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* PetalPower: Bombards enemies with rose petals, which has a chance on putting them to [[StandardStatusEffects sleep]].

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* PetalPower: Bombards enemies with rose petals, which has a chance on putting them to [[StandardStatusEffects [[StatusEffects sleep]].
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Moving this Dummied Out example to trivia.


* DummiedOut: Her [[{{Gainaxing}} bouncy]] summon sequence in the demo trailers was later scrapped in the final product.
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Disambiguating; deleting and renaming wicks as appropriate. Moved to discussion


* InstantAwesomeJustAddDragons: Inspired by a dragon in ''Franchise/FinalFantasy'' and ''TabletopGame/DungeonsAndDragons'' of the same name.



* InstantAwesomeJustAddDragons: It is inspired from several mythologies who believed that dragons/serpents are causing the eclipse by devouring the sun and moon. It is also the most powerful summon that does not require you to fight a BonusBoss or located in a BonusDungeon.
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* RapunzelHair: Her hair is very long in both of her appearances. Overlaps with ElementalHair in ''Dark Dawn''.

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* RapunzelHair: Her hair is very long in both of her appearances. Overlaps with ElementalHair ElementalHairColors in ''Dark Dawn''.
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* FlowerInHerHair: She isn't named ''Flora'' for nothing...

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* FlowerInHerHair: FlowerMotifs: She isn't wears a dress made out of flower petals and attacks enemies with petal based attacks. She is also named ''Flora'' for nothing...after the Roman Goddess of flowers.
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* FlowerInHerHair: Cybele decorates her hair with autumn leaves.

Removed: 213

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* OneOfTheseIsNotLikeTheOthers: The only summon that only functions as TheMedic.



* TheLastOfTheseIsNotLikeTheOthers: The (so far) last summon introduced in the games is not based on any ancient belief or mythology.
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The Hair Decorations trope is being split up.


* MercurysWings: Has three pairs of them on her head as HairDecorations.

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* MercurysWings: Has three pairs of them on her head as HairDecorations.hair decorations.
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* PlayingWithFire: A strange case. While Ulysses deals Mars damage, the attack animations may pass as something very [[MakingASplash aquatic]], since the snapping jaws resemble a crab's pincers. He also requires both Mars and Mercury Djinn to be summoned.

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* PlayingWithFire: A strange case. While Ulysses deals Mars damage, the attack animations may pass as something very [[MakingASplash aquatic]], since the snapping jaws resemble a crab's pincers. He also requires both an equal number of Mars and Mercury Djinn to be summoned.
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A rock golem, requiring two Venus Djinn to summon, that fires its fists at the target.

to:

A rock golem, creature, requiring two Venus Djinn to summon, that fires its fists at the target.



* {{Golem}}: Either this or LivingStatue.

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* {{Golem}}: Either this or LivingStatue.LivingStatue: Ramses is based on Egyptian architecture.
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* HealItWithWater: This water-based entity is the only summon that focuses exclusively on healing.
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Dullahan cannot be That One Boss by the merit that he's the strongest Bonus Boss, so changing the trope for the proper one to that situation.


* SuspiciousVideogameGenerosity: His summon tablet can be obtained in the same dungeon Dullahan resides in, though he's not guarding it unlike what happened to [[BraggingRightsReward Iris]]. ''You are going to need more than that to defeat'' ''[[ThatOneBoss said boss]]''.

to:

* SuspiciousVideogameGenerosity: His summon tablet can be obtained in the same dungeon Dullahan resides in, though he's not guarding it unlike what happened to [[BraggingRightsReward Iris]]. ''You are going to need more than that to defeat'' ''[[ThatOneBoss ''[[BonusBoss said boss]]''.
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* MotherEarth: What she ends up being with her tree frog underling that sprouts out vines to attack its foes.

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* MotherEarth: [[MotherNature Mother Earth]]: What she ends up being with her tree frog underling that sprouts out vines to attack its foes.
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->'' "The great [[MotherEarth mother of the earth]]." ''

to:

->'' "The great [[MotherEarth [[MotherNature mother of the earth]]." ''
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Grammar corrections


* GentleGiant: Disguised as a chandelier in the Belinsk Opera House due to a love for music and shows no harmful intentions against humans, especially to the girl who leave out food at night for it.

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* GentleGiant: Disguised as a chandelier in the Belinsk Opera House due to a love for music and shows no harmful intentions against humans, especially to the girl who leave leaves out food at night for it.
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''VideoGame/GoldenSunDarkDawn'' introduced only one new summon, [[MythologyGag inspired from the Nintendo commercial of the first game]]. Other summons return with enhanced and/or new designs, mostly to more accurately representing the ancient belief or mythology they're based from.
While some of them look the same as their GBA incarnations, others change radically in design. Regardless, they still serves the same function as they do in the first two games.

to:

''VideoGame/GoldenSunDarkDawn'' introduced only one new summon, [[MythologyGag inspired from the Nintendo commercial of the first game]]. Other summons return with enhanced and/or new designs, mostly to more accurately representing the ancient belief or mythology they're based from.
from. While some of them look the same as their GBA incarnations, others change radically in design. Regardless, they still serves the same function as they do in the first two games.
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* ABoyAndHisX: A boy and his fiery demon dog.

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* ABoyAndHisX: A boy and his fiery demon dog.%%* CanineCompanion

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Adding section headers



to:

!!Debuted in ''The Broken Seal''



!!Debuted in ''The Lost Age''



[[folder:Crystallux]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/gsdd_crystallux_6034.png]]

->'' "A dragon with a heart of brilliant crystal." ''

A chandelier dragon, requiring three Venus Djinn and two Mercury Djinn to summon, that bathes its target in light.

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[[folder:Crystallux]]
[[folder:Coatlicue]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/gsdd_crystallux_6034.org/pmwiki/pub/images/gsdd_coatlicue_7773.png]]

->'' "A dragon with a heart goddess bearing the water of brilliant crystal.life." ''

''

A chandelier dragon, water-bearing maiden, requiring three Venus Jupiter Djinn and two three Mercury Djinn to summon, that bathes its target in light.showers her users with healing Mercury energy.



* CanonImmigrant: From the commercial video for the first game.
* DamageIncreasingDebuff: Its secondary effect is to reduce the targets' elemental resistance.
* GentleGiant: Disguised as a chandelier in the Belinsk Opera House due to a love for music and shows no harmful intentions against humans, especially to the girl who leave out food at night for it.
* TheLastOfTheseIsNotLikeTheOthers: The (so far) last summon introduced in the games is not based on any ancient belief or mythology.
* LightEmUp: Unlike other Venus summon tablets (which are based from demons and underworld creatures with dark powers) Crystallux's powers are light-based, probably to convince the players that Venus is not fully retooled into a darkness elemental force.
* OurDragonsAreDifferent: This one is ''[[SiliconBasedLife fused with a chandelier]]''.
* PapaWolf: [[spoiler:Crystallux is willing to assist Matthew's group because the Grave Eclipse monsters killed the girl who cares for it the whole time.]]
* PermanentlyMissableContent: [[spoiler:If you did not recruit Crystallux in the opera house between the start of the Grave Eclipse and reaching the sailing ship it is permanently lost.]]
%%* RedEyesTakeWarning

[[/folder]]

[[folder:Coatlicue]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/gsdd_coatlicue_7773.png]]

->'' "A goddess bearing the water of life." ''

A water-bearing maiden, requiring three Jupiter Djinn and three Mercury Djinn to summon, that showers her users with healing Mercury energy.
----



[[/folder]]

to:

[[/folder]][[/folder]]

!!Debuted in ''Dark Dawn''
[[folder:Crystallux]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/gsdd_crystallux_6034.png]]

->'' "A dragon with a heart of brilliant crystal." ''

A chandelier dragon, requiring three Venus Djinn and two Mercury Djinn to summon, that bathes its target in light.
----
* CanonImmigrant: From the commercial video for the first game.
* DamageIncreasingDebuff: Its secondary effect is to reduce the targets' elemental resistance.
* GentleGiant: Disguised as a chandelier in the Belinsk Opera House due to a love for music and shows no harmful intentions against humans, especially to the girl who leave out food at night for it.
* TheLastOfTheseIsNotLikeTheOthers: The (so far) last summon introduced in the games is not based on any ancient belief or mythology.
* LightEmUp: Unlike other Venus summon tablets (which are based from demons and underworld creatures with dark powers) Crystallux's powers are light-based, probably to convince the players that Venus is not fully retooled into a darkness elemental force.
* OurDragonsAreDifferent: This one is ''[[SiliconBasedLife fused with a chandelier]]''.
* PapaWolf: [[spoiler:Crystallux is willing to assist Matthew's group because the Grave Eclipse monsters killed the girl who cares for it the whole time.]]
* PermanentlyMissableContent: [[spoiler:If you did not recruit Crystallux in the opera house between the start of the Grave Eclipse and reaching the sailing ship it is permanently lost.]]
%%* RedEyesTakeWarning

[[/folder]]
----
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* TheOldNorthWind: He is the ultimate water elemental summon, here represented as a giant robot who grinds a huge block of ice into powder, then blowing the icy wind at the party's enemies. In ''Dark Dawn'', he still attacks with icy wind, but his form is now a gigantic mechanical horse-train-thing, who stomps the ice under him to generate a blizzard.

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* BadassBeard

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* %%* BadassBeard



* Myth/NorseMythology



* AmbiguousGender: In the GBA games. More obviously a man in ''Dark Dawn''.



* DudeLooksLikeALady: In the GBA games. More obviously a man in ''Dark Dawn''.



%%* Myth/AztecMythology


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* InNameOnly: Even moreso in the German version. While Coatlicue is a rather obscure god, Quetzalcoatl is probably the best known Aztec deity.
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Wrong trope.


''VideoGame/GoldenSunDarkDawn'' introduced only one new summon, [[CallBack inspired from the Nintendo commercial of the first game]]. Other summons return with enhanced and/or new designs, mostly to more accurately representing the ancient belief or mythology they're based from.

to:

''VideoGame/GoldenSunDarkDawn'' introduced only one new summon, [[CallBack [[MythologyGag inspired from the Nintendo commercial of the first game]]. Other summons return with enhanced and/or new designs, mostly to more accurately representing the ancient belief or mythology they're based from.
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** The design may be a reference to the description of a [[https://en.wikipedia.org/wiki/Cherub cherub]] in the Book of Ezekiel, which was said to have the face of a human, a lion, an ox, and an eagle. Judgment obviously has the form of a human, and the other three can be seen in the shield (lion), horns (ox) and wings (eagle).

Changed: 14

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Not how Call Back works. Also, don't slash examples.


* {{Irony}}[=/=]LostInTranslation: Tiamat is traditionally associated with ''water'' instead of...well, fire. That's because her Japanese name is Vesta, a deity symbolized by sacred fire.
** TranslationCorrection: If her dragon-like appearance is of any indication.

to:

* {{Irony}}[=/=]LostInTranslation: LostInTranslation: Tiamat is traditionally associated with ''water'' instead of...well, fire. That's because her Japanese name is Vesta, a deity symbolized by sacred fire.
** TranslationCorrection: If her dragon-like appearance is of any indication.
fire.



* CallBack: To his entire appearance in the infamous commercial [[WhatWereTheySellingAgain which had practically nothing to do with its plot]]. Not only he is found in an opera house, he's accompanied by a girl in red dress, and his summon sequence begins with reassembling himself from glass shards due to being shattered in said commercial.

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* CallBack: To the commercial video for the first game, [[WhatWereTheySellingAgain which had practically nothing to do with its plot]].

to:

* CallBack: To his entire appearance in the infamous commercial video for the first game, [[WhatWereTheySellingAgain which had practically nothing to do with its plot]].plot]]. Not only he is found in an opera house, he's accompanied by a girl in red dress, and his summon sequence begins with reassembling himself from glass shards due to being shattered in said commercial.
* CanonImmigrant: From the commercial video for the first game.

Added: 174

Changed: 1977

Removed: 36

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%%* BareYourMidriff

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%%* BareYourMidriff* BareYourMidriff: Her belly is exposed.



%%* PointyEars

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%%* PointyEars* PointyEars: Elf like, probably to fit with her forest hunter motiff.



%%* YouGottaHaveBlueHair

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%%* YouGottaHaveBlueHair* YouGottaHaveBlueHair: Turquoise/green blue.



%%* ABoyAndHisX

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%%* ABoyAndHisX* ABoyAndHisX: A boy and his fiery demon dog.



%%* HorseOfADifferentColor

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%%* HorseOfADifferentColor* HorseOfADifferentColor: Kirin is being ridden by what appears to be a young boy and the beast is big enough to carry him no problem.



%%* PlayingWithFire: Deals fire damage.

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%%* * PlayingWithFire: Deals As a fire damage.summon he engulfs the entire screen in a wall of flame.



%%* RocketPunch

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%%* RocketPunch* RocketPunch: Fires a fist into the enemy that explodes with earthen might.



%%* GiantFlyer

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%%* GiantFlyer* GiantFlyer: An enormous bird that flaps its wings hard enough to create a tornado to ensnare its victims.



%%* FatherNeptune: It's in the name.



%%* MotherEarth

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%%* MotherEarth* MotherEarth: What she ends up being with her tree frog underling that sprouts out vines to attack its foes.



%%* {{Unicorn}}

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%%* {{Unicorn}}* {{Unicorn}}: In ''Dark Dawn'' it becomes this instead of being a giant ice shaver.



%%* ColonyDrop

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%%* ColonyDrop* ColonyDrop: Drops a meteor from orbit onto its foes.



%%* ThePaladin

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%%* ThePaladin*OurAngelsAreDifferent: Gives off the air of one with his bird like wings on his back and the fact that he descends from the heavens. Also his name could be a reference to the biblical Judgement Day which is the EndOfTheWorldAsWeKnowIt.



%%* WingedHumanoid

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%%* WingedHumanoid* WingedHumanoid: Angel, demon, mythical creature. Whatever it is, he has the appearance of a man in armor.



%%* DemonLordsAndArchdevils

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%%* DemonLordsAndArchdevils* DemonLordsAndArchdevils: He has a much more satanic look in ''Dark Dawn.''



%%* RedAndBlackAndEvilAllOver

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%%* RedAndBlackAndEvilAllOver* RedAndBlackAndEvilAllOver: In ''DarkDawn'' he gives off this vibe, coming straight out of hell and giving a demonic appearance.



%%* PlayingWithFire: Deals fire damage.
%%* ProperTightsWithASkirt
%%* RedEyesTakeWarning

to:

%%* * PlayingWithFire: Deals fire damage.
%%* ProperTightsWithASkirt
%%* RedEyesTakeWarning
and wind damage in a blazing tornado.
* ProperTightsWithASkirt: Looks pretty cute in her outfit for a goddess of vengeance.
* RedEyesTakeWarning: More emphasis on this aspect in ''Dark Dawn.'' She's may be cute, but you don't want to mess with her.



%%* AnIcePerson

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%%* AnIcePerson
* AnIcePerson: A Mercury and Jupiter hybrid summon that relies on ice damage primarily with his breath attack.



%%* DemonLordsAndArchdevils

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%%* DemonLordsAndArchdevils* DemonLordsAndArchdevils: Easily the most demonic and evil looking summon behind Charon.



%%* WolverineClaws

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%%* WolverineClaws



%%* EyesAlwaysShut

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%%* EyesAlwaysShut* EyesAlwaysShut: More easy to tell in ''Dark Dawn.''



*SuperPoweredEvilSide: In its ''Dark Dawn'' iteration, Catastrophe is revealed to be a transformed Judgment. Its a more powerful summon and has a higher cost to whip out too.



%%* UnholyNuke

to:

%%* UnholyNuke
* UnholyNuke: While Judgment came down like a light from the heavens, Catastrophe's attack has a much more sinister air to it and gives off a more end of days vibe.



%%* LightEmUp

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%%* LightEmUp* LightEmUp: A goddess of light that



%%* PimpedOutDress
%%* PlayingWithFire: Deals fire damage.

to:

%%* PimpedOutDress
%%*
* PimpedOutDress: An ornate and beautiful dress befitting the most powerful summon in the game.
*
PlayingWithFire: Deals fire damage.damage. More specifically it deals fire damage ''from the sun.''



%%* SupernaturalGoldEyes

to:

%%* SupernaturalGoldEyes* SupernaturalGoldEyes: Another sign that she is anything but mortal.
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* ShoutOut: Somehow resembles both [[ShamanKing Amidamaru]] and [[Manga/JoJosBizarreAdventure Star Platinum.]]

to:

* ShoutOut: Somehow resembles both [[ShamanKing [[Manga/ShamanKing Amidamaru]] and [[Manga/JoJosBizarreAdventure Star Platinum.]]
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* KillItWithIce[=/=]ForMassiveDamage: Very useful against the antagonistic duo from the first two games since they are all weak to Mercury-based offenses.

to:

* KillItWithIce[=/=]ForMassiveDamage: KillItWithIce: Very useful against the antagonistic duo from the first two games since they are all weak to Mercury-based offenses.

Added: 220

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Removed: 259

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* GuideDangIt: Not as bad as Haures or Flora, but most ''Dark Dawn'' players on their first run did not notice his summon tablet hiding under the mine wall and there is a bomb that looks like one of those generic background items (which it isn't). You can use Fireball Psynergy on the bomb and seize your prize. [[spoiler:But like the Haures example above, better find it fast, or it will be LostForever.]]

to:

* GuideDangIt: Not as bad as Haures or Flora, but most ''Dark Dawn'' players on their first run did not notice his summon tablet hiding under the mine wall and there is a bomb that looks like one of those generic background items (which it isn't). You can use Fireball Psynergy on the bomb and seize your prize. [[spoiler:But like the Haures example above, better find it fast, or it will be LostForever.{{Permanently Missable|Content}}.]]



* GuideDangIt: In ''Dark Dawn'', his summon tablet can only be obtained via Dream Leaf. Where to use it is alluded very vaguely in the games. [[spoiler: Better find it fast, or it will be LostForever.]]

to:

* GuideDangIt: In ''Dark Dawn'', his summon tablet can only be obtained via Dream Leaf. Where to use it is alluded very vaguely in the games. [[spoiler: Better find it fast, or it will be LostForever.{{Permanently Missable|Content}}.]]



* TheLastOfTheseIsNotLikeTheOthers: The (so far) last summon introduced in the games is not based on any ancient belief or mythology.



* OurDragonsAreDifferent: This one is ''[[SiliconBasedLife fused with a chandelier]]''.



* TheLastOfTheseIsNotLikeTheOthers: The (so far) last summon introduced in the games is not based on any ancient belief or mythology.
* LostForever: [[spoiler:If you did not recruit Crystallux in the opera house between the start of the Grave Eclipse and reaching the sailing ship it is permanently lost.]]
* OurDragonsAreDifferent: This one is ''[[SiliconBasedLife fused with a chandelier]]''.

to:

* TheLastOfTheseIsNotLikeTheOthers: The (so far) last summon introduced in the games is not based on any ancient belief or mythology.
* LostForever:
PermanentlyMissableContent: [[spoiler:If you did not recruit Crystallux in the opera house between the start of the Grave Eclipse and reaching the sailing ship it is permanently lost.]]
* OurDragonsAreDifferent: This one is ''[[SiliconBasedLife fused with a chandelier]]''.
]]

Changed: 95

Removed: 11

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* SummonMagic: By using multiple Djinn at a time, putting them in a rest state for a few turns.
[[/folder]]

to:

* SummonMagic: By using multiple Djinn at a time, putting them in a rest state for a few turns.
[[/folder]]
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Added DiffLines:

[[foldercontrol]]

Summons are a well known mechanic in the ''Golden Sun'' series. Depending on their respective requirements, specific amount and type of Djinn are required on standby to call them. After a successful summon the summoner's elemental power will increase to an extent and the Djinn used for the summon are put to rest in Recovery mode for a set period of time. Since summons are fueled by Djinn on standby[[note]]This also decreases a character's stats, since a Djinni can only increase stats when on set, not while on standby/recovery[[/note]] they cannot be used as frequently as Psynergy and weapon unleashes. There are 16 summons in the first game, 4 assigned for each element. All of them are inspired by [[CrossoverCosmology various myths around the world]].

''The Lost Age'' added 13 more summons in addition to the first 16, but with a twist of they require two types of Djinn instead of one and their summon tablets are also needed before they can be summoned. Each of the tablets are scattered all around Weyard, and it's up to the player to collect them all. They all have secondary effects. Furthermore, five of these summon tablets are located in {{Bonus Dungeon}}s containing {{Bonus Boss}}es. With the exception of [[SuspiciousVideogameGenerosity Charon]], the player is required to defeat those superbosses in order to obtain those summon tablets.

''VideoGame/GoldenSunDarkDawn'' introduced only one new summon, [[CallBack inspired from the Nintendo commercial of the first game]]. Other summons return with enhanced and/or new designs, mostly to more accurately representing the ancient belief or mythology they're based from.
While some of them look the same as their GBA incarnations, others change radically in design. Regardless, they still serves the same function as they do in the first two games.

Listed below are summons that are not Venus, Mars, Jupiter and Mercury (since those summons are basically using a Djinni to attack, that's it).
----
* SummonMagic: By using multiple Djinn at a time, putting them in a rest state for a few turns.
[[/folder]]

[[folder:Atalanta]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/gsdd_atalanta_4572.png]]
->'' "The heavenly huntress." ''

A huntress, requiring two Jupiter Djinn to summon, that bombards the enemy with a massive amount of arrows.
----
%%* BareYourMidriff
* BlowYouAway: Deals wind damage.
* CompositeCharacter: Camelot blends some aspects of Artemis with Atalanta, since they're both huntresses. Their connections in the Myth/ClassicalMythology are probably a factor too.
* MagicMissileStorm: Her hundred arrows may count as this.
* MercurysWings: Has three pairs of them on her head as HairDecorations.
* MsFanservice: Not only she has a slim figure and benefits from AngelicBeauty, her clothing also doesn't cover that much; a little crop top that features her midriff and a long skirt that splits on the middle, showing her long bare legs.
%%* PointyEars
* RainOfArrows: Her offense method, fitting for a summon based from a Greek heroine skillful in archery and hunting.
* SacredBowAndArrows: Her summon sequence features her firing heavenly wind-powered RainOfArrows.
* SilkHidingSteel: So graceful yet so dangerous.
* WindIsGreen: One of the few Jupiter offenses that plays this straight. Most wind attacks are purple in color.
%%* YouGottaHaveBlueHair
[[/folder]]

[[folder:Nereid]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/gsdd_nereid_122.png]]

->'' "Princess of the sea spirits." ''

A princess, requiring two Mercury Djinn to summon. In the GBA games, she arrives on a turtle and summons a geyser, while in Dark Dawn she rides a hippocampus and uses a tidal wave.
----
* CoolCrown: Wears a tiara in ''Dark Dawn''.
* CoolHorse: A hippocampus.
* DubNameChange: To Calypso in the French versions.
* DummiedOut: Her [[{{Gainaxing}} bouncy]] summon sequence in the demo trailers was later scrapped in the final product.
* MakingASplash: Deals water damage.
* PaperFanOfDoom: This is how she controls water tides and drowns enemies in it in the first two games. She eventually switches to...
* ProngsOfPoseidon:...which can be used to conjure a tsunami.
* ScarfOfAsskicking: A pink-colored one wrapped around her neck and arms.
* TurtlePower: Rides a turtle in the GBA games.
[[/folder]]

[[folder:Kirin]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/gsdd_kirin_395.png]]

->'' "A mystical beast cloaked in flame." ''

A beast, requiring two Mars Djinn to summon, that charges through its target and leaves fire in its wake.
----
%%* ABoyAndHisX
* DubNameChange: Giraffe in the Japanese version.
%%* HorseOfADifferentColor
* MultipleHeadCase: Kirin is depicted as a two-headed [[CanisMajor canine]] in its GBA appearance.
%%* PlayingWithFire: Deals fire damage.
* WreathedInFlames: Before rushing towards the enemies, the mythical animal does this. Strangely its rider is implied to be unharmed.
[[/folder]]

[[folder:Ramses]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/gsdd_ramses_5056.jpg]]

->'' "Guardian of an immortal pharaoh." ''

A rock golem, requiring two Venus Djinn to summon, that fires its fists at the target.
----
* BuildLikeAnEgyptian: A sentient pharaoh guardian statue build inside a pyramid.
* DubNameChange: Amen-Ra in the Japanese version.
* DishingOutDirt: Can drop rocks on enemies like nobody's business. Ramses' fists are also made of the earth itself.
* {{Golem}}: Either this or LivingStatue.
* GroundPound: Does this to rain boulders from the sky.
%%* RocketPunch
[[/folder]]

[[folder:Procne]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/gsdd_procne_4386.png]]

->'' "A goddess in bird form." ''

A bird, requiring three Jupiter Djinn to summon, that traps its target in a tornado before firing several energy beams at it.
----
* BlowYouAway: Deals wind damage.
%%* GiantFlyer
* NobleBirdOfPrey: '' "A goddess in bird form." ''
* ShownTheirWork: The cute "swallow and nightingale" sequence in ''Dark Dawn'' seemed random at first, but they are actually Procne herself and her sister Philomela respectively. [[BalefulPolymorph In bird form.]]
* TornadoMove: Creates one to bring enemies to the sky before firing energy beams towards them. One official art also features her emerging from a tornado.
* WindFromBeneathMyWings: Can blow enemies away by flapping her wings.
[[/folder]]

[[folder:Neptune]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/gsdd_neptune_8171.png]]

->'' "An incarnation of the sea king." ''

A whale, requiring three Mercury Djinn to summon, that fires a torrent of water that strikes its target from above.
----
* DecompositeCharacter: Neptune was the Roman name for Poseidon. They're separate entities in this game.
* DubNameChange: Wodan in the Japanese version.
%%* FatherNeptune: It's in the name.
* MakingASplash: Deals water damage.
* WaveMotionGun: ''Fired from its blowhole''.
* SeaMonster: Appeared as a whale in this game.
[[/folder]]

[[folder:Tiamat]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/gsdd_tiamat_2907.png]]

->'' "The queen of all dragons." ''

A dragon, requiring three Mars Djinn to summon, that breathes a torrent of fire on the target.
----
* CallBack: Tiamat's design in ''Dark Dawn'' is probably based from the second game's commercial, which features a slim dragon with huge wings that breaths blue flames.
* InstantAwesomeJustAddDragons: Inspired by a dragon in ''Franchise/FinalFantasy'' and ''TabletopGame/DungeonsAndDragons'' of the same name.
* {{Irony}}[=/=]LostInTranslation: Tiamat is traditionally associated with ''water'' instead of...well, fire. That's because her Japanese name is Vesta, a deity symbolized by sacred fire.
** TranslationCorrection: If her dragon-like appearance is of any indication.
* MageTower: She emerges from one in ''Dark Dawn''.
* PlayingWithFire: Deals fire damage.
* TechnicolorFire: In ''Dark Dawn'', Tiamat breathes blue flames.
[[/folder]]

[[folder:Cybele]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/gsdd_cybele_6918.png]]

->'' "The great [[MotherEarth mother of the earth]]." ''

A frog, requiring three Venus Djinn to summon, that summons massive vines to entangle the target.
----
* ActuallyThatsMyAssistant: In the GBA games the Cybele summon is a seed-spitting frog. In Dark Dawn Cybele appears to be a woman creating lush fields, the aforementioned frog being her pet or underling.
* DubNameChange: Ostara in German version; derived from Eostre who is the Germanic goddess of spring.
* FertileFeet: So fertile that she creates a WorldHealingWave in the middle of a barren wasteland upon her ascent.
* FlowerInHerHair: Cybele decorates her hair with autumn leaves.
* GreenThumb: Sends her frog to conjure a mass of long vines from the ground to entangle enemies, propel them offscreen and then drop them off from the sky.
* HornedHumanoid: Has tree branches that is shaped like antlers.
%%* MotherEarth
* {{Planimal}}: Her frog underling.
[[/folder]]

[[folder:Thor]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/gsdd_thor_9268.png]]

->'' "The mighty god of thunder." ''

A god of thunder, requiring four Jupiter Djinn to summon. In the GBA games, he comes down from a rune in the sky and bombards the target with lighting from his hammer; in Dark Dawn, he rides his hammer before transforming it into a giant [[SchizoTech spark plug]] and tossing it at the enemy.
----
* AdaptationDyeJob: Undergoes a transition from blonde to a redhead from the GBA games to ''Dark Dawn''.
* BadassArmfold: Doing this while skysurfing on his flying hammer.
* BadassBeard
* DropTheHammer: Which turns into a rocket-propelled spark plug.
* Myth/NorseMythology
* ShockAndAwe: Well, he ''is'' the god of thunder.
[[/folder]]

[[folder:Boreas]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/gsdd_boreas_5059.png]]

->'' "The god of the north wind." ''

An ice robot, requiring four Mercury Djinn to summon. In the GBA games, it is a stationary construct at the top of the mountain which covers the target in a glacier then shatters it. In Dark Dawn, it is an equine train that crashes through a mountain before freezing the local area.
----
* HumongousMecha: It is either a unicorn-train or a gigantic ice-shaver machine. You decide which one is [[IncrediblyLamePun cooler]].
* AnIcePerson: Showers ice on enemies in its GBA appearance.
* KillItWithIce[=/=]ForMassiveDamage: Very useful against the antagonistic duo from the first two games since they are all weak to Mercury-based offenses.
* NinjaPirateZombieRobot: A humongous [[CoolTrain locomotive]] with [[CoolHorse equine aesthetics.]]
* ShockwaveStomp: Said action initiates an avalanche.
%%* {{Unicorn}}
[[/folder]]

[[folder:Meteor]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/gsdd_meteor_7148.png]]

->'' "A meteorite from deep space." ''

A giant flaming rock, requiring four Mars Djinn to summon.
----
%%* ColonyDrop
* PlayingWithFire: Deals fire damage.
* ShownTheirWork: In ''Dark Dawn'' Meteor is revealed to be summoned/dropped by a constellation that resembles a godlike figure to tie-in this summon to ancient belief or mythology themes all the other summons have.
[[/folder]]

[[folder:Judgment]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/gsdd_judgment_8656.png]]

->'' "The might of the apocalypse." ''

A winged knight, requiring four Venus Djinn to summon, that hurls a ball of destructive energy at the ground.
----
* DubNameChange: Apocalypse in the Japanese version.
* EvilCounterpart: Has one starting from ''The Lost Age'', Catastrophe.
* GoodIsNotSoft: Being good and all doesn't stop him from nuking the enemy with catastrophic energy beams.
* HeavenlyBlue: His suit of armor is of this tint.
* KillSat: Fires a bolt of destructive energy beam from his lion arm.
* KnightInShiningArmor: The might of the apocalypse appears as an armor-clad angelic knight in this game.
* LightEmUp: The HolyHandGrenade version.
* TheMusketeer: Wields a sword on his left arm and a lion cannon on his right, but never uses them both at the same time.
%%* ThePaladin
* SphereOfDestruction: The result of his attack.
%%* WingedHumanoid
[[/folder]]

[[folder:Zagan]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/gsdd_zagan_4255.png]]

->'' "Earth's might enflamed." ''

A winged, axe-wielding minotaur, requiring one Venus Djinn and one Mars Djinn to summon.
----
* ArmorPiercingAttack: His giant poleaxe reduces the enemy's defenses by 25% (maximum reduction 50%).
* AnAxeToGrind: His WeaponOfChoice. He is even found in a lumberjack's camp in ''Dark Dawn''.
%%* DemonLordsAndArchdevils
* HellHound: Very hellish and canine in appearance.
* MixAndMatchCritters: Shares some traits with wolves, minotaurs and [[FaunsAndSatyrs satyrs]]. He also gained wings in ''Dark Dawn''.
* OrcusOnHisThrone: Shown sitting on his throne in Hell before being summoned by the players to attack the enemy.
%%* RedAndBlackAndEvilAllOver
[[/folder]]

[[folder:Megaera]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/gsdd_megaera_2958.png]]

->'' "The goddess of vengeance." ''

A winged woman, requiring one Jupiter Djinn and one Mars Djinn to summon. In The Lost Age she dropped a pair of swords creating a fiery tornado, while in Dark Dawn the swords generate a magical explosion instead.
----
* HotBlade: Her WeaponOfChoice.
* HotBlooded: Being inspired from one of the Furies she can be considered this. Bonus points for her name in French being Mégère, which among other things mean "a temperamental woman".
* OddlyShapedSword: Two of the blades have a blunt edge, but they stick to the ground nonetheless.
%%* PlayingWithFire: Deals fire damage.
%%* ProperTightsWithASkirt
%%* RedEyesTakeWarning
* StatusBuff: Increases the front party's physical attack upon summoning.
* StuffBlowingUp: She can use her swords this way by creating a magic circle around the enemies which erupts with a violent explosion...
* TornadoMove:...or simply throwing them to the ground to create a fire tornado for a few seconds before emerging out of it.
* WingedHumanoid: Megaera has three pairs of wings.
[[/folder]]

[[folder:Flora]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/gsdd_flora_6109.png]]

->'' "The wind rider, goddess of flowers." ''

An elf girl, requiring one Venus Djinn and two Jupiter Djinn to summon.
----
* {{Expy}}: Her TLA design and affiliation with roses makes her similar to [[Manga/AhMyGoddess Peorth]].
* FairySexy: In her GBA appearance, she looks like a fairy and wears a very revealing top with a cleavage window complemented by tighter pants/short skirt.
* FlowerInHerHair: She isn't named ''Flora'' for nothing...
* FrillsOfJustice: It suits her MagicalGirl motif in ''Dark Dawn.''
* GardenGarment: Wears a dress adorned with with giant rose petals and vines as a makeshift belt.
* GirlishPigtails: An initiative of the design department to make her look cuter in ''Dark Dawn''.
* GuideDangIt: Her summon tablet is well-hidden in the [[ThatOneLevel convoluted maze of Air's Rock]] in ''The Lost Age''. Some players may end up forgetting her in their first run.
* MagicalGirl: Her frilly dress and magic wand makes her look like one.
* OurFairiesAreDifferent: In ''The Lost Age''. Her eyes also have no visible pupil and almost no sclera (think of Valerie in ''VideoGame/PokemonXAndY'') to give her a fairylike appearance.
* PetalPower: Bombards enemies with rose petals, which has a chance on putting them to [[StandardStatusEffects sleep]].
* PrincessCurls: Shown on her sidebangs and twintails.
* RuleOfCute: Her redesign takes this UpToEleven, with cute sound effects to complement her attack sequence.
* SuperCuteSuperPowers: Floral meteor shower, go!

[[/folder]]

[[folder:Moloch]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/gsdd_moloch_3131.png]]

->'' "The sacred ice monster." ''

A beast, requiring two Mercury Djinn and one Jupiter Djinn to summon.
----
* AccessoryWearingCartoonAnimal: Wears a spiky collar on its neck.
* BigfootSasquatchAndYeti: A quadruped version of the latter.
* BreathWeapon: Moloch has a blizzard breath that halves enemies' speed.
%%* AnIcePerson

[[/folder]]

[[folder:Ulysses]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/gsdd_ulysses_9433.png]]

->'' "A legendary wandering mage." ''

A mage, requiring two Mercury Djinn and two Mars Djinn to summon. In The Lost Age he attacks with fiery scythes, while in Dark Dawn he punches an energy beam that splits into pincers.
----
* AmbiguousGender: In the GBA games. More obviously a man in ''Dark Dawn''.
* AnimeHair: They are very long, gravity-defying and spiky.
* DubNameChange: The German version uses the Greek spelling of his name.
* ElementalPunch: Throws one to the enemies that splits into a swarm of snapping jaws.
* GuideDangIt: Not as bad as Haures or Flora, but most ''Dark Dawn'' players on their first run did not notice his summon tablet hiding under the mine wall and there is a bomb that looks like one of those generic background items (which it isn't). You can use Fireball Psynergy on the bomb and seize your prize. [[spoiler:But like the Haures example above, better find it fast, or it will be LostForever.]]
* HeroicBuild: In ''Dark Dawn'', he was redesigned to look like those perfectly sculpted Greek statues.
* InNameOnly: Doesn't have all that much in common with [[Literature/TheOdyssey his namesake]].
* PlayingWithFire: A strange case. While Ulysses deals Mars damage, the attack animations may pass as something very [[MakingASplash aquatic]], since the snapping jaws resemble a crab's pincers. He also requires both Mars and Mercury Djinn to be summoned.
* ScarfOfAsskicking: Wears a purple one on his neck.
* ShoutOut: Somehow resembles both [[ShamanKing Amidamaru]] and [[Manga/JoJosBizarreAdventure Star Platinum.]]
* ShrineMaiden: How he is depicted in ''The Lost Age''.
* ShearMenace: Throws mystical [[PaperTalisman ofuda]] that transforms into ghostly scissors in the second game.
* TechnicolorFire: His summoned jaws burn with blue flames.
* UselessUsefulSpell: His secondary effect of causing enemies to lose a turn has a low chance of occurring.

[[/folder]]

[[folder:Haures]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/gsdd_haures_6372.png]]

->'' "A beast that sunders darkness." ''


A beast, requiring three Venus Djinn and two Mars Djinn to summon, that emerges from a dark pit and slashes at the enemy with its large claws.
----
* BadassCape: A purple colored cape flares on his back.
%%* DemonLordsAndArchdevils
* GuideDangIt: In ''Dark Dawn'', his summon tablet can only be obtained via Dream Leaf. Where to use it is alluded very vaguely in the games. [[spoiler: Better find it fast, or it will be LostForever.]]
* OvershadowedByAwesome: In ''The Lost Age'' he is obtained much later than Eclipse [[note]]Eclipse can be obtained in Lemuria while Haures is after Jupiter Lighthouse(read: near the end of the storyline)[[/note]] while being weaker, though the venom status is ''[[LuckBasedMission supposed]]'' to make up for it.
* PoisonousPerson: His claws are poisonous and may inflict Venom status on enemies.
* SpellMyNameWithAnS: [[DubNameChange Renamed Flauros in the Spanish versions]], which is another spelling of his name.
%%* WolverineClaws

[[/folder]]

[[folder:Eclipse]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/gsdd_eclipse_7601.png]]

->'' "A dragon whose wings span the skies." ''

A space-flying dragon, requiring three Jupter Djinn and two Mercury Djinn to summon, that fires a devastating beam towards the earth.
----
* GiantFlyer: Read its summon tablet description again.
* InstantAwesomeJustAddDragons: It is inspired from several mythologies who believed that dragons/serpents are causing the eclipse by devouring the sun and moon. It is also the most powerful summon that does not require you to fight a BonusBoss or located in a BonusDungeon.
* KillSat: Its summon sequence shows it flying to space and fires a destructive beam from its mouth.
%%* {{Lunacy}}
* StatusBuff: Inverted. Eclipse's secondary effect is to lower the enemies' attack stat.

[[/folder]]

[[folder:Crystallux]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/gsdd_crystallux_6034.png]]

->'' "A dragon with a heart of brilliant crystal." ''

A chandelier dragon, requiring three Venus Djinn and two Mercury Djinn to summon, that bathes its target in light.
----
* CallBack: To the commercial video for the first game, [[WhatWereTheySellingAgain which had practically nothing to do with its plot]].
* DamageIncreasingDebuff: Its secondary effect is to reduce the targets' elemental resistance.
* GentleGiant: Disguised as a chandelier in the Belinsk Opera House due to a love for music and shows no harmful intentions against humans, especially to the girl who leave out food at night for it.
* LightEmUp: Unlike other Venus summon tablets (which are based from demons and underworld creatures with dark powers) Crystallux's powers are light-based, probably to convince the players that Venus is not fully retooled into a darkness elemental force.
* PapaWolf: [[spoiler:Crystallux is willing to assist Matthew's group because the Grave Eclipse monsters killed the girl who cares for it the whole time.]]
* TheLastOfTheseIsNotLikeTheOthers: The (so far) last summon introduced in the games is not based on any ancient belief or mythology.
* LostForever: [[spoiler:If you did not recruit Crystallux in the opera house between the start of the Grave Eclipse and reaching the sailing ship it is permanently lost.]]
* OurDragonsAreDifferent: This one is ''[[SiliconBasedLife fused with a chandelier]]''.
%%* RedEyesTakeWarning

[[/folder]]

[[folder:Coatlicue]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/gsdd_coatlicue_7773.png]]

->'' "A goddess bearing the water of life." ''

A water-bearing maiden, requiring three Jupiter Djinn and three Mercury Djinn to summon, that showers her users with healing Mercury energy.
----
%%* Myth/AztecMythology
* DubNameChange: To Quetzalcoatl in the German version.
* {{Expy}}:
** ''The Lost Age'': The heavy [[VisualPun bells]] on her dress, her kind and loving nature and [[http://lparchive.org/Golden-Sun/Update%2043/14-goldsun-1017.png her overall design]] might bring [[Manga/AhMyGoddess Belldandy]] to mind.
** ''Dark Dawn'': She also has some passing resemblance to the Harvest Goddess in ''[[VideoGame/HarvestMoon Animal Parade/Tree of Tranquility]]''.
%%* EyesAlwaysShut
* GiantWaistRibbon: Part of her outfit in ''The Lost Age''.
* GradualRegeneration: Heals the party at the end of each turn after she is summoned for five turns. This gives your healers an opportunity to strike the enemy while the effect lingers.
* HistoricalBeautyUpdate: She is actually the hideous devouring Aztec goddess with snakes for head and clothing, but the games makes her look very attractive, just look at her picture.
* MakingASplash: Though not used for offense.
* TheMedic: Since Mercury is ''the'' healing element in Golden Sun, Coatlicue is assigned to this role to establish said element's superior healing capabilities. Her name in Japanese also refers to several medicinal plants called ''Coatli'', a Nahuatl word for "[[MakingASplash water]] serpent".
* OneOfTheseIsNotLikeTheOthers: The only summon that only functions as TheMedic.
* RapunzelHair: Her hair is very long in both of her appearances. Overlaps with ElementalHair in ''Dark Dawn''.
* ShowgirlSkirt: In ''The Lost Age'', her long pink skirt only covers 3/4ths of her waist.
* ShrineMaiden: Her appearance in the second game makes her look like one-where her robes resemble a white kimono jacket with red accents and wide sleeves that suspend heavy golden bells.
* WesternZodiac: Her redesign in ''Dark Dawn'' alludes to Aquarius instead.

[[/folder]]

[[folder:Daedalus]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/gsdd_daedalus_1834.png]]

->'' "Master craftsman of ancient times." ''

A robot, requiring three Venus Djinn and four Mars Djinn to summon, that fires a barrage of small missiles followed by a [[FantasticNuke much larger one]] that strikes at the end of the next turn.
----
* AnachronismStew: What is a missile-firing titan doing in a medieval Weyard?
* ChargedAttack: Daedalus's larger and stronger missile takes a turn to reach the enemy, though the lesser ones do deal damage for the time period.
* ChestBlaster: Guess where the stronger missile comes out from.
* GadgeteerGenius: Based on the above statement, the summon is probably an allusion to one of Daedalus' creations.
* HumongousMecha: Either this or a LivingStatue.
* LethalJokeCharacter: For a summon of his tier he deals a pitifully low damage. But Daedalus' main gimmick is that a second larger and more powerful missile will hit on the next turn after it is summoned.
* MacrossMissileMassacre: Showers the enemies with multiple weak missiles at first while the stronger huge missile flew off somewhere [[BaitAndSwitch until it landed right on their faces]].

[[/folder]]

[[folder:Azul]]
[[quoteright:256:http://static.tvtropes.org/pmwiki/pub/images/azu_7981.png]]

->'' "An awakened dragon from the deep." ''

A dragon, requiring three Venus Djinn and four Mercury Djinn to summon, that traps its target in a sphere before charging straight through it.
----
* EnergyBall: Creates one in it summon sequence. Its guardian Star Magician can use one, and has magic based on summoning magical spheres.
* GratuitousSpanish: Named Azul because of its blue color instead of the mythological creature it is based from, because WaterIsBlue.
* KrakenAndLeviathan: Azul is probably be based on the serpentine depiction of the latter.
* MakingASplash: Deals water damage.
* TheParalyzer: Has a chance to stun its targets.
* SeaMonster: '' "An awakened dragon from the deep." ''
[[hardline]]
[[/folder]]

[[folder:Catastrophe]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/gsdd_catastrophe_9530.png]]

->'' "The embodiment of destruction." ''

A demonic knight, requiring three Mars Djinn and five Jupiter Djinn to summon. In The Lost Age, it sends a pyramid of electricity towards the ground which unfolds and unleashes energy in all directions, taking the form of lightning dragons. In Dark Dawn, it instead sends a surge of dark energy.
----
* {{BFS}}: It's almost as tall as he is, and greatly resembles another {{BFS}} in the series; the [[InfinityMinusOneSword Excalibur]].
* CastingAShadow: To contrast Judgment's [[LightEmUp light-based]] powers, especially in Dark Dawn.
* DecompositeCharacter: Catastrophe's "demonic-knight" traits are shared to his guardians; the knight-based Sentinel and the demonic Ancient Devil.
* DubNameChange: Desaster in the German version.
* EvilCounterpart: To Judgment. In ''Dark Dawn'' Catastrophe even transforms from Judgment.
* GoodWingsEvilWings: Leathery demon wings compared to Judgment's feathered angel wings.
* ManaBurn: Can cause enemies to lose 10% out of their maximum PP, [[UselessUsefulSpell though the effects are negligible for bosses who have]] [[LoopholeAbuse powerful ablilties that cost no PP]] and/or regenerates it more than they lost.
* ScaryImpracticalArmor: Catastrophe is actually the same size as Judgment, but his armor is more than twice his size (and more menacing).
* ShockAndAwe: The launched dark dragon is also infused with electricity.
%%* UnholyNuke

[[/folder]]

[[folder:Charon]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/gsdd_charon_3060.png]]

->'' "The boatsman of the river Styx." ''

A skeleton, requiring eight Venus Djinn and two Jupiter Djinn to summon.
----
* AwesomeButImpractical: As expected from an ultimate summon, Charon hits hard but requires a costly amount of Djinn on standby (8 Venus, 2 Jupiter) to be summoned. However, what is holding this summon back more than say, Catastrophe and Iris is that many enemies and bosses in the games highly resist Venus-based offenses. The dreaded [[OneHitKO secondary effect]] [[UselessUsefulSpell rarely functions too]], unless it is used by [[TheComputerIsACheatingBastard Dullahan]].
* BraggingRightsReward: In ''Dark Dawn'', Charon's summon tablet can only be obtained after defeating the final boss at least once, in a game where there's little to nothing to do post-game.
* CastingAShadow: Generates a shadow ball that engulfs targets in pure darkness.
* DarknessEqualsDeath: Not only the screen dims during his summon sequence, enemies are also swallowed in the sphere of darkness and might die instantly from that one attack.
* DemBones: Charon is a skeletal entity here.
* TheFerryman: He even carries an oar with him in ''Dark Dawn''.
* GoodWingsEvilWings: Sometimes depicted with shadow wings.
* OneHitKO: May inflict this effect to non-boss enemies.
* PurpleIsPowerful: Charon's robe, gemstones and shadow ball are various shades of purple and he is the second strongest summon in the game (ignoring elemental weakness and resistances).
* SuspiciousVideogameGenerosity: His summon tablet can be obtained in the same dungeon Dullahan resides in, though he's not guarding it unlike what happened to [[BraggingRightsReward Iris]]. ''You are going to need more than that to defeat'' ''[[ThatOneBoss said boss]]''.

[[/folder]]

[[folder:Iris]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/gsdd_iris_6287.jpg]]

->'' "Goddess of rainbows, guide of souls." ''

A woman, requiring nine Mars Djinn and four Mercury Djinn to summon, that not only hurls enemies into the Sun but also heals and revives the party.
----
* AwesomeButImpractical: The strongest summon in the game that can toss enemies into the Sun for massive damage, revives AND heals all your teammates requires 9 Mars and 4 Mercury Djinn on standby, which is quite a lot. If the enemy is not killed once Iris (and other offense methods) is used, the reduced stats from exhausting the required Djinn for the summon will give the player a ''severe disadvantage'' and might cost the player the match.
* BraggingRightsReward: Can only be obtained after defeating the final BonusBoss. After that, there's literally nothing that is worth defeating using her regardless of elemental resistance.
* CompositeCharacter: Shares some traits with several solar goddesses. This is probably due to her being the ultimate summon in a game called ''Golden Sun'', so Camelot emphasizes more on the solar aspect than the rainbow personification of Iris in the Myth/ClassicalMythology.
* FeatherMotif: While not shown to have wings, feathers are seen in her summon sequence, possibly to symbolize her divine status and her ability to revive the dead (read:downed characters), similar to ThePhoenix.
* HurlItIntoTheSun: Her offense strategy. StuffBlowingUp ensues.
%%* LightEmUp
%%* LightIsGood
%%* PimpedOutDress
%%* PlayingWithFire: Deals fire damage.
* ThePowerOfTheSun: Despite being based from a rainbow goddess, Iris is more inclined towards the Sun (and outer space) in this game.
* PurpleIsPowerful: Has a lot of purple accents on her dress, and is the strongest summon.
* RaysFromHeaven: Which carries enemies to space to be hurled into the Sun.
* SpaceIsNoisy: Apparently hurling the enemies into the Sun cause a really ''really'' loud explosion.
%%* SupernaturalGoldEyes
* TooManyBelts: Enough to wrap her long legs.

[[/folder]]

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