Main Giant Space Flea From Nowhere Discussion

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09:49:37 PM Oct 4th 2016
edited by danime91
I feel that the Fallout 4 example doesnt quite qualify for this trope. Deathclaws are not exactly an unheard of enemy in the Fallout games, and this one is far from the only one you'll ever encounter. It's more of a Wake-Up Call Boss or Boss in Mook Clothing than anything.
11:18:03 AM Aug 7th 2016
Does a Space Flea have to also be a BLAM? The laconic mentions that it is never mentioned or given context "before." It mentions nothing about any follow-up context. Could a Space Flea be a twist-ending sort of deal, like the page image suggests? Could it possibly be a turning point in the middle of the game (i.e. Cosmic Horror Reveal's Knight of Cerebus)?

If not, then we need to clarify.
05:30:18 AM Sep 4th 2014
I was wondering, does a boss that comes out of nowhere, but is revealed to have played a critical role in the plot a GSFFN? Like for example, Chaos from Final Fantasy: The 4 heroes of Light. He had no build-up throughout the game. There was no clear indication that there even was someone pulling the strings behind the bad events of the game. And its not until the end that you learn he was behind everything, which technically asserts his place in the plot, but doesn't excuse the fact there was no build-up or indication that there even was a mastermind.
06:39:32 AM Sep 4th 2014
That seems like a subversion of the trope.
07:00:19 PM Oct 29th 2013
Is this really a subtrope of Lone Wolf Boss? It sounds, from the descriptions of this and the other tropes, to be more of a subtrope of True Final Boss.
05:44:36 AM Jan 19th 2013
I noticed there is no mention of Diablo II. Isn't the endboss of Act 2 a perfect example? All the bosses of other acts are at least mentioned and somehow tied in to the story. At the end of Act II,which you spend chasing Diablo to stop him from releasing Baal, you end up...facing some giant larva-like demon with frost aura, which you had absolutely no knowledge of.
05:46:05 AM Jan 19th 2013
And,I forgot to add - he is not mentioned at all after you beat him.
07:45:48 PM Jan 8th 2012
Is there a trope namer for this page, or is this just a word salad title?
03:02:58 PM Jan 26th 2013
I believe the game Growl, which provides the page image, is the trope namer. Do not think the name was actually used in the game however.
11:11:12 PM Sep 17th 2013
I had heard the Trope Namer was actually Yu Yevon, from Final Fantasy X ...was I misled?
08:52:50 PM Sep 23rd 2014
The trope name sounds like the name of some obscure B-Movie's monster.
06:25:58 PM Dec 16th 2011
...On the subject of the current image and Growl, it's very accurate. But in the actual Genesis/Mega-Drive port...well, it actually IS a giant zombie-like flea. As seen here and here.

05:05:22 PM Sep 11th 2011
On the Super Mario RPG example, would Cluex count? It seems sort of obvious for him not to be there, so I'm not sure if he was legitimately missed or left out on purpose. That boss was out of nowhere when you fough him.
11:09:45 AM May 15th 2011

Dark Force has really blatant foreshadowing(as a nightmare in the exact place of the Final Dungeon)
03:12:19 PM Apr 19th 2011
I still maintain that Random Boss would really be a better name for this trope.
11:01:30 AM Jan 30th 2011
Clean-up time!

  • Arguably Zemus himself too—The Reveal that Golbez was just Brainwashed and Crazy was not foreshadowed very well, if at all, and the revelation comes just before the second-to-last dungeon.

...he is the reason to the heroes go to the final dungeon.

  • Guardians of the Hood features repeated appearances of the Big Bad, a suit clad villain named appropriately named "Mr. Big", in short segments before each level where he taunts you about the gang you will fight in the next level. In the last level, you fight through a boardwalk carnival until you reach a fun house where you fight, in quick succession, a laundry list of hulked up versions of the game's female Mooks, before Mr. Big himself reveals himself to be a woman, and a superpowered dominatrix to boot.

This sound more as one example of Samus Is a Girl or other similar tropes-you already know that you will fight Mr.Big, after all.

    Tactical RP Gs  
  • Shining Force II: The Kraken. There might have been passing mention of a sea monster, but this fight occurs in a river. It's at a junction in said river, and the fight comes out of nowhere. It doesn't hurt that this fight is so much harder than anything before or afterwards, so much so that it's probably one of the few cases of Sequence Breaking by the AI of a video game. If the Big Bad actually sent the Kraken or something, it's one of the few times a video game villain actually did something fairly logical with their immense power (i.e. blitzing the heroes before they can level up).
    • As a knowledgeable and experienced gamer, I knew the very INSTANT one of the townsfolk said something like "there's a giant monster in the river" that I was going to have to fight it. Part of the reason that it's so hard, though, is because the game kind of encourages you to go in two different directions at this point. There's the ruins, giving you another couple battles to level, or accidentally bumping into the Kraken.

As the reply noted.

  • Invoked in-story and Played for Drama in Final Fantasy VII when Sephiroth storms the Shinra building. Nobody was expecting it, and Cloud was especially shocked that it happened. Even crueller when you realise that Cloud had physically killed him beforehand. Weirdly enough, Cloud himself fits the bill from Sephiroth's perspective when you consider how he came out of the blue and killed him the first time around in Nibelhiem.

This is not one Boss Battle.
02:22:25 PM Jul 24th 2010
Does Grandmaster Nimzo really count? He's mentioned by NP Cs plenty of times, and it's blatantly obvious that Ladja isn't the true mastermind of the Order.
04:03:17 AM Aug 20th 2010
Really, not counts.

  • DQV has Grandmaster Nimzo (Mildrath in Japan), whose world is a dull Scrappy Level and who takes away from the satisfaction of defeating the really hateable earlier villains (although at least the game hints at his existence before insisting that he has to die right now).
    • The fact that the previous Big Bad was the High Priest of the Religion of Evil might have explained it somewhat. Also, there is the fact that it's made cool when you consider that you're basically invading Hell, killing Satan, and getting revenge on the being who orchestrated every horrible thing that happened to your family the whole time.

Considering the laaarge time between the reveal of his existance and the fact that to fight he you have that visit a world so large when the original Dragon Quest where his existence is regularly mentioned, this guy also not counts.
  • DQIII drops Zoma on you in a Not so Fast, Bucko! that, admittedly, turns pretty awesome but isn't foreshadowed even a tiny bit. Unless you visit an easily-missable cave with a hole that leads to the "Dark World," and even then only if you remember the Law of Conservation of Detail.
  • The only games which really avoid this are IV VII and VIII, who have villains who get some build up well in advance (DQVIII is particularly good about it, having him dog your steps from the very start of the game, even if you don't know it at first.)
11:12:01 AM Jun 22nd 2010

This boss is the force of chaos trying subvert Soma, in other words is plot important.

  • Another example is Renon, the demon salesman from Castlevania 64. If you buy too many things off of him, he will show up towards the end and say your soul is forfeit, and then reveal his nasty true form to claim it. The fight isn't very difficult as he has the same style as Death, right down to the demon fish (?), but not once is this encounter ever commented on.

As noted, you already needs have found (and buyed) of Renon to this fight.

  • If you think about it, the Exor and Smithy himself seemed like a giant space flea from nowhere. Considering he didn't care about the wish granting capabilities of the stars and only two of his lackies (well, two parties), actually cared about obtaining them.

The Big Bad with the existence hinted in the first cutscene?

  • Lavos is a literal Giant Space Flea from Nowhere. It is a giant parasitic monster from outer space (that's the Giant Space Flea part), and its origins are completely unknown other than it crashing into the planet millions of years ago. That said, Lavos actually is relevant to the plot.

As noted, plot relevant.

  • Surt of Valkyrie Profile didn't really have any build-up. The game more or less assumes you know Norse Mythology and knew who he was.
    • The entire game involves recruiting soldiers to fight Surt's forces. He doesn't come out of nowhere, he just isn't mentioned by name very often. He's the leader of the enemy forces, so he doesn't come out of nowhere. It is more a case that Lenneth just never asked what his name was.

Perfect counter-edit.

  • The Biolizard from Sonic Adventure 2 could half-count as a GSFFN. Some earlier context mentions a prototype ultimate life-form, but never actually refers to what it is (though all is explained after the battle). Imagine running through a space station to turn off a giant death-ray that was on a timer to destroy the world in an hour, reaching the control room, than seeing a giant orange lizard on life-support appear in a flash of light 3 feet in front of you. Then, once you fight it, you find out about one-tenth of the information needed to understand its existence, and it teleports away so that you can fight it while it's mixed with the previously mentioned death ray.
    • It did appear briefly in the Dark Side story. Look closely at the picture Rouge finds when she's examining the data from Project Shadow.

As noted, the existence of a "prototype ultimate life force" was mentioned.
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