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YMMV: Mega Man 8
  • Author's Saving Throw: Possibly in response to the Darker and Edgier ending of Mega Man 7, 8 seemed to be made to be a Lighter and Softer installment to try and reinforce Mega Man's Incorruptible Pure Pureness.
    • Some have also likened the Wily Capsule from this game to a significantly nerfed version of the notoriously difficult Wily Capsule at the end of Mega Man 7.
  • Franchise Killer: Not necessarily bad (there have definitely been worse-received games in the franchise), but the Classic series slowed to a halt after this game, with only a spin-off game coming after. It would be many years before a proper sequel would come, and by then Capcom decided to strip down the series and return the it to the gameplay style of Mega Man 2.
  • Game Breaker: The Arrow Shot upgrade will essentially one shot every regular mook in the game. Including Sniper Joes that have their shields up.
  • Harsher in Hindsight: The stage select is accompanied with a globe of the earth, with Dr. Light's Lab being in Denver, CO. Note the position in the 2nd select screen of Wily Tower... then note that this was made before 9/11/01.
  • It's Easy, so It Sucks: A major point of criticism by many longtime Classic series fans. Keep in mind, though, it's only easy by Mega Man standards — and there are still a few specific bits that'll make you tear your hair out.
  • Memetic Molester: Clown Man likes to use his long hands to grab Mega Man from below... Yikes. And then there's his death quote...
    Clown Man: "See you in my dreams..."
  • Narm: A lot of the voice acting, but Mega Man and Dr. Light stand out.
    • Even Rush somehow manages to get in on this, despite "speaking" in barks and growls.
  • Polished Port: The Sega Saturn version, for adding some new content such as extra bosses and art galleries. Sadly, Mega Man Anniversary Collection does not use this version, likely due to the PS1 version being easier to port to another console.
  • Porting Disaster: The Anniversary Collection port, particularly the GameCube version, has numerous issues with sound emulation, such as skipping through parts of music tracks, and bosses voices inexplicably speeding up. Not to mention there were bouts of slowdown that were certainly not in the original game. Not only that, but it was also a port of the PlayStation version, which lacked Cut Man and Wood Man, and did not feature the extra galleries the Saturn version added. The Xbox version of Anniversary Collection is also quite blurry compared to the original game. Also the PS2 version has input lag EXTREMELY NOTICEABLE in Frost Man's stage and the beginning of Wily Tower 1.
  • The Scrappy: Aqua Man tends to be disliked, particularly due to his personality.
  • So Bad, It's Good: The voice acting. Gets even funnier when you realize that Roll sounds manlier than Mega Man himself! Dr. Light seems to have some issues with his accent.
  • That One Level: Frost Man's stage, and, much worse, Dr. Wily Stage 1. Jump! Jump! Slide! Slide!

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