The Nightmare Before Christmas: Oogie's Revenge is a PlayStation 2 and Xbox action game released in 2005 by Buena Vista Games and developed by Capcom.The game is a sequel to the movie. Jack gets bored with Halloween again and sets off to find something new to spice up Halloween with. Once he's gone, Lock, Shock and Barrel revive Oogie Boogie, whose new plan is to take over all Seven Holidays. Just as his plan nears completion, Jack returns...
Adaptation Expansion: Downplayed. The game gives a more definitive outlay of Halloween Town and the roles of some of it's citizens, and we get some light shed on the Holiday Doors and where Jack found them, but ultimately we don't learn very much about the characters' histories or how the world works.
Apathetic Citizens: The citizens of Halloween Town are very upset about what Oogie's done...but it really does seem that they're just really upset, rather than their way of life being threatened. The Big Witch actually goes from bemoaning the situation to cheerfully asking Jack if he wants to buy anything in two sentences.
Attack of the 50-Foot Whatever: After his plan is foiled, Oogie calls upon thousands and thousands of bugs to collect garbage on Holiday Trash Hill, attaching it to himself and becoming 'Mega Oogie.'
Authority Equals Asskicking: A rare case where both the hero and villains have this quality. Jack is still the Pumpkin King, and he IS going to take his town back. Oogie, as well as Lock, Shock, and Barrel, are the rulers of Halloween Town, and they really put up a fight so that it can stay that way.
Black Magic: Double-Subverted, At first it appears that Oogie has gotten some supernatural power over the undead, then it's revealed that these traps and monsters were created by the Brainwashed and Crazy Dr.Finklestein, then it turns out Oogie has a supernatural power over his shadow and insects, which allow him to go One-Winged Angel.
Brainwashed and Crazy: Barrel reveals in their song that this is how they got the spiders to work for them, but exactly how it is done is never stated.
There's also Dr. Finklestein, who is brain-switched and crazy
Call Back: The final verse of A Filthy Finale contains a reprise of a line from the original "Oogie Boogie's Song", complete with a throwaway line referring to Oogie's and Jack's old alliance:
"Now it's time for you to see what it really means to scare. 'Cause I'm a gamblin' boogie man, although I don't play fair. It's much more fun, I must confess, when lives are on the line. Not mine, of course, but yours, old friend, now that will be just fine."
Finkelstein's creation, Jewel, is also absent from the game.
Dark Reprise: Most of the songs in this game. Most poignant is "Oh No!", a remix of "What's This?" that expresses Jack's horror at the corrupted Christmas Town and what Oogie has done to it.
What's This?: "The monsters are all missing, and the nightmares can't be found, and in their place there seems to be good feeling all around. Instead of screams, I swear I can hear music in the air. The smell of cakes and pies are absolutely everywhere."
Oh No!: "The cheerfulness is missing, and the wonder isn't here, and in their place there seems to be a paralyzing fear. Instead of songs, I swear I can hear screaming in the air. The stench of Oogie Boogie's absolutely everywhere."
Death Trap: Various ones have been set up by Oogie, Lock, Shock, and Barrel, including a giant fish contraption with spinning blades, items that hide enemies, gas-spewing headstones, and so on.
Forgot About His Powers: Literally. Jack doesn't use his Pumpkin King abilities until Sally accidentally reminds him of them. You'd think fire powers would be useful when fighting an army of monsters, but Jack is a bit absent minded.
Genre Shift: The movie focused on Jack's obsession with Christmas, and the chaos that sprung from Halloween misunderstanding the basic concepts of Christmas. The game instead focuses on Jack tearing through hundreds of enemies and needing to save the town from a bad guy.
Giggling Villain: Oogie's chuckling and giggling is added to many of the games instrumental pieces. Interestingly, rather than making him seem more girlish, it serves to make sinister or bleak sounding music sound more unsettling.
Lock, Shock, and Barrel also count. Barrel especially likes to giggle during his individual battle.
Ham-to-Ham Combat: Several of the boss battles can qualify (and the final battle definitely does).
First take Jack, whose natural hammy theatrics are Turned Up to Eleven when in Musical Assassin mode then pit him in dance fights with huge song and dance sequences - complete with backup dancers (No, really, you can actually sing and dance most the bosses into submission Broadway style) - against the following:
Oogie Boogie, who is voiced by Ken Page, who has voiced some of the hammiest musical characters in in the last 30 years.
Nice Guy: Jack's friendliness is very apparent now that he's over his Christmas obsession. When he first meets the game's main enemies, his immediate reaction is try to shake their hand and welcome them into town. Later, despite the scope of their crimes, Jack always leaves Lock, Shock and Barrel off with a angry scolding and little else once they're beaten. During his boss fight with Finkelstein, he repeatedly implores the doctor to stop fighting, despite him literally having a different brain driving his body. Just about the only person he isn't in some way friendly with is Oogie, and even then the two sing and dance together in the boss battles.
Negative Continuity: Sally is living with Finkelstein again despite running away from home in the movie.
One-Winged Angel: Oogie, when faced with defeat, ends up merging with a hill of holiday junk.
Another minor example would be when the normal enemies get surprised/ticked off and go into Oogie mode.
Planet Heck: The Grisly Gauntlet, what with lava, countless skeletons protruding from the floor and walls, and one of the dark and intense music pieces that features Oogie whispering Jacks name and emitting his Evil Laugh numerous times. If it weren't for it being rather early, one could mistake this for the last level.
Press X to Not Die: The musical songs in the game feature a ton of button mashing, although only Filthy Finale plays this trope straight.
Lock, Shock and Barrel also count. In the original, they're just a bunch of trickster children Jack could easily scare off and threaten, and don't do anything particularly mischievous other than giving Santa to Oogie. Here they're basically Co-Dragons to Oogie who enforce his will with hordes of Mooks. They even get boss battles.
Took a Shortcut: Mr. Hyde gets everywhere before Jack, no matter how hard it was for him to get there.
The Big Witch Lampshades this in the Runaway Clown chapter if you talk to her in the residential area, then go back to the Witches' Shop:
Big Witch: I have a very fast broom!
Trick Boss: You might be quite surprised during your first play through if don't pay close attention.
Trophy Room: when you get all A rankings or higher on a mission you get figurines you can look at on a shelf in Jack's house.
Unexplained Recovery: Oogie himself, His death is made apparent in the previous film, having the brain bug crushed, but apparently Oogie can come back whenever his minions go through the effort of stitching and collecting bugs for his body.
Villain Song: On top of the three variations of the Oogie song, Dr. Finklestein gets his own impressive original song for when he's under Oogie's control. Lock, Shock, and Barrel also get a remix of their song as well.
What Happened to the Mouse?: Lock, Shock and Barrel vanish from the game after they drop Jack on Oogie's lair. It can be reasonably assumed they just turned away after Oogie was defeated, like the movie.