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Trope was cut/disambiguated due to cleanup


* DefeatMeansFriendship: After Reman Cyrodiil used [[MakeMeWannaShout the Thu'um]] against them in battle during their invasion of Tamriel, they recognized him as Dragonborn, who the Tsaesci believe to be the ultimate dragon slayers. He incorporated the surviving Tsaesci into his armies, where they served him as bodyguards, dragon hunters, and would be the precursors to the Blades. They also became a great cultural influence within the empire.

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* DefeatMeansFriendship: After Reman Cyrodiil used [[MakeMeWannaShout the Thu'um]] Thu'um against them in battle during their invasion of Tamriel, they recognized him as Dragonborn, who the Tsaesci believe to be the ultimate dragon slayers. He incorporated the surviving Tsaesci into his armies, where they served him as bodyguards, dragon hunters, and would be the precursors to the Blades. They also became a great cultural influence within the empire.
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For more information regarding Alduin and Akatosh specifically, see the series' "[[Characters/TheElderScrollsDivineBeings Divine Beings]]" character sub-page.

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For more information regarding Alduin and Akatosh and Alduin specifically, see the series' "[[Characters/TheElderScrollsDivineBeings Divine Beings]]" and "[[Characters/TheElderScrollsOtherDeities Other Deities]]" character sub-page. sub-pages, respectively.

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* CallingYourAttacks: Justified, as dragons use the Thu'um to do things like command elements into existence. By shouting the words for say, breathing fire, they literally command fire into existence.



* CallingYourAttacks: Justified, as dragons use the Thu'um to do things like command elements into existence. By shouting the words for say, breathing fire, they literally command fire into existence.



* MakeMeWannaShout: Combined with LanguageOfMagic and WordsCanBreakMyBones. All dragons can inherently use the Thu'um, speaking words (in their deep and booming voices) which cause small scale reality warping around them, such as commanding elements like fire and frost into existence. The dragons make no distinction between debating and fighting, precisely because their arguments can take literal shape through their Voice.



* SuperScream: Combined with LanguageOfMagic and WordsCanBreakMyBones. All dragons can inherently use the Thu'um, speaking words (in their deep and booming voices) which cause small scale reality warping around them, such as commanding elements like fire and frost into existence. The dragons make no distinction between debating and fighting, precisely because their arguments can take literal shape through their Voice.



* LongLived: While descriptions vary from "men just like those found in Tamriel" to "snake vampires", they are apparently longer lived than that typical men of Tamriel. The two Akaviri Potentates, who ruled Tamriel in a continuation of the Reman Empire early in the 2nd Era, ruled for 323 years and 106 years, respectively.



* LongLived: While descriptions vary from "men just like those found in Tamriel" to "snake vampires", they are apparently longer lived than that typical men of Tamriel. The two Akaviri Potentates, who ruled Tamriel in a continuation of the Reman Empire early in the 2nd Era, ruled for 323 years and 106 years, respectively.

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Guttural Growler is now a disambiguation page.


* BaritoneOfStrength: Dragons have extremely deep, booming voices and are extremely powerful creatures.



* GutturalGrowler: Dragons have extremely deep, booming voices.



* BaritoneOfStrength: Giants speak with deep voices that in their language sound like an incomprehensible string of grunts and roars, and they're strong enough to launch a person sky-high with a single blow. Some Giants have learned some basic Tamriellic, however, though they still speak it in a very deep and gravelly voice. In ''Daggerfall'' the player can actually learn their language and render them non-hostile.



* GutturalGrowler: Giants speak like this. When speaking in their own language, it is said to sound like an incomprehensible string of grunts and roars. Some Giants have learned some basic Tamriellic, however, though they still speak it in a very deep and gravelly voice. In ''Daggerfall'' the player can actually learn their language and render them non-hostile.
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* CookingTheLiveMeal: Humanoid remains tied to spits over their campfires can be found at some of their campsites. It is unclear if this is simply a method of executing intruders or [[ImAHumanitarian if this is part of their meal preparation]].
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They aren't Gentle Giants, they kill anyone who comes near them and Playing With Fire means having fire-related superpowers or magic.


* GentleGiant: [[DownplayedTrope Downplayed]]: while they're not exactly friendly to outsiders, most Giants, especially those in Skyrim, seem content to keep to themselves and don't interact much with the other races. As long as they are not provoked (by attacking them directly, attacking their mammoth herds, or by entering their camps) they generally will not attack. While there are radiant bounty quests that task the player with killing rogue giants who have reportedly been terrorising people, these seem to be the exception.



* PlayingWithFire: Humanoid remains tied to spits over their campfires can be found at some of their campsites. It is unclear if this is simply a method of executing intruders or [[ImAHumanitarian if this is part of their meal preparation]].
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* LowTechSpears: The Rieklings in the ''Dragonborn'' DLC for ''Skyrim'' are [[OurGoblinsAreDifferent goblin-ken]] that live in clans, highly aggressive to anyone not themselves, are said to lack much in the way of culture, and are considered little more than beasts carrying weapons by most Nords (With the few who can say anything intelligible in Cyrodilic tending to have [[YouNoTakeCandle simplistic vocabularies]]). Their primary weapons are small wooden spears with metal tips.
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* RiddleForTheAges: No one knows what made them break their cycle and invade Tamriel for once. The closest thing to an explanation is that the survivors of their rampage believe they were looking for something.
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* SapientFurTrade: They clearly have some intelligence, being able to use tools and weapons, farm mammoths, and speak their own language, and are usually peaceful unless provoked. Despite this, their toes are a coveted alchemical ingredient that is openly sold in shops, and they can be hunted with no legal repercussions, although rare are who would be brave enough to try it, [[SuperStrength for obvious reasons]].

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* SapientFurTrade: They clearly have some intelligence, being able to use tools and weapons, farm mammoths, and speak their own language, and are usually peaceful unless provoked. Despite this, their toes are a coveted alchemical ingredient that is openly sold in shops, and they can be hunted with no legal repercussions, although rare are those who would be brave enough to try it, [[SuperStrength for obvious reasons]].

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* MegatonPunch: In ''Skyrim'', due to how damage is handled, if a giant hits a human-sized opponent with an overhead swing and the impact is enough to kill or incapacitate them, they will be launched into the sky. This [[AscendedMeme became canon]] in ''Online'', with a book mentioning an elf who tried to steal from a giant camp ended up getting smacked for over a league before he crashed back down to the surface.


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* PunchedAcrossTheRoom: In ''Skyrim'', due to how damage is handled, if a giant hits a human-sized opponent with an overhead swing and the impact is enough to kill or incapacitate them, they will be launched into the sky. This [[AscendedMeme became canon]] in ''Online'', with a book mentioning an elf who tried to steal from a giant camp ended up getting smacked for over a league before he crashed back down to the surface.
* SapientFurTrade: They clearly have some intelligence, being able to use tools and weapons, farm mammoths, and speak their own language, and are usually peaceful unless provoked. Despite this, their toes are a coveted alchemical ingredient that is openly sold in shops, and they can be hunted with no legal repercussions, although rare are who would be brave enough to try it, [[SuperStrength for obvious reasons]].


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* SuperStrength: Unsurprisingly, they have monstrous strength proportional to their massive size, and attacks from them have been known to launch unfortunate victims sky-high.
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Blade On A Stick is now a disambig


* BladeOnAStick: Spears are a favored weapon of many Goblin tribes.



* BladeOnAStick: Spears are a favored weapon of theirs. They are small enough to be used by other races as one-handed weapons and even ''arrows''.
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* InformedAbility: Dragons are stated to be able use magic, but no Dragons in the series ever truly use magic, instead using their voice instead.
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The Tsaesci (meaning "Snake Palace") are a race of vampiric "snake-folk" (though conflicting sources state that they are men little different from those in Tamriel). They were formerly the most powerful empire of Akavir and notably influenced the Cyrodiilic Empire after their failed invasion of Tamriel in the late 1st Era, particularly the creation of the Blades.

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The Tsaesci (meaning "Snake Palace") are a race of vampiric "snake-folk" (though conflicting sources state that they are men little different from those in Tamriel).native to Akavir. They were formerly the most powerful empire of Akavir and notably influenced the Cyrodiilic Empire after their failed invasion of Tamriel in the late 1st Era, particularly the creation of the Blades. It is unclear if they are actually a beast race or a variant of human, and there is evidence for both.



* ArchEnemy: Dragons, which also leads to the Ka Po' Tun. Their hatred for dragons has led to them attempting wipe all dragons from the face of Nirn (which at least partially motivated their 1st Era invasion of Tamriel). The Ka Po' Tun revere the dragons and are attempting to wipe out the Tsaesci in return. Their hatred for dragons was such that when they encountered the Dragonborn Reman Cyrodiil, they surrendered to and offered to serve him, as the Dragonborn were the ultimate dragonslayers.

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* ArchEnemy: Dragons, which also leads to the Ka Po' Tun. Their hatred for dragons has led to them attempting wipe all dragons from the face of Nirn (which Nirn, and which at least partially motivated their 1st Era invasion of Tamriel).Tamriel. The Ka Po' Tun revere the dragons and are attempting to wipe out the Tsaesci in return. Their hatred for dragons was such that when they encountered the Dragonborn Reman Cyrodiil, they surrendered to and offered to serve him, as the Dragonborn were the ultimate dragonslayers.
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Asskicking Equals Authority has been renamed.


* AsskickingEqualsAuthority: Dragons strongly believe this. If there's a question of pecking order, a fight ensues until one dragon either wins, submits, or dies. For dragons, there is no difference between being ''powerful'' and being ''right''.

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* AsskickingEqualsAuthority: AsskickingLeadsToLeadership: Dragons strongly believe this. If there's a question of pecking order, a fight ensues until one dragon either wins, submits, or dies. For dragons, there is no difference between being ''powerful'' and being ''right''.



* IFightForTheStrongestSide: A staple of Dragon culture, going hand in hand with their beliefs that AsskickingEqualsAuthority and their tendency toward HonorBeforeReason.

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* IFightForTheStrongestSide: A staple of Dragon culture, going hand in hand with their beliefs that AsskickingEqualsAuthority AsskickingLeadsToLeadership and their tendency toward HonorBeforeReason.
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Critical Research Failure is a disambiguation page


'''Note:''' ''Franchise/TheElderScrolls'' lore is generally not clear-cut. Reasons for this range from [[UnreliableNarrator biased]] in-universe sources intentionally only giving you only one side of a story, to sources [[CriticalResearchFailure lacking critical information]] or working from [[BlatantLies false information]], to the implication that AllMythsAreTrue, despite the contradictions, or that at least all myths are MetaphoricallyTrue. [[WordOfGod Out-of-game developer supplemental texts]] (frequently referred to as "Obscure Texts" by the lore community) are more trustworthy, but are frequently left [[LooseCanon unofficial]] and sometimes later contradicted. Because of this, it is entirely possible for two contradictory statements in the below examples to ''both'' be true. (And due to frequent events in-universe that [[TimeCrash alter the timeline]], both may ''literally'' be true in-universe.)

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'''Note:''' ''Franchise/TheElderScrolls'' lore is generally not clear-cut. Reasons for this range from [[UnreliableNarrator biased]] in-universe sources intentionally only giving you only one side of a story, to sources [[CriticalResearchFailure lacking critical information]] information or working from [[BlatantLies false information]], to the implication that AllMythsAreTrue, despite the contradictions, or that at least all myths are MetaphoricallyTrue. [[WordOfGod Out-of-game developer supplemental texts]] (frequently referred to as "Obscure Texts" by the lore community) are more trustworthy, but are frequently left [[LooseCanon unofficial]] and sometimes later contradicted. Because of this, it is entirely possible for two contradictory statements in the below examples to ''both'' be true. (And due to frequent events in-universe that [[TimeCrash alter the timeline]], both may ''literally'' be true in-universe.)


* LukeNounverber: Their names, when translated from Draconic, have a similar effect. "Curse Never Dying" and "Snow Wing Hunter", for example. Crosses over with AwesomeMcCoolname as the translated names sound quite intimidating.

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* LukeNounverber: Their names, when translated from Draconic, have a similar effect. "Curse Never Dying" and "Snow Wing Hunter", for example. Crosses over with AwesomeMcCoolname as the translated names sound quite intimidating.
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Rieklings are a diminutive, blue-skinned species of humanoid creature native to Solstheim. Outsiders sometimes refer to them as "ice goblins", but they have their own physiology and primitive culture distinct from standard Goblins. They possess moderate intelligence, have their own language but are also capable of speaking Tamriellic, can construct basic structures, have a form of religious beliefs, and are known to tame Solstheim's Tusked Bristlebacks to use as war mounts. Rieklings are not known to exist outside of Solstheim, though one group did venture to mainland Skyrim during the 2nd Era. Nordic history claims that Rieklings are descended from the Falmer, but other scholars dispute this.

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Rieklings are a diminutive, blue-skinned species of humanoid creature native to Solstheim. Outsiders sometimes refer to them as "ice goblins", but they have their own physiology and primitive culture distinct from standard Goblins. They possess moderate intelligence, have their own language but are also capable of speaking Tamriellic, can construct basic structures, have a form of religious beliefs, and are known to tame Solstheim's Tusked Bristlebacks to use as war mounts. Rieklings are not known to exist outside of Solstheim, though one group did venture to mainland Skyrim during the 2nd Era. Nordic history claims that Rieklings are descended from the Falmer, but other most scholars dispute this.this, and the most widely accepted theory is that they are a form of Goblin-ken.
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Vendor Trash is being disambiguated


* TrashOfTheTitans: They are known to hoard random items, from useless VendorTrash to weapons and armor.

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* TrashOfTheTitans: They are known to hoard random items, from useless VendorTrash junk to weapons and armor.
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* MakeMeWannaShout: Combined with LanguageOfMagic and WordsCanBreakMyBones. All dragons can inherently use the Thu'um, speaking words (in their deep and booming voices) which cause small scale reality warping around them, such as commanding elements like fire and frost into existence.

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* MakeMeWannaShout: Combined with LanguageOfMagic and WordsCanBreakMyBones. All dragons can inherently use the Thu'um, speaking words (in their deep and booming voices) which cause small scale reality warping around them, such as commanding elements like fire and frost into existence. The dragons make no distinction between debating and fighting, precisely because their arguments can take literal shape through their Voice.

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Dewicking Disambig


* MageSpecies: Hagravens were formerly mortal witches who traded in their humanity for access to powerful magic. They are absolutely deadly when using spells.



* WitchSpecies: Hagravens were formerly mortal witches who traded in their humanity for access to powerful magic. They are absolutely deadly when using spells.

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Everythings Better With Monkeys has been turned into a disambiguation. Zero Context Examples and examples that don’t fit existing tropes will be removed.


* BeastMen: They're monkeyfolk.



* EverythingsBetterWithMonkeys: They're monkeyfolk.
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* OneGenderRace: Dragons are not known to have sexes nor reproduce. All known dragons have spoken with male voices, however. There are hints in the more obscure lore of a female dragon-like beings known as "jills" who maintain time's linear passage, but their relation to the dragons on Nirn is unclear.

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* OneGenderRace: Dragons are not known to have sexes nor the ability to reproduce. All known dragons have spoken with male voices, however. There voices. However, there are hints in the more obscure lore of a female dragon-like beings known as "jills" who maintain time's linear passage, but their relation to the dragons on Nirn is unclear.



* SpikesOfVillainy: All dragons have naturally spiky appearances, some more so than others.

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* SpikesOfVillainy: All dragons have naturally spiky appearances, some more so than others. They also have a violent drive to dominate other creatures unless they overcome their base nature.
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Missing a link the main series page.


'''Note:''' ''Elder Scrolls'' lore is generally not clear-cut. Reasons for this range from [[UnreliableNarrator biased]] in-universe sources intentionally only giving you only one side of a story, to sources [[CriticalResearchFailure lacking critical information]] or working from [[BlatantLies false information]], to the implication that AllMythsAreTrue, despite the contradictions, or that at least all myths are MetaphoricallyTrue. [[WordOfGod Out-of-game developer supplemental texts]] (frequently referred to as "Obscure Texts" by the lore community) are more trustworthy, but are frequently left [[LooseCanon unofficial]] and sometimes later contradicted. Because of this, it is entirely possible for two contradictory statements in the below examples to ''both'' be true. (And due to frequent events in-universe that [[TimeCrash alter the timeline]], both may ''literally'' be true in-universe.)

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'''Note:''' ''Elder Scrolls'' ''Franchise/TheElderScrolls'' lore is generally not clear-cut. Reasons for this range from [[UnreliableNarrator biased]] in-universe sources intentionally only giving you only one side of a story, to sources [[CriticalResearchFailure lacking critical information]] or working from [[BlatantLies false information]], to the implication that AllMythsAreTrue, despite the contradictions, or that at least all myths are MetaphoricallyTrue. [[WordOfGod Out-of-game developer supplemental texts]] (frequently referred to as "Obscure Texts" by the lore community) are more trustworthy, but are frequently left [[LooseCanon unofficial]] and sometimes later contradicted. Because of this, it is entirely possible for two contradictory statements in the below examples to ''both'' be true. (And due to frequent events in-universe that [[TimeCrash alter the timeline]], both may ''literally'' be true in-universe.)
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* NotSoDifferentRemark: Dragons and the Dragonborn. Both are driven by the same urges to dominate, kill, and destroy. (On a meta level, this comparison applies to many video gamers.)

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* NotSoDifferentRemark: Dragons and the Dragonborn. Both are driven by the same urges to dominate, kill, and destroy. (On a meta level, this comparison applies to many video gamers.)) In ''Skyrim'', Paarthurnax explicitly makes this comparison.
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* NotSoDifferent: Dragons and the Dragonborn. Both are driven by the same urges to dominate, kill, and destroy. (On a meta level, this comparison applies to many video gamers.)

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* NotSoDifferent: NotSoDifferentRemark: Dragons and the Dragonborn. Both are driven by the same urges to dominate, kill, and destroy. (On a meta level, this comparison applies to many video gamers.)
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* GentleGiant: [[DownplayedTrope Downplayed]]: while they're not exactly friendly to outsiders, most Giants, especially those in Skyrim, seem content to keep to themselves and don't interact much with the other races. As long as they are not provoked (by attacking them directly, attacking their mammoth herds, or by entering their camps) they generally will not attack. While there are radiant bounty quests that task the player with killing rogue giants who have reportedly been terrorising people, these sem to be the exception.

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* GentleGiant: [[DownplayedTrope Downplayed]]: while they're not exactly friendly to outsiders, most Giants, especially those in Skyrim, seem content to keep to themselves and don't interact much with the other races. As long as they are not provoked (by attacking them directly, attacking their mammoth herds, or by entering their camps) they generally will not attack. While there are radiant bounty quests that task the player with killing rogue giants who have reportedly been terrorising people, these sem seem to be the exception.

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