troperville

tools

toys

Wiki Headlines
We've switched servers and will be updating the old code over the next couple months, meaning that several things might break. Please report issues here.

main index

Narrative

Genre

Media

Topical Tropes

Other Categories

TV Tropes Org
random
Video Game: Captain Tsubasa
The first video game adaptaion of Captain Tsubasa was made by Tecmo' for Nintendo Famicom in 1988. The game adapts the second part of the original Manga, as the titular Tsubasa Ozora leads his Nankatsu Middle School's soccer club through a National Tournament against Hyuga Kojiro's Toho FC, toward the finale of U-16 World Cup division in France against West Germany Youth Jr. The American adaptation of the game is made in 1992 under the name Tecmo Cup: Soccer Game, which was heavily altered and censored because of an Americanization policy.

The game is known for its innovation of "Soccer RPG" or "Soccer Simulation" genre where a match is played in cinematic nature, as you input commands via menus for the players to do serveral actions then watch the outcomes. Winning a match levels up your team and lets you proceed to another match. Losing results in either rewinding into playing with the previous team or replay the same match with your team slightly leveled up. The game was postiively revieved, though in 1990, the sequel Captain Tsubasa Vol.II: Super Striker was released only in Japan, and was considered a huge improvement in the previous game, with heavily improved gameplay and pace as well as its own Alternate Universe stoly line that depicts its own version of the World Youth arc of the manga back when the manga only existed in loose concepts of characters and plot. Captain Tsubasa 2 was a huge Cult Classic among fans, and Tecmo spanned six more games toward the end of 1994.

In 1995, Bandai was given the rights to make two Captain Tsubasa J, which ends up with horrible quality. On the other hand, Konami establish serveral of its own games based on the manga with better quality, albiet with mixed opinions among each game. Throughout 2000s, several games were created to cover both original manga, Road to 2002, and Golden 23 arc. The most recent Captain Tsubsasa game was a Japanese web social game called Captain Tsubasa - Tsukurou Dream Team in 2011, using the basic concept of Tecmo's system with an ability to customize your team to compate with other users online, or participate in a single player campaign mode.

The list of Tecmo's Captain Tsuabasa video games including:
  • Captain Tsubasa (1988 - Famicom) / Tecmo Cup: Soccer Game (1992 - NES)
  • Captain Tsubasa Vol.II: Super Striker (1990 - Famicom)
  • ''Captain Tsubasa III: Koutei no Chousen (1992 - Super Famicom)
  • ''Captain Tsubasa VS (1992- Game Boy)
  • ''Captain Tsubasa IV: Pro no Rival Tachi (1993 - Super Famicom)
  • Tecmo Cup: Football Game (1993 - Sega Genesis)
  • ''Captain Tsubasa (1994 - Mega CD)
  • ''Captain Tsubasa V: Hasha no Shōgō Campione (1994 - Super Famicom)

The list of Bandai's Captain Tsuabasa video games including:
  • Captain Tsubasa J: The Way to World Youth (1995 - Super Famicom)
  • Captain Tsubasa J: Zenkoku Seiha Heno Chōsen (1995 - Game Boy)
  • ''Captain Tsubasa (2006 - PlayStation 2)

The list of Konami's Captain Tsuabasa video games including:

The list of other Captain Tsuabasa video games including:
  • Captain Tsubasa: Jikkyo Typing (2003 - PC)
  • Captain Tsubasa Mini-game (Mobile)
  • Captain Tsubasa: Golden-23-Asia Gekito Hen (Mobile)
  • Captain Tsubasa: Nankatsu vs. Toho (Mobile)
  • Captain Tsubasa - Tsukurou Dream Team (2011)

Touhou fandom also made an Affectionate Parody video game based on Captain Tsubasa 2, entitled: Touhou Soccer Moushuuden on PC.


Tecmo's Captain Tsubasa series contains examples of the following tropes:

  • The Ace: Team captains have a lot better stats than regular players.
  • Achilles' Heel: Meon is weak against air balls, leading Tsubasa into developping Drive Overhead Shoot.
  • Artificial Stupidity: Easier opponent teams will refuse to shoot even when it's the best chance to score; instead, they will play around by passing and throughing. Allowing your players to try to intercept the ball.
  • Alternate Universe
  • Awesome but Impractical: Cyclone costs 400 Guts, and heavily injures Tsubasa's leg in 3.
  • Badass Boast: Schneider in 3 boasts of his team members being top ranked at the kickoff against Germany Youth... then he blasts you with his Neo-Fire Shoot.
  • Belligerent Sexual Tension: Ishizaki and Yoko Katagiri
  • "Blind Idiot" Translation: An incompleted Captain Tsubasa V's patch "Boy's Soccer Team 5" has an incredibly amount of Engrish, mistakes Misugi for Misaki, and calls Shun Nitta "Shinta".
  • Boring but Practical, one-two passes combinations, particularly Tsubasa-Misaki's Golden Combi and Tachibana Bros' Gemini Attack. They can be exectute from anwhere (in opposed to normal 1-2s that require two players close to each other) and cost low guts, allowing you sip pass the opponent's lines easily.
  • Butt Monkey: Morisaki is this to the memetic level, because his stat is so poor he can hardly catch anything.
  • Can't Catch Up: While regular players do have chances against the opponents, those chances wear thinner and thinner as Difficulty Spike starts telling you only a few key players can score effectively.
  • Chilly Reception: Pro leagues don't accept Japanese players so easily.
  • Critical Hit Class: Wakabayashi, since he doesn't have a special save, he has high critical rate instead.
  • The Computer Is a Cheating Bastard: AI has infinite Guts
    • Computer gets a lot of luck when attacking and easily get the ball you punched away quickly. Sometimes, CPU will keep spamming attacks until it eventually score.
    • The CPU is also willing to abuse the "no offside" rule. If your team is far up, it may pass the ball toward the striker in the position no one in your team can catch up with.
  • Controllable Helplessness: Dream FC vs Hamburg in Tecmo Cup: Football Game. You can't really do much because you're underleveled.
  • Cultural Translation: The two Tecmo Cup games.
  • Cute Sports Club Manager: Katagiri's younger sister Youko.
  • Eleventh Hour Superpower: Musashi FC's Misugi plays only in the second half, though he's powerful enough to makes things even worse for you. Same goes with Brazil Youth's Coimbra.
  • The Dev Team Thinks of Everything: If you idle at the beginning of a match, the commentator will start complaining or falling asleep.
  • Expy: Tecmo Cup games have cast which reflects the original cast.
  • Evil Costume Switch: Like in the manga, Roberto wears black eyeglasses when he manages the Brazilian Youth team.
  • Face-Heel Turn: Nitta in 5
  • Fast Ball Special: Aside from the Tachibana Bros, China Youth have the Li Brothers that can do powerful air shot in a similar acrobatic fashion.
  • Giant Space Flea from Nowhere: Captain Tsubasa VS takes place during the childhood arc, but somehow you get to play the World Cup, and even against the international all star team at the end of the game.
  • Glass Cannon: While Misugi's one of the better players, his gut consumes is also higher, and it simply drops to 0 after awhile.
  • Harder Than Hard: By the 2's midgame, Sao Paolo FC is pit against All Japan Youth. Sao Paolo has only Tsubasa, while Japan are made of every best player of Japan except Wakabayashi.
  • Married to the Job: The main angst involving Sanae is that, unlike in Road to 2002 manga, Tsubasa leaves her behind in Japan while he continues playing soccer in Brazil and Italy. (Though this is taken from the original manga, when Tsubasa left after graduating from junior high.)
  • Nintendo Hard
  • Overrated And Under Leveled: Wakabayashi. While his stats are indeed better than Wakashimazu, the difficulty and his gameplay style which relies on critical catches make him somewhat less reliable during the middle of the game, when Wakashimazu's Sankoku Tobi is still an effective method to catch things.
    • By the time he is the preferred keeper in the last portion of the game, Wakabayashi tends to get overwheimed by powerful shots to the point a player have to rely more on punching, and even then an unlucky shoot made by a Mook may get pass him. So much for the SGGK.
  • Recurring Character: Gill and Renato stay with Sao Paolo in every game the team present.
  • Those Two Guys: Doutor and Amaral, the featureless defenders in your team who actually become the members of the Final Boss squad.
  • Soccer Commentator: Who is totally biased against your team.

Breath of Fire: Dragon QuarterEastern RPGCastle Fantasia 2 Renewal
Blood BowlSports GameDeer Hunter
Dating SimSimulation GameMadden NFL

random
TV Tropes by TV Tropes Foundation, LLC is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
Permissions beyond the scope of this license may be available from thestaff@tvtropes.org.
Privacy Policy
18966
44