performance. Indeed, the movie did end up doing this, albeit in the context of an in-universe TV commercial rather than the ''WesternAnimation/WreckItRalph''-esque arrangement that Yahtzee had in mind.
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** On that note, in his ''Portal 2'' game review, he claimed at least there was nothing meme worthy in it, unlike Portal's "TheCakeIsALie" and the CompanionCube. Little did he know that Cave would be the game's MemeticMutation.

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** On that note, in his ''Portal 2'' game review, he claimed at least there was nothing meme worthy in it, unlike Portal's "TheCakeIsALie" and the CompanionCube. [[LittleDidIKnow Little did he know know]] that Cave would be the game's MemeticMutation.
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* In his ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' review, he praised how the game handled exploration by forcing the player to climb the towers, notice landmarks for themselves and mark them on the map manually, "'cause you know at that point in a Creator/{{Ubisoft}} game, the map would just spooge a bunch of icons like a highly aroused clown with confetti up his dick." Three years later, Ubisoft released ''VideoGame/ImmortalsFenyxRising'', which was [[FollowTheLeader openly inspired by]] ''Breath of the Wild'', but if anything goes too far the other way when it came to exploration:

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* In his ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' review, he praised how the game handled exploration by forcing the player to climb the towers, notice landmarks for themselves and mark them on the map manually, "'cause you know at that point in a Creator/{{Ubisoft}} game, the map would just spooge a bunch of icons like a highly aroused clown with confetti up his dick." Three years later, Ubisoft released ''VideoGame/ImmortalsFenyxRising'', which was [[FollowTheLeader openly inspired by]] ''Breath of the Wild'', but if anything goes too far seemed to take the other way wrong lessons from it when it came to exploration:
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In Yahtzee's DNF joke review he suggested it was Duke's daughter who appealed to him for help, not a love interest (although he did make some jokes about Incest Subtext)


** As pointed out in [[https://www.cracked.com/article_26671_5-famous-games-inspired-by-most-absolutely-random-things.html this article on]] Website/{{Cracked}}, that joke review seems eerily prophetic of a large number of plot elements used in ''VideoGame/WolfensteinTheNewOrder'', particularly when it comes to adding humanity and depth to a previously bland character, being spurred into action by a love interest begging him to help, being set after the villains have taken over, and starting in the ghettos before finishing on the moon.

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** As pointed out in [[https://www.cracked.com/article_26671_5-famous-games-inspired-by-most-absolutely-random-things.html this article on]] Website/{{Cracked}}, that joke review seems eerily prophetic of a large number of plot elements used in ''VideoGame/WolfensteinTheNewOrder'', particularly when it comes to adding humanity and depth to a previously bland character, being spurred into action by a love interest woman from his past begging him to help, being set after the villains have taken over, and starting in the ghettos before finishing on the moon.

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--> Yahtzee: "Isaac Clarke is basically the character who does everything we keep yelling at people in horror films to do. He has a suit of armor that he never takes off, he uses convenient high-powered cutting tools to carve his initials into slime monsters, and he never speaks, because he knows his dialogue would have to come from the same God-awful script that all the other sods are using."

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--> Yahtzee: "Isaac '''Yahtzee:''' Isaac Clarke is basically the character who does everything we keep yelling at people in horror films to do. He has a suit of armor that he never takes off, he uses convenient high-powered cutting tools to carve his initials into slime monsters, and he never speaks, because he knows his dialogue would have to come from the same God-awful script that all the other sods are using."using.
** Doubled down on when the [[VideoGame/DeadSpaceRemake remake]] came out and Isaac both removed his helmet repeatedly and was fully voiced.
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*** Way back in his 2008 awards show, he gave ''VideoGame/MetalGearSolid4GunsOfThePatriots'' the "'''[[Film/IndianaJonesAndTheKingdomOfTheCrystalSkull Indiana Jones in a Fridge]] Award for Franchise Murder'''", claiming that the ''Metal Gear Solid'' series had been thoroughly "euthanized" and that all of the loose ends had been tied up. ''The Phantom Pain'' would come out 7 years later, and the MGS series would infamously be effectively murdered by Konami's meddling and forcing the game's final mission to be cut, leaving several plot threads left dangling with only incomplete cutscenes to tie them together. Even then, the series has become a literal FranchiseZombie with ''Survive'', leaving Yahtzee's original 2008 claim wildly off the mark, for good or for ill.

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*** Way back in his 2008 awards show, he gave ''VideoGame/MetalGearSolid4GunsOfThePatriots'' the "'''[[Film/IndianaJonesAndTheKingdomOfTheCrystalSkull Indiana Jones in a Fridge]] Award for Franchise Murder'''", claiming that the ''Metal Gear Solid'' series had been thoroughly "euthanized" and that all of the loose ends had been tied up. ''The Phantom Pain'' would come out 7 years later, and the MGS series would infamously be effectively murdered by Konami's meddling and forcing the game's final mission to be cut, leaving several plot threads left dangling with only incomplete cutscenes to tie them together. Even then, the series has become a literal FranchiseZombie with ''Survive'', leaving Yahtzee's original 2008 claim wildly off the mark, for good or for ill. [[Film/IndianaJonesAndTheDialOfDestiny Indiana Jones, on the other hand…]]
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This violates indentation rules


** Adding to the irony, he had panned ''VideoGame/PlanescapeTorment'' for being "the best book you ever played", saying he didn't play books, he played videogames. He leveled the same complaint at ''Disco'', but apparently it wasn't enough to dissuade the award.[[note]]Though he placed it in 6th place in the Best of the 2010s list.[[/note]]

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** * Adding to the irony, he had panned ''VideoGame/PlanescapeTorment'' for being "the best book you ever played", saying he didn't play books, he played videogames. He leveled the same complaint at ''Disco'', but apparently it wasn't enough to dissuade the award.[[note]]Though he placed it in 6th place in the Best of the 2010s list.[[/note]]



** In his ''VideoGame/DeadIsland'' review Yahtzee suggested people hoping for a zombie apocalypse would be really bummed out if the entire world was instead covered by carnivorous jam. Given this review came out one year before his novel, he was likely teasing that plot element.

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** * In his ''VideoGame/DeadIsland'' review Yahtzee suggested people hoping for a zombie apocalypse would be really bummed out if the entire world was instead covered by carnivorous jam. Given this review came out one year before his novel, he was likely teasing that plot element.
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* A complaint for ''VideoGame/BeyondTwoSouls'' involved the lead character Jodie Holmes spending part of her time "staring at hunky boys". Some time later, Holmes' voice and mocap performer Creator/ElliotPage initially came out of the closet as a lesbian woman, and then several years later as a transman.

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* A complaint for ''VideoGame/BeyondTwoSouls'' involved the lead character Jodie Holmes spending part of her time "staring at hunky boys". Some time later, Holmes' voice and mocap performer Creator/ElliotPage initially came out of the closet as a lesbian woman, and then several years later as a transman.trans man.



* His ''VideoGame/HyruleWarriors'' review has him briefly snark about the lack of representation from the cast of ''[[{{VideoGame/TheLegendOfZeldaTheWindWaker}} Wind Waker]]''. Around mid-2015, the 3DS version of ''Hyrule Warriors'' remedies that omission with the King of Hyrule and Tetra.

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* His ''VideoGame/HyruleWarriors'' review has him briefly snark about the lack of representation from the cast of ''[[{{VideoGame/TheLegendOfZeldaTheWindWaker}} ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]''. Around mid-2015, the 3DS version of ''Hyrule Warriors'' remedies that omission with the King of Hyrule and Tetra.



* In his Extra Punctuation feature on the dilemma surrounding HelloInsertNameHere, he comes up with the idea of a protagonist's customizable name being read out by some robot companion. While granted, it doesn't use a SyntheticVoiceActor like he suggested, this is still similar to what Codsworth in ''VideoGame/{{Fallout4}}'' is able to do.

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* In his Extra Punctuation feature on the dilemma surrounding HelloInsertNameHere, he comes up with the idea of a protagonist's customizable name being read out by some robot companion. While granted, it doesn't use a SyntheticVoiceActor like he suggested, this is still similar to what Codsworth in ''VideoGame/{{Fallout4}}'' ''VideoGame/Fallout4'' is able to do.
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Cleaning up minor formatting and spelling/grammar issues.


* Also from Extra Punctuation, ruminating on Disney's acquisition of Lucasfilm and the future of Star Wars as a franchise, he made the argument that the reason Star Wars had lasted so long in public unconscious was the massive contrast in the good and bad that had come from it (Original Trilogy versus Prequel Trilogy in particular, saying that if the Prequels had been mediocre instead of just plain bad, people would have stopped caring). Yahtzee reasoned that the only way Star Wars could continue to last, was if whatever came next was by comparison extraordinarily good, unbelievably atrocious, or at least perceived as either extreme to the point that the internet could continue arguing about it. Lo and behold, in the era of the Sequel Trilogy, the debate over the quality of the movies and related TV shows continues to rage.

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* Also from One Extra Punctuation, Punctuation column has Yahtzee ruminating on Disney's acquisition of Lucasfilm and the future of Star Wars ''Franchise/StarWars'' as a franchise, franchise. In it, he made the argument that the reason Star Wars ''Star Wars'' had lasted so long in public unconscious culture was the massive contrast in the good and bad quality that had come from it (Original (the Original Trilogy versus the Prequel Trilogy in particular, specifically), saying that if the Prequels had been mediocre instead of just plain bad, people would have stopped caring). Yahtzee caring. He reasoned that the only way Star Wars ''Star Wars'' could continue to last, last was if whatever came next was was, by comparison comparison, extraordinarily good, unbelievably atrocious, or at least perceived as either extreme to the point that the internet could continue arguing about it. Lo and behold, in the era of the Sequel Trilogy, the debate over the quality of the movies and related TV shows continues to rage.



* Near the end of his review of ''VideoGame/GearsOfWar 3'' Yahtzee commented "Of all the big names getting their trilogies tied this year, Gears of War I consider one of the least likely to get a last-minute death row reprieve. It's a relic of a previous age, too dull for a reboot.", showing the game tied to a stake beside ''VideoGame/{{Resistance}} 3'' and ''VideoGame/ModernWarfare 3''. In the years since, ''Gears of War'' has continued to plod along, with Yahtzee consequently having to review 4 and 5 (plus the remake of the original), and the series even getting the ''VideoGame/GearsTactics'' turn-based strategy spin-off (which Yahtzee has so far ''not'' reviewed). Meanwhile, ''Resistance'' (the only one of the three games lined up at the end of the ''[=GoW3=]'' review that he actually ''liked'') is long since dead and gone, while the ''Call of Duty'' franchise has become an ''institution'' of gaming even after the ''Modern Warfare'' trilogy ended, and even that has since received a reboot in ''VideoGame/CallOfDutyModernWarfare2019''.

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* Near the end of his review of ''VideoGame/GearsOfWar 3'' 3'', Yahtzee commented "Of all the big names getting their trilogies tied this year, Gears of War I consider one of the least likely to get a last-minute death row reprieve. It's a relic of a previous age, too dull for a reboot.", showing the game tied to a stake beside ''VideoGame/{{Resistance}} 3'' and ''VideoGame/ModernWarfare 3''. In the years since, ''Gears of War'' has continued to plod along, with Yahtzee consequently having to review 4 and 5 (plus the remake of the original), and the series even getting the ''VideoGame/GearsTactics'' turn-based strategy spin-off (which Yahtzee has so far ''not'' reviewed). Meanwhile, ''Resistance'' (the only one of the three games lined up at the end of the ''[=GoW3=]'' review that he actually ''liked'') is long since dead and gone, while the ''Call of Duty'' franchise has become an ''institution'' of gaming even after the ''Modern Warfare'' trilogy ended, and even that has since received a reboot in ''VideoGame/CallOfDutyModernWarfare2019''.
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* In his review of ''VideoGame/LollipopChainsaw'', he had no idea who Creator/JamesGunn was, and had to look him up on IMDB, reading off that he was one of the writers of the ''Film/ScoobyDoo'' movies. His star has [[Film/GuardiansOfTheGalaxy risen a little]] since then.

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* In his review of ''VideoGame/LollipopChainsaw'', he had no idea who Creator/JamesGunn was, and had to look him up on IMDB, reading off that he was one of the writers of the ''Film/ScoobyDoo'' movies. ''Film/{{Scooby|Doo2002}}-Doo'' [[Film/ScoobyDooMonstersUnleashed movies]]. His star has [[Film/GuardiansOfTheGalaxy [[Film/GuardiansOfTheGalaxy2014 risen a little]] since then.



* Yahtzee starts his ''VideoGame/SaintsRow2'' review by wishing for, "A sandbox crime game where you play as a Batman villain". Merely less than half a month shy of a whole decade later, ''[[{{VideoGame/LEGOAdaptationGame}} Lego DC Super-Villains]]'' did exactly that.

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* Yahtzee starts his ''VideoGame/SaintsRow2'' review by wishing for, "A sandbox crime game where you play as a Batman villain". Merely less than half a month shy of a whole decade later, ''[[{{VideoGame/LEGOAdaptationGame}} Lego DC Super-Villains]]'' ''VideoGame/LegoDCSuperVillains'' did exactly that.
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* Also from Extra Punctuation, ruminating on Disney's acquisition of Lucasfilm and the future of Star Wars as a franchise, he made the argument that the reason Star Wars had lasted so long in public unconscious was the massive contrast in the good and bad that had come from it (Original Trilogy versus Prequel Trilogy in particular, saying that if the Prequels had been mediocre instead of just plain bad, people would have stopped caring). Yahtzee reasoned that the only way Star Wars could continue to last, was if whatever came next was by comparison extraordinarily good, unbelievably atrocious, or at least perceived as either extreme to the point that the internet could continue arguing about it. Lo and behold, in the era of the Sequel Trilogy, the debate over the quality of the movies and related TV shows continues to rage.

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* A remark Yahtzee made about ''VideoGame/GhostOfTsushima'' had him convinced that nothing much would be meaningfully changed if the game was called ''Assassin's Creed: Samurai''. Two years after the game's release, ''Assassin's Creed: Red'' was announced, which evoked comparisons to ''Ghost of Tsushima'' swiftly.

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* A remark Yahtzee made about ''VideoGame/GhostOfTsushima'' had him convinced that nothing much would be meaningfully changed if the game was called ''Assassin's Creed: Samurai''. Two years after the game's release, ''Assassin's Creed: Red'' was announced, which evoked comparisons to ''Ghost of Tsushima'' swiftly.swiftly, including from Yahtzee himself in an ''Extra Punctuation'' feature.
* The entire video on UsefulNotes/GoogleStadia (and Yahtzee's speculation therein) ended up as either Hilarious or HarsherInHindsight depending on perspective, when Google announced that the service would be shutting down just over two years later.
** What definitively ''is'' Hilarious in Hindsight is the remark about the developer of ''VideoGame/{{Gylt}}'' supposedly not wanting to air out their own dirty laundry in too public a space, which explained why the game was a Stadia exclusive. Shortly after the shutdown, Creator/TequilaWorks announced that ''Gylt'' would be released for multiple formats in 2023.
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* A remark Yahtzee made about ''VideoGame/GhostOfTsushima'' had him convinced that nothing much would be meaningfully changed if the game was called ''Assassin's Creed: Samurai''. Two years after the game's release, ''Assassin's Creed: Red'' was announced.

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* A remark Yahtzee made about ''VideoGame/GhostOfTsushima'' had him convinced that nothing much would be meaningfully changed if the game was called ''Assassin's Creed: Samurai''. Two years after the game's release, ''Assassin's Creed: Red'' was announced.announced, which evoked comparisons to ''Ghost of Tsushima'' swiftly.
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* A remark Yahtzee made about ''VideoGame/GhostOfTsushima'' had him convinced that nothing much would be meaningfully changed if the game was called ''Assassin's Creed: Samurai''. Two years after the game's release, ''Assassin's Creed: Red'' was announced.
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* In the credits for his ''VideoGame/PrinceOfPersiaTheForgottenSands'' review, he states that [[LetsPlay/TwitchPlaysPokemon "They should show video games in cinemas and everyone in the audience chooses on what button to press next."]]

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* In the credits for his ''VideoGame/PrinceOfPersiaTheForgottenSands'' review, he states that [[LetsPlay/TwitchPlaysPokemon [[WebVideo/TwitchPlaysPokemon "They should show video games in cinemas and everyone in the audience chooses on what button to press next."]]
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* In the ''VideoGame/AmnesiaAMachineForPigs'' review, Yahtzee comments on the originality of the game's title, describing it as something an executive would react to with "Couldn't we just call it ''[[StockSubtitle Amnesia: Revelations]]'' or something?". 7 years later, Frictional Games would release the next installment in the ''Amnesia'' series: ''VideoGame/AmnesiaRebirth''. Naturally, Yahtzee was quick to comment on it:

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* In the ''VideoGame/AmnesiaAMachineForPigs'' review, Yahtzee comments on the originality of the game's title, describing it as something an executive would react to with "Couldn't we just call it ''[[StockSubtitle Amnesia: Revelations]]'' ''Amnesia: Revelations'' or something?". 7 years later, Frictional Games would release the next installment in the ''Amnesia'' series: ''VideoGame/AmnesiaRebirth''. Naturally, Yahtzee was quick to comment on it:
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Up To Eleven is a defunct trope


*** And then [[UpToEleven even harsher]] when, after ''VideoGame/MetalGearSolidVThePhantomPain'' was supposed to be the absolute final game in the MGS series (with Creator/HideoKojima leaving Konami under acrimonious circumstances), Konami announced they were making a new ''Metal Gear'' game ''anyway'' (a [[VideoGame/MetalGearSurvive multiplayer-focused zombie survival shooter]] which has been received about as well by the fanbase as a flatulent hobo at a royal wedding). In 2019 they would put the boot in even harder by announcing they were working on ''Metal Gear Solid VI'' anyway, obviously ''completely'' without Kojima's input.

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*** And then [[UpToEleven even harsher]] harsher when, after ''VideoGame/MetalGearSolidVThePhantomPain'' was supposed to be the absolute final game in the MGS series (with Creator/HideoKojima leaving Konami under acrimonious circumstances), Konami announced they were making a new ''Metal Gear'' game ''anyway'' (a [[VideoGame/MetalGearSurvive multiplayer-focused zombie survival shooter]] which has been received about as well by the fanbase as a flatulent hobo at a royal wedding). In 2019 they would put the boot in even harder by announcing they were working on ''Metal Gear Solid VI'' anyway, obviously ''completely'' without Kojima's input.
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** In the same review, Yahtzee brings up the ''Franchise/{{Persona}}'' series by the same creator, describing it as "about spending half the time battling monsters in a dream and the other half trapped in a high school anime and being unable to say which was the most nightmarish." Fast forward to 2017 and he became a big fan of ''VideoGame/Persona5'', as well as other entries in the series later on. Notably, he did make complaints about both the combat sections and the high school life sim sections, but says that he still needs them both to be there.

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** In the same review, Yahtzee brings up the ''Franchise/{{Persona}}'' series by the same creator, describing it as "about spending half the time battling monsters in a dream and the other half trapped in a high school anime and being unable to say which was the most nightmarish." Fast forward to 2017 and he became a big fan of ''VideoGame/Persona5'', as well as other entries in the series later on. Notably, while he did make complaints continued to complain about both the combat sections and the high school life sim sections, but says he acknowledges that he still needs them they are both needed to be there.make the game work as well as it does.
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Missed this one - this double bullet doesn't refer to the bullets above it, so changing it to a single-bullet and adding a wick to the game's page.


** In his review for ''Fable 2'', Yahtzee opens up by reminding the viewers that ''Fable 1'' was the second review he ever made, so all he has to do is review ''The Darkness'' again, then crash and burn into total obscurity and his life will be perfectly symmetrical. Much later, he reviews ''The Darkness 2'' (albeit without fading into obscurity afterwards).

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** * In his review for ''Fable 2'', ''VideoGame/FableII'', Yahtzee opens up by reminding the viewers that ''Fable 1'' was the second review he ever made, so all he has to do is review ''The Darkness'' again, then crash and burn into total obscurity and his life will be perfectly symmetrical. Much later, he reviews ''The Darkness 2'' (albeit without fading into obscurity afterwards).

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Examples Are Not Recent, and neither was the Viewer's Choice - the hint to that should have been the fact that I had to pull up the wayback machine to get a version of that link that didn't go to a 404 page. Also removing a gramatically-iffy example that's already covered on Harsher In Hindsight, moving another not-positive-in-hindsight example over to that page, and tweaking another trope since there's no such thing as a partial subversion (nor is the example a subversion).


* The original review of ''VideoGame/DukeNukemForever''. Yahtzee's "review" was recently voted the [[http://www.escapistmagazine.com/videos/view/zero-punctuation/1968-Viewers-Choice-Duke-Nukem-Forever best he'd ever done]] by members of ''The Escapist'' - mere days afterward, Gearbox announced that ''DNF'' was [[http://blogs.wsj.com/speakeasy/2010/09/03/controversial-long-awaited-duke-nukem-forever-will-finally-be-released/ actually finished]], and a demo was playable at PAX. Now ''that's'' timing.
** As pointed out in [[https://www.cracked.com/article_26671_5-famous-games-inspired-by-most-absolutely-random-things.html this article on]] Website/{{Cracked}}, that review seems eerily prophetic of a large number of plot elements used in ''VideoGame/WolfensteinTheNewOrder'', particularly when it comes to adding humanity and depth to a previously bland character, being spurred into action by a love interest begging him to help, being set after the villains have taken over, and starting in the ghettos before finishing on the moon.

to:

* The original At the start of September 2010, the joke review of ''VideoGame/DukeNukemForever''. Yahtzee's "review" was recently ''VideoGame/DukeNukemForever'' ended up being voted the [[http://www.escapistmagazine.com/videos/view/zero-punctuation/1968-Viewers-Choice-Duke-Nukem-Forever best he'd ever done]] done by members of ''The Escapist'' - mere days afterward, Gearbox announced that ''DNF'' was [[http://blogs.wsj.com/speakeasy/2010/09/03/controversial-long-awaited-duke-nukem-forever-will-finally-be-released/ actually finished]], and a demo was playable at PAX. Now ''that's'' timing.
** As pointed out in [[https://www.cracked.com/article_26671_5-famous-games-inspired-by-most-absolutely-random-things.html this article on]] Website/{{Cracked}}, that joke review seems eerily prophetic of a large number of plot elements used in ''VideoGame/WolfensteinTheNewOrder'', particularly when it comes to adding humanity and depth to a previously bland character, being spurred into action by a love interest begging him to help, being set after the villains have taken over, and starting in the ghettos before finishing on the moon.



** The start of [[https://www.youtube.com/watch?v=GBJsFocwVWA his]] ''Videogame/BadCompany 2'', wanting ''VideoGame/DukeNukemForever'' because a return to ''Videogame/DukeNukem3D''-like shooters would be better than what the FPS genre had became. And when the game came out it was criticized for playing too much like contemporary shooters while many of the elements kept from ''3D'' didn't come off well.
** Yahtzee had quite the longstanding thing going with DNF. Way, way back at the start of Zero Punctuation, he mentioned in his "appearance" at the 2007 Game Developer's Choice awards (a video that came out nearly four years before the game itself was released) that if DNF "doesn't turn out to be history's greatest contribution to human culture", he "and every other reviewer on Earth [was] going to saw its bullocks off." Not only did his mock review describe it as such a contribution, but when the actual game came out, it got brutally, nearly universally panned-- including by Yahtzee himself.
** In his review for ''Fable 2'', Yahtzee opens up by reminding the viewers that ''Fable 1'' was the second review he ever made, so all he has to do is review ''The Darkness'' again, then crash and burn into total obscurity and his life will be perfectly symmetrical. Much later, he reviews ''The Darkness 2''. Of course, he didn't fade into obscurity so this is at least a partial subversion.

to:

** The start of [[https://www.youtube.com/watch?v=GBJsFocwVWA his]] ''Videogame/BadCompany 2'', wanting ''VideoGame/DukeNukemForever'' because a return to ''Videogame/DukeNukem3D''-like shooters would be better than what the FPS genre had became. And when the game came out it was criticized for playing too much like contemporary shooters while many of the elements kept from ''3D'' didn't come off well.
** Yahtzee had quite the longstanding thing going with DNF. Way, way back at the start of Zero Punctuation, he mentioned in his "appearance" at the 2007 Game Developer's Choice awards (a video that came out nearly four years before the game itself was released) that if DNF "doesn't turn out to be history's greatest contribution to human culture", he "and every other reviewer on Earth [was] going to saw its bullocks off." Not only did his mock review describe it as such a contribution, but when the actual game came out, it got brutally, nearly universally panned-- including by Yahtzee himself.
** In his review for ''Fable 2'', Yahtzee opens up by reminding the viewers that ''Fable 1'' was the second review he ever made, so all he has to do is review ''The Darkness'' again, then crash and burn into total obscurity and his life will be perfectly symmetrical. Much later, he reviews ''The Darkness 2''. Of course, he didn't fade 2'' (albeit without fading into obscurity so this is at least a partial subversion.afterwards).

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