YMMV: Dragon Quest III

  • Ascended Fanon: Ortega's new sprite/design in the Remix, being born in part of the NES version of 3 over the Famicom's.
  • Demonic Spiders: The chest monsters. Man-eating chests can kill your party in one or two attacks when you first meet them, Mimics have a One-Hit Kill spell that will try to kill your party members.
  • Ensemble Darkhorse: The soldiers in general, though the female soldier most distinctly. She appears as various NPCs in future installments of the series.
  • Fanon/Fan-Preferred Couple: Related, in a sense, to the Memetic Sex God thinking below. In Japan, it is all but a sniff from universally accepted fanon that the Male Hero and the Female Sage are an item and are the couple who start the trilogy's legendary family line. The only quibble in this is what Sage starts off as - there's far less agreement over whether she begins as a Jester, Cleric or Mage.
  • Game Breaker: Depending on when your Mage or Sage gets it, the Transform spell can qualify as one. Having two or more of your best ally? Yes, please! Not much gear though (until the remix throws in quite a handful. The best is the Rubiss Sword, which has a colossal + 160 attack bonus, casts Thordain for free when used as an item, and everyone can use and equip it with no penalties.)
  • Memetic Molester: The male Jester among the Japanese fandom.
  • Memetic Sex God: The females (the Sage in particular) are all ridiculously popular and together probably have more fan art than the rest of the franchise combined.
    • The male hero is the only one to even come close to any of the females, and he comes on strong in this category, as well, often depicted as amply capable of satisfying three female companions.
  • Seinfeld Is Unfunny: While the game has aged very well, especially with the remakes, many modern gamers miss just how groundbreaking this game really was at the time. It is the Ur-Example, Trope Maker, and Trope Codifier of many, many JRPG tropes. To truly cement this in one's mind, consider the following — Dragon Quest III came out a scant 2 months after Final Fantasy I.
  • Tear Jerker: After following Ortega's footsteps throughout the entire game, you encounter him in the final castle... right before The Dragon kills him in front of you.
  • That One Boss: Kandar is possibly the first difficult fight in the game. Until you find out he has a crippling weakness to the Sleep spell.
  • That One Level: The cave to the Necrogond. Not NEARLY as frustrating as the Road to Rhone in the previous game, but tough nonetheless.