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*AntiClimax: Upon reaching Oregon's Safe Haven and completing the final task, you cross the bridge without any fanfare. [[spoiler: However it can be subverted, since there's a chance that a giant octopus will attack, but then it's double subverted, as it cuts to the final score once you defeat it...but if you fail, a ''triple subvertion'' occurs as you are left to crawl to safety with everyone else dead, and as a zombie is about to close in on you, you are suddenly rescued by...[[GainaxEnding Clements?!]]]]
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* SurrenderBackfire: While scavenging a bandit may sidle in to take possession of an item. Although they walk in visibly armed, they don't shoot, and if the player grabs the item the bandit is heading for first, the bandit will begin to back away with a clear "don't want any trouble" gesture. [[TriggerHappy They're still a valid target, however...]]

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* SurrenderBackfire: While scavenging scavenging, a bandit may sidle in to take possession of an item. Although they walk in visibly armed, they don't shoot, and if the player grabs the item the bandit is heading for first, the bandit will begin to back away with a clear "don't want any trouble" gesture. [[TriggerHappy They're still a valid target, however...]]

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* IdiotBall: This will inevitably get passed around your party as you take the trip, with your passengers losing supplies, injuring themselves, and causing other delays along the way with little justification. And should your party dwindle down until only the leader survives, the ball gets forced on you alone and you'll start demonstrating acts of incompetence and possible SanitySlippage, such as getting into arguments ''with yourself''.



* IdiotBall: This will inevitably get passed around your party as you take the trip, with your passengers losing supplies, injuring themselves, and causing other delays along the way with little justification. And should your party dwindle down until only the leader survives, the ball gets forced on you alone and you'll start demonstrating acts of incompetence and possible SanitySlippage, such as getting into arguments ''with yourself''.
* JustifiedTutorial: Presented as a fellow survivor, Clements, saving your leader from a wave of zombies, helping you find a car and get to the shelter in D.C., where your friends are waiting.



* JustifiedTutorial: Presented as a fellow survivor, Clements, saving your leader from a wave of zombies, helping you find a car and get to the shelter in D.C., where your friends are waiting.



* MentorOccupationalHazard: Sadly, if not surprisingly, Clements doesn't survive the introduction. [[spoiler: Or does he?]]

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* MentorOccupationalHazard: Sadly, if not surprisingly, Clements doesn't survive the introduction. [[spoiler: Or [[spoiler:Or does he?]]
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-->[[spoiler:[-[[EatTheDog 10 oz. of food collected.]]-]]]

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-->[[spoiler:[-[[EatTheDog 10 -->[[spoiler:[-10 oz. of food collected.]]-]]]-]]]

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* EatTheDog: While on the road, one of your party members may find a kitten and ask you if they can keep it. Replying "yes" gives you the message "Obtained 10 oz of food."
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** One of your party members may occasionally find a kitten, which you can take with you. It has no effect on gameplay, nor is it mentioned again.
*** For a good reason: taking the kitten with you ''[[EatTheDog will have your food supply increase!]]''

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* NiceDayDeadlyNight: Zombie activity is inversely proportional to sunlight: at night they're very active, while near noon they're much more scarce. This makes a huge different when going out to scavenge for suplies.



* ObligatorySwearing: Having a grittier setting than ''Oregon Trail'', there is profanity sprinkled throughout the text on occasion, up to and including "fuck."

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* ObligatorySwearing: Having a grittier setting than ''Oregon Trail'', there is profanity sprinkled throughout the text on occasion, up to and including "fuck.""fuck".
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''[[http://hatsproductions.com/organtrail.html Organ Trail]]'' is a zombie survival parody of ''VideoGame/TheOregonTrail'' developed by [[http://hatsproductions.com The Men Who Wear Many Hats]]. Players are given the task of navigating a five seat station wagon across the United States in the midst of a zombie outbreak. Dangers along the way include bandits, zombie hordes, and dysentery.

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''[[http://hatsproductions.com/organtrail.html ''[[https://hatsproductions.com/organtraildc/ Organ Trail]]'' is a zombie survival parody of ''VideoGame/TheOregonTrail'' developed by [[http://hatsproductions.com The Men Who Wear Many Hats]]. Players are given the task of navigating a five seat station wagon across the United States in the midst of a zombie outbreak. Dangers along the way include bandits, zombie hordes, and dysentery.
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*** For a good reason: taking the kitten with you ''[[EatTheDog will have your food supply increase !]]''

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*** For a good reason: taking the kitten with you ''[[EatTheDog will have your food supply increase !]]''increase!]]''
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* RecycledInSpace: It's ''VideoGame/TheOregonTrail'' [[AC:in a zombie apocalypse!]]

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* RecycledInSpace: It's ''VideoGame/TheOregonTrail'' [[AC:in a zombie apocalypse!]][-DURING A ZOMBIE APOCALYPSE!-]
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** A debatable example, but there's one scenario where a tear-stained bride wants you to bear witness to her marriage vows to her dead husband after her family and his killed eachother. [[ShootTheDog You can also put her out of her misery during her wedding vows]] if you feel to let her go on would be bad for her, but that's up to the compass of the player.
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** If at least one ally is alive, your lead character doesn't lose health due to rations or disease, but can still be injured if attacked while scavenging or on a job.

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** If at least one ally is alive, your lead character doesn't lose health due to rations or disease, but can still be injured if attacked while scavenging or on a job. On the flipside, the lead also doesn't heal from resting, you ''have'' to use a medkit to restore health.
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* HandicappedBadass: Zombies lacking legs have no trouble getting around. If anything, they move ''faster'' than the regular able-bodied zombies.

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* HandicappedBadass: Zombies lacking legs have no trouble getting around. If anything, they move ''faster'' are better at moving than the regular able-bodied zombies.zombies, as they are not stopped by props in the terrain such as walls and trees.
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* RecycledINSPACE: It's ''VideoGame/TheOregonTrail'' [[AC:in a zombie apocalypse!]]

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* RecycledINSPACE: RecycledInSpace: It's ''VideoGame/TheOregonTrail'' [[AC:in a zombie apocalypse!]]
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** One random encounter is investigating a hospital overrun by zombies, where you find a single healthy baby. You can take him/her along, but it will be an additional drain on your food supplies...''[[KarmicJackpot but you'll get extra points for it]]''.

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** One random encounter is investigating a hospital overrun by zombies, where you find a single healthy baby. You can take him/her along, but and it will be an additional drain on your food supplies...''[[KarmicJackpot but you'll get extra points in the end for it]]''.
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** One random encounter is investigating a hospital overrun by zombies, where you find a single healthy baby. You can take him/her along, but it will be an additional drain on your food supplies.

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** One random encounter is investigating a hospital overrun by zombies, where you find a single healthy baby. You can take him/her along, but it will be an additional drain on your food supplies.supplies...''[[KarmicJackpot but you'll get extra points for it]]''.

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