Video Game: Hocus Pocus

Hocus Pocus is a 1994 side-scrolling platform video game developed by Moonlite Software and published by Apogee Software for MS-DOS. It is a 256 color VGA game featuring 360 degree scrolling and parallaxing backgrounds. A part of this title is distributed under the shareware license. In the game, the player controls Hocus, a young wizard apprentice, sent on a quest by Terexin, leader of the Council of Wizards to prove his worthiness to join this council. To do this, Hocus has to beat 36 levels spread over four episodes (9 per episode), filled with over 30 different kinds of monsters, including imps, ghosts, and dragons, and a boss at the end of each episode.

Despite being released around the same time as the film of the same name, the game is not related to it in any way.

The game begins with most of the story of Hocus Pocus being told to the player.

Terexin, a powerful mage, explains that all magic power of the Land of Lattice is entrenched into powerful crystals that resonate if brought together in sets. As leader of the Council of Wizards, Terexin tells Hocus Pocus, the young wizard the player controls, has the quest to obtain such crystals in order to attain more magic powers to become a worthy member of the Council. He promises Hocus that if he manages to become a member, he gets to marry his sweetheart Popopa, who is also Terexin's daughter. Throughout his journey, Hocus encounters strange and sometimes dangerous creatures, like mummies, bats and Eskimos. Terexin, in the form of a hologram, gives the player advice through the game, although the conversations vary from solving a switch puzzle to how long it took him to grow his beard. After defeating Trolodon, the magic areas were now mostly cleared, so they became fairly safe for travel. As for completing his apprenticeship, Hocus Pocus becomes part of the Council of Wizards. At the end of the game, he marries his beloved Popopa, making them Mr. and Mrs. Pocus.

Speculation on the game has arisen that Trolodon was Terexin himself, as the player never gets to see the mage beyond the hologram, and both mages bore the same robes and beard. After Trolodon's defeat, Terexin was spiteful rather than grateful towards Hocus, as he couldn't believe that such a great mage like Trolodon could be defeated by a puny wizard like him who was also a dropout.

Needs Wiki Magic Love.

No relation to the film of the same name.

This Video Game contains examples of:

  • Arc Villain: The Mad Monks in Episode 1, the trees in Episode 2, the dragons in Episode 3.
  • Big Bad: Trolodon.
  • Control Room Puzzle: Many doors are stopped by a myriad of switches which have to be turned on / off in the exact right combination.
  • Drought Level of Doom: Episode 4 level 1 has no healing potions.
  • 100% Completion: Getting all the treasures on a particular level earns you a point bonus.
  • One-Hit Kill: Don't even try touching the bosses. On the other hand, hitting a "smart bomb" enemy will do this to every enemy on the screen.
  • Numerical Hard: Just about the only difference between difficulties is that getting damaged takes away more health on harder difficulties, and the end-of-level point bonuses for 100% Completion and beating the time limit are bigger. Oh, and some levels have more "extra firepower" items on Medium or Hard.
  • Sealed with a Kiss
  • Silly Reason for War: The entire reason Trolodon became an enemy of the Wizard's Council was a disagreement over what china to use at dinner.
  • Smart Bomb: Enemies which kill all enemies on screen if you shoot them.
  • Unwinnable by Mistake: In some levels it's possible to leave an elevator you need out of jumping range, or to fall down an elevator shaft when there isn't an elevator at the bottom. Other levels have a warp potion required to advance in the level, and you can either "waste" it by going back, or get stuck by using it too early. There's also an area in the second level of Episode 3 where, if you park an elevator to a treasure area in a certain position, you can walk up into the chamber but not be able to walk out of it. In all cases, you have to use the "restart level" option from the menu.
  • When Trees Attack: The bosses at the end of Episode 2. They are mobile and you can easily get cornered if you're not careful. And touching them means instant death.