Uncle Drunkie's Writer/Critic Dating Service:
CAUTION READ THIS BEFORE POSTING.Writers looking for critics, post a synopsis of your work here. At the bottom you will find a handy-dandy list of suggestions to use for this. Keep the actual synopsis short (two mid-size paragraphs max. Someone will be along to help you...if you hook their interest, that is. Also, be sure to include a blurb about you, the writer; personal info is neither required nor recommended. Instead, speak on your goals as a writer and how serious you are about this. By "serious" I mean, are you just a fan fic hobbyist looking for some pointers, or are you seriously considering a career as an author? Critics; your job is even easier. All you have to do is read through the synopses until you find one that interests you. If and when you have, PM the author and tell them "I want to be your critic!" Further details (how to exchange works, what the writer wants, what the critic wants, etc. etc. etc.) I leave to individual pairings to figure out. The point here is to help join authors and the editors who might love them in the bonds of unholy geekery, for the betterment of all our nascent works...and to cut down on the plethora of "hey, critique my work!" micro-threads Writer's Block was inundated with. Furthermore, posting large chunks of a potentially publishable work in the public domain can be unwise. Da Roolz: Writers
- 1: Don't spam the thread. So far this has not been a problem as the Dating Service moves rather slowly. Let us continue this. Make your post and be patient; someone will be along to help you - and if nobody comes along, edit your post to make it more interesting.
- 2: Writers are not to PM critics unless a prior arrangement has been made. Critics decide whether or not they wish to read a writer's materal.
- 3: No posts other than synopses; I will be asking the mods to thump any post that doesn't conform to this criterium. Questions? PM me. If I'm not too wasted, I'll answer.
- 4: Keep your synopsis short; two midsize paragraphs at most. The goal here is to interest someone in your work, not tell them all about it.
- 5: Before put your work up for critiquing, run it through spell-check and give it a basic proofread. I've had two people complain to me about works where people did not do this, and that's a valid complaint. Yes, you are looking for help, but spell-check is a click away and it is not beyond the wit of writers to do a basic grammar scan. *
- 6: Don't expect gushing. Expect to hear about weaknesses in your work as well as strengths. If you are not ready for that emotionally, don't post here.
- 7: I would request that authors not delete their posts after they've gotten their help...just edit the post to say you've got all the help you need currently, and if that changes you can edit it back. People have asked me lots of questions about exactly what to put in their post...examples are good, particularly where the example can be seen as a successful one.
- 1: Don't be a dick. If you cannot be direct and honest without being rude, don't volunteer as a critic. If somebody's work sucks, then it sucks...but by taking on the job of a critic you are volunteering to help the writer make their work not suck.
- 2: Don't overcommit. If you don't have the time, don't get a writer's hopes up by P Ming them and then never getting back to them. If your life situation changes and the free time you thought you had up and vanishes, be sure to let the writer know.
- 3: Don't post here (unless you have a synopsis, then by all means...you can swing both ways here, it's all right). Just lurk until something pops up that you like, and PM the author to let them know.
- 4: If it isn't working out, be sure to let the writer know you are going your separate ways - don't just drop off the planet.
- 5: Keep checking old posts! Writers who previously had all the help they needed might need help again.
- A basic idea of the genre.
- What it is (book, script, etc.).
- What kind of help you're looking for (technical, story-based, world-building, factual consultation, etc).
- How far along the work is. This is important. Some critics don't want to teach kindergarten.
- How serious you are - is this for fun, or something you hope to make money off of someday?
edited 22nd Sep '13 1:01:56 PM by drunkscriblerian
edited 17th Dec '12 5:30:41 AM by Eventua
- Title: A tempo
- Genre: Fanfiction (Kingdom Hearts, there's some crossover with Ar Tonelico but it's mostly background and no knowdlege of the games is needed).
- Set post Kingdom Hearts 3D. Emyd, Demyx's Other is back to his hometown, and is living a peaceful life with the children Emeria, his surrogate mother took in while he was away.
- Until a visitor arrives to tell them Emeria has gone missing, and takes them to the school of magic Emeria used to research for, nevermind Emyd's friends had no idea up to them other worlds existed.
- Adventure and travel to other worlds ensue.
- Type of criticism: Grammar, characterization, what do you expect to happen next? Where should they go next?
- Status of completion: Still in the first chapters.
edited 17th Jan '13 1:09:05 PM by risingdreamer
edited 18th Feb '13 5:18:30 PM by garridob
edited 16th Mar '13 10:12:04 PM by MadManX
SynopsisA sci-fi/fantasy cartoon in which a ridiculously fast dragon girl and her friends team up to stop an alien invasion. A genocidal warlord known as Lord Brevon crash lands on planet Avalice after narrowly winning a space battle against the Coalition of Planets. Since then, he has distreetly manipulated the local kingdoms into waging war with each other so that he may steal their most powerful artifact, the Kingdom Stone, and use it to restore power to his ship. The sole survivor of the space battle, Commander Torque, learns of his plan and heads out to stop him. Torque is quickly subdued and almost killed, but he is rescued by the adventurous Lilac and her Cat Girl friend Carol. They are later joined by Milla, a young dog-like girl, before offering to help Torque on his mission with their unique skills. Together they must travel across Avalice, convince the three kingdoms to stop fighting, and expose the true threat of Brevon. Although the four heroes are strong together, their obliviousness to the danger they're facing gets them into big trouble on more than one occasion. They're pitted against such things as mutated one-eyed creatures, malfunctioning robots, dangerous underlings of Brevon, old rivals, shameful pasts, Humongous Mecha, and obnoxious politicians. Whether or not they have the determination to save their world is entirely up to the player.
Type of Criticism: Fridge Logic and Plot Holes are our primary concern. We also need to make sure that Chekhov's Gun and Foreshadowing situations are properly established at an early time in the story in ways that make sense. Status of Completion: A draft is finished that is basically complete. The final draft will be spoken by a team of voice actors and used as a guide for animated cutscenes, so it's imperative that we get it finished as soon as possible.
edited 1st Mar '13 4:18:44 PM by SpacemanStrife
edited 5th Mar '13 1:20:37 AM by LastHussar
edited 28th Jul '13 3:47:10 PM by Masterofchaos
edited 13th Feb '14 2:41:31 PM by Drakkarius
edited 8th Feb '14 5:26:09 AM by LittleBillyHaggardy
edited 20th Dec '13 3:42:54 PM by BestOf
edited 14th Aug '13 5:18:56 PM by Soban
edited 16th Aug '13 7:49:37 PM by Jabrosky
edited 4th Apr '14 11:21:03 PM by SnowyFoxes
- Characterization: This is my primary weak point. Are they consistent and interesting?
- Dialogue: Too dry?
- Plot and pacing: The first three books were originally supposed to be one, so I'm worried some of the plot may have fallen apart in the transition. I mean, I didn't just chop it into thirds, but still.
edited 6th Oct '13 6:07:48 PM by Discar
edited 5th Feb '14 8:15:15 AM by ArsThaumaturgis