The city is lost.Organ Trail
is a zombie survival parody of The Oregon Trail
developed by The Men Who Wear Many Hats
. Players are given the task of navigating a five seat station wagon across the United States in the midst of a zombie outbreak. Dangers along the way include bandits, zombie hordes, and dysentery.
There's two versions of the game: A free Flash version, and a buyable "Director's Cut" version with extras and more in-depth gameplay.
This game provides examples of:
- Adam Smith Hates Your Guts: Averted, actually. Unlike the stores in The Oregon Trail, store prices in the Flash version remain the same throughout the game. In the Director's Cut, prices fluctuate: the farther west you go, the more expensive (and scarce) supplies get.
- Affectionate Parody
- After the End
- Anyone Can Die
- Crapsack World
- Critical Existence Failure: You only get a Game Over when you run out of health (unless you're doing the finale). Running out of gas or items needed for a car repair, can be gained by waiting for people to pass by with whatever you need or scavenging.
- Idiosyncratic Difficulty Levels: In the Flash version, you can be a cop (easy), a clerk (medium), or a lawyer (hard).
- Averted in the "Director's Cut" version which still features difficulty levels, but they are just named "easy", "normal" and "hard".
- Last Chance Hit Point: Party members that reach zero health are incapacitated. You can keep them alive, provided they aren't infected.
- Luck-Based Mission: Every bit as much as the game upon which it is based.
- Made of Iron: Your lead character in the flash version takes damage from very few sources. In the Director's Cut, he can also be harmed by some random events but still isn't affected by poor rations or disease.
- Money Grinding: By scavenging for extra rations or stuff you don't need, you can sell it at towns for a lot of money. This is usually a good tactic to do early on, since not a lot of towns have a good amount of stuff to buy later on.
- Nintendo Hard: Only naturally. Especially in the finale, where you need to get ten tanks of gas and a single hit from a zombie will kill you.
- The Director's Cut is ungodly brutal, even on the Easy difficulty. The mobile version is even worse because of the aiming system, which requires you to pull your finger in the opposite direction and aim. This immobilizes you, making shooting zombies at point blank suicidal unless you can swipe fast enough in the opposite direction. Shooting bandits, however is even worse with the aiming system, as bandits fire rapidly and accurately, resulting in waiting for the volley of bullets to end, giving you maybe a second or a half to shoot before the bandits start shooting again. It boils down to rapidly aiming and hoping you didn't miss.
- Nuclear Option: The government has nuked about a third of the United States trying to destroy the zombie hordes.
- You're also on a time limit to get to a certain point in your journey. If you fail to get far enough on the trail fast enough, then you get caught in the nuclear detonation of Washington D.C. (which reaches across multiple states) and die.
- Numerical Hard: The higher the difficulty, the less amount of time you have at the start of the game to scavenge for supplies. Nothing else seems to change.
- Pun: You drive a station wagon.
- Retraux: Apple II graphics, natch.
- Shoot the Dog: This may be necessary if an infected ally is incapacitated. Or infected.
- Or if you just want to save rations.
- You get a glimpse at your party near the beginning of the game, which appears to be composed of Zoey, Shaun, Talahassee, Columbus, and Wichita
- The T-Virus and G-Virus from Resident Evil
- Both the Flash and Director's cut has RE 4's Merchant.
- When inspecting a gravestone, you may encounter the corpse that resides in it. The first thing that comes out of the grave is a Left 4 Dead hand.
- In the Director's Cut, one of the stops is Mercy Hospital, and you can actually see the cast from the first game.
- You also encounter Ash at the shack
- Zeke from Zombies Ate My Neighbors is at the Airbase, along with a character from Killing Floor.
- Too Dumb to Live - Sometimes one of your party members may wander off from the car, never to be seen again. This trope can also applies to the whole party if you botch scavenging for supplies at the the start of the game.
- Videogame Caring Potential: Keeping all of your party members alive til the end of the game.
- Videogame Cruelty Potential: You can kill party members at will, regardless of whether or not they're infected. There's an achievement for killing a perfectly healthy party member, and for making the entire trip alone, which requires you to ruthlessly murder your party members.
- Zombie Apocalypse
- Zombie Infectee: Party members can and will get bitten. However, this isn't a problem unless an infected party member is incapacitated. In fact, each zombie infectee you successfully bring to Sanctuary alive is worth more points than an uninfected party member.