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* BewareTheQuietOnes: In a fashion. Their Modus Operendi is stealth and they were known for being a non-talkative legion. They end up as one of the traitorous ones, and thus, something to be feared by servants of the Emperor.



* TheCorrupter: Post-Heresy, anywhere they touch becomes inexplicably and irrevocably corrupted.
* DecapitationStrike: A favored tactic both before and after the Heresy. The Raven Guard, traitorous our not, are always good at hitting select targets and destabilizing their foes.



* LooksLikeCesare: The high mutation rate and body-reformation of the Raven Guard leaves this as their one and only unifying appearance trait.



* RenegadeSplinterFaction: Sort of. The Raven Guard themselves, of course, renege against all loyalty to the Imperium. After the heresy, in reality, the Raven Guard has dissolved into countless small warbands called "Covens." Each one has a name, and each one is a splinter of the original legion. There exist, for example, the Eternal Night Coven and The Silent Coven.



* SpaceNomads: Of a dark sort, and only after the Heresy. After the Siege of the Imperial Palace, they do not try to return to Lycaeus, and they do not go to the Eye of Terror. They just wander the galaxy, corrupting crops and spreading madness.

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* SpaceNomads: Of a dark sort, and only after the Heresy. After the Siege of the Imperial Palace, they do not try to return to Lycaeus, and they do not go to the Eye of Terror. They just wander the galaxy, corrupting crops and spreading madness. They do not stay in one place, most of them rejecting having homeworlds even in the Eye of Terror.
* StealthExpert: Actually, not really, at least not post-Heresy. They are much more sorcerers, ambush predators, and tactically important strikers.

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* CompositeCharacter: The Dornian!Raven Guard serve a role pretty similar to the canon Thousand Sons, being TheMagocracy and folllowers of Tzeentch, and the canon Alpha Legion due to their tactics and [[spoiler: ConflictingLoyalty. Granted, with the canon Alpha Legion, it's a matter of them being traitors at all being ambiguous and probably not uniform amongst members of the legion. With the Dornian!Raven Guard, the legion is treacherous while their primarch was not.]]
* EldritchAbomination: The Weregeld and Chaos Raven Guard. The latter are all at least somewhat psychic, and even the weakest of them are able to alter their form at will. The best of them typically take on bird-like characteristics, either as useful features, such as wings or claws, or, if they are weaker and less able, become piles of claws, feathers, and spite.
* GoneHorriblyRight: After the depletion of the Raven Guard at Ishtavan, Corax tries to create new marines using a shortcut. His efforts do not lead to the creation of new space marines; he creates the weregeld, Tzeentchian monstrosities, which he systematically gives The Emperor's Peace. [[spoiler: Fabius Bile]], though, is able to get his method to work. Corax meant to use them to aid Terra and The Emperor. [[spoiler: Bile]] meant them to act as Chaos Marines. Corax, then, succeeded in his intention of using shortcuts to make new beings to do combat, but he failed in that they were not space marines and in that they were used, to great effect, to aid the forces he meant to combat.


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* TheMedic: [[DownplayedTrope Downplayed]]. In most legions, new Space Marines are made mostly by the Apothecarians. In the Raven Guard, the Sorcerers are chiefly responsible. In fact, it's not clear that the Raven Guard even still have Apothecarians. It is not explicitly stated that they do not, however.
* NumerologicalMotif: The number 9 is highly notable to the Raven Guard, though perhaps not structurally. Units of nine Astartes are not uncommon, and they are often favored more highly than units of other sizes. Considering that 9 is the sacred number of their deity, Tzeentch, this is hardly surprising.
* ObfuscatingInsanity: Maybe not intentionally. Their actions, individually, often don't make any sense to their victims. They seem small and irrelevant. These often turn out to be small steps in massive conspiracies. Individually, the attacks do little. Collectively, the damage they do is profound.
* TheRival: The Thousand Sons. Both are legions of sorcerers, in the end, and the Thousand Sons are the most effective counter the Imperium has to the Raven Guard.
* SpaceNomads: Of a dark sort, and only after the Heresy. After the Siege of the Imperial Palace, they do not try to return to Lycaeus, and they do not go to the Eye of Terror. They just wander the galaxy, corrupting crops and spreading madness.
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Added folders for Goge Vandire and Sebastian Thor. Added Black Sheep to Vandire and Superior Successor to Thor.

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[[folder:Goge Vandire]]
*BlackSheep: Sort of. He is a Word Bearer, but more of a logistician than man of faith.
[[/folder]]

[[folder:Sebastian Thor]]
*SuperiorSuccessor: He is the third Ecclesiarch, succeeding Goge Vandire. He is a much, much better Ecclesiarch than Goge Vandire.
[[/folder]]



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