Time and Eternity (alternate Japanese Portmantitle: Tokitowa) is a PlayStation 3 JRPG developed by Imageepoch, released in Japan by Bandai Namco Games in Oct., 2012 and in the United States by NIS America in July 2013. It features Supporting Protagonist Zack, a knight of the small kingdom of Kamza, preparing for his wedding with princess Toki. However, on the day of the wedding, a group of assassins interrupt and Zack is killed while protecting Toki. While he thinks he's had the best death ever, he quickly learns two things: Toki has a second personality within her body named Towa and she can travel back in time. While Toki returns six months into the past, Zack's spirit travels along by inhabiting the body of Toki's pet dragon, Drake, and the two (three?) set out to prevent the disaster at the wedding.The game's strong points are its beautiful, expressive hand-drawn animation and excellent soundtrack, while many fans are split on the story and gameplay.
Time and Eternity uses the following tropes:
Anachronism Stew: A medieval fantasy setting where the apparently most-advanced technology is the electric light, but game companies exist and the characters know what TVs are.
Armor-Piercing Slap: The special finishing blow against the Chapter 3 boss. Does 99,999 damage.
Boobs of Steel: Toki/Towa is actually fairly well-endowed, second only to Wedi and maybe Makimona, and she kicks the asses of golems, assassins, robots, vampires, zombies, dragons, and even the humanized essence of Time itself!
In each of the normal endings, Zack has put aside his perverted nature and takes his relationship more seriously after losing one of Toki/Towa.
Childhood Marriage Promise: The driving force behind the plot, but not in the way one might initially think. The promise was made between Toki and Towa when they were kids and were only repeating the words of the ceremony as a means of declaring themselves "best friends forever," but still carrying enough cosmic force behind it to prevent Zack and Toki's wedding until the promise could be broken (or never made at all).
Finishing Move: Once certain conditions are met in battle, Toki/Towa can end the battle with a One-Hit Kill with special animation ranging from a headshot, a flying kick, slashing the enemy to bits to unique ones for various boss fights.
Food Porn: Inverted with the pictures of Ricardo's cakes.
Guide Dang It: Averted. There are trophies for opening every chest and completing every sidequest in each chapter. Thankfully, the game reveals the location of all of the treasures on every map, the location of each sidequest when it becomes available, and even where to find monsters/items for the sidequests from the very beginning.
Subverted twice: First when it's revealed that he initially was a great baker, but then got inspired to start using fish as ingredients and thus ruining his cakes from then on. Second is in the ending when, after the Reset Button is pushed, he's never inspired to use bad ingredients and becomes the best baker in the kingdom.
Level Grinding: Averted. The game is meant to be taken at a relaxing pace and, so long as the player takes time to do sidequests and explore each region to get all of the treasure, the characters will stay ahead of the level curve.
Likes Older Women: It takes the entire game to learn who the Second Grade Genius is in love with. Turns out to be Makimona.
The Nicknamer: Reijo will often refer to Zack as different types of weeds.
No Damage Run: Getting one of the Gold trophies requires winning 20 battles in a row without taking damage. However, this can be done as early as the first area where one of the monsters doesn't even attack!
Palette Swap: Both NPCs and monsters. One of the complaints about the game is the lack of enemy variety even though each enemy of various types will switch out their strategy to keep the player from getting too complacent.
Toki and Towa as well in the field and in battles.
Take Your Time: The game heavily encourages the player to do as many sidequests as possible as there is no penalty for delaying doing main quests. The big payoff is that most Gift Points come from doing these quests rather than earning them in battle.
Time Paradox: Chapters 1-3 take place 6 months, 3 months, and then 1 month before the wedding. Chapter 4 takes place 1 year before the wedding and most of the sidequests in it are what begin several of the chains of events in the preceding chapters.
Also, in the first couple of chapters, it turns out that the events leading up to the attacks on the wedding were caused by Toki/Towa trying to prevent them in the first place.
In the ending: the Reset Button is pushed entirely with only Zack and Eva having memories of the journey while The Power of Love causes Toki/Towa's feelings to remain to the point of her accepting Zack's proposal even though they "just met."
Timey-Wimey Ball: An attack on the wedding? Go back in time to prevent the event leading up to the attack from happening. Rinse and repeat.
Villainous Breakdown: Netherdrake gets a hilariously epic one in Chapter 2 when the heroes threaten to report him to the Better Business Bureau.
Wham Line: In-universe example as, whenever Makimona wants to obtain the Something Four for herself in order to obtain happiness, Drake!Zack reminds her that she doesn't have a boyfriend in her life. This, accompanied with a Scare Chord, sends her running off in tears.
What Does She See in Him?: Both Reijo and Towa initially wonder that about Zack when they can clearly tell he's a bit of a pervert, but Toki will always defend his good points, especially the fact that he is honest and never goes back on his word.